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JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
PostPosted: Fri May 04, 2018 10:10 pm


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𝑨𝒄𝒄𝒐𝒎𝒑𝒂𝒏𝒚𝒊𝒏𝒈 𝑷𝒐𝒌𝒆𝒎𝒐𝒏: Jirachi & Zorua + Away playing
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𝑺𝒕𝒂𝒕𝒔

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Item count: = Gravity Ball: Captured Pokemon gain +50% weight and upon release into battle Speed is dropped 3 stages. 2/35
Area specific Item: =
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Wild Encounter's 168
NPC Encounter: 218
Moving Location: 3
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Berry growth 1: [ G-40 / 1-3 ] 38 Custap
Berry growth 2: [ G-40 / 1-3 ] 38 Custap
Berry growth 3: [ G-40 / 1-3 ] 38 Custap
Berry growth 4:
Berry growth 5:
╠══════════════════╣Active Party
FP: 00/10 Hp: 310 Lv: 31 Exp: 16/34 Mandibuzz
FP: 00/10 Hp: 280 Lv: 28 Exp: 10/19 Skarmory
FP: 00/10 Hp: 220 Lv: 49 Exp: 22/42 Metagross
FP: 00/10 Hp: 300 Lv: 30 Exp: 24/34 Bronzong
FP: 03/10 Hp: 013 Lv: 23 Exp: 13/27 Ferrothorn
FP: 00/10 Hp: 080 Lv: 08 Exp: 10/18 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 04/10 Hp: 190 Lv: 19 Exp: 19/28 Pawniard
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 270 Lv: 27 Exp: 02/36 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
╠══════════════════╣
Trainer ID
Poke'Dex
Theme music: Nightwish vs Green Day vs Katy Perry vs T A T U
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User ImageUser ImageUser Image►Wait, what? Ohmarow snarled now being joined by Plaation and Beellgra. Dust remained high above keeping watch. "How do you know my name, WHO ARE YOU!?" The man smirked and pointed to the girl. "She can explain all of that I'm sure. I, unfortunately, don't have time. Just rest assured, when next we meet, I will be taking her life.' He moved to his pokemon, pulling himself atop the massive feline beast. "So make good use of her, while you can~ Goodbye" A cloud of dust was thrown up as the beast took flight heading west towards Cherrygrove. Ohmarow cursed under his breath but his focus had to move to new pressing matters. The girl. "This is all your fault." Ohmarow was taken completely aback. So much so he couldn't muster a single word even as the girl pushed back him to join her Pokemon. He stood dumbfounded at the comment. Confused, enraged, shocked and appalled. "What do you mean it's my fault!" He demanded struggling down the embankment of broken bricks. "If you'ed not come into the bar, he wouldn't have come after me." She answered in a bland fashion.

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𝑩𝒂𝒕𝒕𝒍𝒆 & 𝑹𝒐𝒍𝒍𝒔

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𝑷𝒐𝒌𝒆𝒎𝒐𝒏: 𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
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                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
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                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
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                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
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                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
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                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
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                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
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                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
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                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
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                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
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                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
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                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
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Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
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                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
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                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
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                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
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                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
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                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
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                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
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                ║ +10 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
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                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
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                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
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                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
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                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
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                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
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                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
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                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
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                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
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                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
                ╠═════════════
                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
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                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
                ╠═════════════╝
                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
                ╠═════════════
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
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                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
                ╠═════════════
                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
                ╚═════════════


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                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
                ╠═════════════╝
                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
                ╚═════════════


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                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
                ╠═════════════╝
                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
                ╠═════════════
                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
                ╚═════════════


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                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
                ╠═════════════╝
                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

                ╠═════════════
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
                ╚═════════════


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                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
                ╠═════════════╝
                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
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                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
                ╠═════════════╝
                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


GS Ball: Pokemon gains +50% EXP from battles.
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                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
                ╠═════════════╝
                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
                ╚═════════════


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                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poisons Opponent
                2 Layers- Badly Poisons Opponent
                ╚═════════════



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𝑩𝒂𝒈

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug type attacks do x1.2 damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x2 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
                ╚═════════════



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𝑶𝑶𝑪:
Company"

[ G-40 / 1-3 ] x2 Custap Causes the holder to go first once when HP falls below 25%

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PostPosted: Sun May 06, 2018 10:07 am


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𝑨𝒄𝒄𝒐𝒎𝒑𝒂𝒏𝒚𝒊𝒏𝒈 𝑷𝒐𝒌𝒆𝒎𝒐𝒏: Jirachi & Zorua + Away playing
╠══════════════════════════════════════════════════════════════════════╗
𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Item count: = Gravity Ball: Captured Pokemon gain +50% weight and upon release into battle Speed is dropped 3 stages. 3/35
Area specific Item: =
╠══════════════════╣
Wild Encounter's 169
NPC Encounter: 219
Moving Location: 3
╠══════════════════╣
Berry growth 1: [ G-40 / 1-3 ] 39 Custap
Berry growth 2: [ G-40 / 1-3 ] 39 Custap
Berry growth 3: [ G-40 / 1-3 ] 39 Custap
Berry growth 4:
Berry growth 5:
╠══════════════════╣Active Party
FP: 00/10 Hp: 310 Lv: 31 Exp: 17/34 Mandibuzz
FP: 00/10 Hp: 280 Lv: 28 Exp: 11/19 Skarmory
FP: 00/10 Hp: 220 Lv: 49 Exp: 23/42 Metagross
FP: 00/10 Hp: 300 Lv: 30 Exp: 25/34 Bronzong
FP: 03/10 Hp: 013 Lv: 23 Exp: 14/27 Ferrothorn
FP: 00/10 Hp: 080 Lv: 08 Exp: 11/18 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 04/10 Hp: 190 Lv: 19 Exp: 19/28 Pawniard
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 270 Lv: 27 Exp: 02/36 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
╠══════════════════╣
Trainer ID
Poke'Dex
Theme music: Nightwish vs Green Day vs Katy Perry vs T A T U
╚══════════════════════════════════════════════════════════════════════════╝

User Image►The sound of sirens started echoing in all directions from a low hum to an ever-increasing volume. Ohmarow watched as the girl made straight for her Registeel. The massive metal legend stood over in burn marks and scratches as its trainer wrapped her arms around as much of it as she could. He forehead pressed against its body just below the seven red dots that served as its eyes, he assumed. "Good job Hisabe, I'm very proud of you." She said pulling away having sheathed her blade at last. Ohmarow in the meantime, while keeping an eye on her, checked on his pokemon. Plaation, Beellgra, and Dust were fine. Ozzalu looked like he'd gone through absolute hell. He lay curled around the battlefield grumbling in discomfort and pain. "You did good big guy. I'll be sure to get Nurse joy to fix you up." A puff of smoke and flames accompanied by a low rumbling groan was the beasts reply. He recalled the Steelix, then the remainder of his pokemon. Looking back the girl had just done the same. "Whats your name?" The girl paused as if to consider her reply. "RM-36.' Ohmarow sighed. Great jokes. "No, your name." "I just told you! R - M - 3 - 6!" She snapped angrily.

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𝑩𝒂𝒕𝒕𝒍𝒆 & 𝑹𝒐𝒍𝒍𝒔

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𝑷𝒐𝒌𝒆𝒎𝒐𝒏: 𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
                ╠═════════════╝
                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
                ╚═════════════


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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
                ╠═════════════
                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
                ╚═════════════



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                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
                ╠═════════════╝
                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
                ╠═════════════
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
                ╚═════════════


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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
                ╠═════════════╝
                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
                ╠═════════════
                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
                ╚═════════════


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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
                ╠═════════════
                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
                ╚═════════════


Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
                ╠═════════════╝
                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
                ╠═════════════
                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
                ╚═════════════


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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
                ╠═════════════╝
                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
                ╠═════════════
                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
                ╚═════════════


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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
                ╠═════════════
                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
                ╚═════════════


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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +10 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
                ╠═════════════
                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
                ╚═════════════


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                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
                ╠═════════════
                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
                ╚═════════════


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                ╔═════════════╗
                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
                ╠═════════════
                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
                ╚═════════════


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                ╔═════════════╗
                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
                ╠═════════════╝
                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
                ╠═════════════
                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ╚═════════════


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                ╔═════════════╗
                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
                ╠═════════════╝
                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
                ╠═════════════
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                ╔═════════════╗
                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                ╔═════════════╗
                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
                ╠═════════════
                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
                ╚═════════════


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                ╔═════════════╗
                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
                ╠═════════════╝
                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
                ╚═════════════


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                ╔═════════════╗
                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
                ╠═════════════╝
                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
                ╠═════════════
                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
                ╚═════════════


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                ╔═════════════╗
                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
                ╠═════════════╝
                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

                ╠═════════════
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
                ╚═════════════


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                ╔═════════════╗
                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
                ╠═════════════╝
                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
                ╚═════════════


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                ╔═════════════╗
                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ╚═════════════


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                ╔═════════════╗
                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
                ╠═════════════╝
                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


GS Ball: Pokemon gains +50% EXP from battles.
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                ╔═════════════╗
                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
                ╠═════════════╝
                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
                ╚═════════════


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                ╔═════════════╗
                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poisons Opponent
                2 Layers- Badly Poisons Opponent
                ╚═════════════



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𝑩𝒂𝒈

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug type attacks do x1.2 damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x2 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                ╔═════════════╗
                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
                ╚═════════════



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𝑶𝑶𝑪:
Company"

[ G-40 / 1-3 ] x2 Custap Causes the holder to go first once when HP falls below 25%

╚══════════════════════════════════════════════════════════════════════════╝

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JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100

JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
PostPosted: Sun May 06, 2018 10:15 am


User Image
User Image
𝑨𝒄𝒄𝒐𝒎𝒑𝒂𝒏𝒚𝒊𝒏𝒈 𝑷𝒐𝒌𝒆𝒎𝒐𝒏: Jirachi & Zorua + Away playing
╠══════════════════════════════════════════════════════════════════════╗
𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Item count: = Gravity Ball: Captured Pokemon gain +50% weight and upon release into battle Speed is dropped 3 stages. 4/35
Area specific Item: =
╠══════════════════╣
Wild Encounter's 170
NPC Encounter: 220
Moving Location: 3
╠══════════════════╣
Berry growth 1: [ G-40 / 1-3 ] 40 Custap +1
Berry growth 2: [ G-40 / 1-3 ] 40 Custap +2
Berry growth 3: [ G-40 / 1-3 ] 40 Custap +3
Berry growth 4:
Berry growth 5:
╠══════════════════╣Active Party
FP: 00/10 Hp: 310 Lv: 31 Exp: 18/34 Mandibuzz
FP: 00/10 Hp: 280 Lv: 28 Exp: 12/19 Skarmory
FP: 00/10 Hp: 220 Lv: 49 Exp: 24/42 Metagross
FP: 00/10 Hp: 300 Lv: 30 Exp: 26/34 Bronzong
FP: 03/10 Hp: 013 Lv: 23 Exp: 15/27 Ferrothorn
FP: 00/10 Hp: 080 Lv: 08 Exp: 12/18 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 04/10 Hp: 190 Lv: 19 Exp: 19/28 Pawniard
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 270 Lv: 27 Exp: 02/36 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
╠══════════════════╣
Trainer ID
Poke'Dex
Theme music: Nightwish vs Green Day vs Katy Perry vs T A T U
╚══════════════════════════════════════════════════════════════════════════╝

User Image"Your joking right?" Ohmarow asked taking an assessment of the area. Emergency crews would be here soon. They should leave if they didn't want to get caught without an explanation of what just took place. He personally didn't feel like playing 20 questions with Officer Jenny. "Whatever, your arm is it~" "Just sprained." "Then we should get out of here." The girl nodded in agreement before spinning on one-foot to scan for a way out but even with his limp and need for the cane, Ohmarow was already scaling an embankment of rubble. "Hey wait up!" Ohmarow looked back from atop the rubble to see the girl scrambling after him in a rather frantic fashion. "Slow down before you hurt yourself." He remarked sternly starting down the other side. He could already see EMT's and police ahead. "What happened? Why was that guy after you, and~' "Not now, I'll explain later." Ohmarow groaned in aggravation but let the matter settle for now. "Fine, but I've got questions~ lots of them." "Im sure you do~"

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𝑩𝒂𝒕𝒕𝒍𝒆 & 𝑹𝒐𝒍𝒍𝒔

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𝑷𝒐𝒌𝒆𝒎𝒐𝒏: 𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
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                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
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                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
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                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
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                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
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                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
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                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
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                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
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                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
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                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
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                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
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                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
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Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
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                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
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                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
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                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
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                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
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                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
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                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
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                ║ +10 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
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                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
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                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
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                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
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                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
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                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
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                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
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                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
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                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
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                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
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                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
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                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
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                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
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                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
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                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
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                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
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                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
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                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
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                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
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                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
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                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
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                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
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                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
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                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
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                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
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                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
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                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
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                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

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                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
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                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
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                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
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                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
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                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
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                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
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                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
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                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
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                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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GS Ball: Pokemon gains +50% EXP from battles.
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                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
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                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
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                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
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                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
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                ║ +0 Lv-Boost
                Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.

