Even with the increased weight, you would still need to do maintenance, just not as often. With the way you had worded it, it seemed like you were saying that you only needed to work on the weapon once a day, and that would be it, hence my stating the possibility of damage during battle. There will be times where you may need to fight a few battles, or strong opponents, back to back, so you might have to deal with extensive damage, or you would have to repair the weapon multiple times in a day. That was all I was trying to point out.
Posted: Thu May 26, 2016 3:45 pm
Axel_Dragonfire
Kazu Arrowsoki
Even with the increased weight, you would still need to do maintenance, just not as often. With the way you had worded it, it seemed like you were saying that you only needed to work on the weapon once a day, and that would be it, hence my stating the possibility of damage during battle. There will be times where you may need to fight a few battles, or strong opponents, back to back, so you might have to deal with extensive damage, or you would have to repair the weapon multiple times in a day. That was all I was trying to point out.
Very well, you do make a good point and I do not want to make this an argument, so if this weapon is approved or not, has been a choice that happywho06 has been deciding on for this weapon.
Picture: Name of User/creator: Vanora Snaebjörn Weapon name: Albus Panthera Weapon combination: Claw gauntlet, stun glove, and whip (which can reach from 6 to 10 feet) Dust slots: N/A Ammo (If any): N/A Weapon description: Albus Panthera was created to be a stealth weapon. When inactive, Albus Panthera can be easily concealed under her sleeves in the form of two metal bracers. In it's activated form, Albus Panthera appears as plasma-powered, full arm-length power gloves, used for close combat. Some handy features of the weapon include retractable plasma claws, used for anything from slicing and dicing Grimm to scaling walls, a plasma whip that, aside from its normal use, Vanora can use to restrain enemies or, on rare occasions, sever limbs (though it takes a lot of strength to do so), and an activatable stun feature that, while non-lethal, can pack quite a punch to whomever comes into contact with it. Weapon Range: Short to Medium
happywho06
Posted: Sat May 28, 2016 2:51 pm
Malerei
Picture: Name of User/creator: Vanora Snaebjörn Weapon name: Albus Panthera Weapon combination: Claw gauntlet, stun glove, and whip (which can reach from 6 to 10 feet) Dust slots: N/A Ammo (If any): N/A Weapon description: Albus Panthera was created to be a stealth weapon. When inactive, Albus Panthera can be easily concealed under her sleeves in the form of two metal bracers. In it's activated form, Albus Panthera appears as plasma-powered, full arm-length power gloves, used for close combat. Some handy features of the weapon include retractable plasma claws, used for anything from slicing and dicing Grimm to scaling walls, a plasma whip that, aside from its normal use, Vanora can use to restrain enemies or, on rare occasions, sever limbs (though it takes a lot of strength to do so), and an activatable stun feature that, while non-lethal, can pack quite a punch to whomever comes into contact with it. Weapon Range: Short to Medium
happywho06
Looks pretty solid, just need post lengths for the restraint and stun parts. Also, since it's plasma, wouldn't it inflict burns on contact? Or am I thinking about this incorrectly?
Axel_Dragonfire
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TobiasSilvestro
Dapper Lunatic
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Posted: Sat May 28, 2016 2:58 pm
Picture: Name of User/creator: Marten Topaz Weapon name: Broken Sun Weapon combination: - Shield - Turret gun - Arm blades - Bladed Yo-yo Dust slots: - Earth - Lightning Ammo (If any): 120 rounds, two reloads. One clip is Earth aspect dust, the other is lightning aspect. Like any heavy machine gun he has to remove the clip, meaning it takes a full post to switch from one clip to another. (If this is okay. If not I can go to standard machine gun.) Weapon description: Broken sun is a bladed shield with a hold in the center of it for the gatling gun to fire from. Because of the rate of fire and kickback of the weapon, Marten has to have himself braced against something to fire it. He typically uses his semblance to anchor his feet or build a wall. If he can't do that, he will use a tree or building. When the gun is not in use Marten has a special hook on his back to hold the gun portion in place and still use the shield.
