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Posted: Sun Oct 30, 2011 8:20 am
Fear Addition Request Character Name: Gabrian Character Race: Demon Character Subspecie: Nix Character's Current Natural Ability/Abilities: Serpent form - Transformation into his serpent form.
Water manipulation - Like... mild water bending, if you will? Yeah. What Year Is Your Character Now?: 2 Fear Ability Request: Y1 level Fear: Healing Music - Gabrian is able to use Fear to produce a violin, which he then plays (the violin in question can not be used as an actual, physical weapon, and it vanishes once he stops playing). The music has a calming, healing effect on him. While in Serpent form Gabrian, rather than summon a violin, he sings to produce the same effect.
Y2 Level Fear: Serpent Strike - Through FEAR, Gabrian is able to produce a large, ghostly looking serpent (which strongly resembles his feral form), that strikes a target of his choice. The serpent in question dissipates after either hitting, or missing its target and is not sentient in the least; it's just a manifestation of Gabrian's magic attack, which just so happens to take the form of a serpent.
Proposed School Category the Fear is: Y1 Level Fear: The Chill
Y2 level Fear: The Battle Cry
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Note: Mule approved switching Serpent strike into becoming his Y2 level FEAR. The change of his Y1 FEAR from Mind to chill and it's effects were also approved by the Mule.
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Posted: Sun Oct 30, 2011 1:15 pm
Fear Addition Request Character Name: Siobhan Kennedy Character Race: Ghost Character Subspecie: Banshee Character's Current Natural Ability/Abilities: Wail:A banshee can emit a chilling cold scream that can paralyze their opponents. What Year Is Your Character Now?: Y1 Fear Ability Request: Guilt Trip: Offensive: A crushing kind of attack, that uses a dark miasma to bring down the opponents health, and makes them feel heavy. Proposed School Category the Fear is: Battle Cry
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Posted: Mon Oct 31, 2011 10:08 am
Fear Addition Request Character Name: Inuoe Seiji Character Race: Ghost Character Subspecie: JIkininki Character's Current Natural Ability/Abilities: Reineforced Stomach: Pretty much a garbage disposal Rot Control: Can control the rot on his arm to remove or elongate his claws. What Year Is Your Character Now?: Y2 Fear Ability Request: Y1 Corruption: Corruption works akin to that of a beserker mode. A short burst of strength, energy, and speed that gives him a temporary edge against his opponent. Unlike that of a beserker though, Seiji's body undergoes a rather grisly change while under the influence of his fear. The claws on his blacked hand length and the gangrenous rot spreads to cover the majority of his left hand side, from face and on down his leg to his foot. Not only blackened skin, but actual rotted, corpsish flesh and yucky black fluid . Hints of bones, muscle. Very night of the living dead.
Y2 Noxious Gas: Seiji coughs or belches up a toxic miasma that causes pain when contact with the eyes or lungs, and trouble breathing if the latter. A pretty straight forward attack.
Proposed School Category the Fear is: Corruption: Gambler’s Chance Noxious Gas: Battle Cry
(Y1 fear is already approved, just sticking it in there to make it clear what battle type it is!)
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Posted: Mon Oct 31, 2011 10:58 am
Fear Addition Request Character Name: Natalia Character Race: Monster Character Subspecie: Were lemur Character's Current Natural Ability/Abilities: Transformation; Natalia can transform into her large, were lemur form. Stink Secretion; A thick substance is secreted from glands on her body, which is thick enough to absorb blows. It usually covers her entirety, but she can smear it onto others to protect them as well. What Year Is Your Character Now?: Y2 Fear Ability Request: Y2 - Millepede Frenzy: Natalia gets high, pretty much. She begins to produce a surplus of fear, energizing her physically while dulling her senses almost entirely. Her pain tolerance and attack speed surges for a single roll. Will be used primarily as a last resort.
Proposed School Category the Fear is: Swift Strike!
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Posted: Mon Oct 31, 2011 11:44 am
All Fears posted up 'til this point are approved!