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                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poisons Opponent
                2 Layers- Badly Poisons Opponent
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𝑩𝒂𝒈

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug type attacks do x1.2 damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x2 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
                ╚═════════════



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𝑶𝑶𝑪:
Company"

[ G-40 / 1-3 ] x2 Custap Causes the holder to go first once when HP falls below 25%

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PostPosted: Sun May 06, 2018 10:21 am


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𝑨𝒄𝒄𝒐𝒎𝒑𝒂𝒏𝒚𝒊𝒏𝒈 𝑷𝒐𝒌𝒆𝒎𝒐𝒏: Jirachi & Zorua + Away playing
╠══════════════════════════════════════════════════════════════════════╗
𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Item count: = Gravity Ball: Captured Pokemon gain +50% weight and upon release into battle Speed is dropped 3 stages. 5/35
Area specific Item: =
╠══════════════════╣
Wild Encounter's 171
NPC Encounter: 221
Moving Location: 3
╠══════════════════╣
Berry growth 1:
Berry growth 2:
Berry growth 3:
Berry growth 4:
Berry growth 5:
╠══════════════════╣Active Party
FP: 00/10 Hp: 310 Lv: 31 Exp: 19/34 Mandibuzz
FP: 00/10 Hp: 280 Lv: 28 Exp: 13/19 Skarmory
FP: 00/10 Hp: 220 Lv: 49 Exp: 25/42 Metagross
FP: 00/10 Hp: 300 Lv: 30 Exp: 27/34 Bronzong
FP: 03/10 Hp: 013 Lv: 23 Exp: 16/27 Ferrothorn
FP: 00/10 Hp: 080 Lv: 08 Exp: 13/18 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 04/10 Hp: 190 Lv: 19 Exp: 19/28 Pawniard
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 270 Lv: 27 Exp: 02/36 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
╠══════════════════╣
Trainer ID
Poke'Dex
Theme music: Nightwish vs Green Day vs Katy Perry vs T A T U
╚══════════════════════════════════════════════════════════════════════════╝

User ImageUser Image►Ohmarow meet back up with Ayami more or less where he'd left her. They'd luckily made it past the EMT's and police undisturbed. The chaos and confusion were thick enough he thought they could walk back into the rubble and no one would stop them. "Come on~" "Whats going on?" "I'll explain on the way." Ayami looked as confused as a Psyduck. All the same after quick once over of the girl and Ohmarow she nodded. They must have looked bad. He initially thought she'd surely demand answers on the spot but rethinking that gave her more credit than that. The girl, however, remained silent until Ohmarow begun heading back towards his family house, then she made herself quick well known. "NO!" She snatched Ohmarow's arm up and yanked him back pointing to the main road out of the city. "I can't go that way! He'll find me!" Ayami and Ohmarow exchanged a look and silently agreed to the girl's pleas. "I'll head back, get our stuff and meet you at the National Park." "That work for you?" The girl nodded.

Exit to National Park
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𝑩𝒂𝒕𝒕𝒍𝒆 & 𝑹𝒐𝒍𝒍𝒔

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𝑷𝒐𝒌𝒆𝒎𝒐𝒏: 𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
                ╠═════════════╝
                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
                ╚═════════════


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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
                ╠═════════════
                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
                ╚═════════════



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                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
                ╠═════════════╝
                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
                ╠═════════════
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
                ╚═════════════


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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
                ╠═════════════╝
                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
                ╠═════════════
                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
                ╚═════════════


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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
                ╠═════════════
                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
                ╚═════════════


Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
                ╠═════════════╝
                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
                ╠═════════════
                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
                ╚═════════════


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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
                ╠═════════════╝
                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
                ╠═════════════
                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
                ╚═════════════


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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
                ╠═════════════
                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
                ╚═════════════


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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +10 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
                ╠═════════════
                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
                ╚═════════════


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                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
                ╠═════════════
                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
                ╚═════════════


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                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
                ╠═════════════
                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
                ╚═════════════


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                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
                ╠═════════════╝
                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
                ╠═════════════
                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ╚═════════════


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                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
                ╠═════════════╝
                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
                ╠═════════════
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
                ╠═════════════
                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
                ╚═════════════


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                ╔═════════════╗
                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
                ╠═════════════╝
                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
                ╚═════════════


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                ╔═════════════╗
                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
                ╠═════════════╝
                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
                ╠═════════════
                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
                ╚═════════════


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                ╔═════════════╗
                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
                ╠═════════════╝
                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

                ╠═════════════
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
                ╚═════════════


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                ╔═════════════╗
                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
                ╠═════════════╝
                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
                ╚═════════════


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                ╔═════════════╗
                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ╚═════════════


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                ╔═════════════╗
                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
                ╠═════════════╝
                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


GS Ball: Pokemon gains +50% EXP from battles.
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                ╔═════════════╗
                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
                ╠═════════════╝
                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
                ╚═════════════


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                ╔═════════════╗
                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poisons Opponent
                2 Layers- Badly Poisons Opponent
                ╚═════════════



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𝑩𝒂𝒈

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug type attacks do x1.2 damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x8 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                ╔═════════════╗
                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
                ╚═════════════



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𝑶𝑶𝑪:
Company"

[ G-40 / 1-3 ] x2 Custap Causes the holder to go first once when HP falls below 25%

╚══════════════════════════════════════════════════════════════════════════╝

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JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100

IndecisiveWolk
Vice Captain

Charitable Wolf

13,575 Points
  • Demonic Associate 100
  • The Wolf Within 100
  • Invisibility 100
PostPosted: Sat May 12, 2018 9:24 pm


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User ImageUser ImageUser Image - Blocked by "Display Image" Settings. Click to show.User Image
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                                                                :: ▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅
                                                                allyWorι Worι тнε ғεmαlε Croconαw || 17/32
                                                                allyFεn тнε sнιny ғεmαlε Rαlтs || 18/21
                                                                allyLαn sε тнε sнιny ғεmαlε Rαlтs || 18/27
                                                                allyXιαo тнε ғεmαlε Togεkιss || 1o/19
                                                                allyLu тнε mαlε Dεεrlιng || 11/19
                                                                allyXuε тнε ғεmαlε Fαwnbιтε || 11/26


                                                                :: ▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅

                                                                        A Pokemon! 21/o5 // A battle? Certainly! || 34/15
                                                                        The beat I march by :: Warrior Out of Cleffa ||
                                                                        movingthisoverItems in effect N/A


                                                                        movingthisoverItem collect
                                                                        Anywhere - Soothe Bell 24/3o
                                                                        Area Specific -


                                                                ▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅


                                                                If father time had been nicer, Ko and Ohm would have seen one another an been able to reunite, and Ko's pain-filled heart would of been able to relax, but no. Wei and Ko were far into the city by the time Ohm had passed and headed into the National Park. Keeping up with Wei was hard enough, given the girls unnaturally brisk way of walking, but in heels it was darn near impossible. "H-hey..." Ko called out, finally able to catch up once they'd reached the crowded city. "C-can we rest for a minute?" She inquired. Wei turned with a fairly confused look on her face.
                                                                "Is something wrong? You look flushed..." Wei mentioned.
                                                                "Y-yea. You're... like Speedy Gonzales or something." Ko replied. Wei's confused expression grew more intense. "Nevermind. It's just. I'm not really dressed to be keeping up with you. Could we... " A nearby clothing shop caught her eyes. "Could we look into getting me some proper street clothes?" It was then Wei took notice to Ko's attire. She was still dressed in a ball gown and everything.
                                                                "Oh-oh.... I... I'm sorry, I had forgotten you were dressed like that." Wei spoke. "But don't you normally need money to obtain clothes?" Ko patted Wei's shoulder and nodded.
                                                                "Don't worry, I'm good for it." From her little purse she pulled out a small golden card. "I can only use it once, before that man will figure out where I went. Let's make it count." Wei's brow furrowed. This wasn't right... though she felt she knew whom Ko was speaking of. She just wasn't yet to... trusting of what the blonde before her had said. Ko seemed to pick up on this look. "Honest, Wei. I'm just using it to buy some clothes... if it'll make you feel better I promise here and now to pay him back for every cent I'm about to spend." Ko even held up her hand, while the other rested on her chest. This gesture wasn't familiar to Wei. Ko's words were also a borderline lie and Wei knew it. However...
                                                                "Fine." Wei replied. She'd make Ko honor those words. Until it was proven she was wrong in suspecting this woman. Ko's grin widened as she nodded.
                                                                "Okay, Let's go shopping!"

                                                                Nearly an hour later and 5 shops in, and finally Ko found a store with the clothing she cared for. It was a cheaper-end store, but the clothes were pretty good quality. She'd opted for a yellow blouse and a blue skirt with little white flowers scattered over it. Snatching a straw hat, because it was summer and apparently it was good to have one. Wei didn't understand. She wasn't going to question her further. Before they left she snatched up one last item, a purse. Wei waited outside, feeling rather uncomfortable and a tad overwhelmed by all the clothes in the store. Ko stepped out, then motioned towards the Pokemon Center with a large bag in hand. "Can we make one more quick pit-stop at the Pokemon Center so I can clean these clothes? Protip, always wash clothes you get from any store before wearing them." She leaned in with her hand held up. "You can't always trust that the stores clean the clothes after someone tries them on." Ko added. Wei gave her a smile, figuring a quick rest wouldn't hurt anything.
                                                                "Okay, but then I really want to take on the gym." Ko nodded.
                                                                "Of course, of course. I'm already asking so much of you, I won't keep you much longer."







                                                                                        Wori Wori the female Croconaw || Lv. 22 || Hp. 22o/22o || Item ::
                                                                                        Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +10 to attacks
                                                                                        ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze

                                                                                        Fen the shiny female Ralts || Lv. 16 || Hp. 16o/16o || Item ::
                                                                                        Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks
                                                                                        Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited

                                                                                        Lan se the shiny female Ralts || Lv. 17 || Hp. 17o/17o || Item ::
                                                                                        Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks
                                                                                        ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Magical Leaf: 6o Is not effected by Accuracy/Evasion changes

                                                                                        (FB) Xiao the female Togekiss || Lv. 2o || Hp. 2oo/2oo || Item ::
                                                                                        Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks
                                                                                        •Sky Attack - 14o Charges on first turn, strikes the next turn; 4/1o Chance to Flinch target, 1/1o chance to critically hit || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user

                                                                                        Lu the male Deerling || Lv. 14 || Hp. 14o/14o || Item ::
                                                                                        Ability ::Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. || Attacks +0 to attacks
                                                                                        ç•Double Kick: 3o: per hit, hits twice (6o damage total) || Leech Seed - Sap 1/8 of Target's HP every round and restore equal HP to the user. || Camouflage: Alters users type based on the area it is used in* || ç•Tackle: 4o

                                                                                        Xue the female Fawnbite || Lv. 16 || Hp. 16o/16o || Item :: Lucky Egg
                                                                                        Ability :: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon || Attacks +0 to attacks
                                                                                        ç•Tackle: 4o || ç•Quick Attack: 4o (Priority +1) || ~Icy Wind: 55: Lower targets speed one stage || ~Powder Snow - 4o 3/1o Chance to Freeze


                                                                                        ▅▅▅▅▅▅▅▅▅▅▅▅▅ Off Hand ▅▅▅▅▅▅▅▅▅▅▅▅▅▅


                                                                                        companionsQι тнε ғεmαlε Klεғκε || o8/19
                                                                                        Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item ::
                                                                                        Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks
                                                                                        Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 4o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target

                                                                                        Zuanshi the female Carbink || Lv. o5 || Hp. 5o/5o || Item ::
                                                                                        Ability :: Clear Body - Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves || Attacks +0 to attacks
                                                                                        ç•Tackle - 4o || Harden - Raise users defense one stage || •Rock Throw - 5o || xxxx - xx

                                                                                        Hua the female Chikorita || Lv. o5 || Hp. 5o/5o || Item ::
                                                                                        Ability :: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage || Attacks +0 to attacks
                                                                                        ç•Tackle - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx || xxxx - xx

                                                                                        Geshou the female Popplio || Lv. 1o || Hp. 1oo/1oo || Item ::
                                                                                        Ability :: Liquid Voice - Turns this Pokemon's sound-based moves into Water-type || Attacks +0 to attacks
                                                                                        ç•Pound - 35 || Water Gun - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx

                                                                                        Zhongzi the female Cottonee || Lv. o5 || Hp. 5o/5o || Item ::
                                                                                        Ability :: Prankster - Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. || Attacks +0 to attacks
                                                                                        Absorb: 2o - Restores HP to the user equal to 1/2 of damage dealt. || Fairy Wind - 4o || Growth - Raise user's physical & special attack one stage || •Bullet Seed - 25: hits 2-5 times

                                                                                        xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item ::
                                                                                        Ability :: || Attacks +0 to attacks
                                                                                        xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx


                                                                                        Pokeballs - Infinite
                                                                                        Luxury balls x4 / Friend balls x1

                                                                                        Potions - Infinite
                                                                                        Super Potion x4 / Old Gateau x1 / Revival Herb x1

                                                                                        Lucky eggs x2 / Ragecandybar x1

                                                                                        Payapa Berries x5 / Rindo Berries x4 (5) / Lum Berries x2
                                                                                        Sitrus Berries x1o

                                                                                        Tm Thunder / Tm Drain Punch / Tm Brine
                                                                                        Tm Rain Dance / Tm Avalanche

                                                                                        Pokedex
                                                                                        ________
                                                                                        Pending ...

