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Journey to a mystical world submerged in conflict , where anything is possible and no one is safe. Will you survive the Realm of Rykros? 

Tags: Steam Punk, Romance, Role Play, Fantasy, Darkness 

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Ro Mayvine

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PostPosted: Mon Oct 24, 2011 2:08 pm


DylanTheOgreSmith
Pugilism : The Westward Fist

Rank E: At the beginning of a fighters career and his understanding of how to use their hands as a weapon, all beginning Pugilists know how to hold a proper fighting pose and how to throw four special shots at different costs.

Jab - 5 Energy - A jab is a fast-paced blow designed to off-set an opponent more than damage them. It's made to make them dance if not dodge. Ability: Inflicted hit causes an opponent to stumble and lose 2 speed for two posts.

Hook - 8 Energy - A hook is a wide-armed swing of the fist designed to actually cause damage as opposed to the jab merely being used to distract and keep guard up with. Ability: Upon successful contact, the opponent takes an additional 2 points of damage and is a Slight Distance (5 feet) away from the originator of the punch.

Uppercut - 10 Energy - An uppercut serves the purpose of being a very precise move that when applied correctly, can typically send someone flying a considerable distance. And any punch that is going directly up the torso is bound to strike one of two things: the general abdomen or the lower jaw.
Ability: Upon successful contact of the strike, an opponent, based upon their impact zone will be either knocked back 10 feet and suffer 2 points of damage (Torso shot) or (Head shot) 6 feet and 3 points of damage.

Suckerpunch - 15 Energy - A suckerpunch is a cheap shot by anyone's opinion. But the deal with a trained person using a sucker punch, is that they are using their speed and weight to add to the actual gravity of the bow instead of running up and punching. The gyrations of the body, the arc and angle at which the hips and arms bend allow someone to actually do a lot of damage. Ability: The Suckerpunch itself bases its underlying damage off of prior stats such as strength, but at the cost of what your speed is you can add in those points and allow your fist to do more damage.
Using the Suckerpunch would cause you to recharge all Pugilistic skills for two turns deprived of usage.

Example: Suppose Johnny here with a strength of three is fighting Burt with a whopping 7 in Strength... Well Johnny, despite his weak muscles knows that he's a quick little bugger and that Burt is slow to boot. So if Johnny, using his speed of 8 were to rush at Burt that could be the potential of Johnny doing more damage, a form of finishing move if you really think about it. Uh oh, Burt's back up! He's woozy alright. Bleeding from the teeth like a horse kicked him, but he's not down for the count.
Well Burt here is going to use an Uppercut on Johnny, striking him clean in the stomach and sending him reeling back a good ten feet. Johnny is looking pretty beaten up there...

In addition to the four Punch Styles at Rank E, a pugilist possesses an ability called "Throw" allowing him to grab any object they could manage and repel it at the target based upon 1 for whatever item used, 1/4 of their natural strength and 1/4 of their speed.

So if Johnny did that with these numerics: Speed 8, Strength 3, Johnny would do at minimum 4 points of damage.

AmIdoinitrite?
Nope <.<
PostPosted: Mon Oct 24, 2011 2:10 pm


A city of Fools - I appreciate the love and I love you too. razz

Dylan - I like your sense of humor. XD

Takayuki Mazogawa

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PostPosted: Mon Oct 24, 2011 2:15 pm


PLEASE HELP ME?
PostPosted: Mon Oct 24, 2011 2:17 pm


I can't live with these skill-barren injustices! I need to see s**t become good and right! Until I have real skills and other things I refuse to roleplay! emo

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Ro Mayvine

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PostPosted: Mon Oct 24, 2011 2:18 pm


DylanTheOgreSmith
PLEASE HELP ME?
With setting up everything properly? Use This to help figure out what should be what, and take a gander at the custom style thread, it should also be insightful <.<
PostPosted: Mon Oct 24, 2011 2:19 pm


I did use that!

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Ro Mayvine

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PostPosted: Mon Oct 24, 2011 2:20 pm


DylanTheOgreSmith
I can't live with these skill-barren injustices! I need to see s**t become good and right! Until I have real skills and other things I refuse to roleplay! emo
Well er... If you're using a Berserker, you don't get to learn that kind of thing <.<
PostPosted: Mon Oct 24, 2011 2:20 pm


@Dylan: Well, we don't have damage points.... They are ranked by the energy levels like A, B, C, D, E, or F. You don't customize the energy levels to certain amounts.
Also, I don't think it's a good idea to make skills for extremely simple things. Personally, I only make skills for things that I either can't usually roleplay out without powerplaying, or things that are too complicated to roleplay out.
Otherwise you are just wasting energy on simple moves that you could do regardless of the skill.

@Taka: Woo! <3
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Village Chieftain Smith

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PostPosted: Mon Oct 24, 2011 2:22 pm


But I don't understand how we don't have styles or methods. U_U So... What happens if someone is hurt then?


Feels like a noob.
PostPosted: Mon Oct 24, 2011 2:23 pm


DylanTheOgreSmith
But I don't understand how we don't have styles or methods. U_U So... What happens if someone is hurt then?
They get hurt <.< It's up to the RPer to inflict appropriate damage to their character if they get hit >.>

Ro Mayvine

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PostPosted: Mon Oct 24, 2011 2:24 pm


@Dylan: Because most people don't like wasting energy. It is limited after all. xD
We basically play it by ear. Wait for that one checkmate type of move that leaves no mystery behind who won, etc.
PostPosted: Mon Oct 24, 2011 2:26 pm


U_U I iz confused. I want to play but I feel like an idiot but basic s**t always seems important to me because it leads to advanced things. I feel so traditionalist.

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PostPosted: Mon Oct 24, 2011 2:32 pm


You guys could use something to cheer you up. How about the stupidity of others? razz
[x]

Or how about a criminal failing horribly at robbing a store?
[x]

@New members: Hey there! emotion_c8
PostPosted: Mon Oct 24, 2011 2:33 pm


It's kinda simple, you have stats and an energy meter. The energy meter lets you do complicated s**t, and the stats help with the not so complicated s**t. Oh and there's no real health bar of any kind, but you can still completely mess someone up with the complicated s**t and kill 'em <.<

Ro Mayvine

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Takayuki Mazogawa

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PostPosted: Mon Oct 24, 2011 2:34 pm


I-x Fallen Hero x-I
You guys could use something to cheer you up. How about the stupidity of others? razz
[x]

Or how about a criminal failing horribly at robbing a store?
[x]

@New members: Hey there! emotion_c8
Hiya! biggrin
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