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Posted: Thu Nov 10, 2011 12:18 pm
Fear Addition Request Character Name: Mot O'Boyle Character Race: Reaper Character Subspecie: Grim Character's Current Natural Ability/Abilities: Y1 • Sense Soul: A Grim Reaper has the ability to pin-point exactly when a soul ready to be reaped is. While in Halloweentown, this ability merely lets them pinpoint the exact location of ghosts -- there are no souls to be reaped in Halloween Town. Y2 • Shadow Shift: For a few crucial seconds, grim reapers can shift into a shadowy, wispy intangible substance. They cannot sadly, pass through walls this way. What Year Is Your Character Now?: Y2 Fear Ability Request: Y2 - Trigger Happy: Multiple shots in rapid succession. Proposed School Category the Fear is: Swift Strike
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Posted: Thu Nov 10, 2011 7:58 pm
Since I never did this and I feel dumb now orz ...
Fear Addition Request Character Name: Aksaja Character Race: Monster Character Subspecie: Lightning Dragon Character's Current Natural Ability/Abilities: Shapeshifting What Year Is Your Character Now?: Y2 Fear Ability Request: Y2 -- Basically a bunch of small lightning bolts coming from different directions, I don't have a fancy name for it. XD Y1 -- (would be learning this one now) A single more concentrated lightning bolt to a particular limb or other part of the body can partially paralyze opponent Proposed School Category the Fear is: Swift Strike & The Mind (though used in a slightly different way if this is okay?)
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Posted: Sat Nov 12, 2011 11:23 pm
Fear Addition Request Character Name: Shun Kuroda Character Race: reaper Character Subspecie: Grim Character's Current Natural Ability/Abilities: Shadow step - Short range teleportation skill. Can teleport once every 3 minutes up to 50ft (or every 2 minutes up if/when the upgraded nat ability is approved) What Year Is Your Character Now?: Y2 Fear Ability Request: Critical Eye - Shun focuses his FEAR in a way where vital areas become more apparent to him, helping him guide his attack. Proposed School Category the Fear is: The eye (Y1 stats)
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Posted: Sat Nov 12, 2011 11:50 pm
Fear Addition Request Character Name: Mitsu Lupus Character Race: monster Character Subspecie: werewolf Character's Current Natural Ability/Abilities: Shifting, (waiting for the other to be approved) What Year Is Your Character Now?: Y2 Fear Ability Request: Healing comfort - The same wolf that Mitsu uses to defend can also be used to heal. It can wrap around her or someone else and dissipate leaving the feeling of being hugged or comforting warmth. Proposed School Category the Fear is: The Chill
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Posted: Mon Nov 14, 2011 5:38 pm
Fear Addition Request Character Name: Danny Fitz Character Race: Demon Character Subspecie: Flame Demon Character's Current Natural Ability/Abilities: Quote: Natural Ability: Whew is it getting super hot in here? Fire demons can not only emit heat but also light, creating small fireballs in their hands without even the need to evoke their Fear. (Y2 Is pending! Haven't quite thought it up XD) What Year Is Your Character Now?: y2 Fear Ability Request: Her y1 FEAR is essentially heated fists, so now those heated fists are going to cause some burns! Her y1 FEAR will upgrade to y2 mechanics, and her new FEAR addition will be fists that cause less physical damage, and more burn-esque damage. Basically: y2: heated fists 'o flame y1: fists 'o flame that cause burns Proposed School Category the Fear is: Tainted Fang
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Posted: Mon Nov 14, 2011 6:37 pm
Fear Addition Request Character Name: Mac Character Race: Reaper Character Subspecie: Psychopomp Character's Current Natural Ability/Abilities: Eidetic Memory for places and scenery only. What Year Is Your Character Now?: Y2 Fear Ability Request: Y2 - Back Off - Just an old fashioned beat down, if he can trigger it. Psychopomps are meant to be guides, and it takes a decent guide to be able to lay the smack down on any dangerous beasties. Y1 - Bouncer - YOU SHALL NOT PASS hopefully. It's just fancy staff work that should, in theory, block his opponent's attacks. Proposed School Category the Fear is: Y2 - Battle Cry, Y1 - Swift Strike