                                                                                        [ "From" Ko
                                                                                        Lv.49 Saberal
                                                                                        Lv.33 Sylveon ]
                                                                                        x1 Sun Stone
                                                                                        Lv.1o Feebas

                                                                                        x1 Ice Stone


PostPosted: Wed Jul 11, 2018 10:50 pm


User Image


♦ ♦User Image ♦ ♦


User Image User Image User Image User Image User Image User Image
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╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮


Where am I? Three Island > Goldenrod City
Who am I with? My Pokemon
How am I feeling? Dizzy, confused, and worried!
What am I thinking? ’How did I end up in Goldenrod City again? What even happened? Where’s Natalia?!’
Team Out of Ball: User Image User Image
Counters:
Movement: 3/3
Wild Pokemon: 183/5
NPC Battle: 201/15
Item Quest:
Heart Scale x5: 56/10
Eviolite: 30/30
Leftovers: 30/30
Big Mushroom: 16/20 (On hold)
Jaboca Berries x5 (Horoscope ; Unclaimed)
TM 02 Dragon Claw (Horoscope ; Unclaimed)
Leftovers (Pirate Day ; Unclaimed)
Nevermeltice x1 (Christmas Giveaway ; Unclaimed)
Wacan Berries x5 (Horoscope ; Unclaimed)
Enigma Berries x5 (Horoscope ; Unclaimed)
Fast Balls x5 (Horoscope ; Unclaimed)
Level 10 Mienshao, Level 1 Shiny Goodra, Level 11 Charizard, Level 5 Smeargle, Level 10 Trainer Red Lapras, Level 10 Alolan Vulpix, Level 10 Cobalion, Level 5 Bewear (Unclaimed)


✦ ✦ Aiden stayed where he was as Natalia seemed to collapse into a sudden delusional state, constantly repeating the word ‘Aipom’ to herself as she rocked back and forth after taking one of the pills he remembered her bringing along. He remembered she had said that aforementioned pills had been for headache, possibly hinting at something like maybe a chronic migraine or something along those lines. But this… this was certainly no headache… Aiden had heard of some mental illnesses before, things like anxiety, post-traumatic stress disorder, bipolar disorder… His mother had worked with Pokemon like that on a number of different occasions, and while he didn’t have anywhere near as much first-hand experience with helping someone with a mental illness, Pokemon or otherwise, he at least knew to exercise caution and maintain a calm, relaxed state when dealing with this kind of situation. Natalia’s case was unlike anything he had seen before, and even though she appeared to be slowly coming back to her senses after taking the pill he remained where he was. There was no telling how she might react if he tried to move closer or touch her, even if it was meant to help comfort her and calm her down. The last thing he wanted was to do something that could potentially provoke her to lash out, and he could tell for certain that Aria was thinking the same thing. The least he could do was keep at a reasonable distance and talk to her, try to help her ground herself back in reality as she recovered. At first, Natalia seemed to be totally in a space all her own, mumbling about Aipoms and appearing to not acknowledge his presence at all even as he spoke. After some time, however, it seemed like he was starting to get through to her, though she was still hovering in her delusional state as she spoke again, more coherently this time.

Aiden listened as she spoke, uttering what seemed like odd nonsense as she asked why anyone wanted to stay in a house of some sort, stating that it smelled like flowers as she compulsively threaded her fingers through her hair. She went on, saying that she didn’t have to do what he told him, though he wasn’t sure if she was addressing him specifically or possibly some imaginary entity that only she could perceive. ‘I don’t have to listen to anyone. I can do whatever I want,’ she spoke, sounding like a broken record as she spoke a mix of babbling denial and repeating certain words and phrases. But slowly, surely, she fell quiet completely as she seemed to relax, though it seemed oddly unnatural… her body seeming sluggish and listless as her clouded eyes stared upwards at everything and nothing. For a moment, time seemed to stand completely still in the space around them, Aiden staying kneeled on the ground as his concerned gaze carefully scanned over Natalia’s crumpled form, Aria standing back just a few feet behind him, the flicker of the flaming branch she held occasionally disturbing the shadows cast around them, Thalia anxiously hiding behind the Delphox as she watched everything from a safe distance away. Aiden wasn’t sure how long they stayed there like that, but he wasn’t going to get going until he was sure that Natalia had recovered from what he could only assume to be a fairly severe mental breakdown. Eventually, she seemed to gain more control over herself, sitting herself up and wiping at her forehead as she muttered to herself, squinting and blinking into the darkness as her senses seemed to come back to her. Upon realizing what was going on, she spoke up, telling all of them to stop looking at her as she stood up and dusted herself off, continuing on as she said that they should get going before it got too dark. However, a glance at her Xtransceiver made her cut herself off, apparently they had spent the better part of a long while there in that same spot while Natalia regained control of herself.

”Right, I suppose we’ve spent more than enough time here already,” Aiden agreed, slowly bringing himself to stand upright once again. The issue of Natalia’s sudden breakdown was certainly a very concerning matter, but this was certainly not the time and place for discussing the matter. And he felt that if he did try to bring it up, Natalia would just deflect his questions or change the subject to avoid talking about it. Of course, her personal matters were for her and her alone to worry about, and Aiden certainly had no right to pry into her life as if it were his business to get involved. He was willing to give her space, and either talk about it at a later time or let her decide when she wanted to talk about it on her own terms. His mother had told him numerous times that sometimes a little push could go a long way when addressing certain issues, but if you were too forceful it would only cause the other person to become more and more defensive until they resorted to closing you out completely. It was entirely possible that Natalia would just never want to talk about it at all, and Aiden might have to push just a little bit to get her to open up a bit more. A problem simply won’t just go away if all you do is ignore it, after all… For now, though, they really needed to leave this place. Aiden fought back the bitter bile of his childhood fears trying to crawl up through his throat as he glimpsed momentarily into the darkness of the Berry Forest just beyond the edges where Aria’s firelight couldn’t reach, trying to assure himself that he wasn’t seeing numerous sets of creepy, nightmarish eyes staring at them through the voids between shadowy branches and brush… that he couldn’t see glistening sets of knife sharp teeth inside wide, predatory smiles or hear the distant dangerous scraping of too huge claws against wood. ”We should get going, the exit shouldn’t be too much further ahead from here,” he said, offering a small, reassuring smile as he nodded in the direction they had been heading, gesturing for Natalia to come along as he started towards Bond Bridge with a somewhat brisk pace.

Aria hummed softly, reaching a hand out towards the upset pill bottle and loose pills as she channeled her psychic energy, gathering up as many as she could and replacing them inside the bottle.
”Well, even if these might be more or less unusable now, no sense in leaving them scattered around. No telling what could happen if curious Pokemon try to eat them if they’re just laying out in the open,” she spoke, more to herself than anyone else as she brought the bottle over, deciding to hold onto it for now for safekeeping. With that taken care of, she motioned for Thalia to come along, the still shaken Sylveon not hesitating to fall in behind the Delphox as they made for the forest entrance.

----------------------- Let’s Do The Time Warp Again!! ---------------------------

That was as much as Aiden could recall in the moment, his brain still rather discombobulated, mind and body feeling like they were made of molasses. The dark creepiness of Berry Forest suddenly being replaced with the noisy hustle and bustle of a city on a sunny day was jarring, Arceus, he felt like he had just been hit with the biggest whiplash he had ever gotten in his life and was still reeling from it. His fuzzy vision could make out moving shapes both near and far away from him… people, Pokemon, bikes… Gradually, his senses returned to him, and he found himself in a warmly familiar place. ”Goldenrod…” he murmured, just now registering the feeling of a hard surface against his back, the texture of wood beneath his fingers… Bench, his mind supplied helpfully, he was sitting on a bench in Goldenrod City. ”But… how did I get here?” he inquired mentally, his body felt odd and even just trying to talk beyond a couple of words felt like a chore. He could feel a weight in his lap… someone or something was laying there… Laboriously, he lifted his head up from the back of the hard bench it rested on, seeing the curled up pink and white form laying on top of his legs. ”Thalia…” he spoke softly, the Sylveon immediately flicking an ear at the sound of his voice. Bright blue eyes looked up at him, the Fairy-type’s expression a mish-mosh of worry and relief as she perked her head up.
”A-Aiden…!” she chirped, quickly leaning in and nuzzling against him. He would've stroked her head gently in return, but his limbs felt so far away... almost as if they weren't even connected to his body in the first place. Not even a moment later, a gentle hand alighted softly on Aiden’s shoulder. With a start, all muscle control seemed to finally come back as he sat bolt upright, muscles tensed as fight-or-flight quickly activated to either run like hell or fight like hell against the presence behind him.

”Relax, Aiden, it’s just me,” a soft, calming female voice resonated in his mind, and he immediately relaxed at the sound as fiery red and orange fur appeared in his periphery. ”Aria… I… Where…” he murmured, trying to force himself to form actual coherent sentences. ”Shhhh… don’t force it, just relax,” she coaxed, her voice not sounding the least bit forceful as her thin fingers gently rubbed his shoulders, ”Just concentrate on my voice, okay? Take a deep breath and collect yourself. Hold it, count to ten, and release… In, and out… In, and out… Yes, that’s it…” Aiden did as she instructed, inhaling deeply, mentally counting down from ten, and releasing it in a long exhale. He could vaguely remember what happened after they reached the exit of Berry Forest, a small, green form… fairy-like… Celebi? Possibly… Team Void had been there too… Somehow they had managed to track him and Natalia to Three Island… A bright flash of light… And suddenly, here he was in Goldenrod City. He was still trying to put together bits and pieces as he continued the deep breathing exercises, bits of the information made a little more sense now, but there was still some context missing… Wait… wait a second, his concentration was immediately broken by a worrying thought that quickly surfaced to the forefront of his mind like a breaching Wailord. “Natalia!!” he spoke up loudly and clearly, his bright blue eyes blown wide with shock as he turned his head this way and that. He had somewhat expected her to be next to him after… whatever it was that had happened, but she was nowhere to be found! She wasn’t on the bench beside him… he couldn’t see any trace of her among the multitude of people walking to and fro… Did they get separated somehow? Panic rose in his chest, and his first instinct was to start running and scour every place he could think of in search of Natalia. However, as soon as he tried to stand, Thalia quickly dismounting from his lap so she wouldn’t slip off, he immediately regretted it as waves of sickly bright colors exploded across his vision, his knees buckling from underneath him as he suddenly and sharply keeled forward. A pair of gentle hands quickly caught him and held him in place before his face could have an untimely meeting with the concrete below, Aria helping to steady him as he recovered little by little. ”Easy there, Aiden… I have no idea where Natalia went after that whole fiasco, but surely she can’t be too far away,” she quickly reassured, offering a warm smile as she helped him stand, ”Take your time, alright? As soon as you feel good enough to walk, we’ll look for her, okay?” Aiden held onto her tightly, letting the numbness in his legs slowly dissipate so he could at least stand on his own without fearing that he’ll fall over. Surely wherever she had ended up, Natalia couldn’t be that far away, right…? At best, she was somewhere here in Johto, at worst she had been transported to a different region entirely. Either way, he wasn’t going any further without her, and he hoped she was safe wherever she may be… ✦ ✦


(( Outrageously Odd Cincinnos: -----))


[Battle Compendiary]
N/A


╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮


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▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀

User Image User Image Samoa│ │ Level 22 │ 220/220 HP │ Sheer Force │ Adamant: Reserved and Stand-offish │ 14/32 EXP │ Held Item: Rocky Helmet (Opponents receive damage equal to 1/8 maximum health when physical attacks are used) │ Bite (70; 4/10 Flinch) ; Leer (Lowers Defense one stage) ; Hydro Pump (120) ; Ice Punch (85 ; 3/10 Freeze)

User Image User Image Daguerro │ │ Level 18 │ 180/180 HP │ Volt Absorb │ Timid: Loyal, loving, and tenacious │ 27/28 EXP │ Held Item: Quick Claw (User goes first) │ Quick Attack (40; Sure to strike first) ; Tail Whip (Lowers Defense one stage) ; Thunder (110 ; 7/10 Paralysis) ; Thunderbolt (90 ; 4/10 Paralysis)

User Image User Image Aria│ │ Level 18 │ 180/180 HP │ Blaze │ Modest: Thoughtful, cunning, mild-mannered│ 11/26 EXP │ Held Item: Flame Plate (x1.3 damage to Fire-type attacks) │ Role Play (Copies target’s ability) ; Shadow Ball (80 ; 8/10 chance to lower Special Defense one stage) ; Psychic (90 ; 1/2 chance to lower Special Defense one stage) ; Fire Blast (110 ; 4/10 Burn)

User Image User Image Evelynn│ │ Level 11 │ 110/110 HP │ Illusion │ Hasty: Mischievous, caring and loving, a bit of a glutton, loves to entertain│ 10/21 EXP │ Held Item: N/A │ Scratch (40) ; Fake Tears (Lowers target’s Sp. Defense two stages) ; Pursuit (40 ; Double damage dealt to switching opponents) ; Bounce (85 ; User springs up first turn, attacks next turn ; 7/10 Paralysis)

User Image User Image - Blocked by "Display Image" Settings. Click to show. Seras│ │ Level 14 │ 140/140 HP │ Flash Fire │ Lonely: Quiet, doesn’t speak much, iron-willed, won’t back down from a challenge, prefers the company of those she trusts│ 15/24 EXP │ Held Item: N/A │ Dark Pulse (80 ; 3/10 Flinch) ; Bite (60 ; 4/10 Flinch) ; Roar (Forces opponents to flee in a wild battle, forces switches in a trainer battle) ; Rapid Fire (100 ; 1/3 Burn)

User Image User Image Annabelle│ │ Level 20 │ 200/200 HP │ Levitate │ Naïve: Childish and friendly, loves to play pranks and spook others for fun │ 12/25 EXP │ Held Item: N/A │ Hypnosis (Puts opponent to sleep ; Increased chance of failing if used on the same target multiple times) ; Giga Drain (75 ; User heals up to half of damage dealt) ; Spite (Target’s last move is limited to five more uses, then cannot be used again for the rest of the battle) ; Confuse Ray (Inflicts confusion on target)

✧✧✧✧ ɪɴɑϲтɪѵе ✧✧✧✧

User Image User Image Kaizer│ │ Level 29 │ 290/290 HP │ Aerilate │ Hasty: Protective, hard-headed, wary│ 3/27 EXP │ Held Item: Salamencite │ Dragon Pulse (95) ; Fire Fang (75; 4/10 Burn ; 3/10 Flinch) ; Bite (70; 4/10 Flinch) ; Thunder Fang (75; 4/10 Paralysis ; 3/10 Flinch)

