Welcome to Gaia! ::

[Naruto: W.H.Y.] Watashitachi no Haaku ni Yume

Back to Guilds

"Dreams within our Grasp". A naruto roleplay set up with different systems and a whole new style. Come and walk down your own ninja road! 

Tags: Naruto, Roleplay, Ninja, Shinobi, Jutsu 

Reply ╠ [Creative Forum] Custom Items/Techniques/Styles
► Custom Items Goto Page: [] [<] 1 2 3 ... 4 5 6 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

BlisscuitsAndGravy

Divine Sex Symbol

11,050 Points
  • Conventioneer 300
  • Millionaire 200
  • Forum Sophomore 300
PostPosted: Sun Apr 13, 2014 8:42 am


Puppet Name: Abomination
Puppet Cost: ---
Description: Abomination is actually nine puppets linked together through chakra strings. Each part can move away with no limit other than the controller's own. Each piece is made out of a tempered metal that is stronger than any steel and capable of withstanding temperatures similar to lava. Only an S+ Rank lava jutsu can reach the melting temperature. The mummy body on the torso piece is seven feet tall and the rest of the torso reaches fourteen feet in height, weighing at two tons. Each shoulder is seven feet tall, weighing at one ton. Each arm is seven feet tall, weigh at three quarters of a ton. Each knee is four feet tall, weigh at a quarter ton. Each foot is five feet tall, weighing a half ton.
Parts and Weapons:

Main Body: The main body is equipped with the main explosives and a few launchers. It is the "final engagement" piece.
Pin Missiles x10: The back piece to this puppet is outfitted with ten launchers the fire large pins. Each launcher has one pin. These pins are as sharp as senbon and are two feet long each. They are tether to the main body by wound steel cable. After piercing something, the tips feather out with hooks and lock into whatever they have pierced.
Mortar Launcher x2: On the underside of the puppet, there are two openings. These can open and fire canisters that are loaded with bomb tags. These explosives are enough to obliterate a moderately sized house for a family of five with one canister. They deal B-Rank damage. Up to four (two from each launcher) can be fire in one post.
Mummy Body: The humanoid form that rests in the center of the puppet is actually a capture mechanism. This works slowly and is only usable on stunned or near dead opponents. The arms of the mummy body reach out and grab hold of the target, then bandages crawl up the body and wrap around it, turning it into a mummy. These bandages are all seal tags that are marked with seals. The seals put the wrapped body into a complete stasis, preventing it from any form of decay and from any type of movement. Consciousness freezes, memory freezes, and lifespan freezes. If wrapped for three years, they will be the same as they were right before being wrapped.
Final Engagement: Inside the mummy body is a massive collection of extremely potent explosives. There are two hundred pounds of bomb tags that have been heavily infused with chakra inside of the body. The controller can trigger a destruction sequence that will count down. After two of the controller's posts, the explosion will occurs, engulfing everything within a five mile radius with S+ Rank damage.

Left Shoulder: A simple cannon and launcher. Referred to as one of the "assault pieces".
Oil Cannon: A cannon that can send oil flying up to twenty meters away in a heavy stream. The ground will become slick and nearly impossible to run on, making high speed difficult to achieve. On this ground speed is -2 ranks in order to move at all. This oil can also be set on fire to create a blanket of fire and explosions.
Senbon Launcher: A simple launcher of senbon that can fire up to fifteen senbon per post.

Right Shoulder: A simple cannon and launcher. Referred to as one of the "assault pieces".
Flame Spitter: A cannon that can send flames out up to twenty meters away in a heavy stream. This does B-Rank damage. However, when combined with the oil, the flames are heated and empowered, raising the damage to A-Rank.
Senbon Launcher: A simple launcher of senbon that can fire up to fifteen senbon per post.

Left & Right Arms: Agile, bladed arms. Referred to as the "assault pieces".
Saw Blade Finger Segments: Every segment of a finger is outfitted with a spinning saw blade that can easily cut through bone.
Skull Knuckle Dusters: At the base of each knuckle is a skull that is dotted in the center with a needle launcher. These needles are the size of a regular pin and difficult to see. A needle is always protruding out by three inches. If one of these needles penetrates the body and into the blood stream, then the Red Skull Poison infects them.
Red Skull Poison: Once infected, the poison acts quickly. The next post after being infected, Strength and Speed are dropped by 1/2 rank. This occurs again each post for the next two posts. The next post after that, the infected party is then stunned for two posts. Being "stunned" is being incapable of using higher level motor functions. Jumping or running at high speeds is no longer possible. Blocking heavy hits is no longer possible. Dodging is extremely difficult, but possible. Once the stunned status is over, the stat reductions stay present until the poison is removed from the body by a medic.