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Posted: Mon Nov 14, 2011 10:54 pm
Fear Addition Request Character Name: Xiu-Ying Character Race: Demon Character Subspecies: Baku Character's Current Natural Ability/Abilities: Y1: Bakus have the ability to enter and devour the dream of a sleeping target. They may interact with the dreamer in the dream world, but are unable to directly interact with any other characters or objects that may be present in the dream. Y2: (pending approval in other thread!) What Year Is Your Character Now?: Y2 Fear Ability Request: Y2: Xiu deals a series of swift punches and kicks to her opponent in succession. Proposed School Category the Fear is: Swift Strikes
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Posted: Tue Nov 15, 2011 7:14 pm
Fear Addition Request Character Name: Julian Thanatos Character Race: Demon Character Subspecies: Harbinger Character's Current Natural Ability/Abilities: Good Omens: Harbingers can sense approaching doom/misfortune/death/bad things (Though only for other individuals, the harbinger cannot sense his/her own impending doom) (This Nat Ability is Pending Approval) Aura of Doom: Harbingers give off an aura of impending doom in those they stalk, causing agitation and paranoia. What Year Is Your Character Now?: Y2 Fear Ability Request: Y2: Screech Julian can let out a loud, high-pitched screech to either cause pain or at the very least distract his opponent.
Y1: Focus Charge Taking a moment, Julian can open his senses to focus more completely on his opponent, making his attacks more accurate and precise. Proposed School Category the Fear is: Battle Cry (Y2), The Eye (Y1)
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Posted: Thu Nov 17, 2011 8:19 am
Fear Addition Request Character Name: Roch Character Race: Reaper Character Subspecie: Grim Character's Current Natural Ability/Abilities: Sense Soul - he can sense ghosts, know where they're at. He can also change his guitar from bass to electric and back. Y2: Shadow step - A short range teleportation skill; as a first year level ability, he's limited to about once every three minutes and within 50 feet. What Year Is Your Character Now?: 2 Fear Ability Request: Killer Chords - Learning: Tier 1: C Chord = He channels FEAR through C Minor or Major and heals either himself or an ally.
Proposed School Category the Fear is: C chord: The Chill
EDIT Fear Change Request Character Name: Roch Character Race: Reaper Character Subspecie: Grim Character's Current Fear Ability/Abilities: Y2 Killer Chords: A Chord: Gambler's Chance - he plays an A chord and it makes his target sick to their stomach Proposed New Fear Ability: Y2 Killer Chords: A Chord: Battle Cry - He plays an A Chord and it makes his target sick to their stomach, but it doesn't make HIM sick. Proposed New Fear Category Type: Battle Cry Reason: I think if I had him speak to a teacher he could figure out how to get rid of the recoil. But basically, I really, seriously hate Gambler's chance. He's used it twice, and almost killed himself both times but never even touched his target-__-
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Posted: Fri Nov 18, 2011 11:08 am
Realized I never filled one out for Tess or Tro >.>
Fear Addition Request Character Name: Maritess Character Race: Undead Character Subspecie: Vampire (Manananggal) Character's Current Natural Ability/Abilities: Sentience - Legs is aware of her surroundings and is capable of functioning on her own. (Pending) Tongue Lash - Tess' tongue has the strength of her arm. What Year Is Your Character Now?: Y2 Fear Ability Request: Fan Ghoul - Tess beats soothing wind at her target. Proposed School Category the Fear is: The Chill
Fear Addition Request Character Name: Petro Character Race: Monster Character Subspecie: Tikbalang Character's Current Natural Ability/Abilities: Shapeshifting (Pending) Battering Ram - Tro's skull is tough enough that he can be used as a battering ram without harming him. What Year Is Your Character Now?: Y2 Fear Ability Request: Batong-Bakal : On himself, his skin takes on a steel-like quality. On others, his FEAR form a sort of armor. Proposed School Category the Fear is: Barrier
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