User Image User Image Natalia│ │ Level 33 │ 330/330 HP │ Pixilate │ Calm: Extremely timid, kind-hearted, motherly, selectively mute │ 8/31 EXP │ Held Item: Pink Bow (x1.2 damage to Fairy-type attacks) │ Dazzling Gleam (90) ; Quick Attack (50 ; Strikes first) ; Draining Kiss (60 ; User recovers 3/4 of damage dealt in HP) ; Swift (70 ; Never misses)

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▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀

User Image National Pokedex User Image Xtransceiver User Image Badge Case
User Image TM Case

User Image Pokeball x ∞ User Image Great Ball x 1 User Image Potion x ∞ User Image Full Restore x3 User Image Sitrus Berry x5 User Image Lum Berry x5 User Image Apicot Berry x5 User Image Salamencite (Held by Kaizer) User Image Rocky Helmet x1 (Held by Samoa) User Image Quick Claw x1 (Held by Daguerro) User Image - Blocked by "Display Image" Settings. Click to show. Crystal Shard x1 User Image RageCandyBar x1 User Image Lucky Egg x1 User Image Sweet Heart x5 User Image Lemonade x1 User Image Super Potion x6 User Image Flame Plate x1 (Held by Aria) User Image Pink Bow x 1 (Held by Natalia) User Image Sketchbook w/ Pencil User Image Ocarina

Darkie Ramirez Werepyre

Devoted Codger


Darkie Ramirez Werepyre

Devoted Codger

PostPosted: Thu Jul 12, 2018 1:27 pm


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♦ ♦User Image ♦ ♦


User Image User Image User Image User Image User Image User Image
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╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮


Where am I? Goldenrod City
Who am I with? My Pokemon
How am I feeling? Recovering a bit still, but extremely worried!
What am I thinking? ’Please be safe…’
Team Out of Ball: User Image User Image
Counters:
Movement: 3/3
Wild Pokemon: 184/5
NPC Battle: 202/15
Item Quest:
Heart Scale x5: 57/10
Eviolite: 30/30
Leftovers: 30/30
Big Mushroom: 16/20 (On hold)
Jaboca Berries x5 (Horoscope ; Unclaimed)
TM 02 Dragon Claw (Horoscope ; Unclaimed)
Leftovers (Pirate Day ; Unclaimed)
Nevermeltice x1 (Christmas Giveaway ; Unclaimed)
Wacan Berries x5 (Horoscope ; Unclaimed)
Enigma Berries x5 (Horoscope ; Unclaimed)
Fast Balls x5 (Horoscope ; Unclaimed)
Level 10 Mienshao, Level 1 Shiny Goodra, Level 11 Charizard, Level 5 Smeargle, Level 10 Trainer Red Lapras, Level 10 Alolan Vulpix, Level 10 Cobalion, Level 5 Bewear, Level 5 Brionne (Unclaimed)


✦ ✦ It took Aiden a good few minutes to at least regain some semblance of balance, at least so he could stand up on his own without any issues. He felt sick to his stomach, the swirling colors in his eyes was dizzying but thankfully were starting to fade away. Still, taking the time to fully recover allowed him to clear his head a bit and think a little more rationally. ”Take as much time as you need, Aiden. Time travel tends to have different effects on different people,” Aria reassured him softly, rubbing comforting circles into his back to help him ease up, ”At least it seems like the whole ordeal didn’t mess you up too much mentally, just made you feel like you’ve woken up after sleeping for at least thousand years…” Time travel… Yeah, this made so much more sense now. Celebi’s signature ability was being able to travel across time, had it perhaps used that to help him and Natalia escape from those Team Void thugs? Where had Celebi even come from? And how far into the future or past had it sent them? ”I’m fairly certain we were warped to the future, though how far into the future I can’t say for sure,” Aria chipped in, not even missing a beat, ”It could be days, maybe even weeks, months, or years. Goldenrod doesn’t appear to look much different from when we left for Tanabata, so I doubt we jumped too far ahead.” That was definitely a relief, but concern for Natalia still lingered at the forefront of Aiden’s mind.

Now that he was more or less recovered from the whole ordeal of traveling who knows how much into the future, it gave him enough time to come down from his moment of panic to think about how to approach the situation more rationally. Searching on foot could take weeks before they made any significant progress, and if she wasn’t in Goldenrod there could be a million different places that Natalia could have been warped to just in Johto alone. Upon seeing that Aiden was looking and feeling much better, Aria gently took his bag off his hands and rummaged through, taking a mental inventory of what they had.
”Doesn’t seem like you’re missing anything either as far as items and Pokemon, which is good… Given how chaotic time travel can be, I’m sure it’s not uncommon to lose stuff along the way,” she remarked, nodding astutely with a smile as handed it back to him. ” Thanks, Aria,” he reciprocated with a small smile, checking through it himself quickly just to confirm. He still had everything, items, badges… and he could even see Annabelle and Seras’s pokeballs too among the others he knew he’d had. Perhaps during the time travel he had gone back Ms. Sybil’s Daycare on Four Island to pick them up? He wasn’t entirely certain… And he noticed that he was still wearing his jinbei from Tanabata, he’d have to change out of that sometime later. Finding Natalia and ensuring that she was safe was most important right now, his thoughts were still a bit scattered but he was still able to focus on what was most important in the current situation. Wait… His eyes light up as a thought crosses his mind. ”The Xtransceiver,” he spoke up, lifting up his right arm and feeling relieved to see the comms device was still attached firmly to his wrist, ”Hopefully the time warp didn’t mess up anything on there, but I should still have her contact info.”

He opened the contacts list on the Xtransceiver and quickly scrolled through, thankfully he didn’t have that many registered so it took only seconds to pull up Natalia’s contact information. He still had it listed as ‘Fey Marquee’, he noted, then again he hadn’t updated the information yet. He’d make a note to do that later. ”Let’s get going. If Natalia’s here in Johto somewhere, we could meet back up with her somewhere once I know where she is exactly,” he spoke, motioning for Aria and Thalia to come with as they started running towards Ilex Forest. He supposed that if he was to start looking for Natalia, he should backtrack through where they had already been. The time warp had landed him in Goldenrod, so there was a good chance that maybe she had been warped back to a place that was at least fairly familiar to her… Though that logic likely didn’t make any sense, it was the only thing he could think of so far that would at least clue him in on where she could be. As he walked alongside his Pokemon, Aiden tapped on the call button on his Xtransceiver and keyed in Natalia’s contact information. Hopefully she was safe… He nervously watched the screen as he heard the beeping of the dialtone and the words ‘Calling Fey Marquee’ displayed across the screen. ”Come on… pick up, please…” he prayed silently, feeling his heartrate spike a little every time the dialtone droned out from the speakers as they approached the treeline marking the entrance to Ilex Forest. Hopefully her Xtransceiver hadn’t been messed up or lost in the time warp, or she ended up in some kind of situation and either couldn’t access it or it had been broken or jammed… If that was the case, his first place to check would be that Void base he remembered that was supposedly stationed in the forest somewhere, but he wasn’t going to just charge in heedlessly if she wasn’t even in there. Starting a fight with Void intentionally was something he’d prefer to avoid if it could be helped, but he would definitely keep it in mind to check that out later on. Finding Natalia and making sure she was safe was most important right now.
✦ ✦


(( Outrageously Odd Cincinnos: Exit to Ilex Forest))


[Battle Compendiary]
N/A


╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮


User Image


▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀

User Image User Image Samoa│ │ Level 22 │ 220/220 HP │ Sheer Force │ Adamant: Reserved and Stand-offish │ 15/32 EXP │ Held Item: Rocky Helmet (Opponents receive damage equal to 1/8 maximum health when physical attacks are used) │ Bite (70; 4/10 Flinch) ; Leer (Lowers Defense one stage) ; Hydro Pump (120) ; Ice Punch (85 ; 3/10 Freeze)

User Image User Image Daguerro │ │ Level 19 │ 190/190 HP │ Volt Absorb │ Timid: Loyal, loving, and tenacious │ 1/29 EXP │ Held Item: Quick Claw (User goes first) │ Quick Attack (40; Sure to strike first) ; Tail Whip (Lowers Defense one stage) ; Thunder (110 ; 7/10 Paralysis) ; Thunderbolt (90 ; 4/10 Paralysis)

User Image User Image Aria│ │ Level 18 │ 180/180 HP │ Blaze │ Modest: Thoughtful, cunning, mild-mannered│ 12/26 EXP │ Held Item: Flame Plate (x1.3 damage to Fire-type attacks) │ Role Play (Copies target’s ability) ; Shadow Ball (80 ; 8/10 chance to lower Special Defense one stage) ; Psychic (90 ; 1/2 chance to lower Special Defense one stage) ; Fire Blast (110 ; 4/10 Burn)

User Image User Image Evelynn│ │ Level 11 │ 110/110 HP │ Illusion │ Hasty: Mischievous, caring and loving, a bit of a glutton, loves to entertain│ 11/21 EXP │ Held Item: N/A │ Scratch (40) ; Fake Tears (Lowers target’s Sp. Defense two stages) ; Pursuit (40 ; Double damage dealt to switching opponents) ; Bounce (85 ; User springs up first turn, attacks next turn ; 7/10 Paralysis)

User Image User Image - Blocked by "Display Image" Settings. Click to show. Seras│ │ Level 14 │ 140/140 HP │ Flash Fire │ Lonely: Quiet, doesn’t speak much, iron-willed, won’t back down from a challenge, prefers the company of those she trusts│ 16/24 EXP │ Held Item: N/A │ Dark Pulse (80 ; 3/10 Flinch) ; Bite (60 ; 4/10 Flinch) ; Roar (Forces opponents to flee in a wild battle, forces switches in a trainer battle) ; Rapid Fire (100 ; 1/3 Burn)

User Image User Image Annabelle│ │ Level 20 │ 200/200 HP │ Levitate │ Naïve: Childish and friendly, loves to play pranks and spook others for fun │ 12/25 EXP │ Held Item: N/A │ Hypnosis (Puts opponent to sleep ; Increased chance of failing if used on the same target multiple times) ; Giga Drain (75 ; User heals up to half of damage dealt) ; Spite (Target’s last move is limited to five more uses, then cannot be used again for the rest of the battle) ; Confuse Ray (Inflicts confusion on target)

✧✧✧✧ ɪɴɑϲтɪѵе ✧✧✧✧

User Image User Image Kaizer│ │ Level 29 │ 290/290 HP │ Aerilate │ Hasty: Protective, hard-headed, wary│ 3/27 EXP │ Held Item: Salamencite (Increases Atk 1.2, Def 1.1, Sp. Atk 1.2, and Speed 1.1) │ Dragon Pulse (95) ; Fire Fang (75; 4/10 Burn ; 3/10 Flinch) ; Bite (70; 4/10 Flinch) ; Thunder Fang (75; 4/10 Paralysis ; 3/10 Flinch)

User Image User Image Natalia│ │ Level 33 │ 330/330 HP │ Pixilate │ Calm: Extremely timid, kind-hearted, motherly, selectively mute │ 8/31 EXP │ Held Item: Pink Bow (x1.2 damage to Fairy-type attacks) │ Dazzling Gleam (90) ; Quick Attack (50 ; Strikes first) ; Draining Kiss (60 ; User recovers 3/4 of damage dealt in HP) ; Swift (70 ; Never misses)

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▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀

User Image National Pokedex User Image Xtransceiver User Image Badge Case
User Image TM Case

User Image Pokeball x ∞ User Image Great Ball x 1 User Image Potion x ∞ User Image Full Restore x3 User Image Sitrus Berry x5 User Image Lum Berry x5 User Image Apicot Berry x5 User Image Salamencite (Held by Kaizer) User Image Rocky Helmet x1 (Held by Samoa) User Image Quick Claw x1 (Held by Daguerro) User Image - Blocked by "Display Image" Settings. Click to show. Crystal Shard x1 User Image RageCandyBar x1 User Image Lucky Egg x1 User Image Sweet Heart x5 User Image Lemonade x1 User Image Super Potion x6 User Image Flame Plate x1 (Held by Aria) User Image Pink Bow x 1 (Held by Natalia) User Image Sketchbook w/ Pencil User Image Ocarina


SpectralEternity
PostPosted: Fri Jul 13, 2018 3:44 pm


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♦ ♦User Image ♦ ♦


User Image User Image User Image User Image User Image User Image
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╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮


Where am I? Goldenrod City
Who am I with? My Pokemon
How am I feeling? Satisfied~
What am I thinking? ’Let’s eat~!!’
Team Out of Ball: User Image User Image User Image User Image User Image User Image User Image
Counters:
Movement: 1/3
Wild Pokemon: 188/5
NPC Battle: 206/15
Item Quest:
Heart Scale x5: 61/10
Big Mushroom: 19/20 (On hold)
Jaboca Berries x5 (Horoscope ; Unclaimed)
TM 02 Dragon Claw (Horoscope ; Unclaimed)
Leftovers (Pirate Day ; Unclaimed)
Nevermeltice x1 (Christmas Giveaway ; Unclaimed)
Wacan Berries x5 (Horoscope ; Unclaimed)
Enigma Berries x5 (Horoscope ; Unclaimed)
Fast Balls x5 (Horoscope ; Unclaimed)
Blue Apricorn (4th of July Blue Bundle ; Unclaimed)
Blue Flute (4th of July Blue Bundle ; Unclaimed)
Blue Shard (4th of July Blue Bundle ; Unclaimed)
TM Scald (4th of July Blue Bundle ; Unclaimed)
Roman Candle x1
Liechi Berries x5
Level 10 Mienshao, Level 1 Shiny Goodra, Level 11 Charizard, Level 5 Smeargle, Level 10 Trainer Red Lapras, Level 10 Alolan Vulpix, Level 10 Cobalion, Level 5 Bewear, Level 5 Brionne (Unclaimed)


✦ ✦ True to form, the moment they arrived back in Goldenrod City, Aria had taken hold of Aiden’s arm and dragged him (with Thalia still in his hold, of course) through the streets. All the while, she babbled excitedly about this ‘really nice ramen place she came to on a few occasions with Nurse Joy’ and how he would ‘really love it’. Aiden, of course, had simply smiled and allowed her to lead the way as he moved his feet to keep up with her quick pace. A few minutes later, the Delphox led him into an open air ramen shop, a short golden banner hanging from the wooden awning that hung overhead. Thankfully, it didn’t seem to be too crowded, with only one or two other patrons seated at the counter while a chubby yet cheerful older gentleman worked at the kitchen. ”Well hello there, young’n! Welcome to the Noodle Nirvana ramen shop! What can I do ya for?” the amiable man bellowed in greeting, grinning happily as Aiden and Aria took a seat at the counter, ”If you’re a trainer, I’ll provide you and your Pokemon with bottomless gyoza for a small additional fee, if you’d like!”

Aiden smiled widely at the cook’s enthusiasm, gently placing Thalia down on the counter so that she wouldn’t be squished in his lap. ”I’d like two bowls of beef ramen, and I’ll also take unlimited gyoza, pork and vegetable please~” he spoke up, catching Aria’s nod of confirmation out of his periphery. The cook’s grin widened as he nodded, turning back to his kitchen as he prepared Aiden’s order. While the chef put together the dishes, Aiden figured that it wouldn’t be fair for only the three of them to get food. Reaching into his bag, he tossed out the rest of his Pokeballs to release the others. Within minutes, the food arrived, two large bowls filled with a generous helping of ramen, thin slices of beef, an assortment of colorful veggies, and a soft-boiled egg, alongside trays of golden crispy dumplings complete with dipping sauce. Aiden and Aria happily slurped away at their ramen, while Dag joined Thalia on the counter and shared the vegetable gyoza with her, the Jolteon carefully holding the pointed ends as he dipped them in the sauce before wolfing them down. Kaizer, being a bit too large to comfortably sit inside, took a place just outside with a large tray of pork dumplings between his front legs, taking his share of pork dumplings and allowing Samoa, Annabelle, Evelynn, and Seras to split the rest among themselves. Aiden smiled as his team gradually settled in, Daguerro occasionally offering a sauce coated dumpling to Thalia and making a bit of a mess as it dripped onto the counter before the Sylveon could take it, Samoa arguing with Kaizer in the background, likely about why the Salamence got to pick his share of the dumplings before anyone else, interspersed with giggling from Annabelle as she conversed happily with Evelynn. All the while, Seras ate hers in silence, content with carefully observing her teammates’ antics from a distance away. ✦ ✦


(( Outrageously Odd Cincinnos: -------))


[Battle Compendiary]
N/A


╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮


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▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀

User Image User Image Samoa│ │ Level 22 │ 220/220 HP │ Sheer Force │ Adamant: Reserved and Stand-offish │ 19/32 EXP │ Held Item: Rocky Helmet (Opponents receive damage equal to 1/8 maximum health when physical attacks are used) │ Bite (70; 4/10 Flinch) ; Leer (Lowers Defense one stage) ; Hydro Pump (120) ; Ice Punch (85 ; 3/10 Freeze)

User Image User Image Daguerro │ │ Level 19 │ 190/190 HP │ Volt Absorb │ Timid: Loyal, loving, and tenacious │ 5/29 EXP │ Held Item: Quick Claw (User goes first) │ Quick Attack (40; Sure to strike first) ; Tail Whip (Lowers Defense one stage) ; Thunder (110 ; 7/10 Paralysis) ; Thunderbolt (90 ; 4/10 Paralysis)

User Image User Image Aria│ │ Level 18 │ 180/180 HP │ Blaze │ Modest: Thoughtful, cunning, mild-mannered│ 16/26 EXP │ Held Item: Flame Plate (x1.3 damage to Fire-type attacks) │ Role Play (Copies target’s ability) ; Shadow Ball (80 ; 8/10 chance to lower Special Defense one stage) ; Psychic (90 ; 1/2 chance to lower Special Defense one stage) ; Fire Blast (110 ; 4/10 Burn)

User Image User Image Evelynn│ │ Level 11 │ 110/110 HP │ Illusion │ Hasty: Mischievous, caring and loving, a bit of a glutton, loves to entertain│ 15/21 EXP │ Held Item: N/A │ Scratch (40) ; Fake Tears (Lowers target’s Sp. Defense two stages) ; Pursuit (40 ; Double damage dealt to switching opponents) ; Bounce (85 ; User springs up first turn, attacks next turn ; 7/10 Paralysis)

User Image User Image - Blocked by "Display Image" Settings. Click to show. Seras│ │ Level 14 │ 140/140 HP │ Flash Fire │ Lonely: Quiet, doesn’t speak much, iron-willed, won’t back down from a challenge, prefers the company of those she trusts│ 20/24 EXP │ Held Item: N/A │ Dark Pulse (80 ; 3/10 Flinch) ; Bite (60 ; 4/10 Flinch) ; Roar (Forces opponents to flee in a wild battle, forces switches in a trainer battle) ; Rapid Fire (100 ; 1/3 Burn)

User Image User Image Annabelle│ │ Level 20 │ 200/200 HP │ Levitate │ Naïve: Childish and friendly, loves to play pranks and spook others for fun │ 16/25 EXP │ Held Item: N/A │ Hypnosis (Puts opponent to sleep ; Increased chance of failing if used on the same target multiple times) ; Giga Drain (75 ; User heals up to half of damage dealt) ; Spite (Target’s last move is limited to five more uses, then cannot be used again for the rest of the battle) ; Confuse Ray (Inflicts confusion on target)

✧✧✧✧ ɪɴɑϲтɪѵе ✧✧✧✧

User Image User Image Kaizer│ │ Level 29 │ 290/290 HP │ Aerilate │ Hasty: Protective, hard-headed, wary│ 3/27 EXP │ Held Item: Salamencite (Increases Atk 1.2, Def 1.1, Sp. Atk 1.2, and Speed 1.1) │ Dragon Pulse (95) ; Fire Fang (75; 4/10 Burn ; 3/10 Flinch) ; Bite (70; 4/10 Flinch) ; Thunder Fang (75; 4/10 Paralysis ; 3/10 Flinch)

User Image User Image Natalia│ │ Level 33 │ 330/330 HP │ Pixilate │ Calm: Extremely timid, kind-hearted, motherly, selectively mute │ 8/31 EXP │ Held Item: Pink Bow (x1.2 damage to Fairy-type attacks) │ Dazzling Gleam (90) ; Quick Attack (50 ; Strikes first) ; Draining Kiss (60 ; User recovers 3/4 of damage dealt in HP) ; Swift (70 ; Never misses)

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▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀

User Image National Pokedex User Image Xtransceiver User Image Badge Case
User Image TM Case

User Image Pokeball x ∞ User Image Great Ball x 1 User Image Full Restore x3 User Image Sitrus Berry x5 User Image Lum Berry x5 User Image Apicot Berry x5 User Image Salamencite (Held by Kaizer) User Image Rocky Helmet x1 (Held by Samoa) User Image Quick Claw x1 (Held by Daguerro) User Image - Blocked by "Display Image" Settings. Click to show. Crystal Shard x1 User Image RageCandyBar x1 User Image Lucky Egg x1 User Image Sweet Heart x5 User Image Lemonade x1 User Image Super Potion x6 User Image Flame Plate x1 (Held by Aria) User Image Pink Bow x 1 (Held by Natalia) User Image Big Mushroom x1 User Image BalmMushroom x1 User Image Rare Candy x5 User Image Eviolite x1 User Image Expert Belt x1 User Image GS Ball x1 User Image Leftovers x1 User Image Sketchbook w/ Pencil User Image Ocarina

Darkie Ramirez Werepyre

Devoted Codger


Darkie Ramirez Werepyre

Devoted Codger

PostPosted: Sun Jul 15, 2018 1:13 pm


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♦ ♦User Image ♦ ♦


User Image User Image User Image User Image User Image User Image
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╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮


Where am I? Goldenrod City
Who am I with? My Pokemon
How am I feeling? A bit more refreshed and relieved~
What am I thinking? ’Thank Arceus she’s okay…’
Team Out of Ball: User Image User Image
Counters:
Movement: 2/3
Wild Pokemon: 189/5
NPC Battle: 207/15
Item Quest:
Heart Scale x5: 62/10
Big Mushroom: 19/20 (On hold)
Jaboca Berries x5 (Horoscope ; Unclaimed)
TM 02 Dragon Claw (Horoscope ; Unclaimed)
Leftovers (Pirate Day ; Unclaimed)
Nevermeltice x1 (Christmas Giveaway ; Unclaimed)
Wacan Berries x5 (Horoscope ; Unclaimed)
Enigma Berries x5 (Horoscope ; Unclaimed)
Fast Balls x5 (Horoscope ; Unclaimed)
Blue Apricorn (4th of July Blue Bundle ; Unclaimed)
Blue Flute (4th of July Blue Bundle ; Unclaimed)
Blue Shard (4th of July Blue Bundle ; Unclaimed)
TM Scald (4th of July Blue Bundle ; Unclaimed)
Roman Candle x1
Liechi Berries x5
Level 10 Mienshao, Level 1 Shiny Goodra, Level 11 Charizard, Level 5 Smeargle, Level 10 Trainer Red Lapras, Level 10 Alolan Vulpix, Level 10 Cobalion, Level 5 Bewear, Level 5 Brionne (Unclaimed)


✦ ✦ With a satisfied sigh, Aiden placed his chopsticks into the large ceramic bowl, now virtually empty save for a few leftover drops of clear broth that clung stubbornly to the bottom. With a good, hot meal in his stomach, he was already starting to feel worlds better, time traveling really took a toll on one’s body and mind. ”Hopefully we won’t ever have to do something like that again…” he mused mentally, once was more than enough as far as he was concerned. Roughly five more large trays of pork and vegetable gyoza later, and it appeared all of his Pokemon had had their own fill. Smiling softly, Aiden retrieved their Pokeballs, returning each of them save for Aria, Thalia, and Seras. ”Thank you very much for the excellent meal, sir~” he said as he looked towards the chef, retrieving a couple napkins from the nearby holder and wiping down his section of the counter. Dag had made quite the mess with the dumpling sauce, though from the looks of it the cook didn’t mind in the least as he nodded happily towards the blonde-haired boy. ”Not a problem! Glad to see you and your Pokemon were satisfied with the meal, I serve nothing short of the best here~ That’ll be $18.95 total, if you please,” the man responded with a great smile, turning towards Aria and nodding towards her, ”And it was very nice to see you again too, Aria! Find yourself a new trainer after all?” Aria grinned wide and nodded, reaching over to gently pat Aiden on the shoulder while he retrieved the money to pay for the meal. ”So nice to see you again after so long, Layne~ Aiden here has been absolutely wonderful as a trainer thus far. As much as I miss Violet City, I have no regrets choosing to accompany him on his journey,” she chimed in, chuckling softly reaching over the counter to take the chef, Layne’s, hand and shake it amiably, ”But if we end up passing through there again in the future, I’ll be sure to give your regards to Nurse Joy~ She’d be quite pleased to know both you and your business are doing well!”

Aiden smiled warmly as he handed the chef the money, placing an extra few bills on the counter as a tip. ”Well, thank you very much for the great meal, Layne. It’s been some time since I’ve last had ramen and Aria said yours was among the best around here,” he complimented with a respectful dip of his head, ”If we come around here again and we need a good quick bite, I’ll be sure to keep this place in mind!” Layne chuckled, his cheeks tinted slightly red as he modestly accepted the compliments and the tip. ”Best of luck to you you’re your journey, Aiden, y’all come back now, ya hear?” he called out, waving after their group as they made their way towards the Pokecenter. Aiden smiled and waved back alongside Aria, pausing momentarily as they rounded the street corner to scoop Thalia back up in his arms. The Sylveon didn’t even hesitate for a moment as she made herself comfortable against him. Seras, on the other hand, took the opportunity to jump up onto her favorite perch on Aiden’s shoulders, curling around his neck like a red furry scarf as she gently licked his cheek. ”So, is he an old friend of yours?” the blonde-haired boy asked as he glanced towards the Delphox, getting Thalia settled so he could reach a hand up to stroke Seras and scratch her behind an ear. ”You could say that, yes. Layne’s had that little ramen shop for roughly… 25 years now, Nurse Joy’s known him for far longer than I have. She frequents the Noodle Nirvana whenever she makes the trip out here, so she took me there for lunch one day and I’ve loved it since~” she hummed, unable to help but flash a small, sly grin, ”To be honest, I’m not really one for gossip, but I always got this feeling that maybe Layne had a thing for Nurse Joy~ He’s quite the jolly and energetic fellow most of the time anyways, but he always seemed to act just the littlest bit more friendly with her than anyone else, hehe~”

