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Reply { ARCHIVED } ----------------- Legacy, August 2013
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The Moshmonster

Timid Werewolf

PostPosted: Wed Aug 28, 2013 10:32 am


My minis SN xfalenx

Things I liked about the meta: This was my first TiH meta and I must say I was extremely happy to see how fluidly it ran and how well thought out everything was. I loved the heart logs, I thought they were a really nice way to keep track of your character's progress. I also loved the achievements (oh man I am a sucker for achievements in games and such) and the arena was a ton of fun!

Things I would like to see implemented in future metas: I would love to see the heart logs used again, I'm really unorganized personally and it was a nice, structured way for me to keep track of things which was nice.

Additional comments, suggestions or feedback: This was so much fun and I am so glad that I joined in C:
PostPosted: Wed Aug 28, 2013 10:40 am


My minis SN OnionGrump
Things I liked about the meta: 48 hours to complete tasks. It really helped, 'cause there was no way I would have kept up otherwise lol. The heart log is also a really neat idea. I loved being able to keep track of all the Rp's without having to dig for them later.
Things I would like to see implemented in future metas:
- The extended time for sure. Yes plz!
- More/encouraged social Rp's, maybe.
Additional comments, suggestions or feedback: The only things I had slight issue with were the weapons and the amount of threads. Personally, as fun as they were, I found it a little hard to keep track of/complete things, due to the sheer number of stuff happening at once, on top of the daily tasks. As for weapons, I really loved the concept of being able to craft your own. But at the same time it felt like I was more focused on gathering items to make these weapons, rather than role-playing in the meta and there was certainly a lot less communication during most of the role-plays because of it.

Other than those two things, I loved it. It was a lot of fun and I loved the storyline. Great work you guys! Keep up the good work and thank you so much for holding another amazing meta. Q v Q <33


OnionGrump


Mewling Trash


xoxomenai

Apocalyptic Cutie-Pie

PostPosted: Wed Aug 28, 2013 10:45 am


My minis SN xoxomenai

Things I liked about the meta:
- Heart Logs: So handy for keeping meta links organized, but the layout was a little confusing. I found myself spending extra time just to rearrange my Heart Log layout so that it matched the description given.

- Weapons/Loot/Minis Conversion - All of this was sooo much fun! The fact we could have weapons of all kinds, with rarer stats and abilities a character couldn't normally obtain (without alot of RP growth) is amazing! Collecting loot was fun, and the battles provided a neat way to interact with other characters between the massive amounts of soloing that seemed to be the focus in this meta. I love that our weapons could be converted to minipet prizes, and even class C artifacts. You guys are amazing <333

Things I would like to see implemented in future metas: Any of the above, plus the 48 hours rule! Updates happened fairly frequently in this meta, but giving us two day's time I least I felt like I could get a few battles or a side task in between the main events.

Additional comments, suggestions or feedback: There was quite a bit of info to read over in this meta, and alot of jumping around from thread to thread for main tasks, plus side tasks, plus battles if you wanted a nice weapon, and editing heart logs. Perhaps a future meta could be a little less juggling everything at once?? :'D That being said, you guys work hard and do a phenomenal job! I look forward to future metas <333
PostPosted: Wed Aug 28, 2013 7:18 pm


My minis SN angrybunny
Things I liked about the meta: I really liked that it allowed players to play at their own pace, like the tasks that could be completed solo or in a group. I liked the idea of the heart logs, too, because in something that encompassed as many threads as this meta, it will make looking for links a lot easier later on. I also like how much of it revolved around a character's backstory, just because I think it's fun to explore who they might have been before Amityville/Deus/Exploding islands. The battle system was fun, too.
Things I would like to see implemented in future metas: Definitely, definitely keep the extended time limits. The heart logs, too. And the solo/group modes. and all of the other things.
Additional comments, suggestions or feedback: I really enjoyed the meta! I wish there had been more time to do all of the 108409834014 sidequest/achievement things, but then there might have been too much meta xd

Inle-roo


kuumeii

Snarky Hunter

PostPosted: Wed Aug 28, 2013 7:38 pm


My minis SN never crazy
Things I liked about the meta:
- As someone who works a lot I really, really appreciated the ability to go at my own pace and have an option for more solo-based tasks when I needed them.

