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Toshihiko Two rolled 1 6-sided dice: 1 Total: 1 (1-6)

Toshihiko Two

Sugary Marshmallow

PostPosted: Tue Jul 10, 2012 5:16 pm


Seafear Island

Maze: Roll 4/10
Room 11: Fortunately this room seems safe...
Keys: None

Harrison shook himself off. He resisted the sudden urge to lick himself.

Stupid ******** plants.

This room seemed okay, at least.

Still empty. There'd been a lot of empty. It made him uneasy.



Quote:
User Image - Blocked by "Display Image" Settings. Click to show.Faction: Moon Hunter
Element: Light
HP: 15/30
Toshihiko Two rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Tue Jul 10, 2012 5:21 pm


Seafear Island

Maze: Roll 5/10
Room 12: You see a strange cord when suddenly - ZAP. You end up back on tile/room 3 >
Room 3: A large saw is closing in on this room! You need to run for your life! You take -2 damage as you barely skim out of this room.
Keys: None

Another empty room.

Another cord.

Harrison looked at it suspiciously, starting to back up, but there was another CRACK and then a noise that was electric without being electricity. Saw. SAW. s**t. s**t s**t. Harrison got out of there too.


Quote:
User Image - Blocked by "Display Image" Settings. Click to show.Faction: Moon Hunter
Element: Light
HP: 13/30

Toshihiko Two

Sugary Marshmallow

MoonKitsune rolled 1 6-sided dice: 5 Total: 5 (1-6)

MoonKitsune

Romantic Exhibitionist

PostPosted: Tue Jul 10, 2012 5:24 pm


Room 5 --> Room 9 Silver Key: 1

TG moved, and was in another chord room. "Like it matters at this point." Chords went anywhere, and he'd already been back. He was zapped and moved ahead.


Foxfire TG

User Image - Blocked by "Display Image" Settings. Click to show.Faction: Amityville
Species: Foxfire
Element: Fire
HP: 26/30
MoonKitsune rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Tue Jul 10, 2012 5:29 pm


Room 10 Silver Key: 1

Okay, so things COULD and DID get word. Forget chords and saws. TG was facing a plant beast that was not willing to share the room it was now living in. It gripped him in an instant, and he yipped and whined and created a great loud commotion. Since no one was around, this didn't work in his favor. What did was his plush fur, and he slipped out of the plant save with a bit less fur than before, and ran to the nearest door.


Foxfire TG

User Image - Blocked by "Display Image" Settings. Click to show.Faction: Amityville
Species: Foxfire
Element: Fire
HP: 21/30

MoonKitsune

Romantic Exhibitionist

Toshihiko Two rolled 1 6-sided dice: 5 Total: 5 (1-6)

Toshihiko Two

Sugary Marshmallow

PostPosted: Tue Jul 10, 2012 5:30 pm


Seafear Island

Maze: Roll 6/10
Room 8: A large boulder of rocks blocks your path! You need to plow through them first (instead of rolling a 6-sided dice to move on, you can only roll a 4-sided dice just for this room/tile)
Keys: None

Harrison spent some time digging through rocks. He was a hunter, not a miner.


Quote:
User Image - Blocked by "Display Image" Settings. Click to show.Faction: Moon Hunter
Element: Light
HP: 13/30
Toshihiko Two rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Tue Jul 10, 2012 5:36 pm


Seafear Island

Maze: Roll 7/10
Room 9: What is that weird cord from above? As you stare at it you feel a strange electric tingle. Roll a 100-sided dice. If odd you end up in another coloured room. (You are now in tile/room number TWENTY-ONE). If even, nothing happens
Keys: None

Harrison didn't hurry to the next room, worn out from all the rock-pushing. Where was everybody? He felt like he was going in ******** circles, and there was another one of those cords...


