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Posted: Mon Apr 22, 2013 8:56 pm
Pharos, Page of Chronos Current Weapon: Cloth Flower New Weapon: No Change
Current Magic: None New Magic: No Change
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Squire Weapon: Rose Fan --- A fan that is always open and cannot to closed that essentially looks like a fan sized flattened rose and stem. It is easily held and hand and fairly light weight. New Weapon:Short wooden staff with the rose fan at the end. It's about 4ft in lenght (including the fan). *Fan is not detachable from the staff, it is one piece. Think Egyptian fan with petals in stead of feathers and not as long.*
Squire Magic:When waved constantly and Pharos is concentrating, the fan can be used to create an invisible force, that acts as a force field and keeps the enemy from getting close to Pharos. It is only large enough to protect Pharos at this point. New Magic: No Change
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Current Weapon: Ornate Hand Fan --- A large fan big enough to completely obscure a face, that can now be opened and closed. It is ornately stitched with roses and small designs and very pretty to look at. New Weapon: Short wooden staff, about 5ft in lenght (Including the fan, it does not extend beyond the staff), beautiful carved, with an ornate fan the fold out of the staff when its tapped hard against the ground. *Fan is not detachable from the staff, it is one piece. Think Aangs staff/glider, only minus the tail, and the wing part opens up so as to look like a large fan.*
Current Magic: When waved constantly and Pharos is concentrating, it can be used to create an invisible force, that act as a force feild and keeps the enemy from getting close to Pharos. At this point it is large enough to protect Pharos and up to two other's. New Magic: No Change
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Summons Creature: Fairy,pretty much Lillymon Summons Ability:Sprinkling fairy dust (pollen) over the opponent and causing the illusion of there person effected growing old and wrinkly, at a fairly moderate pace. Distraction tactic.
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Posted: Thu Apr 25, 2013 5:44 am
Kaori_luv Pharos, Page of Chronos Current Weapon: Cloth Flower New Weapon: No Change
Current Magic: None New Magic: No Change
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Squire Weapon: Rose Fan --- A fan that is always open and cannot to closed that essentially looks like a fan sized flattened rose and stem. It is easily held and hand and fairly light weight. New Weapon:Short wooden staff with the rose fan at the end. It's about 4ft in lenght (including the fan). *Fan is not detachable from the staff, it is one piece. Think Egyptian fan with petals in stead of feathers and not as long.*
Squire Magic:When waved constantly and Pharos is concentrating, the fan can be used to create an invisible force, that acts as a force field and keeps the enemy from getting close to Pharos. It is only large enough to protect Pharos at this point. New Magic: No Change
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Current Weapon: Ornate Hand Fan --- A large fan big enough to completely obscure a face, that can now be opened and closed. It is ornately stitched with roses and small designs and very pretty to look at. New Weapon: Short wooden staff, about 5ft in lenght (Including the fan, it does not extend beyond the staff), beautiful carved, with an ornate fan the fold out of the staff when its tapped hard against the ground. *Fan is not detachable from the staff, it is one piece. Think Aangs staff/glider, only minus the tail, and the wing part opens up so as to look like a large fan.*
Current Magic: When waved constantly and Pharos is concentrating, it can be used to create an invisible force, that act as a force feild and keeps the enemy from getting close to Pharos. At this point it is large enough to protect Pharos and up to two other's. New Magic: No Change
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Summons Creature: Fairy,pretty much Lillymon Summons Ability:Sprinkling fairy dust (pollen) over the opponent and causing the illusion of there person effected growing old and wrinkly, at a fairly moderate pace. Distraction tactic. Magic/weapon APPROVED Summon also APPROVED, though simply mentioning/stating that the power effect would only last as long as the summon is out and then fade since it wasn't specified.