Left & Right Knees: These are defensive puppets and known as the "shield pieces". They are capable of emitting a powerful barrier.
Shield Emitter: Using two chakra [2 CP] every third post from the user [this amount cannot be reduced], the heads will keep up a shield capable of blocking any jutsu up to C-Rank. If a higher rank technique were to hit the barrier, it will break unless the controller pays extra chakra to increase the strength of the barrier for one post. If an A-Rank or higher is blocked, the shield will have to wait a cooldown period of two posts before it can be activated again.
+3 CP blocks B-Rank
+5 CP blocks A-Rank
+10 CP blocks S-Rank


Left & Right Feet: Heavy hitters known as the "demolition pieces" and capable of causing high levels of destruction quickly.
Claws: Powerful claws that can hook into a body and hold tight.
Demolition Charges: On the bottom of each foot is a self-replenishing set of bomb tags that can explode to deal B-Rank damage. This is enough to destroy a house that could fit a family five. After an explosion, it takes a one post cooldown before the next set of bomb tags is ready.
PostPosted: Tue Apr 15, 2014 9:16 am


iMama Harkles
approved

___youwillknownihilism
Vice Captain


Dopy Grimes
Crew

Aged Millionaire

4,700 Points
  • Tycoon 200
  • Millionaire 200
  • Wall Street 200
PostPosted: Tue Apr 15, 2014 9:47 am


The Prophet Wei
iMama Harkles
approved

Don't they need a price?
PostPosted: Tue Apr 15, 2014 9:56 am


The Prophet Wei
iMama Harkles
approved


Putting this on hold. The Red Skull poison is too strong, nerf. Choose a few stats or take away the lingering affect.

It does need a price since this is 9 puppets at once. The first one is free. I'll total up the price for the rest and I can tell you now it's going to be expensive. Since the main body has the most parts (the most expensive) I'll let that be counted as your first puppet, so no charge on that one.

Left Shoulder: 2,000
Right Shoulder: 2,000
Left Arm: 2,500
Right Arm: 2,500
Left Knee 1,500
Right Knee 1,500
Left Foot 1,750
Right Foot 1,750

Total Price: 15,500

A faint smile

Dedicated Friend


TDG Super Kami

Dapper Werewolf

6,200 Points
  • Brandisher 100
  • Signature Look 250
  • Bunny Spotter 50
PostPosted: Sat Apr 19, 2014 3:55 pm


]Item Name: Muramasa Fujin and Muramasa Kojin
Item Range: Five Feet
Item Cost: TBA
Item Ability: Muramasa Fujin (Blue) and Muramasa Kojin (Red) are twin single edged chakra bladed katanas designed for Suki's hands only. By themselves, the twin katanas allow Suki to use elemental ninjutsu that require items such as fans and melee weapons with the katanas themselves; Muramasa Fujin for fuuton ninjutsu and Muramasa Kojin for katon ninjutsu. This is done due to engravings on the hilts and blades that 'complete' the 'chakra circle' that is required to perform jutsu (the same reason hand signs are required for most chakra based techniques).

The katana pair's most dangerous attribute is when used in conjunction with the Alistair Stone. When Suki wears and utilizes the stone, she can chain one katon and one fuuton technique using the katana twins in one post.

Item Name: Alistair Star
Item Range: N/A
Item Cost: TBA
Item Ability: The Alistair Star is a pendant created from a refined piece of Shakugan Stone, basically a chakra inductive moon rock. The pendant's primary function is to serve as a bypass for using hand signs. By focusing her chakra ( 2 points added to jutsu costs) into the pendant, she can use Muramasa Fujin and Muramasa Kojin's chain jutsu attribute.
PostPosted: Sun Apr 20, 2014 12:46 am


iSuperKamiTenchi-kun
]Item Name: Muramasa Fujin and Muramasa Kojin
Item Range: Five Feet
Item Cost: TBA
Item Ability: Muramasa Fujin (Blue) and Muramasa Kojin (Red) are twin single edged chakra bladed katanas designed for Suki's hands only. By themselves, the twin katanas allow Suki to use elemental ninjutsu that require items such as fans and melee weapons with the katanas themselves; Muramasa Fujin for fuuton ninjutsu and Muramasa Kojin for katon ninjutsu. This is done due to engravings on the hilts and blades that 'complete' the 'chakra circle' that is required to perform jutsu (the same reason hand signs are required for most chakra based techniques).

The katana pair's most dangerous attribute is when used in conjunction with the Alistair Stone. When Suki wears and utilizes the stone, she can chain one katon and one fuuton technique using the katana twins in one post.

Item Name: Alistair Star
Item Range: N/A
Item Cost: TBA
Item Ability: The Alistair Star is a pendant created from a refined piece of Shakugan Stone, basically a chakra inductive moon rock. The pendant's primary function is to serve as a bypass for using hand signs. By focusing her chakra ( 2 points added to jutsu costs) into the pendant, she can use Muramasa Fujin and Muramasa Kojin's chain jutsu attribute.


1,500 for the pair of katana,

1,500 for the Star.

___youwillknownihilism
Vice Captain


BlisscuitsAndGravy

Divine Sex Symbol

11,050 Points
  • Conventioneer 300
  • Millionaire 200
  • Forum Sophomore 300
PostPosted: Tue Apr 22, 2014 1:28 am


A faint smile
The Prophet Wei
iMama Harkles
approved


Putting this on hold. The Red Skull poison is too strong, nerf. Choose a few stats or take away the lingering affect.

It does need a price since this is 9 puppets at once. The first one is free. I'll total up the price for the rest and I can tell you now it's going to be expensive. Since the main body has the most parts (the most expensive) I'll let that be counted as your first puppet, so no charge on that one.

Left Shoulder: 2,000
Right Shoulder: 2,000
Left Arm: 2,500
Right Arm: 2,500
Left Knee 1,500
Right Knee 1,500
Left Foot 1,750
Right Foot 1,750

Total Price: 15,500

Changing poison to affect only Strength and Speed. I'll take the torso for free and buy the rest.
PostPosted: Tue Apr 22, 2014 5:07 am


Puppet Name: Armapede
Puppet Cost: ---
Description: Armapede is a large, steel, centipede puppet that is jointed together through countless segments that can twist, spin, and undulate with amazing ease. This puppet is forty feet long. The head is equipped with two pincers, each sharp enough to shred through steel with ease. A blade can also extend out up to three more feet, which is serrated and meant to rip right through bone. Every part of this puppet is also dotted with thin holes that are the perfect size for senbon to poke out of. Armapede is equipped with launchers, blades, and is mobile, making it a powerful puppet in a direct offense. This puppet does have another function, though. The segments of the puppet can split apart and then can be attached to the body of the puppeteer, creating a puppet armor. The right arm is augment with a shield capable of deflecting up to any B-Rank technique. After two A-Ranks or once S-Rank, the shield will be broken. The torso and legs are augmented with an armor capable of defending against all damage up to C-Rank. Two B-Ranks or one A-Rank or higher will break the armor. The head of this puppet is outfitted to the left arm, which augments the limb with a massive weapon. The left arm is bulky, stacked with many, linked segments, with can extend out up to twenty-five feet. At the end of it is the pincer set and the serrated blade can still extend outward the same three feet. While equipped to the body, the puppeteer no longer is required to manipulate the puppet through chakra strings, eliminating any upkeep fees for controlling puppets and no longer counting towards the amount of puppets manipulated since it then acts as an armor and weapon. Chakra strings can be extended from the chest panel and the back panel of the torso armor to operate other puppets.

BlisscuitsAndGravy

Divine Sex Symbol

11,050 Points
  • Conventioneer 300
  • Millionaire 200
  • Forum Sophomore 300

___youwillknownihilism
Vice Captain

PostPosted: Tue Apr 22, 2014 1:33 pm


iMama Harkles
Ima call this one at 2,500 ryo.
PostPosted: Tue Apr 22, 2014 1:38 pm


The Prophet Wei
iMama Harkles
Ima call this one at 2,500 ryo.

