Here. I would've had more but I had to delete a lot of izann's ideas because they were too op. The two in stage 5 are his ideas, for instance, but I think I'm going to either nerf or get rid of them.
Absolute Zero 
The Absolute Zero style is a newly discovered method of fighting, and involves moulding one's Ki to form ice and snow. Practitioners of this style are able to decrease the temperature around them, making it seem as though they have a freezing aura around them. Their primary attacks include creating ice from Ki to slash or stab at the opponent, or to freeze them in a slab of ice and immobilizing them. Members of this style tend to enjoy the cold weather and dislike the hot weather, and like to eat or drink anything cold.
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skills take 2 posts longer to learn in a hot areas~
skills have 1 rank less power in hot areasStage 1 Practitioners have to start off by getting used to the cold weather, and training involves submerging themselves into cold water, and to be one with their Ki. At this stage, practitioners are just learning to control the temperature using Ki, and can only decrease the temperature of the things they touch, not anything long distanced. They have learnt to manipulate their Ki so that the air around them feels cool, but not to the point of freezing. They are strong when fighting against electricity because ice does not conduct electricity as well due to the slow moving and static electrons, and so electric moves will lose 1 rank in power against ice.
Frozen TouchRank EThe most basic skill of the Absolute Zero style, this is done by freezing any existing water with a single touch as they mould their Ki into the water. By itself, this has little to no offensive ability, and only serves as a skill to practice control over their own Ki. At first they can only freeze small amounts of water, but as they become stronger the body of water they can freeze increases. The rank varies with the size of the water.
E- a puddle
D- a tub
C- 50 ft area
B- 100 ft area
A- a whole lake
Ice MirrorRank EThe user forms a frozen disk in their hand with a smooth reflective surface. This can be used to look around corners without being seen or whatever purpose a mirror might have.
Ice StickRank DThe description is practically in the name. This allows the user to stick their feet on ice so that they do not slip or slide around from their own attacks. Passive once learned.
Ice PunchRank DThe user clenches his fist and surrounds it with a block of ice made from Ki, and punches the opponent. The punch is made more powerful and more painful with ice, and has enough force to break but not shatter bones.
Ice SlideRank D[Requires Ice Stick]
By forming ice on the user's feet the user crouches forward and leans their foot out, which is enough for them to suddenly coast forward on a layer of ice. This can be used to trip up an opponent by ramming their foot into their ankle or shins, throwing them over the user, or the ice left behind is slippery enough to make an opponent trip if they step on it. Can only go forward in one direction. Has a maximum range of 20 ft.
Frozen GripRank C[Requires Frozen Touch]
User places their whole hand on their opponent and for a brief moment their body will freeze up, allowing the user to hit them. The trick is that all concentration and ki goes into keeping the opponent frozen so during this moment the user cannot use any other attacks that would cost ki.
The user grabs a part of the opponent (head, limbs, etc) tightly, and that part of the opponent is instantly frozen and encased in a block of ice. The ice is about as strong and heavy as iron, and serves to weigh them down. If left alone, the opponent's body part will be frost bitten and may require amputation. If the opponent's limb is grabbed, that limb will not be able to use Ki unless the ice is broken, with whatever method.
Stage 2 At this stage, practitioners learn how to shoot or fire their ice manipulating ki outside of their body. To train they must sit in constantly flowing cold/freezing water such as a river or stream. This allows them to feel their ki moving forward, away from their body, as they freeze it.
Ice GeyserRank DThe user places their hand or fist on the ground and a barrage of spikes made of solid ice will shoot up from the ground up to 15ft from the user, their height being 7-8 ft tall.
Ice PuddleRank DThe user pushes both hands forward to create a frozen puddle of ice in front of or around an opponent. When the opponent tries to step on this frozen puddle they'll either slip up or be thrown off balance, giving the user an opening to strike. They can also freeze small puddles of already existing water for E-rank ki cost instead of D-rank.
Ice Needle BarrageRank CThe user throws out one hand, palm facing the opponent. He then forms them into a barrage of ice needles in his palm, 30 in total. The needles are sent flying towards the enemy with deadly precision.
Frozen ClawRank CThe user forms four icickle-like claw blades that hover about an inch off of the user's fist. These can be used to slash at people like a normal claw-weapon, or they can be fired at a target with a swipe of the arm. The real power of the technique comes after the blades have been shot and have landed on something. As soon as they stab into something the ki taps into the water surrounding it and causes it to freeze and explode outwards. What this means is that if thrown onto the ground where there's grass, a barrage of sharp icickles will shoot up from the ground a few feet in diameter from where they stuck, potentially impaling surrounding enemies. If thrown into a living target and not immediately removed, the blood of the surrounding wound will freeze and explode outward, causing a very nasty wound. If multiple blades hit the same limb, the opponent could potentially lose that limb.
Ice BallRank CThe user assumes a sideways stance and fires a double-fist sized ball of freezing ki at an opponent with both hands. If it hits an opponent it encases them in ice for 1 post or several seconds before wearing off. The ice ball can only fly in one direction. User must stand still during the post they use this technique.
Ice BeamRank BDescription: Same as Ice Ball except now the user fires long beam of freezing energy that freezes an opponent instead of a ball, making it harder to dodge. Also, assuming that multiple opponents are standing in a line behind each other, this beam can go through the first target to hit all others behind it.
Stage 3 Now that the user has mastered their growing element of ice both within and outside their body, they can being learning more versatile and complicated ways of manipulating their icy ki. In this stage the user focuses on 'ice sculpting' which is a common term used to describe how the user forms static but solid weapons and tools by freezing their ki. Some have likened this ability as something similar to the abilities of Kinetic Weaponry, but in reality Kinetic Weaponry can form their weapons much quicker and the user has to be stationary during the post they form their weapons in order to concentrate on what it is that they're doing. If they decide to move while 'ice sculpting' then they cannot attack or counter-attack as they will be too busy trying to focus on sculpting their ice. Training is very simple. First it is a requirement that the user have acquired a weapon of some sort. From there they simply practice sculpting their ice until it is a perfect match to the weapon they're copying. This process is repeated throughout most of the stage's techniques so that the normal weapon can serve as a sort of model for them to memorize and copy.
Ice SculpturesRank ENot really a technique at all, this merely serves as training for the user. The user tries to create elaborate sculptures to show off their artistic talent, and can range from statues to furniture, or to animals. Sculptures created from this have no offensive ability and cannot move, and it is harder to break and melt due to the amount of time the user has spent on it. This is usually used for entertainment.
Sculpting Weaponry: WakizashiRank DThe user forms short sword made of ice. The sword is frozen to the user's own hand so it cannot be knocked out of his hand, and the technique only ends when the sword is shattered or the user chooses to disperse the ice.
Sculpting Weaponry: bucklerRank DThe user forms a small buckler shield around his wrist, able to block incoming attacks. The shield is about the strength of wood, and is strong against electricity but weak against fire if the attack is drawn out. 5 post cooldown
Sculpting Tool: StairsRank DThe user forms a stair case of ice that they can use to reach higher ground.
Sculpting Tool: Grappling HookRank DThe user forms a grappling hook connected with a long line of ice that connects back to the user's hand where it freezes, keeping it from being knocked away from them. This can be used to either help scale a wall or be used to latch onto something as they fall.
Sculpting Weaponry: SwordRank CThe user forms long sword (of any type) made of ice. The sword is frozen to the user's own hand so it cannot be knocked out of his hand, and the technique only ends when the sword is shattered or the user chooses to disperse the ice. The katana is as strong as steel, and hard to shatter.
Sculpting Tool: SlideRank CThe user forms a long slide of ice in front of them that they can either fully make in advance to slide from a higher plane to a lower one, or more usefully the user can form the slide as they go and coast along it.
Glacier WallRank BThe user raises both hands into the air, creating a large wall in front of them for defence. The wall is 5m wide and 5m tall, and can be used to defend against large scale attacks.
Glacier GauntletsRank BThe user freezes a large amount of ice around their hands allowing them to grow icy claws that flow from thick icy wrists to long and sharp curved fingers like 1ft long scythe blades. The user can still perform ice techniques with their hands while this skill is activated, but nothing more. They cannot wield another weapon while this skill is activated. Lasts 10 posts. 5 post cooldown.
Ice PrisonRank BThe user slams both hands onto the ground, and from above the opponent a cylinder made of ice drops down onto them.
NiflheimRank AThis is used after Ice Prison. While the opponent is trapped inside, the user touches the side of the cylinder and it is transformed into a solid block of ice, freezing the opponent inside. The opponent is rendered completely immobile, and the intense cold inhibits the use of Ki so the opponent cannot use any tricks to escape. When left inside, the opponent will die of hypothermia after 10 posts.
Stage 4 At this stage the user learns to breathe life into their sculptures. This is done by controlling their movements through the icy Ki the user makes. It is also because these living sculptures are made and controlled through the creator's Ki that they cannot be tricked into going against the user. However, because the icy Ki has be constant to keep moving them the user cannot use any skills other than ice to fight with. If they tried, the sculpture creature would either freeze and shatter, or the user will need to pay the energy cost of the creature again to keep it alive. Training at this stage has become more painful: rather than training in freezing temperatures as before, they now train to withstand heat, the main weakness of this style. Users plunge their hands into boiling water and try to freeze it with their Ki, or sit in a sauna room to try and decrease the temperature around them to freezing cold. In addition the user should find some local wildlife on the island and practice sculpting them, and then gradually learn how to move them by copying the real animal's movements.
Swallow Snow StormRank CThe user creates a cluster of ice needles in the shape of miniature swallows (about 10 in total), which the user then throws at the opponent. These needles can change direction in midair and will slice the opponent with their sharp wings. It can be eliminated by Fire styles.
Souls of Ice: Wolf PackRank BThe user slams both hands onto the ground, and from behind, a pack of 6 wolves charge towards the opponent. Each wolf seems to have a life of its own, and are capable of dodging attacks aimed at them. They have the same strength and speed as a normal wolf, and the ice is about as strong as iron. A wolf's jaws are strong enough to rip a person's arm clean away from their body, and the same applies to these wolves. They are immune to electrical attacks (not explosion attacks) and are weakened by fire.
Ice CannonRank BThe user creates a massive cannon which is held in his hands. He then fires a cannon ball of ice at the opponent. The cannon ball is not fast moving and is easily dodged, but whether it is a direct hit or not, the damage is the same. The result is an explosion with a 10m radius, and is commonly used to shatter the opponent's defenses or to shatter the opponent himself.
Souls of Ice: Twin DragonsRank AThe user creates two Chinese dragons made of ice from thin air. Their movements are controlled by the user so they can avoid attacks directed at them. Any damage done to them by C-rank or lower attacks are regenerated as the ice grows to cover up the wound. Can only be used twice in a battle.
Ice geyserRank AThe user slams his hands onto the ground, and immediately the ground in front or around himself forms into towers of spikes that impale the opponent. The user has two choices, either the ground 100ft in front of him or 20ft around himself is formed into the geyser. No other attacks can be used in the same post this technique is used.
Stage 5 The user will focus more on the finer aspects of ice manipulation at this stage. This involves destroying the opponent from inside, and to encase an opponent completely in an inescapable prison of ice. This is where the most powerful and feared techniques of the style can be found, and most of them are so powerful that they change entire landscapes, and sometimes even the weather itself. Training at this stage is achieved through battle and battle alone as experience is the best teacher.
Spinning sphereRank BA powerful defensive technique, but requires great control of the user's Ki. The user jumps into the air and forms two fists with their hands, punching them together, Instantly a sphere of ice forms and encases them, protecting them from harm. The sphere then starts spinning rapidly, and it stays in mid-air. The spinning motion protects the user from projectile attacks, and by staying in mid-air it protects the user from ground attacks. The user cannot move and cannot attack while in the sphere, and it lasts for 2 posts.
Sub-zero deathRank SThe user has to stand still (1 post) and concentrate to be able to use this attack. He then raises one hand and faces the palm at the opponent, identical to the Sub-Zero Blood attack. Instead of only freezing the water in their blood, the user now freezes all the water content in their body. This includes blood, water in muscles, as well as any urine in the bladder. This results in the heart being unable to beat as the muscles and blood are frozen, and the target unable to breathe as the diaphragm and intercostal muscles are frozen. Being hit by this attack almost means certain death. This attack can be performed in an alternative way: the user can grab the opponent in the first post, and if the grip is not shaken loose, in the next post the user pulls the opponent into a tight embrace and perform the attack.