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Posted: Thu Apr 25, 2013 6:49 am
Iris_virus Kaori_luv Pharos, Page of Chronos Current Weapon: Cloth Flower New Weapon: No Change
Current Magic: None New Magic: No Change
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Squire Weapon: Rose Fan --- A fan that is always open and cannot to closed that essentially looks like a fan sized flattened rose and stem. It is easily held and hand and fairly light weight. New Weapon:Short wooden staff with the rose fan at the end. It's about 4ft in lenght (including the fan). *Fan is not detachable from the staff, it is one piece. Think Egyptian fan with petals in stead of feathers and not as long.*
Squire Magic:When waved constantly and Pharos is concentrating, the fan can be used to create an invisible force, that acts as a force field and keeps the enemy from getting close to Pharos. It is only large enough to protect Pharos at this point. New Magic: No Change
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Current Weapon: Ornate Hand Fan --- A large fan big enough to completely obscure a face, that can now be opened and closed. It is ornately stitched with roses and small designs and very pretty to look at. New Weapon: Short wooden staff, about 5ft in lenght (Including the fan, it does not extend beyond the staff), beautiful carved, with an ornate fan the fold out of the staff when its tapped hard against the ground. *Fan is not detachable from the staff, it is one piece. Think Aangs staff/glider, only minus the tail, and the wing part opens up so as to look like a large fan.*
Current Magic: When waved constantly and Pharos is concentrating, it can be used to create an invisible force, that act as a force feild and keeps the enemy from getting close to Pharos. At this point it is large enough to protect Pharos and up to two other's. New Magic: No Change
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Summons Creature: Fairy,pretty much Lillymon Summons Ability:Sprinkling fairy dust (pollen) over the opponent and causing the illusion of there person effected growing old and wrinkly, at a fairly moderate pace. Distraction tactic. The summons power only last as long summon is out and then fades away. Magic/weapon APPROVED Summon also APPROVED, though simply mentioning/stating that the power effect would only last as long as the summon is out and then fade since it wasn't specified. Yay, grins and added the summons part.
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Posted: Fri May 03, 2013 8:10 pm
Sutai Squire of PolarisCurrent Weapon: A sextant made of bronze (squire) > bronze astrolabe (knight) New Weapon:N/A Current Magic: Sutai points her sextant at an enemy and a four foot radius around them becomes magnetically attuned to their starseed (magically). The target and anyone extremely close to them are slowed down as if they were extremely cold. 40 seconds total magic pool. Knight Magic: The area around Sutai in a ten foot radius becomes magnetized, attuning to all Order-aligned starseeds, giving them a speed boost. 60 seconds total magic pool. New Magic: Combining the two effects:
For Squire, Sutai points her sextant at a target and a four foot radius around them becomes magnetically attuned to their starseed (magically). The target and anyone extremely close to them are slowed down as if they were extremely cold (if Chaos) or sped up to .5 times their normal speed (if Order). 40 seconds total magic pool. If another person is within 4' of the original target, the magic affects them as well, but only if they remain within the radius.
For knight: The area around Sutai in a ten foot radius becomes magnetized, attuning to all starseeds, giving Order speed boost (.5 times faster than normal) and Chaos a speed sap (think walking through a very cold wind). 60 seconds total magic pool. Summons Creature: A polar bear the size of a horse, pristine white with a darling, boop-able black button nose. <3 Summons Ability: He shows up all like this and can (magically) magnetically "pull" someone towards him. Alignment doesn't matter but the target can only be "pulled" if within 20' of the summons and must be in line of sight. If line of sight is broken then the summons cannot pull the person. If pulled, the target flies forward at a brisk runner's pace. They stop just short of the polar bear and the "pull" is complete. The bear can pull someone once per battle and it can be used to nab an ally out of danger or pull a target closer to Sutai and her allies for bonkings! I hope this is okay! <3
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Posted: Tue May 07, 2013 12:46 pm
Lucifer Force Sutai Squire of PolarisCurrent Weapon: A sextant made bronze. New Weapon:N/A Current Magic: Sutai points her sextant at an enemy and a four foot radius around them becomes magnetically attuned to their starseed (magically). The target and anyone extremely close to them are slowed down as if they were extremely cold. 40 seconds total magic pool. Knight Magic: The area around Sutai in a ten foot radius becomes magnetized, attuning to all Order-aligned starseeds, giving them a speed boost. 60 seconds total magic pool. New Magic: Combining the two effects: for Squire, the slowdown happens if the target is Chaos, the speed boost happens with an Order target. The opposite effect occurs if an oppositely-aligned person is within the 4' radius of the target. (Example: Lt. Blah attacks Sailor Whatever, the senshi being the target of Sutai's magic. Sailor Whatever gets a speed boost and Lt. Blah slows down if he gets within 4' of the senshi.)
For knight: the 10' berth has the double effect: speed boost for Order, slowdown for Chaos. Magic applies to all within 10' of Sutai when the magic goes off. Summons Creature: A polar bear the size of a horse, pristine white with a darling, boop-able black button nose. <3 Summons Ability: He shows up all like this and can (magically) magnetically "pull" someone towards him. Alignment doesn't matter but the target can only be "pulled" if within 20' of the summons and must be in line of sight. If line of sight is broken then the summons cannot pull the person. If pulled, the target flies forward at a brisk runner's pace. They stop just short of the polar bear and the "pull" is complete. The bear can pull someone twice per battle and it can be used to nab an ally out of danger or pull a target closer to Sutai and her allies for bonkings! I hope this is okay! <3 The new powers look fine, though please write them up seperately just like you'd write them in a quest thread. Also is her weapon remaining a bronze sextant for knight?
