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Posted: Fri Jan 13, 2012 10:06 pm
ramenli If a weapon effect is activated, such as torch (boost in damage and whatnot) does that carry over to the next monster that appears? Or is that technically a different battle? (Yay right guild this time) XD It only boosts two turns!
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Posted: Sat Jan 14, 2012 6:39 am
Is it possible for a person to use their pendant to transport more the one person at once? Like they grab someone when they use it, will it transport both people?
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Posted: Sat Jan 14, 2012 9:23 pm
: poke mattix Is it possible for a person to use their pendant to transport more the one person at once? Like they grab someone when they use it, will it transport both people? Pendants are no longer useable at this point of the meta, but all characters in the Labyrinth have been gmed back out.
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Posted: Sat Jan 14, 2012 9:30 pm
Zoobey : poke mattix Is it possible for a person to use their pendant to transport more the one person at once? Like they grab someone when they use it, will it transport both people? Pendants are no longer useable at this point of the meta, but all characters in the Labyrinth have been gmed back out. "nod nod" though what would happen on past missions? I ask cause I'm thinking about my death solo and I'm not sure how they would work in that sort of situation. Like when people are dying everywhere would others just drag them to safely, or would they use a pendant instead.
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Posted: Sat Jan 14, 2012 9:32 pm
poke mattix Zoobey : poke mattix Is it possible for a person to use their pendant to transport more the one person at once? Like they grab someone when they use it, will it transport both people? Pendants are no longer useable at this point of the meta, but all characters in the Labyrinth have been gmed back out. "nod nod" though what would happen on past missions? I ask cause I'm thinking about my death solo and I'm not sure how they would work in that sort of situation. Like when people are dying everywhere would others just drag them to safely, or would they use a pendant instead. Pendants only work on Halloween --> Human world for old gen pendants, just invoking them by pressing against them will activate it, unlike present day of using a trigger word.
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Posted: Sat Jan 14, 2012 10:20 pm
For curiousity's sake (as it may not matter if we auto-die lol), is HP back to 40 now? Or does whatever we had in Times Square carry over?
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Posted: Sat Jan 14, 2012 10:22 pm
You can assume that your hunter was smart enough to visit the healing tent prior to going out again
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Posted: Sat Jan 14, 2012 10:23 pm
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Posted: Sat Jan 14, 2012 11:17 pm
for death solos, can we include a moment with a team leader, or is that considered god moding? ((for example, i wish to write about a moment where my hunter was with the moon squad leader.))
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Posted: Sat Jan 14, 2012 11:29 pm
If you're assigning actions/words to the moon leader, then I would say poke pach for permission ~
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Posted: Sat Jan 14, 2012 11:36 pm
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Posted: Sun Jan 15, 2012 11:40 am
Solo info says not to make up non-Hunter relationships ... can we make up basically NPC Hunters who died before this point that our characters knew etc? (figure the answer is yes, but I wanna make sure. XD )
Also could one of these potential NPC's be somehow related to my current-day Hunter? (i.e. an uncle or something)
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Posted: Sun Jan 15, 2012 12:45 pm
Yes and Yes, though do try not to screw yourself over by getting too elaborate.
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Posted: Sun Jan 15, 2012 3:08 pm
When do the thread death solos have to be written by? Deadline wise!
Also, the death guide says not to write too much about siblings if it's not in their character sign-ups. However, is it ok to go a little bit, briefly into them and focus on their main hunter life from there? biggrin
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Posted: Mon Jan 16, 2012 1:10 am
I know these have been covered before but seeing how I didn't write it in the character sheet submitted, may I have permission to include as part of his character history:
- Having him change divisions - Receive his current FEAR weapon upon changing divisions
Thought I should ask *u* Thanks!
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