25 Hundo?

You sure? This thing is like a swiss army on wheel...

Dopy Grimes
Crew

Aged Millionaire

4,700 Points
  • Tycoon 200
  • Millionaire 200
  • Wall Street 200

___youwillknownihilism
Vice Captain

PostPosted: Tue Apr 22, 2014 1:42 pm


malavaes
The Prophet Wei
iMama Harkles
Ima call this one at 2,500 ryo.

25 Hundo?

You sure? This thing is like a swiss army on wheel...

Yeah I know but it's really not that big of a deal. All the things it can do are things a lot of ninja builds can do nearly for free minus the shielding. The potential cons weigh even with the pros.
PostPosted: Tue Apr 22, 2014 9:11 pm


Item Name: Comm-Link Headgear
Item Range: Broadcasting range is two miles
Item Cost: ---
Item Ability: This is a simple piece of equipment that is easy to conceal. Equipped with an adhesive exterior, this set of skin-colored patches is placed over the temples on the head. Once both patches are attached, transmitters in them will link together with another set of these or with a piece of technology capable of interacting with them. Brainwaves are transmitted between sets of these that allow wearers to communicate telepathically. Once placed under genjutsu, though, the connection is interrupted and other wearers can infer that something had occurred.

Item Name: Autonomous Construct - "Zephyr"
Item Range: Thirty meters from user
Item Cost: ---
Item Ability: Zephyr is a unique puppet that operates without the need for constant link of chakra from any source. Zephyr is a small bird, shaped like miniature falcon, constructed out of a light metal that is resilient enough only to resist small projectiles. It is equipped with micro turbines under the wings, two per wing, and propeller in the rear. They are powered by a chakra source that was set up inside of them through a network of seals to contain the chakra. This power source can keep the set of Zephyrs in the air for ten posts. What gives this creation utility is the fact that is has a high definition camera capable of a 100x zoom in each eye. These cameras upload a constant video feed to the owner's Comm-Link Headset. However, only those with a Perception stat of at least 2 will be able to take in all of the information at once without being overwhelmed. This is because Zephyr comes in a set of ten, sealed inside of a scroll that can be instantly released by wiping blood on the seal. All Zephyrs must also be active at the same or else none of them can be active at all.

BlisscuitsAndGravy

Divine Sex Symbol

11,050 Points
  • Conventioneer 300
  • Millionaire 200
  • Forum Sophomore 300

A faint smile

Dedicated Friend

PostPosted: Thu May 08, 2014 4:48 pm



Last Samurai A
The Last Samurai looks exactly like a set of samurai armor that is linked and covered with actual armor. The most important aspect about his armor are the links and his mask. The mask has two eyeholes and a mouth carved like a demon. It features steel tipped pointed teeth.

Physical Addition 1
The mouth of the samurai features a launcher that can shoot senbon out at high speeds. It is loaded with one hundred senbon, each tipped with the poison specially made for this puppet. The launcher can swap to a gas dispenser. The range of the gas is 5m.

Physical Addition 2
The eyes of the mask have the ability to flash very suddenly and very brightly. Before they flash the eyes quiver and clack for half a second, generally attracting looks to it. When they flash it is capable of blinding an opponent for 1 post.

Physical Addition 3
The two shoulder guards have the ability to flip upward, revealing a tube in each. The tubes are filled with rods tipped with blades that launch out as fast as one coudl throw a punch. The range on these rods is two feet.

Physical Addition 4
The torso of the samurai can open as well. The two pieces that lock together slide apart and reveal a bolt launcher. There are five launchers, each loaded with five bolts. These bolts are poisoned as well. Once they launch they must be reloaded which takes a single post.

Physical Addition 5
The swords are attached to the Samurai via wires, so that way he can throw them and retrieve them easily.

Physical Addition 6
The bottom of the Samurai's feet are coated with spikes that can secrete the poison.

Special Affect 1: Poison
The poison, after one post of being within the system of the victim, will begin to take its affect. It forces the victim to see the world as if they were 'lagging'. This will make it harder to react to attacks and movements. It will seem as if they have dropped in stats, but in reality it is a mental thing. The longer the poison is within the victim they will feel disoriented and naseous. After 6 they will begin to vomit uncontrollably.

Total Cost; 3,000

• Pringle B
Pringle is a 20 foot long chinese dragon-styled puppet. It soars in the air and constantly seems to be moving. Its body consists of hundreds of petal like sheets of metal, forming the scales. These alone with its spikes, teeth, and claws are sharp enough to skewer a person. It has the ability to curl into a ball and become an iron whirling circlet of doom. In its mouth it has five different launchers, each with its own element attached to it.

Physical Addition 1
The mouth of Pringle houses a lightning rod which is capable of absorbing lightning based attacks. These can be later shot back out as a bolt of lightning equal to B-rank strength.

Physical Addition 2
The mouth of Pringle houses a hose capable of pouring out an amount of water that would be enough to flood a large room or able to launch the water as a highly condensed missile, capable of cutting through rock.

Physical Addition 3
The mouth of Pringle is able to produce a large dril, strong enough to pierce the heavens even the strongest of earthen materials. It spins at high speeds and allows Pringle to delve into the earth and lay in wait for enemies.

Physical Addition 4
The mouth of Pringle houses a jet capable of producing a flame as hot as B-rank fire. The fire reaches a length of 20 feet, as long as the dragon itself.

Physical Addition 5
The mouth of Pringle houses a fan generator capable of launching gusts of wind so powerful they can knock down anyone who is not firmly rooted. This can even push over trees and poorly structured buildings over time. The fan can also spin in reverse and suck things towards it with B-rank strength.

Total Cost: 2250

Mr. Bubbles B
Mr. Bubbles is an 8 foot tall, 550 pound diving suit. It is mostly made out of iron with rubber tubings and glass in certain areas. There are iron plates all over bolted onto the tough cloth material. Where its right hand would be there is a high powered drill. It is equipped with two different weapons, a rivet gun and a launcher that shoots out explosives. It is capable of withstanding a load of water pressure and can even house someone inside of it.

Physical Addition 1
Mr. Bubbles is equipped with a high powered drill capable of easily smashing and breaking through tough barriers. The drill is attached to a thick steel wire and can launch up to 20 feet away and retract to the iron giant.

Physical Addition 2
Mr. Bubbles carries around a rivet gun which shoots out metal bolts at high speeds.

Physical Addition 3
Mr. Bubbles carries around a launcher loaded with 20 explosive bombs. These bombs explode with the force of three explosive tags. It has to be loaded after shooting four explosive bombs. Loading takes one post.

Total Cost: 1750
PostPosted: Thu May 08, 2014 4:54 pm


iMama Harkles
Item Name: Comm-Link Headgear
Item Range: Broadcasting range is two miles
Item Cost: ---
Item Ability: This is a simple piece of equipment that is easy to conceal. Equipped with an adhesive exterior, this set of skin-colored patches is placed over the temples on the head. Once both patches are attached, transmitters in them will link together with another set of these or with a piece of technology capable of interacting with them. Brainwaves are transmitted between sets of these that allow wearers to communicate telepathically. Once placed under genjutsu, though, the connection is interrupted and other wearers can infer that something had occurred.

Item Name: Autonomous Construct - "Zephyr"
Item Range: Thirty meters from user
Item Cost: ---
Item Ability: Zephyr is a unique puppet that operates without the need for constant link of chakra from any source. Zephyr is a small bird, shaped like miniature falcon, constructed out of a light metal that is resilient enough only to resist small projectiles. It is equipped with micro turbines under the wings, two per wing, and propeller in the rear. They are powered by a chakra source that was set up inside of them through a network of seals to contain the chakra. This power source can keep the set of Zephyrs in the air for ten posts. What gives this creation utility is the fact that is has a high definition camera capable of a 100x zoom in each eye. These cameras upload a constant video feed to the owner's Comm-Link Headset. However, only those with a Perception stat of at least 2 will be able to take in all of the information at once without being overwhelmed. This is because Zephyr comes in a set of ten, sealed inside of a scroll that can be instantly released by wiping blood on the seal. All Zephyrs must also be active at the same or else none of them can be active at all.



Comm-Link
1,500

Zephyr
If one of the zephyrs is knocked down that would stop the transmission right? Since they all need to be active.

The price would be 1,750

A faint smile

Dedicated Friend


___youwillknownihilism
Vice Captain

PostPosted: Thu May 08, 2014 9:13 pm


A faint smile

Last Samurai A
The Last Samurai looks exactly like a set of samurai armor that is linked and covered with actual armor. The most important aspect about his armor are the links and his mask. The mask has two eyeholes and a mouth carved like a demon. It features steel tipped pointed teeth.