For the summon, to keep things simple and because summons only remain out for a brief time frame, we're trying to keep summons power uses to only once. So the type of attack and what it does is fine, but it should only happen once, not twice.
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Posted: Tue May 07, 2013 5:33 pm
Iris_virus The new powers look fine, though please write them up seperately just like you'd write them in a quest thread. Also is her weapon remaining a bronze sextant for knight?
For the summon, to keep things simple and because summons only remain out for a brief time frame, we're trying to keep summons power uses to only once. So the type of attack and what it does is fine, but it should only happen once, not twice. I've made those changes and wrote each new magic separately. For knight, her weapon was to evolve into an astrolabe. It's much too ornate/unwieldy for her to use as any effective weapon so would it be okay for her to have it still be bronze, just to fit the color theme? Since it's not an effective weapon, I thought that might be alright. If not, please let me know! Also reduced the amount of times the polar bear can "pull" to one. smile Thank you very much, Iris!
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Posted: Tue May 07, 2013 7:57 pm
Lucifer Force Iris_virus The new powers look fine, though please write them up seperately just like you'd write them in a quest thread. Also is her weapon remaining a bronze sextant for knight?
For the summon, to keep things simple and because summons only remain out for a brief time frame, we're trying to keep summons power uses to only once. So the type of attack and what it does is fine, but it should only happen once, not twice. I've made those changes and wrote each new magic separately. For knight, her weapon was to evolve into an astrolabe. It's much too ornate/unwieldy for her to use as any effective weapon so would it be okay for her to have it still be bronze, just to fit the color theme? Since it's not an effective weapon, I thought that might be alright. If not, please let me know! Also reduced the amount of times the polar bear can "pull" to one. smile Thank you very much, Iris! All of that is perfectly fine! Weapon/Magic/Summon approved.
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Posted: Thu May 16, 2013 12:15 pm
Camelot Knight of EarthSummons Creature: A Dragon large enough to ride on, capable of flight. Summons Ability: One physical attack, either with its teeth, claws or tail. Can only be used once per summon, and drains the magic pool to be able to cause damage. Does that sound okay? So sorry Lith, I thought I'd responded to this @_@;
You'll need to specify one thing in particular either a bite, a claw slash, or a tail whip/slap but one physical attack is perfectly fine, as is the size and flight ability.
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Posted: Tue May 28, 2013 11:26 am
Summons Creature: An Irish Setter, a little larger than life-sized (typical Irish Setters are 60-70 lbs and 27 inches tall. I imagine her summon to be closer to 100-110 lbs, and around 34 inches tall.) Summons Ability: Type: Distraction/Detection. The Irish Setter would run at the opponent indicated by Esquiline. Without indication, it remains at her side. The dog hassles the opponent, jumping around, barking and biting at feet, ankles, and coats. Hands are also at risk if they aren't held up high enough. If an opponent is hidden, Esquiline can tell her summon to hunt, and it will search for enemies in the area, pointing at them in true hunting dog fashion, but not attacking unless given the order.
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Posted: Tue May 28, 2013 2:43 pm
Blue Eyed Melloon Summons Creature: An Irish Setter, a little larger than life-sized (typical Irish Setters are 60-70 lbs and 27 inches tall. I imagine her summon to be closer to 100-110 lbs, and around 34 inches tall.) Summons Ability: Type: Distraction/Detection. The Irish Setter would run at the opponent indicated by Esquiline. Without indication, it remains at her side. The dog hassles the opponent, jumping around, barking and biting at feet, ankles, and coats. Hands are also at risk if they aren't held up high enough. If an opponent is hidden, Esquiline can tell her summon to hunt, and it will search for enemies in the area, pointing at them in true hunting dog fashion, but not attacking unless given the order. The animal and size of the animal are fine, however I'm going to need you to choose one of the attacks. Either it can be a pointer and hunt out/point to opponents or it can be a distraction and jump around the opponent (both distracting them and keeping them momentarily kind of stuck in place). If you want an attack that actually hurts like the biting you mentioned that's a possibility too but you can only choose one thing as these are more like summons with a spell ability then they are actual animals wandering around doing whatever they like.
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Posted: Tue May 28, 2013 2:44 pm
Lithia_Brandon Camelot Knight of EarthSummons Creature: A Dragon large enough to ride on, capable of flight. Summons Ability: One physical attack, either with its teeth, claws or tail. Can only be used once per summon, and drains the magic pool to be able to cause damage. Does that sound okay? So sorry Lith, I thought I'd responded to this @_@;
You'll need to specify one thing in particular either a bite, a claw slash, or a tail whip/slap but one physical attack is perfectly fine, as is the size and flight ability. And look I was an idiot and edited instead of quoting. EPIC FAIL IRIS.