- Heart logs - I loved this so much. It made it easier to keep track of what was going on and I'm sure will come in handy for logging the roleplays back into my character's journals. It keeps everything nice and tidy.

- Achievements - This was great! People could choose how much/how little they wanted to do.

- Battles - Mainly the CO-OP mode. This was fantastic that people could just jump into battles, it lead to fairness so people weren't left out and were still able to get loot and weapons.

- Minis Conversion/Weapons/Artifacts - This was very well thought out and gave people something to work towards while interacting with characters. It was also good to have tiers of uncommon/rare for those who wanted to work towards something. Also love the minis conversion too!

Things I would like to see implemented in future metas:

All of the above worked well. Maybe have a little more areas for those wanting to go into a group - as there was only a few ORPs where people could be.

Love the extended time too, even for someone who works as much as I do I found it very doable.

Additional comments, suggestions or feedback:

I did find it a little hard to keep up just by the sheer amount of things that could be done, but on that front did find it better than coming back after a day to 20+ pages added somewhere.

On the weapons - I loved making them and getting loot but found that it was getting a little hard to keep track of battle threads since they moved so quickly. That and there wasn't much roleplaying but seemed more like farming, regardless of if there was still roleplay in them or not. I would like to see maybe just a little less focus on this, or maybe add more of the hoards into the storyplot/event forums?

Regardless you guys did amazing and it was a lot of fun to go through. Thank you so much for doing all that you do! <3
PostPosted: Thu Aug 29, 2013 12:16 am


My minis SN Yvessa
Things I liked about the meta:
Legacy was my first meta here. Even though I couldn't devote as much time to it as I'd have liked, the meta was tremendous fun, whether I was actively participating or reading up on the parts that I'd missed. There were so many things I loved that I'm sure I'll forget to mention at least one here.

- OOC Logistics: When the meta started, I felt overwhelmed by all the information, but it ended up being a lot more manageable than I'd feared. With lots of threads to keep track of, I relied heavily on the announcements thread and the meta master list for finding important posts and updates. The implementation of heart logs was equally helpful for tracking my character's progress and interactions throughout the meta. Whenever I had a question, I'd find the question posted -- and almost always already answered -- in the Q&A thread.
- Battle Arena: This was an entertaining way to pass time between tasks and to get used to the battle system here. I especially liked LFG and co-op. I didn't post a LFG request myself, but the thread helped me find someone to battle with. Co-ops were great for jumping into battles and meeting new people during my sporadic free time. Loot conversion into weapons and minis make for good incentives too, especially with the variety of weapons and effects available.
- Achievements: The achievements were enjoyable to work towards without penalizing players with less time. Win! And the associated raffle and IC appearance change complemented the achievements well.
- Group & Solo Play: I liked the balance. Taking the Gold task as an example, I enjoyed being able to do the travel rolls at my own pace, while still having the opportunity to interact with other travelers at the pitstops.

I suspect I missed a lot of the nuances and underlying dynamics where this meta built on earlier events, but as a newbie to RPing here, I found this event accessible and the players (both new and old) friendly and helpful.

Things I would like to see implemented in future metas: The 48-hour task completion time, the announcement thread, heart logs, co-op battles, group/solo balance -- in short, any and all the awesome features of this meta!

Additional comments, suggestions or feedback: Thank you for all your hard work, staff! You're all amazing, and I'm so glad to have participated in this meta. <3

Yvessa

Dapper Dabbler

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{ ARCHIVED } ----------------- Legacy, August 2013

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