The mischievous expression was gone as quickly as it had come, the Delphox adopting her usual soft smile as she nodded towards Aiden. ”But anyways, our next order of business should be a change of clothes, though maybe a nice shower wouldn’t be a half-bad idea either,” she suggested, chuckling softly as she nodded towards him, ”Not that I’m saying you smell bad, of course~ Still, a good cleaning might help you feel more refreshed, considering you’ve been in a coma for however long we were traveling in time.” Aiden couldn’t help but laugh a little at that, though he had to admit a shower would feel quite nice right about now. As they approached the Pokemon Center, he flinched a little in surprise when his Xtransceiver started buzzing on his wrist. Quickly, he held it up, feeling a slight sense of relief wash over him when he recognized Natalia’s name on the caller ID. Wasting not even a moment, he answered it. ”Aiden…?” came Natalia’s hesitant voice over the receiver. ”Hey Natalia~ I didn’t expect to hear back from you, at least not so soon,” he reciprocated, keeping his worry hidden underneath his cheerful voice, listening as she explained why she hadn’t answered before. Aiden hummed softly, frowning slightly as she mentioned that she had lost her trainer ID, among some other things, and had to get a reprint done in New Bark Town. ”I see… Well I’m sure you’ll be alright as long as you still have most of your stuff and Pokemon still with you,” he reassured gently, feeling at least glad that she appeared to be safe, though New Bark Town was quite a distance away, ”You might still have to find some of it along the way, Arceus knows where things might have ended up during the time warp…” A small smile crossed his face as she went on to say that she wanted to let him know that she was fine, though she had lost her badges and would need to rechallenge or negotiate with Falkner and Bugsy to get them back. ”Well, the most important thing is that you’re alive and safe, I was really worried about you…” he responded, not losing that warm smile, ”As far as your badges go, though, I’m sure if worse comes to worse you’ll have to challenge them again. Still, if you have your same Pokemon from before, catching back up shouldn’t take all that long~” He listened further as she said she might be a while, and that she wouldn’t be offended if he started training up to fight Whitney. ”Sure, if you insist~ I’m going to freshen up at the Pokecenter and then head out to Ilex Forest to train. We could reconvene there later if you’d like,” he suggested lightly with a soft chuckle, ”Either way, I suppose I’ll see you later then.” ✦ ✦


(( Outrageously Odd Cincinnos: -------))


[Battle Compendiary]
N/A


╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮


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▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀

User Image User Image Samoa│ │ Level 22 │ 220/220 HP │ Sheer Force │ Adamant: Reserved and Stand-offish │ 20/32 EXP │ Held Item: Rocky Helmet (Opponents receive damage equal to 1/8 maximum health when physical attacks are used) │ Bite (70; 4/10 Flinch) ; Leer (Lowers Defense one stage) ; Hydro Pump (120) ; Ice Punch (85 ; 3/10 Freeze)

User Image User Image Daguerro │ │ Level 19 │ 190/190 HP │ Volt Absorb │ Timid: Loyal, loving, and tenacious │ 6/29 EXP │ Held Item: Quick Claw (User goes first) │ Quick Attack (40; Sure to strike first) ; Tail Whip (Lowers Defense one stage) ; Thunder (110 ; 7/10 Paralysis) ; Thunderbolt (90 ; 4/10 Paralysis)

User Image User Image Aria│ │ Level 18 │ 180/180 HP │ Blaze │ Modest: Thoughtful, cunning, mild-mannered│ 17/26 EXP │ Held Item: Flame Plate (x1.3 damage to Fire-type attacks) │ Role Play (Copies target’s ability) ; Shadow Ball (80 ; 8/10 chance to lower Special Defense one stage) ; Psychic (90 ; 1/2 chance to lower Special Defense one stage) ; Fire Blast (110 ; 4/10 Burn)

User Image User Image Evelynn│ │ Level 11 │ 110/110 HP │ Illusion │ Hasty: Mischievous, caring and loving, a bit of a glutton, loves to entertain│ 16/21 EXP │ Held Item: N/A │ Scratch (40) ; Fake Tears (Lowers target’s Sp. Defense two stages) ; Pursuit (40 ; Double damage dealt to switching opponents) ; Bounce (85 ; User springs up first turn, attacks next turn ; 7/10 Paralysis)

User Image User Image - Blocked by "Display Image" Settings. Click to show. Seras│ │ Level 14 │ 140/140 HP │ Flash Fire │ Lonely: Quiet, doesn’t speak much, iron-willed, won’t back down from a challenge, prefers the company of those she trusts│ 21/24 EXP │ Held Item: N/A │ Dark Pulse (80 ; 3/10 Flinch) ; Bite (60 ; 4/10 Flinch) ; Roar (Forces opponents to flee in a wild battle, forces switches in a trainer battle) ; Rapid Fire (100 ; 1/3 Burn)

User Image User Image Annabelle│ │ Level 20 │ 200/200 HP │ Levitate │ Naïve: Childish and friendly, loves to play pranks and spook others for fun │ 17/25 EXP │ Held Item: N/A │ Hypnosis (Puts opponent to sleep ; Increased chance of failing if used on the same target multiple times) ; Giga Drain (75 ; User heals up to half of damage dealt) ; Spite (Target’s last move is limited to five more uses, then cannot be used again for the rest of the battle) ; Confuse Ray (Inflicts confusion on target)

✧✧✧✧ ɪɴɑϲтɪѵе ✧✧✧✧

User Image User Image Kaizer│ │ Level 29 │ 290/290 HP │ Aerilate │ Hasty: Protective, hard-headed, wary│ 3/27 EXP │ Held Item: Salamencite (Increases Atk 1.2, Def 1.1, Sp. Atk 1.2, and Speed 1.1) │ Dragon Pulse (95) ; Fire Fang (75; 4/10 Burn ; 3/10 Flinch) ; Bite (70; 4/10 Flinch) ; Thunder Fang (75; 4/10 Paralysis ; 3/10 Flinch)

User Image User Image Natalia│ │ Level 33 │ 330/330 HP │ Pixilate │ Calm: Extremely timid, kind-hearted, motherly, selectively mute │ 8/31 EXP │ Held Item: Pink Bow (x1.2 damage to Fairy-type attacks) │ Dazzling Gleam (90) ; Quick Attack (50 ; Strikes first) ; Draining Kiss (60 ; User recovers 3/4 of damage dealt in HP) ; Swift (70 ; Never misses)

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▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀

User Image National Pokedex User Image Xtransceiver User Image Badge Case
User Image TM Case

User Image Pokeball x ∞ User Image Great Ball x 1 User Image Full Restore x3 User Image Sitrus Berry x5 User Image Lum Berry x5 User Image Apicot Berry x5 User Image Salamencite (Held by Kaizer) User Image Rocky Helmet x1 (Held by Samoa) User Image Quick Claw x1 (Held by Daguerro) User Image - Blocked by "Display Image" Settings. Click to show. Crystal Shard x1 User Image RageCandyBar x1 User Image Lucky Egg x1 User Image Sweet Heart x5 User Image Lemonade x1 User Image Super Potion x6 User Image Flame Plate x1 (Held by Aria) User Image Pink Bow x 1 (Held by Natalia) User Image Big Mushroom x1 User Image BalmMushroom x1 User Image Rare Candy x5 User Image Eviolite x1 User Image Expert Belt x1 User Image GS Ball x1 User Image Leftovers x1 User Image Sketchbook w/ Pencil User Image Ocarina


SpectralEternity
PostPosted: Tue Jul 17, 2018 2:33 pm


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♦ ♦User Image ♦ ♦


User Image User Image User Image User Image User Image User Image
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╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮


Where am I? Goldenrod City
Who am I with? My Pokemon
How am I feeling? A bit more refreshed and relieved~
What am I thinking? ’Time to clean up and change into some fresh clothes~’
Team Out of Ball: User Image User Image
Counters:
Movement: 3/3
Wild Pokemon: 190/5
NPC Battle: 208/15
Item Quest:
Heart Scale x5: 63/10
Big Mushroom: 19/20 (On hold)
Jaboca Berries x5 (Horoscope ; Unclaimed)
TM 02 Dragon Claw (Horoscope ; Unclaimed)
Leftovers (Pirate Day ; Unclaimed)
Nevermeltice x1 (Christmas Giveaway ; Unclaimed)
Wacan Berries x5 (Horoscope ; Unclaimed)
Enigma Berries x5 (Horoscope ; Unclaimed)
Fast Balls x5 (Horoscope ; Unclaimed)
Blue Apricorn (4th of July Blue Bundle ; Unclaimed)
Blue Flute (4th of July Blue Bundle ; Unclaimed)
Blue Shard (4th of July Blue Bundle ; Unclaimed)
TM Scald (4th of July Blue Bundle ; Unclaimed)
Roman Candle x1
Liechi Berries x5
Level 10 Mienshao, Level 1 Shiny Goodra, Level 11 Charizard, Level 5 Smeargle, Level 10 Trainer Red Lapras, Level 10 Alolan Vulpix, Level 10 Cobalion, Level 5 Bewear, Level 5 Brionne (Unclaimed)


✦ ✦ Aiden couldn’t help but chuckle softly at Natalia’s insistence that she would have called him back as soon as possible, and that she hadn’t wanted him to worry about her. Nevertheless, he was more than glad to hear that she was safe and sound, in other words not in the clutches of Void. Did Void even know where they were anymore? As much as Aiden wanted to entertain the possibility that perhaps the time warp had possibly interfered with whatever methods Void was using to track them, it was mostly wishful thinking. It would certainly explain how those bastards had managed to find them on Three Island of all places… Shoving those thoughts aside for now, he listened further as Natalia mentioned taking inventory and finding that she was missing ten of her Pokemon. ”Of course~ If I happen to find any in my general area, I’ll be sure to hold onto them for safekeeping and hand them back off to you later on,” he assured confidently, though his brow furrowed a bit. The fact that she lost ten of her Pokemon was certainly a troubling thought indeed, but at the very least it was comforting to know that she hadn’t lost everything amid the chaos of the time warp. A soft chuckle left his lips as she jokingly stated that this was the last time she’d leave her bag unbuttoned before suddenly being violently thrown forward in time. ”Heh, well if we’re lucky, that will hopefully be the first and last time we go through something like that,” he chipped in lightheartedly. He smiled warmly as Natalia agreed with his statement about being able to catch up again rather quickly, especially if her Pokemon were still as strong as they had been before the whole time travel shenanigans happened. He hummed as Natalia agreed to meet up later in Ilex Forest after she got her badges back, though the hesitation in her voice did not go unnoticed. Nevertheless, he bid her ‘later’ and hung up. That was certainly one less thing to persistently worry over now… knowing that she was safe and sound gave him a great sense of relief. But still…

The familiar ‘whoosh’ of the Pokecenter’s sliding doors welcomed him inside as he and his Pokemon entered, glancing over to see Nurse Joy handing a couple of Pokeballs to a young-looking blonde haired girl who happily thanked the kindly nurse before skipping out the door. ”Hello Nurse Joy~” he greeted as he made his way over to the counter, offering her a gentle smile, ”I was wondering if there were any open rooms that I can borrow briefly?” She nodded, smiling warmly back as she gestured towards the hall leading off to the left of the main lobby.
”Certainly! The first door down there on your right should be vacant,” she chimed cheerfully. With a quick nod and a ‘Thanks’, Aiden and his Pokemon moved off down the hall and into the room Nurse Joy had indicated. Upon opening the door slowly, he was glad to find it was empty, Aria following in behind him and closing the door behind them. While Aiden gently placed Thalia and Seras on the nearby bed, Aria took the time to quickly duck behind the nearby changing screen and gently peel herself out of her yukata. Even though she technically wasn’t human, or naked for that matter since she was covered in fur, she still felt an unconscious need to maintain at least some form of modesty when there were others in the room with her. However, a soft rattling from inside one of the loose folds caught her attention. A flash of recognition sparked in the Delphox’s eyes as she quickly reached in and pulled out the pill bottle, the one she had quickly cleaned up back in Berry Forest after Natalia had dropped it in the midst of her breakdown. Carefully turning over the bottle in hand, she noticed that there wasn’t any specific label or even the typical prescription information listed on the bottle’s label… Whatever kind of medication this was, this certainly didn’t come from a Pokecenter … or any kind of pharmacy for that matter. ”Black market drugs, perhaps…? This is very concerning indeed,” she thought to herself, tapping a thin black-furred finger against her chin contemplatively, ”Though I suppose the most troubling question is how and why Natalia got ahold of these drugs, especially if they were being marketed under illegal circumstances… I’ll have to consult Nurse Joy about this…”

Tucking the pill bottle under one arm, she carefully folded the fiery red yukata, placing it on the bed as she stepped out from behind the changing screen. ”Aiden?” she asked, just as Aiden was stepping into the bathroom to change out of his jinbei and shower, ”I’m going out to talk with Nurse Joy while you freshen up and get changed, you don’t mind, right?” Aiden smiled warmly, nodding towards her, ”Of course~ If you’re not back in by the time I’m finished, I’ll see you out in the lobby.” Aria giggled lightly, offering a thumbs up in response, smiling towards Thalia and Seras as she headed for the door. ”You two hold down the fort until I come back, okay~?” and with that, she exited the room. Quickly padding her way down back down the hall, she was more than relieved to see that Nurse Joy wasn’t busy at the moment. Retrieving the bottle from underneath her arm, she gently rolled it around in her fingers as she approached the front counter. Nurse Joy glanced up at the Delphox, eyes lighting in recognition. ”Ah, Aria~ Haven’t seen you in a long while, then again my sister in Violet City can’t come out here on a daily basis. How are things?” she chirped, nodding in the direction of the hall, ”I couldn’t help but notice you coming in with that young man, though. Did you finally find a new trainer?” The Delphox grinned brightly, though it had been some time since she’d last been able to visit Goldenrod it was nice to see that the Nurse Joy here still remembered her. ”Things have been going exceptionally as of late! And yes, I’m now accompanying my new trainer on his Johto journey. As much as I miss Nurse Joy and Violet city, Aiden’s proved to be very promising so far, and I'm more than happy to see him through no matter what~” she responded cheerfully, though she wasn’t here to just make friendly conversation. The Delphox’s smile slowly dropped as a more serious expression took its place. ”However, as much as I’d like to spend time catching up on things, I’m afraid there are more… pressing matters I wish to consult with you about,” she added, dropping her voice to a much lower volume as she placed the bottle of pills onto the counter, ”Would you mind taking a look at these for me? How and where these came from is… a bit complicated and something I’m not certain I entirely understand myself… Still, their effects are somewhat questionable at least, and I would like a more professional evaluation. If you don’t mind, at least…” Nurse Joy’s cheerful visage immediately dropped into a hardened stare as she glanced down at the bottle, her brow crinkling thoughtfully as she carefully picked it up, turning it over in her hands. ”These don’t look like typical prescription, over-the-counter drugs… That’s rather worrisome, to put it lightly,” she hummed, glancing up towards the Delphox and giving a sharp nod, ”I’ll take these in for an examination. It may take a bit of time, but I should have the information within at least a few minutes.” And with that, she turned and signaled towards one of the Chansey ambling around close by, the Pokemon nodding in understanding and moving to take up a temporary station at the front counter while Nurse Joy disappeared into the back room with the pills in hand.
✦ ✦


(( Outrageously Odd Cincinnos: -------))


[Battle Compendiary]
N/A


╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮


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▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀

User Image User Image Samoa│ │ Level 22 │ 220/220 HP │ Sheer Force │ Adamant: Reserved and Stand-offish │ 21/32 EXP │ Held Item: Rocky Helmet (Opponents receive damage equal to 1/8 maximum health when physical attacks are used) │ Bite (70; 4/10 Flinch) ; Leer (Lowers Defense one stage) ; Hydro Pump (120) ; Ice Punch (85 ; 3/10 Freeze)

User Image User Image Daguerro │ │ Level 19 │ 190/190 HP │ Volt Absorb │ Timid: Loyal, loving, and tenacious │ 7/29 EXP │ Held Item: Quick Claw (User goes first) │ Quick Attack (40; Sure to strike first) ; Tail Whip (Lowers Defense one stage) ; Thunder (110 ; 7/10 Paralysis) ; Thunderbolt (90 ; 4/10 Paralysis)

User Image User Image Aria│ │ Level 18 │ 180/180 HP │ Blaze │ Modest: Thoughtful, cunning, mild-mannered│ 18/26 EXP │ Held Item: Flame Plate (x1.3 damage to Fire-type attacks) │ Role Play (Copies target’s ability) ; Shadow Ball (80 ; 8/10 chance to lower Special Defense one stage) ; Psychic (90 ; 1/2 chance to lower Special Defense one stage) ; Fire Blast (110 ; 4/10 Burn)

User Image User Image Evelynn│ │ Level 11 │ 110/110 HP │ Illusion │ Hasty: Mischievous, caring and loving, a bit of a glutton, loves to entertain│ 17/21 EXP │ Held Item: N/A │ Scratch (40) ; Fake Tears (Lowers target’s Sp. Defense two stages) ; Pursuit (40 ; Double damage dealt to switching opponents) ; Bounce (85 ; User springs up first turn, attacks next turn ; 7/10 Paralysis)

User Image User Image - Blocked by "Display Image" Settings. Click to show. Seras│ │ Level 14 │ 140/140 HP │ Flash Fire │ Lonely: Quiet, doesn’t speak much, iron-willed, won’t back down from a challenge, prefers the company of those she trusts│ 22/24 EXP │ Held Item: N/A │ Dark Pulse (80 ; 3/10 Flinch) ; Bite (60 ; 4/10 Flinch) ; Roar (Forces opponents to flee in a wild battle, forces switches in a trainer battle) ; Rapid Fire (100 ; 1/3 Burn)

User Image User Image Annabelle│ │ Level 20 │ 200/200 HP │ Levitate │ Naïve: Childish and friendly, loves to play pranks and spook others for fun │ 18/25 EXP │ Held Item: N/A │ Hypnosis (Puts opponent to sleep ; Increased chance of failing if used on the same target multiple times) ; Giga Drain (75 ; User heals up to half of damage dealt) ; Spite (Target’s last move is limited to five more uses, then cannot be used again for the rest of the battle) ; Confuse Ray (Inflicts confusion on target)

✧✧✧✧ ɪɴɑϲтɪѵе ✧✧✧✧

User Image User Image Kaizer│ │ Level 29 │ 290/290 HP │ Aerilate │ Hasty: Protective, hard-headed, wary│ 3/27 EXP │ Held Item: Salamencite (Increases Atk 1.2, Def 1.1, Sp. Atk 1.2, and Speed 1.1) │ Dragon Pulse (95) ; Fire Fang (75; 4/10 Burn ; 3/10 Flinch) ; Bite (70; 4/10 Flinch) ; Thunder Fang (75; 4/10 Paralysis ; 3/10 Flinch)

User Image User Image Natalia│ │ Level 33 │ 330/330 HP │ Pixilate │ Calm: Extremely timid, kind-hearted, motherly, selectively mute │ 8/31 EXP │ Held Item: Pink Bow (x1.2 damage to Fairy-type attacks) │ Dazzling Gleam (90) ; Quick Attack (50 ; Strikes first) ; Draining Kiss (60 ; User recovers 3/4 of damage dealt in HP) ; Swift (70 ; Never misses)

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▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀

User Image National Pokedex User Image Xtransceiver User Image Badge Case
User Image TM Case

User Image Pokeball x ∞ User Image Great Ball x 1 User Image Full Restore x3 User Image Sitrus Berry x5 User Image Lum Berry x5 User Image Apicot Berry x5 User Image Salamencite (Held by Kaizer) User Image Rocky Helmet x1 (Held by Samoa) User Image Quick Claw x1 (Held by Daguerro) User Image - Blocked by "Display Image" Settings. Click to show. Crystal Shard x1 User Image RageCandyBar x1 User Image Lucky Egg x1 User Image Sweet Heart x5 User Image Lemonade x1 User Image Super Potion x6 User Image Flame Plate x1 (Held by Aria) User Image Pink Bow x 1 (Held by Natalia) User Image Big Mushroom x1 User Image BalmMushroom x1 User Image Rare Candy x5 User Image Eviolite x1 User Image Expert Belt x1 User Image GS Ball x1 User Image Leftovers x1 User Image Sketchbook w/ Pencil User Image Ocarina

Darkie Ramirez Werepyre

Devoted Codger


Darkie Ramirez Werepyre

Devoted Codger

PostPosted: Tue Jul 17, 2018 5:23 pm


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♦ ♦User Image ♦ ♦


User Image User Image User Image User Image User Image User Image
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╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮


Where am I? Goldenrod City
Who am I with? My Pokemon
How am I feeling? Shocked, but determined!
What am I thinking? ’Arceus… this explains so much now…’
Team Out of Ball: User Image User Image
Counters:
Movement: 3/3
Wild Pokemon: 191/5
NPC Battle: 209/15
Item Quest:
Heart Scale x5: 64/10
Big Mushroom: 19/20 (On hold)
Jaboca Berries x5 (Horoscope ; Unclaimed)
TM 02 Dragon Claw (Horoscope ; Unclaimed)
Leftovers (Pirate Day ; Unclaimed)
Nevermeltice x1 (Christmas Giveaway ; Unclaimed)
Wacan Berries x5 (Horoscope ; Unclaimed)
Enigma Berries x5 (Horoscope ; Unclaimed)
Fast Balls x5 (Horoscope ; Unclaimed)
Blue Apricorn (4th of July Blue Bundle ; Unclaimed)
Blue Flute (4th of July Blue Bundle ; Unclaimed)
Blue Shard (4th of July Blue Bundle ; Unclaimed)
TM Scald (4th of July Blue Bundle ; Unclaimed)
Roman Candle x1
Liechi Berries x5
Level 10 Mienshao, Level 1 Shiny Goodra, Level 11 Charizard, Level 5 Smeargle, Level 10 Trainer Red Lapras, Level 10 Alolan Vulpix, Level 10 Cobalion, Level 5 Bewear, Level 5 Brionne (Unclaimed)


✦ ✦ A few minutes later, Nurse Joy emerged from the back room with the pills, approaching the counter and placing the bottle down onto it. She smiled and gently patted the Chansey who substituted for her, ”Thank you very much for taking over for me, Riko~ You may return to your previous duties now.” she spoke lightly, giggling softly as the Chansey, Riko, chirped happily and waved her arms in a saluting gesture before quickly running off back to her previous station. Aria couldn’t help allowing herself to smile warmly at the sight, though the serious expression immediately returned as Nurse Joy turned her attention back towards her. ”Based on the information I got from my examination, these drugs were found to be anti-psychotics… More specifically, anti-psychotics used for treating mental illnesses like bipolar disorder and schizophrenia,” she spoke in a low, hushed tone, concerned etched across her face, ”As for their origin… I’m still not entirely certain, but I’m willing to believe that these were acquired through some form of illegal means. Aiden doesn’t happen to have any kind of mental illnesses, does he?” The Delphox hummed as she processed this information, so her intuition had been right that these drugs were some black market-type deal… Then, what had happened back in the Berry Forest… It made so much more sense now.

”Oh no no no! Aiden is a perfectly healthy young man with no history of mental illnesses, rest assured!” she quickly spoke up, waving her hands rapidly in a dismissive manner, ”From what I’ve read of his thoughts and consciousness, he’s perfectly stable and in control of himself… if a bit hurt due to certain… past events. These are for someone else, the pills had been in their possession at the time…” Aria deliberately avoided naming specific names for privacy reasons, and she certainly wasn’t going to throw Natalia under the bus for possession of illegally made and/or marketed drugs. After all, she did have a perfectly good reason for needing them… and there was a fine line between being an all-around bad person and being a little misguided, after all. ”Again, I’m still not entirely certain of the origins of those drugs either, but they are seriously needed by someone who is close to Aiden…” she explained, furrowing her brow in concern, ”I don’t suppose you have anti-psychotics of a fairly similar make? Or at least a different kind of anti-psychotic that treats the same illnesses?” If there was one thing Aria knew for sure, and if her intuition was correct, any kind of medication was effective up until the body got used to it over time. That was why changing medications every so often was very important, to prevent the body from growing adapted to the medication and causing it to become less effective in the long run. This was especially true for mental illnesses as well, and judging from the severity of Natalia’s breakdown back in Berry Forest… She couldn’t say for sure how long the girl had been taking these exact same drugs for, and if her schizophrenia was mainly hereditary that could pose a real problem… The Delphox decided she’d need more evidence to able to confirm or deny if that was true, but having a different kind of anti-psychotic drug on hand would be more useful now than later. ”I’ll see what I have on hand,” Nurse Joy responded thoughtfully, turning towards a large storage cabinet and opening it to rummage inside. The interior was stocked with various different medications, painkillers, anti-virals, antibiotics… Hopefully she had at least something…

Back in the room, Aiden sighed contentedly as he finished toweling off. A hot shower truly worked wonders, and with a clean body, full stomach, and fresh clothes to change into, he was feeling worlds better than before. He then slipped into a simple white collar shirt, layering a beige button-up vest on top of it, and a pair of dark denim jeans, topped off with his black jacket to complete the outfit. He folded up his jinbei, tucking it away into his bag. While he wasn’t entirely certain if he’d attend Tanabata again for a long while, he supposed it couldn’t hurt to save it for later. Retrieving a comb and a small container of mousse from his bag, he did a quick fix-up of his spiky blonde hair in the mirror after wiping off enough of the collected condensation to see his reflection properly. Feeling satisfied with his handiwork after a minute or two, he tucked away everything else in his bag and exited from the bathroom. Just as he stepped back into the room, the front door opened as Aria made her return. The blonde-haired boy smiled to her, though it quickly wavered when the Delphox fixed him with a very serious expression on her face unlike anything he'd seen from her before.
”Aiden… There’s something very important that we need to talk about,” she spoke in a soft but clearly no-nonsense tone of voice, quickly walking over towards him and hastily pressing a bottle of pills into his hand. ”Aria, I… what are these?” he asked, a bit confused as he held the bottle up and examined the labeling. There was no name printed, but he could clearly read out the name of the medication and the type it was labeled under. Aria pulled out the bottle she had retrieved from the Berry Forest, holding it out to show him. ”You recognize these, right? The medication that I'm sure you've seen Natalia take every now and then?” she inquired, humming softly as Aiden nodded in confirmation, ”Did she ever tell you what these were for?” His brow furrowed, a concerned expression taking over his features at the question. ”When I first met her back in New Bark Town, she had told me those pills were for headache…” he admitted, shaking his head a bit, ”But with everything I’ve seen up until now, I wouldn’t doubt that she had lied about what they were.” Upon hearing this, Aria bit her lip, sighing softly as she gave a sympathetic look towards him. ”In that case, you were indeed correct,” she stated, handing the other bottle to him as well, ”Aiden… these are anti-psychotics, more specifically ones meant for treating certain mental illnesses like schizophrenia…”

Aiden was absolutely stunned upon hearing this revelation, his mouth opening and closing but couldn’t form any words. He had very little experience dealing with mental illnesses… Even when working alongside his mother at the Daycare with Pokemon, special cases they got with mentally ill Pokemon were so few and far between that his first-hand experience was severely limited at best. The drugs… Natalia’s symptoms of delusion during her breakdown in Berry Forest… it all made so much more sense now. ”What do you think we should do…?” he asked once he recovered enough from shock to form coherent sentences. ”Well… if she’s been taking these pills for a long time now, I have no doubt that they’re starting to lose their effectiveness to manage her symptoms. Still, whether that’s true or not, I have yet to really be able to confirm that,” the Delphox responded thoughtfully, gesturing towards the other bottle she had given him, ”I got some different anti-psychotic medication from Nurse Joy, if Natalia’s drugs are losing their effectiveness then we might need to have her switch over to that. Moreover, she’ll need lots of support as well. I have no doubts she’d be reluctant to discuss her condition if we ask her about it. Based on her symptoms, however, she may have difficulty recollecting her thoughts and memories, especially in the aftermath of a severe breakdown like what had happened in Berry Forest…” Aria shook her head, looking up and offering a small smile towards Aiden, ”I’ll discuss this with you in more detail a little later, however. We really should head over to Ilex to get some training done, yes?” He supposed she was right… The Delphox seemed to have a fair bit more knowledge about this sort of stuff, not too surprising considering that she was an assistant nurse for years. Aiden made a mental note to talk with Aria more about how he could help Natalia, forcing himself to smile back and nod as he tucked both bottles into his bag for safekeeping. ”Right, we’re not getting anywhere fast just sitting around, let’s go train!” he agreed heartily, moving over to retrieve Thalia and Seras from the bed. With the Sylveon in his arms, Mareve around his neck, and Delphox beside him, their party made a brisk exit from the Pokecenter, Aiden quickly calling out a ‘Thank you’ to Nurse Joy before they disappeared out the door and headed for Ilex Forest.
✦ ✦


(( Outrageously Odd Cincinnos: Exit to Ilex Forest))


[Battle Compendiary]
N/A


╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮╰☆╮


User Image


▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀

User Image User Image Samoa│ │ Level 22 │ 220/220 HP │ Sheer Force │ Adamant: Reserved and Stand-offish │ 22/32 EXP │ Held Item: Rocky Helmet (Opponents receive damage equal to 1/8 maximum health when physical attacks are used) │ Bite (70; 4/10 Flinch) ; Leer (Lowers Defense one stage) ; Hydro Pump (120) ; Ice Punch (85 ; 3/10 Freeze)

User Image User Image Daguerro │ │ Level 19 │ 190/190 HP │ Volt Absorb │ Timid: Loyal, loving, and tenacious │ 8/29 EXP │ Held Item: Quick Claw (User goes first) │ Quick Attack (40; Sure to strike first) ; Tail Whip (Lowers Defense one stage) ; Thunder (110 ; 7/10 Paralysis) ; Thunderbolt (90 ; 4/10 Paralysis)

User Image User Image Aria│ │ Level 18 │ 180/180 HP │ Blaze │ Modest: Thoughtful, cunning, mild-mannered│ 19/26 EXP │ Held Item: Flame Plate (x1.3 damage to Fire-type attacks) │ Role Play (Copies target’s ability) ; Shadow Ball (80 ; 8/10 chance to lower Special Defense one stage) ; Psychic (90 ; 1/2 chance to lower Special Defense one stage) ; Fire Blast (110 ; 4/10 Burn)

User Image User Image Evelynn│ │ Level 11 │ 110/110 HP │ Illusion │ Hasty: Mischievous, caring and loving, a bit of a glutton, loves to entertain│ 18/21 EXP │ Held Item: N/A │ Scratch (40) ; Fake Tears (Lowers target’s Sp. Defense two stages) ; Pursuit (40 ; Double damage dealt to switching opponents) ; Bounce (85 ; User springs up first turn, attacks next turn ; 7/10 Paralysis)

User Image User Image - Blocked by "Display Image" Settings. Click to show. Seras│ │ Level 14 │ 140/140 HP │ Flash Fire │ Lonely: Quiet, doesn’t speak much, iron-willed, won’t back down from a challenge, prefers the company of those she trusts│ 23/24 EXP │ Held Item: N/A │ Dark Pulse (80 ; 3/10 Flinch) ; Bite (60 ; 4/10 Flinch) ; Roar (Forces opponents to flee in a wild battle, forces switches in a trainer battle) ; Rapid Fire (100 ; 1/3 Burn)

User Image User Image Annabelle│ │ Level 20 │ 200/200 HP │ Levitate │ Naïve: Childish and friendly, loves to play pranks and spook others for fun │ 19/25 EXP │ Held Item: N/A │ Hypnosis (Puts opponent to sleep ; Increased chance of failing if used on the same target multiple times) ; Giga Drain (75 ; User heals up to half of damage dealt) ; Spite (Target’s last move is limited to five more uses, then cannot be used again for the rest of the battle) ; Confuse Ray (Inflicts confusion on target)

✧✧✧✧ ɪɴɑϲтɪѵе ✧✧✧✧

User Image User Image Kaizer│ │ Level 29 │ 290/290 HP │ Aerilate │ Hasty: Protective, hard-headed, wary│ 3/27 EXP │ Held Item: Salamencite (Increases Atk 1.2, Def 1.1, Sp. Atk 1.2, and Speed 1.1) │ Dragon Pulse (95) ; Fire Fang (75; 4/10 Burn ; 3/10 Flinch) ; Bite (70; 4/10 Flinch) ; Thunder Fang (75; 4/10 Paralysis ; 3/10 Flinch)

User Image User Image Natalia│ │ Level 33 │ 330/330 HP │ Pixilate │ Calm: Extremely timid, kind-hearted, motherly, selectively mute │ 8/31 EXP │ Held Item: Pink Bow (x1.2 damage to Fairy-type attacks) │ Dazzling Gleam (90) ; Quick Attack (50 ; Strikes first) ; Draining Kiss (60 ; User recovers 3/4 of damage dealt in HP) ; Swift (70 ; Never misses)

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▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀

User Image National Pokedex User Image Xtransceiver User Image Badge Case
User Image TM Case

User Image Pokeball x ∞ User Image Great Ball x 1 User Image Full Restore x3 User Image Sitrus Berry x5 User Image Lum Berry x5 User Image Apicot Berry x5 User Image Salamencite (Held by Kaizer) User Image Rocky Helmet x1 (Held by Samoa) User Image Quick Claw x1 (Held by Daguerro) User Image - Blocked by "Display Image" Settings. Click to show. Crystal Shard x1 User Image RageCandyBar x1 User Image Lucky Egg x1 User Image Sweet Heart x5 User Image Lemonade x1 User Image Super Potion x6 User Image Flame Plate x1 (Held by Aria) User Image Pink Bow x 1 (Held by Natalia) User Image Big Mushroom x1 User Image BalmMushroom x1 User Image Rare Candy x5 User Image Eviolite x1 User Image Expert Belt x1 User Image GS Ball x1 User Image Leftovers x1 User Image Sketchbook w/ Pencil User Image Ocarina
PostPosted: Mon Aug 06, 2018 7:18 pm


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    Trophy Case
    Badges
    Kanto ⇨ _ _ _ _ _ _ _ _
    Johto ⇨ _ _ _ _ _ _ _ _
    Hoenn ⇨ _ _ _ _ _ _ _ _
    Sinnoh ⇨ _ _ _ _ _ _ _ _
    Unova ⇨ _ _ _ _ _ _ _ _
    Kalos ⇨ _ _ _ _ _ _ _ _
    Ribbons
    Kanto ⇨ _ _ _ _ _
    Johto ⇨ _ _ _ _ _
    Hoenn ⇨ _ _ _ _ _
    Sinnoh ⇨ _ _ _ _ _
    Unova ⇨ _ _ _ _ _
    Kalos ⇨ _ _ _ _ _


    Company


    Battle Details
    Wild Sandile appeared! Lvl 10, Moxie
    Go, Zappers!

    Zapper uses Lunge! 80 Bug Damage!
    It's super effective! Sandile takes 160 HP. -60/100 HP
    Sandile Fainted!
    Zappers gains 7 Exp.





    Bumps
    Moving on to --- 1/3
    Wild Pokemon - 14/3 -
    NPC Trainer - 16/15
    Found a ---Razor Claw- 23/30
    This area holds a --- - 0/-


    Berry Trees

    Tree 1 - N/A
    Tree 2 - N/A
    Tree 3 - N/A
    Tree 4 - N/A
    Tree 5 - N/A


    Party

    Active Pokemon

    User Image
    Samson
    Level 12 Arcanine
    HP 120/120
    Exp 10/17
    Ability: Intimidate
    Moves
    Thunder Fang 65: 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target
    Fire Fang 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target
    Roar Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6)
    Bite 60: 4/10 Chance to Flinch target

    User Image - Blocked by "Display Image" Settings. Click to show.
    Lil Gena
    Level 11 Totodile
    HP110/110
    EXP 8/21
    Ability: Sheer Force Moves with secondary effects are 30% more powerful, but lose their effects
    Moves
    Leer - Lower's opponent's Defense by one stage.
    Scratch - 40
    Water Gun: 40:
    Rage: 20: Attack raised by 10 for each time used consecutively.

    User Image
    Helmy-chan
    Level 11 Helmition
    HP 110/110
    EXP 1/21
    Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage.
    Moves
    Leer - Lower's opponent's Defense by one stage.
    Tackle - 40
    Astonish: 30: 4/10 Chance to Flinch target
    Iron Defense: Raise user's physical defense two Stages

    User Image
    Zappers
    Level 10 Joltik
    HP 100/100
    EXP 8/15
    Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage. If a pokemon with Swarm is in the active party, the RPer may activate this ability to reduce the number of posts it takes to encounter wild pokemon by three. This ability does not stack with similar abilities, or combine with other abilities that affect wild pokemon encounters such as Magnet Pull or Hustle.
    Moves
    Lunge: - 80, Lowers opponent's Attack one stage.
    Thunder Wave:- Paralyze opponent
    Screech: - Lower targets defense two stages
    Spider Web: - Traps target. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability.



    Inactive Pokemon
    Place Pokemon Formats Here


Enter from: Ilex Forest
After finding their way out of the forest, Lucille and her team made it to Goldenrod City. The mute looked up at the skyline as Samson propelled them forward. She'd been to the city quite a few times to visit her aunt and uncle, but it had still been four years since she'd last stepped foot in the city. She was more than excited; she was practically vibrating with anticipation. There's so much to see and do in a big city like this! We're not in any place to take on the gym, but we can go to the bay, and go to the big park, and we can go see my Aunt! Doesn't that sound like fun?! Her thoughts didn't reach Samson, of course, but he could tell she was excited, and nodded his head in agreement. But, it seemed it would be a good idea to go see her Aunt, Laura Tucker, before she did anything else. So, after Zappers (her new Joltik) took out an angry Sandile, they all headed for Aunt Laura's place.

Almost as quickly as she had made it to Aunt Laura's house, Lucille wanted to leave. It seemed that in the last couple years, things hadn't been going so well for the woman. Her apartment was a decent size, two bedroom, one bath, with a nice living room and a breakfast nook. The furniture was modern and trendy, as was the art on the wall. The real issue was that most every counter, table, and other flat surface was covered up in empty bottles of alcohol. Lucille had been greeted well enough at the door by the tall blond woman, who looked to have just gotten home from work; she wore a business suit with pencil skirt, and if it wasn't for the askew glasses and the slurred speech, she'd look almost professional. "You know, I'm really surprised to shee you, Lucshy," she commented, pouring herself another glass of wine. 'Did ya know your mom, that shishter of mine, hashn't spoken t'me in the lasht three yearsh or so? Says I'm in a, 'bad spot' and that I need to focus on 'raising my shon'! Psh! And that brat o' mine hashn't called me since he got out of jail! Bunch of ungrateful bashtards, all of 'em." Lucille simply nodded, and used her electrolarnyx. "I'M SORRY MY MOM DOESN'T TALK TO YOU, AUNT LAURA. I MISS COMING HERE EVERY SUMMER." Her aunt winced at the loud noise, but followed through with her drink-fetching. "Oh, it'sh not your fault, Looshy Gooshy," she replied, plopping down on the couch. "Everybody leavesh me eventually. My sishter, my shon, my good-for-nothin' husband...oh...oh Tex...why'd you have to go?" The blond woman started to sniffle and moan sadly, and Lucille was starting to reach the limit of her nervousness. Should I...do something, or?

But, before she could make a move to console her, Aunt Laura perked back up, and looked at the wine she had spilled. "Oh, crap...oh! Looshy Gooshy! Do your aunty a favor, and go pick me up shome more wine, will ya? The shtore down the block will hook ya up if you throw my name out there!" Lucille had a list and money shoved into her hands, but she got her electrolarynx up to her throat to interject. "BUT I'M A MINOR! I CAN'T BUY ALCOHOL." Aunty Laura snorted at the retort. "Well yeah, but these guysh will. Trusht me, I'm their accounant, sho they'll give you no trouble at all. Sho get going, my favorite niecshe!" Lucille was ushered out the door, and into the hallway. Well...I guess this can be an adventure, too...



OOC:

Mysterious Incense 22/50

xXThe LawmanXx

Interesting Detective

11,175 Points
  • Peoplewatcher 100
  • Risky Lifestyle 100
  • Brandisher 100

xXThe LawmanXx

Interesting Detective

11,175 Points
  • Peoplewatcher 100
  • Risky Lifestyle 100
  • Brandisher 100
PostPosted: Tue Aug 07, 2018 6:13 am


User Image
    Trophy Case
    Badges
    Kanto ⇨ _ _ _ _ _ _ _ _
    Johto ⇨ _ _ _ _ _ _ _ _
    Hoenn ⇨ _ _ _ _ _ _ _ _
    Sinnoh ⇨ _ _ _ _ _ _ _ _
    Unova ⇨ _ _ _ _ _ _ _ _
    Kalos ⇨ _ _ _ _ _ _ _ _
    Ribbons
    Kanto ⇨ _ _ _ _ _
    Johto ⇨ _ _ _ _ _
    Hoenn ⇨ _ _ _ _ _
    Sinnoh ⇨ _ _ _ _ _
    Unova ⇨ _ _ _ _ _
    Kalos ⇨ _ _ _ _ _


    Company
    KillerOfTheCounselOfRicks


    Battle Details
    Wild Houndour appeared! Lvl 10
    Go, Lil Gena! Lvl 11, Sheer Force!

    Lil Gena uses Water Gun! 40 Water Damage!
    It's super effective! Houndour loses 80 HP. 20/100 HP
    Houndour uses Growl! Lil Gena loses one stage of Attack.

    Lil Gena uses Water Gun! 40 Water Damage!
    It's super effective! Houndour loses 80 HP. -60/100 HP
    Houndour fainted!
    Lil Gena Gains 7 Exp!

    Lucille vs. Unknown Thug!

    Thug sends out Drowzee! Lvl 9, