|
|
Toshihiko Two rolled 1 6-sided dice:
1
Total: 1 (1-6)
|
|
Posted: Fri Mar 15, 2013 6:56 pm
"I would have brought them too but it's dangerous," Pickles said.
|
 |
 |
|
|
|
|
|
|
|
Toshihiko Two rolled 4 20-sided dice:
11, 3, 18, 8
Total: 40 (4-80)
|
Posted: Fri Mar 15, 2013 6:58 pm
Quote: [ Setting and Rules: ] The palace itself is in the heart of extremely, extremely high thick vegetation that needs to be navigated through. This is where the Dungeon Master comes to play. The Dungeon Master will create a new thread. Now, they will roll stats for this expedition team: - Roll 2 20-sided dice for each player. - If a character runs out of stamina or HP, they must try again from Round 1! Pickles: 14 Sibyl: 26 Quote: [ Round 1: ] - All players must roll a 6 sided dice. If any player rolls a 1 or 6, you have triggered a boss! IF NOONE rolls a 1 or 6, or you have defeated the boss, you may proceed to round 2.
|
 |
 |
|
|
|
|
|
|
|
|
Eight rolled 1 6-sided dice:
5
Total: 5 (1-6)
|
|
Posted: Fri Mar 15, 2013 7:03 pm
"This place is really dangerous...but..adventure, right? It's still fun!" She heard something nearby and squeaked, hopping faster.
|
 |
 |
|
|
|
|
|
|
|
Toshihiko Two rolled 1 6-sided dice:
4
Total: 4 (1-6)
|
Posted: Fri Mar 15, 2013 7:07 pm
"Yeah! I like anything new! And this is new, that's for sure." Pickles would have smiled, but...no face.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Mar 15, 2013 7:08 pm
Quote: [ Round 2: ] - All players must now navigate the labyrinth. Roll 1d100. - If you roll 75 or higher you have found the palace gates, perhaps only through a stroke of luck. That's odd, you could have sworn your friend was with you... - If you did NOT roll 75 or higher you still need to keep on searching the area, full of traps and dead ends. You need to continue rolling until you roll 75 or higher. - For ever time you do not roll 75 or higher (each reroll), you must subtract one of your given stamina points. If you hit 0, you cannot go any further/ you dissipate/ pass out/ are worn out. - If you made it past this round, you can proceed to round 3.
|
 |
 |
|
|
|
|
|
|
|
Eight rolled 3 100-sided dice:
46, 17, 92
Total: 155 (3-300)
|
Posted: Fri Mar 15, 2013 7:09 pm
"I've never been on an adventure before. Will you make me a new hat?"
Sibyl had never been a bunny, she was finding she liked hopping fast. It was so handy!
Stamina: 23
|
 |
 |
|
|
|
|
|
|
|
|
Toshihiko Two rolled 3 100-sided dice:
16, 88, 82
Total: 186 (3-300)
|
|
Posted: Fri Mar 15, 2013 7:11 pm
The jungle was becoming almost familiar, and the strange, siren call of the palace seemed loud in comparison.
Stamina: 13
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Mar 15, 2013 7:13 pm
Quote: [ Round 3: ] - The palace itself is quiet, peaceful, oddly beautiful despite its decaying and ruined nature. You see strange statues everywhere, depicting odd figures. You begin to hear a song and then feel slow, sluggish almost. - All players must roll 1d10. If any player rolls a 4 this is everyone ends up turned into a minipet and you are stuck like this for an IC 24 hours. You will immediately get portaled back home. (YES THIS INCLUDES HUNTERS). Otherwise match your rolls to the results: 1: You are now a minipet (just for you) 2: Nothing happens 3: You are now a minipet (just for you) 4: Everyone is now a minipet (and are portaled out) 5: Nothing happens 6: Nothing happens 7: - 50% of your remaining HP 8: Nothing happens 9: -50% of your remaining HP 10: You are now a minipet (just for you) - All players need to roll 3 times to make it to the next round EACH - If you are turned into a minipet (individual) you can still continue on with the quest! - If you are turned into a minipet twice you simply change species. - If you are portaled out you must start again from Round 1! Yes, you can attempt this quest again as a minipet!
|
 |
 |
|
|
|
|
|
|
|
|
Eight rolled 3 10-sided dice:
5, 4, 8
Total: 17 (3-30)
|
|
Posted: Fri Mar 15, 2013 7:15 pm
Sibyl was hopping along happily until she tripped into a portal, taking Pickles with her.
|
 |
 |
|
|
|
|
|
|
|
Toshihiko Two rolled 4 20-sided dice:
12, 20, 15, 1
Total: 48 (4-80)
|
Posted: Fri Mar 15, 2013 7:20 pm
Quote: [ Setting and Rules: ] The palace itself is in the heart of extremely, extremely high thick vegetation that needs to be navigated through. This is where the Dungeon Master comes to play. The Dungeon Master will create a new thread. Now, they will roll stats for this expedition team: - Roll 2 20-sided dice for each player. - If a character runs out of stamina or HP, they must try again from Round 1! Pickles: 32 Sibyl: 16 Quote: [ Round 1: ] - All players must roll a 6 sided dice. If any player rolls a 1 or 6, you have triggered a boss! IF NOONE rolls a 1 or 6, or you have defeated the boss, you may proceed to round 2.
|
 |
 |
|
|
|
|
|
|
|
|
Eight rolled 1 6-sided dice:
2
Total: 2 (1-6)
|
|
Posted: Fri Mar 15, 2013 7:23 pm
"Oops..sorry, Pickles.." Sibyl owed him a penguin for that.
|
 |
 |
|
|
|
|
|
|
|
Toshihiko Two rolled 1 6-sided dice:
5
Total: 5 (1-6)
|
Posted: Fri Mar 15, 2013 7:25 pm
"That's okay," he told her, "and sure I can make you a new hat! I mean, if we get back to normal. MAYBE I could with these..." he clacked his claws together.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Mar 15, 2013 7:27 pm
Quote: [ Round 2: ] - All players must now navigate the labyrinth. Roll 1d100. - If you roll 75 or higher you have found the palace gates, perhaps only through a stroke of luck. That's odd, you could have sworn your friend was with you... - If you did NOT roll 75 or higher you still need to keep on searching the area, full of traps and dead ends. You need to continue rolling until you roll 75 or higher. - For ever time you do not roll 75 or higher (each reroll), you must subtract one of your given stamina points. If you hit 0, you cannot go any further/ you dissipate/ pass out/ are worn out. - If you made it past this round, you can proceed to round 3.
|
 |
 |
|
|
|
|
|
|
|
Eight rolled 3 100-sided dice:
48, 50, 98
Total: 196 (3-300)
|
Posted: Fri Mar 15, 2013 7:29 pm
"You might cut the paper like that.." Sibyl considered carrying Pickles now, having become a slightly larger pony with wings now. Sibyl literally flew through the labyrinth.
|
 |
 |
|
|
|
|
|
|
|
|
Toshihiko Two rolled 3 100-sided dice:
74, 52, 65
Total: 191 (3-300)
|
|
Posted: Fri Mar 15, 2013 7:34 pm
"Well, when things need cutting..." Pickles grinned, getting ready to summon Buzz. And then he thought maybe he better not.
Stamina: 29
|
 |
 |
|
|
|
|
|
|
 |
|