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Posted: Tue May 28, 2013 2:50 pm
Fine, he'll just slash then.
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Posted: Tue May 28, 2013 8:02 pm
Alfheim Squire of Earth
Current Weapon: A large, corked bottle. New Weapon: No change.
Current Magic: When the stopper is removed, a light mist pours from the bottle. Alfheim can keep pouring for roughly 20 cumulative seconds, which, when done all at once, creates low hanging fog. The fog is lower and thinner the farther away from it's source (Alfheim) you get, but even at it's worst you can still make out outlines of people in it, and vision is not entirely blocked until roughly knee level. It disperses in seconds/minutes depending on the breeze and weather. New Magic: Uncorking the bottle sources a a cloud of heavy, dense fog that reduces vision of figures to shadowed outlines up close and blocks vision entirely from max distance. The cloud has a max radius of 7 feet at it's peak and can be sourced for 20 cumulative seconds. Cloud is affected like natural fog by wind, light, and weather conditions.
Knight Weapon: Ornate glass pitcher New Weapon: No Change
Knight Magic: Alfheim can keep pouring for roughly 40 cumulative seconds, now. The fog is lower and thinner the farther away from it's source (Alfheim) you get, but even at it's worst you can still make out outlines of people in it, and vision is not entirely blocked until roughly shoulder level. It disperses in seconds/minutes depending on the breeze and weather.
New Magic: Uncorking the bottle sources a a cloud of heavy, dense fog that reduces vision of figures to shadowed outlines up close and blocks vision entirely from max distance. The cloud has a max radius of 9 feet at it's peak, and can be sourced for 20 cumulative seconds. Cloud is affected like natural fog by wind, light, and weather conditions.
Summons Creature: Bird appearing to have similar size and speed to a small Perlin breed falcon, (Very small raptor weighing about 14 oz) with some elements of a golden eagle and a very prominent serpent eater's beak. Summons Ability: Physical attack: Slashes with beak.
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Posted: Tue May 28, 2013 10:39 pm
Iris_virus Blue Eyed Melloon Summons Creature: An Irish Setter, a little larger than life-sized (typical Irish Setters are 60-70 lbs and 27 inches tall. I imagine her summon to be closer to 100-110 lbs, and around 34 inches tall.) Summons Ability: Type: Distraction/Detection. The Irish Setter would run at the opponent indicated by Esquiline. Without indication, it remains at her side. The dog hassles the opponent, jumping around, barking and biting at feet, ankles, and coats. Hands are also at risk if they aren't held up high enough. If an opponent is hidden, Esquiline can tell her summon to hunt, and it will search for enemies in the area, pointing at them in true hunting dog fashion, but not attacking unless given the order. The animal and size of the animal are fine, however I'm going to need you to choose one of the attacks. Either it can be a pointer and hunt out/point to opponents or it can be a distraction and jump around the opponent (both distracting them and keeping them momentarily kind of stuck in place). If you want an attack that actually hurts like the biting you mentioned that's a possibility too but you can only choose one thing as these are more like summons with a spell ability then they are actual animals wandering around doing whatever they like.Alrighty then, I pick distracting/jumping around barking and being annoying :3
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Posted: Wed May 29, 2013 8:45 am
Blue Eyed Melloon Iris_virus Blue Eyed Melloon Summons Creature: An Irish Setter, a little larger than life-sized (typical Irish Setters are 60-70 lbs and 27 inches tall. I imagine her summon to be closer to 100-110 lbs, and around 34 inches tall.) Summons Ability: Type: Distraction/Detection. The Irish Setter would run at the opponent indicated by Esquiline. Without indication, it remains at her side. The dog hassles the opponent, jumping around, barking and biting at feet, ankles, and coats. Hands are also at risk if they aren't held up high enough. If an opponent is hidden, Esquiline can tell her summon to hunt, and it will search for enemies in the area, pointing at them in true hunting dog fashion, but not attacking unless given the order. The animal and size of the animal are fine, however I'm going to need you to choose one of the attacks. Either it can be a pointer and hunt out/point to opponents or it can be a distraction and jump around the opponent (both distracting them and keeping them momentarily kind of stuck in place). If you want an attack that actually hurts like the biting you mentioned that's a possibility too but you can only choose one thing as these are more like summons with a spell ability then they are actual animals wandering around doing whatever they like.Alrighty then, I pick distracting/jumping around barking and being annoying :3 Lithia_Brandon Fine, he'll just slash then. Thanks guys, both of your summons are APPROVED
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