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Best all-around Counterspell? Goto Page: [] [<] 1 2 3 ... 4 5 6 7 [>] [»|]

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Lady Visara

PostPosted: Thu Jan 18, 2007 3:13 pm


power sink and induce paranoia.

my personal two favorites.
PostPosted: Sat Jan 20, 2007 7:27 pm


i vote power sink

marusya


Feints-

PostPosted: Mon Jan 22, 2007 5:30 am


Skunch
Strangla
i have always had a favor for Voidslime


Voidslime does nothing against the split second ability...


There is only two cards that do...
Willbender and Voidmage Apprentice
PostPosted: Mon Jan 22, 2007 8:56 am


Legions_
Skunch
Strangla
i have always had a favor for Voidslime


Voidslime does nothing against the split second ability...


There is only two cards that do...
Willbender and Voidmage Apprentice


Couldn't Counterballance also counter split secend spells also. Because cit is a triggerd ability and split second only stops a player to play spells and activated abilities that aren't mana abilities.

_MFKR_


Liberi Glacialis

Familiar Gaian

PostPosted: Tue Jan 23, 2007 11:11 am


I think Counterbalance could do it, as well as a filped Erayo, Soratami Ascendant.
PostPosted: Sun Feb 04, 2007 9:04 pm


rewind counterspell willbender.....done

xinarin_vortex


xSideEffectx

PostPosted: Sat Apr 07, 2007 12:57 pm


Force of Will, without a doubt, is the best counterspell. Not saying that the others dont have there high points, but if you opponent knows u have counters, they will wait for you to tap you land...of course that doesnt help against Force of Will.
PostPosted: Sun Apr 08, 2007 12:56 pm


um....how about last word? and yeah....either that or absorb/undermine/suffocating blast or mundungu

bobbyjar2


Iksargo

PostPosted: Sun Apr 08, 2007 5:40 pm


I think that remand is one of the best counterspells, assuming you know how to use it. The ability to return your own counterspell to your hand, draw a card, and fizzle the opponent's counterspell is a huge effect for 1U. It can also "time walk" aggro in the early going.

However, the most backbreaking counterspell is clearly force spike. PT LA '05 anyone? I'm might've just thrown down my hand and walked away from the table if I was Kenji there.
PostPosted: Mon Apr 09, 2007 3:43 am


The best counterspells, in order are
1. Force of Will (it isn't called "The Glue that holds type 1 together" for nothing)
2. Mana Drain
3. Counterspell
4. Daze
5. Mana Leak

The best "counter" spells are
1. Misdirection
2. Stifle
3. Counterbalance
4. Willbender
5. Voidslime (only because it has a stifle too. but since stifle only cost one blue it's far superior in the formats its played in)

Lord Yawgmoth
Crew

Shadowy Lunatic


ZackWilder

PostPosted: Wed Apr 25, 2007 6:41 pm


I'm an avid control player, and I have to say... SPELL BURST!!! I have used it so much and used its buyback so many times (with 8-Post) that my friends are now hating it more than anything. Spell Burst is just so much fun to play in 8-Post since it's a HARD counter that stays with you.

When I'm not playing 8-Post,

1. FOW
2. Counterspell
3. Voidslime

Hard counters FTW.
PostPosted: Sun Apr 29, 2007 11:29 am


That new one that costr 0 mana from furture sight and counterspell. Maybe even dash hopes

SkeletonPhoenix


ZackWilder

PostPosted: Sun Apr 29, 2007 7:24 pm


I don't see how Pact of Negation can compete with FOW...
PostPosted: Mon May 07, 2007 12:15 pm


my lists

Thinking pro like:
1. FOW ( most used counter in the eternal format )
2. Remand ( most used counter in the constructed format )
3. Mana Drain ( only used in T1 )

Thinking Casual like:
1. Remand ( I'm not here right now so please try again later xd )
2. Pact of Negation ( too die in style in your upkeep xp )
3. Voidslime ( you are prepared for everything, almost )

nickstedoen


Cradle_2_Grave

PostPosted: Sat May 12, 2007 4:56 pm


Pact of Negation is most likely going to be played in conjunction with FoW in Legacy in Hulk Flash. But I would have to say:

1. Force of Will
2. Misdirection
3. Mana Drain
4. Counterspell
5. Remand
6a. Pact of Negation
6b. Delay
7. Rewind
8. Mana Leak
9. Spell Burst
10. Rune Snag
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