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LillianSaire
Captain

PostPosted: Fri Jul 17, 2009 11:19 am


Oh, so dice RPs would require a single turn of one player to take place over a few posts? One post for trying, one-two for what the attack hits as, then the other person goes 2-3 for defense?

Having the reactions to the roll in the next post would get a little confusing, wouldn't it?
PostPosted: Fri Jul 17, 2009 11:23 am


Well usually the roll is done, then the DM decides how successful the attempt was. So it would alternate turns. Most everything in a dice game is based off of character stats. Would you like to attempt a scenario between us sometime? I have work in a few, so I need to get going pretty soon for now.

8+5=13

The lock just won't budge. Though he heard one of the tumblers fall into place, he knows that when he tried the handle it fell out of place again. He decides to give up for now, and maybe come back another time, once he's had more experience.

The thing is, this whole time, he (the character) doesn't know that he's rolling, or that he was only 2 points from cracking it. If the roll had been 10 or higher, he would have successfully picked the lock.

10-12 the DM would have said something like "The lock is stubborn, but finally gives way"
13-16 "The lock only takes a minute or two to give out"
17-19 "the lock gives way so easily you wonder why people even bother to use this type."

20 (crit hit)
depending on the secondary roll:
(higher)The lock barely even resists you, and in the process you disabled the alarm system too.
(lower) The lock barely resists you, and actually falls off the door, falling to the floor with a thud. (very successful, but could imperil the mission)

PS: +5 for lock-picking is pretty low for a rogue. He's probably only level 1-3 in the game. Later level rogues could have upwards of +20, but be tackling locks with security levels of 40.

1wolffan

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LillianSaire
Captain

PostPosted: Fri Jul 17, 2009 11:32 am


Us doing a dice RP, even if only a few pages, could serve as a guide. Seieng one work can be very helpful.

So basically the DM plays the part of the monsters and objects, instead of them being played by just anyone. That does seem like it could be fun, at least with a very active DM.

Have fun at work.
PostPosted: Fri Jul 17, 2009 11:33 am


That's why I'm not that good of a DM because I'm just not that active online. Okay, I'll get started on it when I get back home tonight. It'll be a separate thread, because I want this one to stay as a character creation thread. But I'll work on it tonight.

1wolffan

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LillianSaire
Captain

PostPosted: Fri Jul 17, 2009 12:27 pm


Makes sense.

Depending on how you set it up, and how you want it to work, you could set it up in Guides if you want.
PostPosted: Fri Jul 17, 2009 8:56 pm


I don't think it'd be that good of a guide. But that will be a good place to hide it until we're ready to share it with the rest of the guildies.

EDIT: During my research I realized that natural 20's and 1's don't mean automatic success or failure for regular actions. Just for attacks, and resistance of effects.

1wolffan

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Phaeton 2

PostPosted: Thu Jul 23, 2009 1:57 am


I figured I'd put up an old favorite character of mine. He hasn't actually been used in an RP and I haven't actually written anything down about him except for the bio in a document. He'd be from a nameless world I had been constructing (I never wrote a cohesive story on this one either. It's all fragments strewn about my PC and my room.) To sum it up, the world he lives in is a Medieval Fantasy setting with Renaissance and industrial era elements to it here and there.

Name: Benares Capella
Race: Human
Age: 27
Sex: Male
Personality Traits: Benares seems cool and collected at first, but it doesn’t take much to realize that he is hot-headed, brash, and confrontational deep down. He lives for conflict and can’t help but trash talk and tease people around him. It’s always thrilling to him to get a rise out of a friend and tends to be very convenient if he can throw an opponent off their game.
Physical Traits: Benares (or Ben for short) is a lean athletic man with a height of 5'7" and weighing around 188 lbs. He has medium tan skin and isn’t particularly hairy. He wears his medium long hair combed and slicked back with water, making the frizzy-ness only obvious at the back of his neck. His standard wardrobe consists of light comfortable clothing befitting his job which includes lots of footwork. He wears dark gray trousers and a shirt to match, with short swashbuckler’s leather boots and some arm guards with knuckle gloves. Over this he wears a short black mantle and hood.
History: In his youth, Benares was a farmer born to his parents and older brother, Ramirez. He was always a brawler and quick to get into fights with the other local youngsters and particularly his avaricious and selfish older brother.

