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Posted: Tue Sep 14, 2010 3:20 pm
So many touchings......ahhhhhhhhh....
"Shinsua" Yeah thats what i thought. Good smile ill go take a look at it smile
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Posted: Tue Sep 14, 2010 3:29 pm
I preety much liked all the profile skeletons. They seemed to all work out nicely
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Posted: Tue Sep 14, 2010 3:32 pm
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Posted: Tue Sep 14, 2010 3:34 pm
s**t now i do have a question :/ So now we have these vary elaborate profiles and battle systems, now how will that work into our roleplaying? Will their be a mod watching the battles and stuff and pick out bad rping? Like if a gennin with bad weapon skills is fighting a Jonin with good weapon skills and is not taking any damage. How will this all come together?
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Posted: Tue Sep 14, 2010 3:35 pm
*Sits and presses f5 for an hour*
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Posted: Tue Sep 14, 2010 3:35 pm
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Posted: Tue Sep 14, 2010 3:36 pm
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Posted: Tue Sep 14, 2010 3:43 pm
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Posted: Tue Sep 14, 2010 3:44 pm
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Posted: Tue Sep 14, 2010 3:47 pm
Geez. In front of the new members. > _ >
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Posted: Tue Sep 14, 2010 3:50 pm
XD lol Yeah but its ok. Im liking how the battle is going. its kinda explaining to me how the system comes together
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Posted: Tue Sep 14, 2010 3:55 pm
Yeah just doing what comes natural........fighting, fighting, and more fighting.
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Posted: Tue Sep 14, 2010 3:55 pm
You don't want the sauce hoe! D:<
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Posted: Tue Sep 14, 2010 3:56 pm
But that does leave me to a question. genjutsu. All the other guilds i have done have had horrible ways of doing genjutsu. What is the system we are working with or on when dealing with this art style?
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Posted: Tue Sep 14, 2010 3:57 pm
-ninjas in- o.o
Sup? -nudges Misu-
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