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Se-vens
Crew

PostPosted: Mon Aug 31, 2009 9:38 pm


You have less patience then I do.

I like this. An idea is formulating. You have been informed.
PostPosted: Mon Aug 31, 2009 9:45 pm


It's not so much being less patient, just that I'm trying to keep it somewhat flowing. And as you said, you don't want a lot of just posts of dice rolls, or something along those lines. In other news, I made jam today. So yeah.  

Mad Migy 9

Codger


Col Sanders

PostPosted: Tue Sep 01, 2009 1:27 am


Words of Sage Advice
found this video awhile back and felt it mildly appropriate. In other news, damn, I don't check in for two days and I miss 10 posts, and a near death experience, seems like this game is gonna keep us on our toes at this rate.
PostPosted: Tue Sep 01, 2009 11:17 pm


If anyone asks whether or not Moo sucessfully opened the door, your character is going to be struck mute. Twice.

Se-vens
Crew


Se-vens
Crew

PostPosted: Wed Sep 02, 2009 3:23 pm


And I lijke this version of the sage advice video.

http://www.youtube.com/watch?v=PUMCIn2swTU&feature=channel
PostPosted: Thu Sep 03, 2009 5:40 pm


I much prefer this one...

http://www.youtube.com/watch?v=XHdXG2gV01k  

Mad Migy 9

Codger


Se-vens
Crew

PostPosted: Sat Sep 05, 2009 2:30 pm


You just broke out of your jail cell, whats going too happen next?


Post or die.

7
PostPosted: Sat Sep 05, 2009 7:53 pm


Se-vens
If anyone asks whether or not Moo sucessfully opened the door, your character is going to be struck mute. Twice.

You know some of us don't understand what constitutes success and had to have it explained to us because WE'VE NEVER PLAYED BEFORE.

BakaNeko

Dapper Hunter

2,700 Points
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Se-vens
Crew

PostPosted: Sun Sep 06, 2009 9:37 am


I understand that. But considering if I don't let him succeed, you remain stuck in the cell, I wasn't even going to bother making him roll.

In general if you only have one option for moving forward, you don't need to worry about getting it open, so much as what happens when you do. Which in this case, is nothing.

For example, when you get to the building where your stuff is being kept. Lock picking that door, will require a roll.


Mooo- If you listen to the advice of your cellmates, you can successfully unlock every cell in the building. As well as the front door.
PostPosted: Sun Sep 06, 2009 11:47 pm


The game has a name now.


Also, post availability as far as you know. I think we might get a better grove going if we can all manage to sit down at our respective internet vessels at roughly the same time and work in unison. [aka, play live via satellite skype or mibbit]

Se-vens
Crew


Col Sanders

PostPosted: Mon Sep 07, 2009 8:42 am


I know this won't be particularly useful, but as of now, I am available pretty much any time, barring family things or housework. However, evenings would be best.
PostPosted: Mon Sep 07, 2009 9:44 am


I would concur with the colonel, evenings are best, especially sunday and wednesday nights for now blaugh  

Mad Migy 9

Codger


BakaNeko

Dapper Hunter

2,700 Points
  • Gaian 50
  • Battle: Mage 100
  • Treasure Hunter 100
PostPosted: Mon Sep 07, 2009 10:15 am


Well you could always have had someone come and check on us...which would require opening the door and then we could have jumped him.

And I can't do wed unless it's at 10pm
PostPosted: Tue Sep 08, 2009 11:03 pm


I like this video

8bit D&D

X-halo


Se-vens
Crew

PostPosted: Wed Sep 09, 2009 8:28 am


I doubt people are up for playing from 1-3 am tonight. But check back frequently today. If you all say yes, it might just happen.

Also, comment on availability tomorrow evening.
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MK: Roleplaying

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