When some greedy land developers attempted to buy his parents out of their farm they initially refused. A meeting with Ramirez changed things for the worse. Ramirez took the entire offer in exchange for eliminating his parents and handing over the land to the developers. As Benares discovered the truth, he became determined to hunt his brother down for revenge. Their initial meeting was only days after the assassination of their parents. The duel dragged into a stormy night and ended in a stalemate. Ramirez believed his brother to be dead when he was merely unconscious. Benares knowing better, wouldn’t give up his pursuit and prepared to hunt his brother down again, even if it took his entire life to do so.

As an adult, Benares found himself joining a group of bandits in the distant deserts beyond the fields he was raised in. With his natural talent for stealing, bluffing, and brawling, he worked his way up to becoming a senior member of the group. He hadn’t forgotten his determination. He stuck with the group figuring his brother would turn up for a business deal sooner or later.
PostPosted: Fri Jul 24, 2009 10:53 pm


Well, he definitly has the motive to be a fighter. His situation reminds me Of Ignigo Motorez (spelling's off) from Princess Bride.

If he finds and kills his brother, what will happen to his personality and motive? Revenge is powerful weapon, but you can only fire it once. Then you have nothing left. What would he do after being successful in gaining his revenge?

1wolffan

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Phaeton 2

PostPosted: Sat Jul 25, 2009 2:39 pm


Yeah that's true. Other than gang guild duties I can't consider much without adding other character profiles to the list. The other bandits are pretty much his family now.
PostPosted: Sun Jul 26, 2009 9:53 am


That could either be the end of the plot, or it could allow for some time for the character to find a new purpose. It would be best to already have a few possibilities in mind at that time. Unless, he is to die before or during a fight with his brother.

Sir Awesomealot


1wolffan

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PostPosted: Sun Aug 16, 2009 9:58 am


Well, in Princess Bride. Once he was done with his revenge, he picked up a title handed own through 4 others...
Dread Pirate Roberts
PostPosted: Sun Nov 22, 2009 8:29 pm


^-^ I just posted her in the crater creation thread but was hopeful for some feedback . I'm an avid RP'er of old but my grammar and spelling have much fail. Any way thought i could get some of that good 'ol peer review if you want the full specks on her "Void" power drop me a line its a long and drawn out thing. Some help becoming more literate would be good to lol.

Name: Elizabeth Ann Ragashi

Race: Human

Age: 23

Sex: Female

Personality Traits: She is very much a free spirit, she tends to come up with crazy ideas and is always cracking a joke. She doesn't take life seriously and is out to live as much as possible and go out in a flame of glory. Shes a bit of a thinker and dreamer and very much a feeler but she doesn't like to let it show, she has a wall she put up to protect a soft very emotional core the only person to successfully tear down this wall is her husband he thought her its ok to let other people in and shes slowly learning to trust her self to others, though that wall of sarcasm and joking is still there. She love to have fun and to go on adventures and tends to be the one who gets in trouble, but she no helpless maiden in distress. Shes loud boisterous and some would say crazy. Her element of choice is fire. Shes also an avid reader and lover to learn even if the knowledge will do her no good at all. In fact it is this curiosity that usually gets her in trouble.

Physical Traits: Her hair is white blond and chopped super short, she doesn't like to take time to do anything with it so she just keeps it short, and its usually all mussed up like she just rolled out of bed. Her eyes are gray, but have been known to change from time to time with her mood. Her skin is pale in the winter and a soft tan in the summer, her coloring over all is fair. Her features are angular and sharp she stands at 5'6" most of witch is legs, she has long legs but a fairly short torso. She usually wears a blue or dark green tunic, tan pants and soft leather boots( if any shoes at all). She always has a pendant around her neck in the shape of a dragons claw clutching a small orb that changes colors based on the elemental energy's of those around her, as well as long coat with many many pockets that hold her various arsenal of small daggers and short swords, not to mention the other random knickknacks she always seams to collect. She has no magic in the usual sense but rather a void of magic ( to be explained in further detail in the history)