Physical Addition 1
The mouth of the samurai features a launcher that can shoot senbon out at high speeds. It is loaded with one hundred senbon, each tipped with the poison specially made for this puppet. The launcher can swap to a gas dispenser. The range of the gas is 5m.

Physical Addition 2
The eyes of the mask have the ability to flash very suddenly and very brightly. Before they flash the eyes quiver and clack for half a second, generally attracting looks to it. When they flash it is capable of blinding an opponent for 1 post.

Physical Addition 3
The two shoulder guards have the ability to flip upward, revealing a tube in each. The tubes are filled with rods tipped with blades that launch out as fast as one coudl throw a punch. The range on these rods is two feet.

Physical Addition 4
The torso of the samurai can open as well. The two pieces that lock together slide apart and reveal a bolt launcher. There are five launchers, each loaded with five bolts. These bolts are poisoned as well. Once they launch they must be reloaded which takes a single post.

Physical Addition 5
The swords are attached to the Samurai via wires, so that way he can throw them and retrieve them easily.

Physical Addition 6
The bottom of the Samurai's feet are coated with spikes that can secrete the poison.

Special Affect 1: Poison
The poison, after one post of being within the system of the victim, will begin to take its affect. It forces the victim to see the world as if they were 'lagging'. This will make it harder to react to attacks and movements. It will seem as if they have dropped in stats, but in reality it is a mental thing. The longer the poison is within the victim they will feel disoriented and naseous. After 6 they will begin to vomit uncontrollably.

Total Cost; 3,000

• Pringle B
Pringle is a 20 foot long chinese dragon-styled puppet. It soars in the air and constantly seems to be moving. Its body consists of hundreds of petal like sheets of metal, forming the scales. These alone with its spikes, teeth, and claws are sharp enough to skewer a person. It has the ability to curl into a ball and become an iron whirling circlet of doom. In its mouth it has five different launchers, each with its own element attached to it.

Physical Addition 1
The mouth of Pringle houses a lightning rod which is capable of absorbing lightning based attacks. These can be later shot back out as a bolt of lightning equal to B-rank strength.

Physical Addition 2
The mouth of Pringle houses a hose capable of pouring out an amount of water that would be enough to flood a large room or able to launch the water as a highly condensed missile, capable of cutting through rock.

Physical Addition 3
The mouth of Pringle is able to produce a large dril, strong enough to pierce the heavens even the strongest of earthen materials. It spins at high speeds and allows Pringle to delve into the earth and lay in wait for enemies.

Physical Addition 4
The mouth of Pringle houses a jet capable of producing a flame as hot as B-rank fire. The fire reaches a length of 20 feet, as long as the dragon itself.

Physical Addition 5
The mouth of Pringle houses a fan generator capable of launching gusts of wind so powerful they can knock down anyone who is not firmly rooted. This can even push over trees and poorly structured buildings over time. The fan can also spin in reverse and suck things towards it with B-rank strength.

Total Cost: 2250

Mr. Bubbles B
Mr. Bubbles is an 8 foot tall, 550 pound diving suit. It is mostly made out of iron with rubber tubings and glass in certain areas. There are iron plates all over bolted onto the tough cloth material. Where its right hand would be there is a high powered drill. It is equipped with two different weapons, a rivet gun and a launcher that shoots out explosives. It is capable of withstanding a load of water pressure and can even house someone inside of it.

Physical Addition 1
Mr. Bubbles is equipped with a high powered drill capable of easily smashing and breaking through tough barriers. The drill is attached to a thick steel wire and can launch up to 20 feet away and retract to the iron giant.

Physical Addition 2
Mr. Bubbles carries around a rivet gun which shoots out metal bolts at high speeds.

Physical Addition 3
Mr. Bubbles carries around a launcher loaded with 20 explosive bombs. These bombs explode with the force of three explosive tags. It has to be loaded after shooting four explosive bombs. Loading takes one post.

Total Cost: 1750


approved
Reply
╠ [Creative Forum] Custom Items/Techniques/Styles

Goto Page: [] [<] 1 2 3 ... 4 5 6 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum