Do you prefer to play a virtual version of the game such as MTG: Online or play it in person? |
MTG: Online |
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2% |
[ 1 ] |
Against another player with reallife cards. |
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98% |
[ 49 ] |
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Total Votes : 50 |
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Posted: Sun Apr 17, 2005 12:03 pm
Finkish One Hachigoro can someone tell me the idea behind the "suicide black" type of deck? i haven't built a black deck and i was thinking about deviating from my usual discard theme. The basic idea of the deck is to put out creatures with a higher P/T than their casting cost would normally allow that have a drawback, such as life loss. Cards like Carnophage and Juzam Djinn are commonplace in decks like these because they are undercosted for their Power/Toughness, but have a drawback that doesn't make a huge difference. dont forget phyrexian negator
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Posted: Sun Apr 17, 2005 12:10 pm
1313.EXE InfernalPenguin irl no doubt about it. the look on peoples faces when you pull off things are priceless, and to actually have the cards is way better, no risk of someone getting disconnected either -i'm still on the ol' skoo'side, more reaction,interaction,less hassel.oh ol' skool rules. noobs can kiss my magic city of brASS
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Posted: Sun Apr 17, 2005 12:14 pm
i know seven girls that play. my ex, my friend that learned how to play same time i did, the local judges wife, and 4 girls that ive met along the way. also i saw a couple dozen girls at the last prerelease
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Posted: Sun Apr 17, 2005 12:20 pm
InfernalPenguin 1313.EXE InfernalPenguin irl no doubt about it. the look on peoples faces when you pull off things are priceless, and to actually have the cards is way better, no risk of someone getting disconnected either -i'm still on the ol' skoo'side, more reaction,interaction,less hassel.oh ol' skool rules. noobs can kiss my magic city of brASS -erm.? o.k. sweatdrop
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Posted: Tue Apr 19, 2005 8:44 pm
you know i play magic at school and no girls there play and im like the second best kid there i play red my friend that i rarely beat plays green it runs off plow unders basicly 3rd turn he play one then slows me down badly something else that really suck is he got' 4 jittes and 4 swords of fire and ice pro Red so basicly i have to rush slith first turn and then rush slogger second turn to beat teh plow under by then i have some what of an advantage i rarely win im gonna try to go to the pre release for saviors
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Posted: Tue Apr 19, 2005 10:27 pm
gotenks2 you know i play magic at school and no girls there play and im like the second best kid there i play red my friend that i rarely beat plays green it runs off plow unders basicly 3rd turn he play one then slows me down badly something else that really suck is he got' 4 jittes and 4 swords of fire and ice pro Red so basicly i have to rush slith first turn and then rush slogger second turn to beat teh plow under by then i have some what of an advantage i rarely win im gonna try to go to the pre release for saviors -u should try buildin' other deck's instead of focusin'your turn's on summonin' your slogger, try like experimentin' on other red crit's since u are mono-red addict i'm sure some of the new printed red creature's has potential on your red deck. goblin's maybe.? 3nodding
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Posted: Wed Apr 20, 2005 12:30 am
gotenks2 you know i play magic at school and no girls there play and im like the second best kid there i play red my friend that i rarely beat plays green it runs off plow unders basicly 3rd turn he play one then slows me down badly something else that really suck is he got' 4 jittes and 4 swords of fire and ice pro Red so basicly i have to rush slith first turn and then rush slogger second turn to beat teh plow under by then i have some what of an advantage i rarely win im gonna try to go to the pre release for saviors Your answer: Hearth Kami. Or, if you're not going by Type II rules, find some Viashino Heretics. Remember, the Sword doesn't have protection, just the creature it equips does. -Reisen
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Posted: Wed Apr 20, 2005 12:45 am
Reisen gotenks2 you know i play magic at school and no girls there play and im like the second best kid there i play red my friend that i rarely beat plays green it runs off plow unders basicly 3rd turn he play one then slows me down badly something else that really suck is he got' 4 jittes and 4 swords of fire and ice pro Red so basicly i have to rush slith first turn and then rush slogger second turn to beat teh plow under by then i have some what of an advantage i rarely win im gonna try to go to the pre release for saviors Your answer: Hearth Kami. Or, if you're not going by Type II rules, find some Viashino Heretics. Remember, the Sword doesn't have protection, just the creature it equips does. -Reisen -Viashino's!!! i luv those guy's!!! xd
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Posted: Thu Apr 21, 2005 6:06 pm
1313.EXE gotenks2 you know i play magic at school and no girls there play and im like the second best kid there i play red my friend that i rarely beat plays green it runs off plow unders basicly 3rd turn he play one then slows me down badly something else that really suck is he got' 4 jittes and 4 swords of fire and ice pro Red so basicly i have to rush slith first turn and then rush slogger second turn to beat teh plow under by then i have some what of an advantage i rarely win im gonna try to go to the pre release for saviors -u should try buildin' other deck's instead of focusin'your turn's on summonin' your slogger, try like experimentin' on other red crit's since u are mono-red addict i'm sure some of the new printed red creature's has potential on your red deck. goblin's maybe.? 3nodding hey thanks ill try experimenting with black
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Posted: Thu Apr 21, 2005 9:47 pm
gotenks2 1313.EXE gotenks2 you know i play magic at school and no girls there play and im like the second best kid there i play red my friend that i rarely beat plays green it runs off plow unders basicly 3rd turn he play one then slows me down badly something else that really suck is he got' 4 jittes and 4 swords of fire and ice pro Red so basicly i have to rush slith first turn and then rush slogger second turn to beat teh plow under by then i have some what of an advantage i rarely win im gonna try to go to the pre release for saviors -u should try buildin' other deck's instead of focusin'your turn's on summonin' your slogger, try like experimentin' on other red crit's since u are mono-red addict i'm sure some of the new printed red creature's has potential on your red deck. goblin's maybe.? 3nodding hey thanks ill try experimenting with black -now your talkin' black has style, not like red direct dmg. and LD. stressed
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Posted: Fri Apr 22, 2005 8:36 pm
Do you have any tips im gonna try and make a kokoshu the evening star winning victory
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Posted: Fri Apr 22, 2005 9:12 pm
You might consider going the good ol' Buried Alive/Recurring Nightmare route. For six mana and a creature, you get a Kokusho. For another three mana, you get the "drain for 5" of a Kokusho and another Kokusho. For another three mana, you get another "drain for 5" of a Kokusho and another Kokusho. Rinse and repeat wink Throw a Yosei in there as the third Buried Alive target if you want some pure lockdown.
-Reisen
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Posted: Fri Apr 22, 2005 9:34 pm
Iname Death Aspect 4 Kokusho's into the grave, Play Patriarch's Bidding and drain for 20 xd Really too expensive mana AND money wise though...
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Posted: Fri Apr 22, 2005 10:55 pm
Blair Phoenix Iname Death Aspect 4 Kokusho's into the grave, Play Patriarch's Bidding and drain for 20 xd Really too expensive mana AND money wise though... -or livin' death, just incase u don't want your opponent reanimatin' creature's too.
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Posted: Sat Apr 23, 2005 9:38 am
if you play bk/rd, you got to know how to balance it out. if ur playing ol' skoo', reanimate and animate dead work well and yes buried alive. but type 2, use goryos vengence, slumbering tora and if u run blue gifts ungiven. that will create shear choas and a cheap kill(mana wise) too. cause goryo's cost 2 unless u splice it for 2 and a bk(highly reccommended). tora and gifts put it where u want it. also if bu is in the mix, try reweave on kokusho, to balance it out and have alternate routes. also zombify or beacon of unrest work. and i would strongly suggest spawning pit. it kills Kokusho and it helps create 2/2 blockers. if you dont want bu, try a sherei and kuro combo. the same Ko comes back just to die again. and if u used 3 thats 30 life....
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