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Emily Marneth rolled 4 100-sided dice:
78, 50, 21, 12
Total: 161 (4-400)
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Posted: Wed Nov 25, 2015 5:58 am
((Alyx 1,2 | Gloomking 3,4 Gloomking 1-10: Wail of the Lost Children: The Gloomking summons the souls of his lost children, delivering an attack with his sword, inflicting 3 damage for 3 rounds on a successful attack. No immunities prevent this damage 11-20: Light of the Gloomspawn: The Gloomking attacks with his sword, with an additional +10 to attack. 21-30: Mother's Love: The Gloomking draws power from the heart of the Gloomqueen, healing himself for 1/4 his roll3. Attack roll. 31-40: Shroud of the Lost Mother: The Gloomking is enveloped in an armor made of spider silk. This armor deflects the next 10 points of damage that are inflicted on the Gloomking. Defense roll. 41-50: Blanket of the Gloomweave: The Gloomking raises his shield and the spinneret at its lower point sprays web that covers the clearing. All players for 2 turns. Attack roll. 51-90: attack 91-95: Wrath of the Gloomking: The Gloomking roars, a fierce gale erupting in the clearing. He attacks with his sword, his roll3 150% its normal value. 96-100: Despair of the Fallen King: The Gloomking shines with incredible light and gives the last of his strength to strike at his opponent. The attack has 200% his normal roll3, but reduces the Gloomking to 1 hit point.Alyx Level 12 HP: 113 AP: 4-3=1 Gloomking: HP: 44+36=80-22=58 damage resistance 10-10=0 Immune to all status effects +50 roll3 AGS1 HP: 40-43=0Alyx 16+49+6+10=81*1.5=121 OHSS 0 GK 85+50+10=145 attack 72 defense 22=Mother's Love. Heal for 145/4=36 Alyx 121-72=49/4=12+10= 22 damage to GloomkingWHAT THE HELL!? It was bad enough that they were healing the god-damned Gloomspawn, but now the Gloomking can heal, too!? WHAT THE ACTUAL <********>!? This fight was becoming more and more impossible as Alyx got closer and closer to victory, just to have it snatched away at the last second. WHO THE ******** GAVE THIS a*****e A HEAL!? WHAT KIND OF LUDICROUS ******** s**t IS THAT? WHO EVEN DOES THAT!? Alyx had one last thrust in him, and he guessed that he was going to have to use it. It was his last chance before he had to start building momentum somehow. The Gloomking seemed to have steeled himself for combat once more. Alyx loathed that thought. Current skills in use: OHSS: 49 150% Heavy Armor: 22 Evasion: 15 Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomweave ring (x3) Type: Ring Stats: while worn, grants an additional +1 per round to all poison effects inflicted by the wearer.
Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects
Gloomweave Queen Trophy (stage 1): A trophy infused with the Light of the Gloomweave Queen. While active, this trophy grants the user +2 poison damage for three rounds on all attacks, regardless of whether they naturally deal poison damage or not. The trophy itself is a small spider about the size of a tennis ball(a baby queen) petrified and suspended on a rope made of spider silk.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 damage capacity
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Emily Marneth rolled 4 100-sided dice:
94, 79, 56, 65
Total: 294 (4-400)
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Posted: Wed Nov 25, 2015 6:06 am
((Alyx 1,2 | Gloomking 3,4 Gloomking 1-10: Wail of the Lost Children: The Gloomking summons the souls of his lost children, delivering an attack with his sword, inflicting 3 damage for 3 rounds on a successful attack. No immunities prevent this damage 11-20: Light of the Gloomspawn: The Gloomking attacks with his sword, with an additional +10 to attack. 21-30: Mother's Love: The Gloomking draws power from the heart of the Gloomqueen, healing himself for 1/4 his roll3. Attack roll. 31-40: Shroud of the Lost Mother: The Gloomking is enveloped in an armor made of spider silk. This armor deflects the next 10 points of damage that are inflicted on the Gloomking. Defense roll. 41-50: Blanket of the Gloomweave: The Gloomking raises his shield and the spinneret at its lower point sprays web that covers the clearing. All players for 2 turns. Attack roll. 51-90: attack 91-95: Wrath of the Gloomking: The Gloomking roars, a fierce gale erupting in the clearing. He attacks with his sword, his roll3 150% its normal value. 96-100: Despair of the Fallen King: The Gloomking shines with incredible light and gives the last of his strength to strike at his opponent. The attack has 200% his normal roll3, but reduces the Gloomking to 1 hit point.Alyx Level 12 HP: 113-8=105 AP: 1 Gloomking: HP: 58-54=4 Immune to all status effects +50 roll3 AGS1 HP: 40-43=0Alyx 78+49+6+10=143*1.5=214 OHSS 0 GK 21+50=71 attack, 35 defense. +10 attack: 81 attack, 35 defense 12=Light of the Gloomspawn: +10 to attack Alyx 214-35=179/4=44+10= 54 damage to Gloomking!GK 81/4=20-12= 8 damage to AlyxAlyx roared and felt a powerful energy surge through him as he plunged his sword through the Gloomking's chest, the King striking Alyx in the shoulder with a glowing sword. Alyx paid the sword no attention. He was far too gone for that. The sword buried itself in the joint between his shoulder and neck, and stayed there. Alyx thought only of the victory. He thought only of the slaughter. He roared again and shoved Gloomshard deeper into the Gloomking's chest. "FACE YE NOW THE WRATH OF THE GLOOMKING, AND PERISH!"Current skills in use: OHSS: 49 150% Heavy Armor: 22 Evasion: 15 Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomweave ring (x3) Type: Ring Stats: while worn, grants an additional +1 per round to all poison effects inflicted by the wearer.
Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects
Gloomweave Queen Trophy (stage 1): A trophy infused with the Light of the Gloomweave Queen. While active, this trophy grants the user +2 poison damage for three rounds on all attacks, regardless of whether they naturally deal poison damage or not. The trophy itself is a small spider about the size of a tennis ball(a baby queen) petrified and suspended on a rope made of spider silk.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 damage capacity
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Posted: Wed Nov 25, 2015 6:13 am
((Alyx 1,2 | Gloomking 3,4 Gloomking 1-10: Wail of the Lost Children: The Gloomking summons the souls of his lost children, delivering an attack with his sword, inflicting 3 damage for 3 rounds on a successful attack. No immunities prevent this damage 11-20: Light of the Gloomspawn: The Gloomking attacks with his sword, with an additional +10 to attack. 21-30: Mother's Love: The Gloomking draws power from the heart of the Gloomqueen, healing himself for 1/4 his roll3. Attack roll. 31-40: Shroud of the Lost Mother: The Gloomking is enveloped in an armor made of spider silk. This armor deflects the next 10 points of damage that are inflicted on the Gloomking. Defense roll. 41-50: Blanket of the Gloomweave: The Gloomking raises his shield and the spinneret at its lower point sprays web that covers the clearing. All players for 2 turns. Attack roll. 51-90: attack 91-95: Wrath of the Gloomking: The Gloomking roars, a fierce gale erupting in the clearing. He attacks with his sword, his roll3 150% its normal value. 96-100: Despair of the Fallen King: The Gloomking shines with incredible light and gives the last of his strength to strike at his opponent. The attack has 200% his normal roll3, but reduces the Gloomking to 1 hit point.Alyx Level 12 HP: 105-14=91 AP: 1 Gloomking: HP: 4-52=0Immune to all status effects +50 roll3 AGS1 HP: 40-43=0Alyx 94+49+6=149*1.5=223 OHSS 0 GK 56+50=106 attack 53 defense 65=attack Alyx 223-53=170/4=42+10= 52 damage to Gloomking!Gloomking 106/4=26-12= 14 damage to AlyxAlyx roared and ripped his blade out of the Gloomking's chest, pushing off of him with his boot, tearing a horrible hole in his opponent's chest. The Gloomking's sword slid off of Alyx' shoulder, falling away as the Gloomking was shoved violently back. ((I ******** DID IT!!!!)) < >
Current skills in use: OHSS: 49 150% Heavy Armor: 22 Evasion: 15 Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomweave ring (x3) Type: Ring Stats: while worn, grants an additional +1 per round to all poison effects inflicted by the wearer.
Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects
Gloomweave Queen Trophy (stage 1): A trophy infused with the Light of the Gloomweave Queen. While active, this trophy grants the user +2 poison damage for three rounds on all attacks, regardless of whether they naturally deal poison damage or not. The trophy itself is a small spider about the size of a tennis ball(a baby queen) petrified and suspended on a rope made of spider silk.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 damage capacity
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Emily Marneth rolled 1 100-sided dice:
80
Total: 80 (1-100)
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Posted: Fri Nov 27, 2015 9:36 pm
((Loot roll
1 for Augmented Gloomweave spider))
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Emily Marneth rolled 1 100-sided dice:
36
Total: 36 (1-100)
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Posted: Fri Nov 27, 2015 9:37 pm
(( loot roll:
I didn't kill the Gloomspawn, so there's no roll for that.
1 Gloomking))
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Posted: Sat Nov 28, 2015 12:18 am
~Congratulations!~
You have vanquished the Gloomking!
The Gloomking falls to his knees, leaning his weight on the hilt of his sword. He coughs and small red crystals fly from his mouth. "No... How could this be? I cannot be defeated... My Queen... Our children..." The Gloomking lifts his face to look at you. "You have slain me, as you have slain all others of the Gloomcourt... Such things may not mean much to you, but I would ask of you a favor... A last request, from one warrior to another... Do not let our names be forgotten. You are a worthy successor to the name of Gloomking, and I ask that you carry it with you." The Gloomking coughs more, his voice growing hoarse and weak. "You are now the last member of the Gloomcourt, and have the right to my name. Please, I beg of you, do not let us fade from this world."
The Gloomking lowers his head and speaks softly. "I've made my request. Do as you will. But please consider it. If you would honor my request, please, take this. It is the essence of we Gloomweave, and it should serve you well as Gloomking, as it has served me well as the same."
The Gloomking pressed his forehead to the hilt of his sword and began to glow with a white light, his entire being consumed by the shining power. As you approach, you reach toward the light and it begins to react to your presence. The light grows to exceptional proportions and explodes outward, before spiraling around you and condensing into a shining point on the back of your off hand. This small point of light shines softly but persistently on your skin, and a small amount of warmth is given off by the energy.
When your vision adjusts back to normal, you find yourself outside of the dungeon. The light shining on the back of your hand remains.
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Emily Marneth rolled 4 100-sided dice:
65, 90, 9, 98
Total: 262 (4-400)
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Posted: Mon Dec 14, 2015 3:30 am
((Alyx 1,2 DW 3,4 rage: 1-50=Rota 51-100=Alyx)) Alyx: Level: 13 HP: 287 AP: 18-5-5=8 double strike double strikeLP: 1-1=0 cross slashDirewolf: HP: 350 +15 to combat rolls 1-20: defend 21-50: grapple (will attack, and, if it connects --meaning it beats your block, parry, or evasion, even if it hits just your armor-- will prevent the opponent from exiting melee range for two turns. The wolf cannot move while it is grappling, but can attack other opponents in melee range by pinning the victim with its front paws. 51-90: attack 91-100: rage, additional +15 to attackAlyx and Rota approach the dungeon, finally. They'd fought everything that the Gloomwood had to throw at them, and only had one more challenge before they'd made it to their destination. The direwolf. It had been a challenge way back when, but he feared that they were going to just roll through it like they were rolling through everything. They were grossly overpowered for all this. Getting to the second floor would hopefully make everything better, though, when they finally decided to do that. As it stood, they approached the dire wolf, and its eyes began to glow as it threw its pre-battle hissy fit. Alyx decided that he'd open with his best foot forward. He held his left hand over his sword, the light hidden by his shield. Rushing forward, he delivered a barrage of thrusts, striking four times with a glowing white blade in the space of a second. Current skills in use: OHSS: 61+1 (150%) Heavy Armor: 23 Evasion: 16 Endurance: 27 : +1 OHSS and Block
current equipment: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
x4 Candy Rings: bonus to all suspicious candy gains
Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
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Emily Marneth rolled 3 100-sided dice:
88, 20, 47
Total: 155 (3-300)
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Posted: Mon Dec 14, 2015 3:33 am
((cross slash double strike needs five rolls))
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rotabyss rolled 3 100-sided dice:
16, 99, 30
Total: 145 (3-300)
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Posted: Mon Dec 14, 2015 3:43 am
Roll1 16-10= 6+34= 40+32= 72*1.5= 108 Roll1(2) 99-25= 74+34= 108+32= 140*1.5= 210 Roll2 0 Name:Rota Level:13 HP: 248/264 AP: 11/16 Double StrikeRota was finally at the entrance of the fabled dungeon. He knew that it had been here, as Alyx had clearly been to it before, but it was still a striking sight. And then stepped out the Dire Wolf. it was just as wonderful as he thought it would be. It was powerful, sleek, a sight for sore eyes. "It's beautiful. Majestic, Proud, truly a sight to behold." Neo Abyssian glowed with black light once more as he drew it back past his left shoulder. "Kill it." he swung his sword horizontally left to right, a black aura trailing very close behind. Current skills in use:THSS Arte: Double Strike THSS +34 Medium Armor +6 Combat Regen +1 Evasion +14 current equipment: 4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.
Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Name: Boar hide vest Type: Upper Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 4 damage via medium armor skill
Name: Boar hide lower Type: Lower Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of bleed by 1 round, and mitigates a maximum of 4 damage via medium armor skill Quality: 0/5
Name: Neo Abyssian The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29
2nd set:
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Emily Marneth rolled 1 100-sided dice:
98
Total: 98 (1-100)
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Posted: Mon Dec 14, 2015 4:19 am
((loot roll for direwolf)) Alyx: Level: 13 HP: 287 AP: 8 double strike double strikeLP: 1-1=0 cross slashDirewolf: HP: 0 +15 to combat rolls1-20: defend 21-50: grapple (will attack, and, if it connects --meaning it beats your block, parry, or evasion, even if it hits just your armor-- will prevent the opponent from exiting melee range for two turns. The wolf cannot move while it is grappling, but can attack other opponents in melee range by pinning the victim with its front paws. 51-90: attack 91-100: rage, additional +15 to attackAlyx 65+61+1+6-10=123*1.5=184 90+61+1+6-25=133*1.5=199 88+61+1+6-10=146*1.5=219 20+61+1+6-25=63*1.5=94 0 DW 9+30=39 attack 12 defense 98=rage attack Alyx Rota 16-10= 6+34= 40+32= 72*1.5= 108 99-25= 74+34= 108+32= 140*1.5= 210 0 Alyx 184-12=172/4=43+10=53 199-12=187/4=46+10=56 219-12=207/4=51+10=61 94-12=82/4=20+10=30+61+56+53= 200 damage to Dire WolfDW 39-0=39/4=9-12= mitigated by Alyx' heavy armorRota 108-12=96/4=24+83=107 210-12=198/4=49+83=132+107= 239 damage to Dire WolfThe direwolf was utterly unprepared for this onslaught. Alyx and Rota both clashed with the animal in an impossible rain of blows. Alyx' arm moved with speed honed by his solo endeavors, and Rota left images of himself in his wake. The wolf was littered with red marks, and was completely destroyed in an instant. Alyx laughed and sheathed his blade into his new shield, shaking his head. "I guess it wasn't ready, either."Current skills in use: OHSS: 61+1 (150%) Heavy Armor: 23 Evasion: 16 Endurance: 27 : +1 OHSS and Block
current equipment: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
x4 Candy Rings: bonus to all suspicious candy gains
Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
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rotabyss rolled 1 100-sided dice:
65
Total: 65 (1-100)
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Posted: Mon Dec 14, 2015 4:38 am
Name:Rota Level:13 HP: 248/264 AP: 11/16 Rota took a deep breath and turned to Alyx. "Never mind that, what the hell was that?! That was amazing!" He looked over to the Dire Wolf, and it was a sad sight to see. He desperately wanted one, but now was not the time. He would definitely try again at a later time. His dream pet would be realized. Current skills in use: THSS +34 Medium Armor +6 Combat Regen +1 Evasion +14 current equipment: 4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.
Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Name: Boar hide vest Type: Upper Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 4 damage via medium armor skill
Name: Boar hide lower Type: Lower Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of bleed by 1 round, and mitigates a maximum of 4 damage via medium armor skill Quality: 0/5
Name: Neo Abyssian The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29
2nd set:
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Posted: Mon Dec 14, 2015 4:50 am
Alyx scratched the back of his head. "I... Uh... I got a new ability. It's sort of an inheritance, I guess." Alyx removed his gauntlet, allowing Rota to see the glowing mote of light on the back of Alyx' shield hand. "I ran into the real Gloomking, and he... Took offense to my use of his name... I earned his respect, and he gifted me with the Light of the Gloomcourt. Using their power, I can exceed my old limits."
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Posted: Mon Dec 14, 2015 5:07 am
Rota looked at it with rapt interest. It was White, a color of neutrality. It seemed like Fortune was on the side of Alyx and he, being gifted with each neutral color. "I had never seen that color of light truly up close. It seems interesting that fate has drawn these two colors together." stood, his sword shouldered as it flashed black for a moment or two before returning to normal.
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Posted: Mon Dec 14, 2015 5:14 am
(( Generating first room
Roll1: divided by four, this decides what room you will have discovered. Should you roll the boss room, contact a moderator. Otherwise, continue generation. roll2: type of mobs (1-33=rats,34-66=beetles,67-100=cats) roll3: number of mobs roll4: rare instance (check the rare instance table) ))
Alyx nodded. "It's an incredible gift. I'm sure that there are ways to get more of it. We need only move forward to find it." Alyx stepped forward to the door and the dialogue opened asking which dungeon he'd like to go into. It was worth it to get Rota's alternate dungeon finished before they moved to the second floor. He selected the alternate dungeon, and a similar dialogue opened for Rota, waiting for him to accept the invitation.
((Room: 2: rage type: cats number: 1 cat rare instance: incorporeal 3 or 7))
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Emily Marneth rolled 4 100-sided dice:
10, 79, 26, 83
Total: 198 (4-400)
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Posted: Mon Dec 14, 2015 5:15 am
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