Quote:
User Image - Blocked by "Display Image" Settings. Click to show.Faction: Moon Hunter
Element: Light
HP: 13/30

Toshihiko Two

Sugary Marshmallow

Toshihiko Two rolled 1 100-sided dice: 71 Total: 71 (1-100)

Toshihiko Two

Sugary Marshmallow

PostPosted: Tue Jul 10, 2012 5:40 pm


Seafear Island

Maze: Roll 7/10
Room 9: What is that weird cord from above? As you stare at it you feel a strange electric tingle. Roll a 100-sided dice. If odd you end up in another coloured room. (You are now in tile/room number TWENTY-ONE). If even, nothing happens >
Room 21: Nothing particularly special about this room.... that is until you fail to see that this room has no floor. OH NO. You end up back in room 16. >
Room 16: Nothing too special about this room...
Keys: None

Another spark. And then the sensation of falling...into another empty room.

Harrison sat there for a while, disquieted.


Quote:
User Image - Blocked by "Display Image" Settings. Click to show.Faction: Moon Hunter
Element: Light
HP: 13/30
MoonKitsune rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Tue Jul 10, 2012 5:48 pm


Room 14 --> Room 10 Silver Key: 1

TG was glad to be in a room that wasn't full of anything that he didn't mind that much that it took him to another room he had been in. If this kept up, he was going to wind up fur-less.


Foxfire TG

User Image - Blocked by "Display Image" Settings. Click to show.Faction: Amityville
Species: Foxfire
Element: Fire
HP: 21/30

MoonKitsune

Romantic Exhibitionist

LividPeas rolled 1 6-sided dice: 4 Total: 4 (1-6)


LividPeas

Crew

Tiny Bunny

PostPosted: Tue Jul 10, 2012 5:48 pm


ROOM 4
roll 1/10

Finding herself in a room with obnoxious gas, Kat found it hard to keep herself from falling asleep. It was probably best she try and get out of here as soon as she was able.


Quote:
User Image - Blocked by "Display Image" Settings. Click to show.

HP: 30 / 30
Element: Normal
Special: Once per battle, you may roll 2d4 as a special attack you do to your opponent.
MoonKitsune rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Tue Jul 10, 2012 5:50 pm


Room 14 --> Room 10 Silver Key: 1

Same rooms. Didn't care. Touching all the things. Running about.

Feeling a tap pooped. TG wanted a nap.


Foxfire TG

User Image - Blocked by "Display Image" Settings. Click to show.Faction: Amityville
Species: Foxfire
Element: Fire
HP: 21/30

MoonKitsune

Romantic Exhibitionist

LividPeas rolled 1 10-sided dice: 3 Total: 3 (1-10)


LividPeas

Crew

Tiny Bunny

PostPosted: Tue Jul 10, 2012 5:50 pm


SLEEPING KAY

Well..she would wake up in a minute.
Toshihiko Two rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Tue Jul 10, 2012 5:52 pm


Seafear Island

Maze: Roll 8/10
Room 22: You manage to barely avoid the giant saw in the room to see a key! It glistens a bloody red. YOU FIND A BLOOD KEY.
Keys: BLOOD KEY

He was definitely going in circles. He wished he didn't know what the mechanical roar of the saw was, but he did, and he bolted for the doors again.

Loot, B0nez insisted.

Door, Harrison answered.

LOOT, B0nez shrieked. LOOTLOOT-

Harrison gnabbed something slippery, shiny, and metallic in his teeth before sliding through the door.


Quote:
User Image - Blocked by "Display Image" Settings. Click to show.Faction: Moon Hunter
Element: Light
HP: 13/30

Toshihiko Two

Sugary Marshmallow

LividPeas rolled 1 10-sided dice: 7 Total: 7 (1-10)


LividPeas

Crew

Tiny Bunny

PostPosted: Tue Jul 10, 2012 5:52 pm


SLEEPING

Or two.
LividPeas rolled 1 10-sided dice: 5 Total: 5 (1-10)
PostPosted: Tue Jul 10, 2012 5:54 pm


SLEEPING

WTF KAT


LividPeas

Crew

Tiny Bunny

LividPeas rolled 1 10-sided dice: 10 Total: 10 (1-10)


LividPeas

Crew

Tiny Bunny

PostPosted: Tue Jul 10, 2012 5:55 pm


ROOM 4
roll 1/10

After taking her sweet time, she was off.


Quote:
User Image - Blocked by "Display Image" Settings. Click to show.

HP: 30 / 30
Element: Normal
Special: Once per battle, you may roll 2d4 as a special attack you do to your opponent.
Reply
The Other Side of the Closet (RP Subforum)

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