History: Born in a small town somewhere in southern Germany, she lived with her parents for most of her younger child hood, she was born in to a family of semi strong magic users and was supposed to have the gift as well or so it was amused, so despite the fact she showed no sign of the talent she was sent to training to be come a wizard at a young age, the town of her birth was a training place for many of the small towns in the area. Unfortunately the training triggered what is known simply as the Void, a rare occurrence were one who was supposed to be born with magic is born with a compete lack of magic creating a sort of black hole that sucks in any magic around it and uses it as its own. Given the young age of the triggering and large amount of magic around her at the time she completely lost control and began draining the fellow students and some of the teachers of their magic, eventually her body could take no more and she collapsed relising the stolen energy in a massive blast that killed many including her parents only a few of the students and the strongest of the teachers survived.She was asleep for a long time, during which the strongest of the survivors crafted a pendant for her that works as a revers shield, it lets magic in but doesn't let the void out, they then blocked her memory leaving only the instruction to keep the pendant with her always.(i have the specifics of the void worked out but its long and lengthy i can post if any ones interested)When she awoke she was very much alone her village was all but demolished, she wandered from place to place learning to steal what she needed till she was taken in by Lanyx, who taught her to fight and gave her a home. She now lives and fights as part of a Resistance to the demon influence in the world as part of Lanxy's organization. She met her husband on one such mission and they have been married for two years now. they live above the tavern that they both run when they aren't out adventuring. As of this point she has yet to recover her memory or learn of the void she carries. unbeknown to her, Matzuki( her husband) and herself have a link that allows them to cycle pure magical energy thru each other this keeps her from completely draining him every time the pendant is removed and is why she hasn't discovered the power she has.

ElizabethRagashi


LillianSaire
Captain

PostPosted: Mon Dec 07, 2009 11:48 am


ElizabethRagashi


Personality Traits: She is very much a free spirit, she tends to come up with crazy ideas and is always cracking a joke. She doesn't take life seriously and is out to live as much as possible and go out in a flame of glory. Shes a bit of a thinker and dreamer and very much a feeler but she doesn't like to let it show, she has a wall she put up to protect a soft very emotional core the only person to successfully tear down this wall is her husband. He taught her that it's okay to let other people in and she's slowly learning to trust her self to others, although that wall of sarcasm and joking is still there. She love to have fun, go on adventures and tends to be the one who gets in trouble, but she no helpless maiden in distress. She's loud, boisterous and some would say crazy. Her element of choice is fire. She's also an avid reader and lover to learn even if the knowledge will do her no good at all. In fact it is this curiosity that usually gets her in trouble.

Physical Traits: Her hair is white blond and chopped super short, she doesn't like to take time to do anything with it so she just keeps it short, and its usually all mussed up like she just rolled out of bed. Her eyes are gray, but have been known to change from time to time with her mood. Her skin is pale in the winter and a soft tan in the summer, her coloring over all is fair. Her features are angular and sharp she stands at 5'6" most of which is legs, she has long legs but a fairly short torso. She usually wears a blue or dark green tunic, tan pants and soft leather boots( if any shoes at all). She always has a pendant around her neck in the shape of a dragons claw clutching a small orb that changes colors based on the elemental energies of those around her, as well as long coat with many many pockets that hold her various arsenal of small daggers and short swords, not to mention the other random knickknacks she always seams to collect. She has no magic in the usual sense but rather a void of magic ( to be explained in further detail in the history)

History: Born in a small town somewhere in southern Germany, she lived with her parents for most of her younger child hood. She was born in to a family of semi strong magic users and was supposed to have the gift as well or so it was amused, so despite the fact she showed no sign of the talent. She was sent to training to be come a wizard at a young age, the town of her birth was a training place for many of the small towns in the area. Unfortunately, the training triggered what is known simply as the Void, a rare occurrence were one who was supposed to be born with magic is born with a compete lack of magic creating a sort of black hole that sucks in any magic around it and uses it as its own. Given the young age of the triggering and large amount of magic around her at the time she completely lost control and began draining the fellow students and some of the teachers of their magic, eventually her body could take no more and she collapsed realizing the stolen energy in a massive blast that killed many including her parents. Only a few of the students and the strongest of the teachers survived.She was asleep for a long time, during which the strongest of the survivors crafted a pendant for her that works as a revers shield, it lets magic in but doesn't let the void out, they then blocked her memory leaving only the instruction to keep the pendant with her always.(i have the specifics of the void worked out but its long and lengthy i can post if any ones interested)When she awoke she was very much alone her village was all but demolished, she wandered from place to place learning to steal what she needed till she was taken in by Lanyx, who taught her to fight and gave her a home. She now lives and fights as part of a Resistance to the demon influence in the world as part of Lanxy's organization. She met her husband on one such mission and they have been married for two years now. They live above the tavern that they both run when they aren't out adventuring. As of this point she has yet to recover her memory or learn of the void she carries. unbeknown to her, Matzuki( her husband) and herself have a link that allows them to cycle pure magical energy thru each other this keeps her from completely draining him every time the pendant is removed and is why she hasn't discovered the power she has.


Just a few of the problems. I probably missed a few. Only one spelling error, and mostly you just need to think about where the sentence should end. You over use commas a little. The story is interesting, and you seem to be very good, just missing some knowledge of comma usage and when to start a new sentence.
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