Vüsala has what is known as a very grumpy resting face. Even when he’s not in a bad mood, he naturally looks angry or irritated. Considering it’s easy to put him in a bad mood, it can be hard to tell the difference between when he actually is feeling upset and when he’s just zoning out. Not that he’s ever disrespectful. He will tell you point blank that he doesn’t like certain things about you, or what you’re doing, but he won’t raise his voice or let it get physical.
He takes most things seriously, even those things made in jest. Situations are dealt with logically, with little to no concern for emotions. Kanda has changed that, somewhat. For things that concern her, he’s willing to look at how it would affect her emotional state. She brightens his day, and he can understand that not everyone, especially a child, can see things the way he does. His success at gauging what will hurt her or not isn’t 100%, but he tries his best.
Vüsala was raised as a typical chimera, expected to be independent. This makes it exceedingly difficult for him to seek help, even if he needs it. He has a chokehold on his behavior, not easily giving in to temptations or impulses. He also doesn’t believe things easily. A lot of evidence is needed to sway his mind on pretty much everything.
Though he is wary of non-chimera, he is opening up about them now that he has Kanda and she’s forcing him to interact with many different nightmares and races.
Positive
Logical Serious courteous
often tries to figure out how things could be run more effectively Neutral
Independent: He has a hard time relying on anyone and this makes it increasingly difficult whenever he needs help. Self-controlled: Skeptic
Negative
Grumpy: Often in a bad mood, his natural 'resting face' tends to scare off the faint or weak of heart. Wary of outsiders/non-chimera?
. Goals:
Likes:
Fire magics Being left alone Salamanders and other reptiles Horror novels Spring season, especially at dusk Baby's breath flowers
Dislikes:
Flitterrats. He's terrified of these familiars and can and will set things on fire to get them away from him Horseless carriages Wasting time and energy Comedies, he doesn't understand them
Fears: That his family will die out and he will be the last one left Flitterrats Anyone finding his journal
Posted: Tue Oct 27, 2015 12:40 am
Historyknconakkkvmla
Vüsala was the firstborn child in his family. They were an offshoot of one of the great clans, and there was plenty of room on their mountain. For a time things went marvelously well. He had a host of cousins to play with, and soon enough three younger siblings came along.
By the time he was a junior, he knew he wanted to learn how to heal nightmares. His favorite grandmother died of an illness in the middle of winter, when conditions were too harsh to get to a doctor in time. If he had known how, he could have saved her. He grew a little less bright, and took things more seriously, after that. He focused more on doing well in school, learning all that he could.
He was a senior when his mother disappeared. Though they looked for her, and sent out messages to nearby clans, nobody knew where she went. One of his younger brothers insisted she had gone somewhere better, and that he knew where she was but he couldn’t tell them. And he didn’t. He kept the secret. Their relationship was fairly strained after that, but he did get closer to his father.
When he decided to go off to Leviathan University to get a degree in Medicine, not everyone was supportive. Vüsala went anyway. He’d been there for a couple months, made a friend or two, before he met Kanda. A visit to an orphanage with a friend resulted in him helping her out of a situation. When he left, he couldn’t keep his mind off her. Over the next few weeks he visited and they got to know one another, until finally, he asked if she wanted to come home with him.
Ever since, his life has been busier than ever, but he’s enjoying it. Taking care of a child was a big responsibility, but it was a satisfying one.
Maybe??? An injury sustained by a mentor left your character without a parental rolemodel.
The incarceration of a grandparent lead to your character taking on a lot of responsibility.
A humiliating prank a guardian played on your character ruined their relationship.
♥ ♥ ♥ ♥ ♥ ♥ - Strangers, but she's heard of them from someone ♥ ♥ ♥ ♥ ♥ ♥ - Acquaintances. She knows their face and may or may not remember their name. ♥ ♥ ♥ ♥ ♥ ♥ - Friends! Pepper knows a bit about them ♥ ♥ ♥ ♥ ♥ ♥ - Good Friends~ ♥ ♥ ♥ ♥ ♥ ♥ - Best friend! ♥ ♥ ♥ ♥ ♥ ♥ - Crush ♥ ♥ ♥ ♥ ♥ ♥ Love Love Love! Pepper absolutely adores them.
✘✘✘✘✘ Dislikes - Maybe they just got off on the wrong foot? ✘✘✘✘✘ Intense dislike - Nope, definitely don't like this person. Will tolerate their presence ✘✘✘✘✘ - Will try to leave the area they're in if possible. Very much a bother ✘✘✘✘✘ - Ignores them and will try to leave the area; Doesn't like people trying to talk about this person ✘✘✘✘✘ - What did you even do?! Violent things will happen if you continue to pester Namida or those she cares for.
Graduating University: 1 roleplay indicating what they've gotten out of university. This can be a solo. ✘ Have attended six classes that pertain to your major. ✘ ✔====-Medicine ✔ - Entered ✔====-Medicine ✘ ✔====-Elective 3 ✘ ✔====-Elective 4 ✘ ✔====-Elective 5 ✘ ✔====-Elective 6 ✘
Posted: Tue Oct 27, 2015 1:26 am
Name: Vüsala Race: Chimera Stage: Senior HP: 250 MP: 100 (150 with battery cert) Maximum Specialization: -25 (applied to: ) Racial Buffs: Pyrastia has -15 Buff, Gaestia has -15 Buff, start with higher MP at younger stages
Racial Debuffs: Temporal has +15 Difficulty, Divination has +15 Debuff, Hydrastia has +15 Debuff
Personal Spell Book Known Spells:
Kiln: (Pyrestia) Bonus: -/+ Diff Cost: 10 MP Effect: HP+ ||| MP 0 Method: Focus ||| Source: Nature Use: More a production of intense heat that live flame, this magic 'fires' a finished craft to set it, including paints, glazes, clay, glass, etc. Items subjected to the Kiln magic tend to be harder, more durable, and have a polished finish to them that resists tarnish.
Purge: (Pyrestia) Bonus: -/+ Diff Cost: 15 MP Effect: HP+ ||| MP+ (can restore either HP or MP dependent on the ailment) Method: Invocation ||| Source: Nature Use: This magic can burn out infection, hexes, curses, or chase away malevolent spirits. It can have an unpleasant burning sensation accompany the purging, but is consider a swift safeguard against infection, parasites or offensive magics.
Pyrokinesis: (Pyrestia) Bonus: -/+ Diff Cost: 15 MP Effect: HP- ||| MP 0 Method: Casting ||| Source: Nature Use: This magic enables the caster to control an existing fire source, directing its path, controlling its sparks and stoking its embers.
Balm: (Healing) Bonus: -/+ Diff Cost: 5 MP Effect: HP 0 ||| MP+ Method: Casting ||| Source: Divine Use: Like Triage, Balm is a treatment that enhances healing and promotes optimum health. Balm's focus, however, is the mind, including mental illness, trauma, phobia, schisms. Some who are having learning disabilities, especially for magic despite their racial aptitudes may find that Balm restores a sense of equilibrium, stability and calm. It is most effective it administered in combination with counseling or other treatment.
Circle of Respite: (Healing) Bonus: -/+ Diff Cost: 15 MP Effect: HP+ ||| MP+ (caster determines how much of the total can be absorbed by each person entering the circle, and whether it is restored to HP or MP; once all of the total has been used up, the circle disintegrates.) Method: Inscription ||| Source: Divine Use: This Healing magic is cast on an area rather than a person. The more potent the caster the wider a circle they can select. Once cast, anyone who enters the space will be rejuvenated. While the amount of health and magic is returns is small, its effects on morale should not be underestimated. By providing a second wind, soothing exhaustion, hunger, or desperation, the Respite offered here enables parties to regroup and coordinate their efforts.
Wants to learn: Ignite: (Pyrestia) 5mp, Protection (Warding) 10mp, Sanctuary (Warding) 10mp, Early Warning (Warding) 5mp, Replenish Energy (Healing) 10mp, Replenish Health (Healing) 10mp, Triage (Healing), 5mp Self-study points needed: 11pts, 2750 words
Animal: Panther Color: Turquoise Element (Greek): Earth Element (Eastern): Wood Element (Squeenix): Ice Element (Periodic): Thulium (Tm) Flower: Baby's Breath Fruit: Starfruit Spice: Cloves Gemstone: Iolite Metal: Platinum Musical Instrument: Harmonica Season: Spring Time of Day: Dusk Day of Week: Monday