In close range Marten has two options with the weapon. The first is to connect the chains of ammo together and then use the shield like a whip or yo-yo of doom. The second is to split the shield and attach the halves onto the backs of his arms as bladed arm guards/bucklers. Weapon Range: Primarily long range AoE, with limited short range function.
Posted: Sat May 28, 2016 2:58 pm
Axel_Dragonfire
Ah, no. You're correct. I totally forgot plasma burned things, so perhaps I should change it to energy for the whip then. >w<
Malerei
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Axel_Dragonfire
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Posted: Sat May 28, 2016 3:10 pm
Malerei
Axel_Dragonfire
Ah, no. You're correct. I totally forgot plasma burned things, so perhaps I should change it to energy for the whip then. >w<
You could make it powered with water and lightning dust. Water for the claws and whip, and lightning for the stun ability.
Posted: Sat May 28, 2016 3:19 pm
Axel_Dragonfire
Malerei
Axel_Dragonfire
Ah, no. You're correct. I totally forgot plasma burned things, so perhaps I should change it to energy for the whip then. >w<
You could make it powered with water and lightning dust. Water for the claws and whip, and lightning for the stun ability.
Better yet, I'm gonna use ice and lightning~ I forget how many crystals she can carry, so please correct me if I'm wrong~
Updated:
Picture: Name of User/creator: Vanora Snaebjörn Weapon name: Albus Panthera Weapon combination: Claw gauntlet, stun glove (6 uses; 12 post recharge), and whip (which can reach from 6 to 10 feet; Restraint mode lasts 4 posts when disconnected from Albus Panthera; 8 when connected; Nora can release them earlier if she desires) Dust slots: 2 Ammo (If any): 3 lightning dust crystals 3 ice dust crystals Weapon description: Albus Panthera was created to be a stealth weapon. When inactive, Albus Panthera can be easily concealed under her sleeves in the form of two metal bracers. In it's activated form, Albus Panthera appears as dust-powered, full arm-length power gloves, used for close combat. There's a dust chamber hidden in the upper side of the forearm. Some handy features of the weapon include retractable ice dust enhanced claws, used for anything from slicing and dicing Grimm to scaling walls, an energy whip that, aside from its normal use, Vanora can use to restrain enemies or, on rare occasions, sever limbs (though it takes a lot of strength to do so), and an activatable, lightning dust powered stun feature that, while non-lethal, can pack quite a punch to whomever comes into contact with it. Weapon Range: Short to Medium
Malerei
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Axel_Dragonfire
Skilled Combatant
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Posted: Sat May 28, 2016 3:23 pm
TobiasSilvestro
Picture: Name of User/creator: Marten Topaz Weapon name: Broken Sun Weapon combination: - Shield - Turret gun - Arm blades - Bladed Yo-yo Dust slots: - Earth - Lightning Ammo (If any): 120 rounds, two reloads. One clip is Earth aspect dust, the other is lightning aspect. Like any heavy machine gun he has to remove the clip, meaning it takes a full post to switch from one clip to another. (If this is okay. If not I can go to standard machine gun.) Weapon description: Broken sun is a bladed shield with a hold in the center of it for the gatling gun to fire from. Because of the rate of fire and kickback of the weapon, Marten has to have himself braced against something to fire it. He typically uses his semblance to anchor his feet or build a wall. If he can't do that, he will use a tree or building. When the gun is not in use Marten has a special hook on his back to hold the gun portion in place and still use the shield.
In close range Marten has two options with the weapon. The first is to connect the chains of ammo together and then use the shield like a whip or yo-yo of doom. The second is to split the shield and attach the halves onto the backs of his arms as bladed arm guards/bucklers. Weapon Range: Primarily long range AoE, with limited short range function.
Looks good, happy hunting.
Posted: Sat May 28, 2016 3:27 pm
Malerei
Better yet, I'm gonna use ice and lightning~ I forget how many crystals she can carry, so please correct me if I'm wrong~
Updated:
Picture: Name of User/creator: Vanora Snaebjörn Weapon name: Albus Panthera Weapon combination: Claw gauntlet, stun glove (6 uses; 12 post recharge), and whip (which can reach from 6 to 10 feet; Restraint mode lasts 4 posts when disconnected from Albus Panthera; 8 when connected; Nora can release them earlier if she desires) Dust slots: 2 Ammo (If any): 3 lightning dust crystals 3 ice dust crystals Weapon description: Albus Panthera was created to be a stealth weapon. When inactive, Albus Panthera can be easily concealed under her sleeves in the form of two metal bracers. In it's activated form, Albus Panthera appears as dust-powered, full arm-length power gloves, used for close combat. There's a dust chamber hidden in the upper side of the forearm. Some handy features of the weapon include retractable ice dust enhanced claws, used for anything from slicing and dicing Grimm to scaling walls, an energy whip that, aside from its normal use, Vanora can use to restrain enemies or, on rare occasions, sever limbs (though it takes a lot of strength to do so), and an activatable, lightning dust powered stun feature that, while non-lethal, can pack quite a punch to whomever comes into contact with it. Weapon Range: Short to Medium
Just need stun duration, and maybe lower the restraint duration by 2 each. Either that, or set a strength level needed to break out early.
Axel_Dragonfire
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Malerei
Divine Warrior
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Posted: Sat May 28, 2016 3:38 pm
Axel_Dragonfire
Fixed~
Picture: Name of User/creator: Vanora Snaebjörn Weapon name: Albus Panthera Weapon combination: Claw gauntlet, stun glove (1 stun lasts 2 posts; 6 uses; 12 post recharge), and whip (which can reach from 6 to 10 feet; Restraint mode lasts 3 posts when disconnected from Albus Panthera; 6 when connected; Nora can release them earlier if she desires; People with a strength level of four or high can break free sooner) Dust slots: 2 Ammo (If any): 3 lightning dust crystals 3 ice dust crystals Weapon description: Albus Panthera was created to be a stealth weapon. When inactive, Albus Panthera can be easily concealed under her sleeves in the form of two metal bracers. In it's activated form, Albus Panthera appears as dust-powered, full arm-length power gloves, used for close combat. There's a dust chamber hidden in the upper side of the forearm. Some handy features of the weapon include retractable ice dust enhanced claws, used for anything from slicing and dicing Grimm to scaling walls, an energy whip that, aside from its normal use, Vanora can use to restrain enemies or, on rare occasions, sever limbs (though it takes a lot of strength to do so), and an activatable, lightning dust powered stun feature that, while non-lethal, can pack quite a punch to whomever comes into contact with it. Weapon Range: Short to Medium
Posted: Sat May 28, 2016 3:42 pm
Malerei
Fixed~
Picture: Name of User/creator: Vanora Snaebjörn Weapon name: Albus Panthera Weapon combination: Claw gauntlet, stun glove (1 stun lasts 2 posts; 6 uses; 12 post recharge), and whip (which can reach from 6 to 10 feet; Restraint mode lasts 3 posts when disconnected from Albus Panthera; 6 when connected; Nora can release them earlier if she desires; People with a strength level of four or high can break free sooner) Dust slots: 2 Ammo (If any): 3 lightning dust crystals 3 ice dust crystals Weapon description: Albus Panthera was created to be a stealth weapon. When inactive, Albus Panthera can be easily concealed under her sleeves in the form of two metal bracers. In it's activated form, Albus Panthera appears as dust-powered, full arm-length power gloves, used for close combat. There's a dust chamber hidden in the upper side of the forearm. Some handy features of the weapon include retractable ice dust enhanced claws, used for anything from slicing and dicing Grimm to scaling walls, an energy whip that, aside from its normal use, Vanora can use to restrain enemies or, on rare occasions, sever limbs (though it takes a lot of strength to do so), and an activatable, lightning dust powered stun feature that, while non-lethal, can pack quite a punch to whomever comes into contact with it. Weapon Range: Short to Medium
Looks good, weapon is cleared for action.
Axel_Dragonfire
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Malerei
Divine Warrior
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Posted: Sat May 28, 2016 3:53 pm
Axel_Dragonfire
Looks good, weapon is cleared for action.
Sweet! Thank you~
Posted: Sun May 29, 2016 8:02 am
Kazu Arrowsoki
Im gunna say approved, sorry about the long wait and thankyou for being co-operative!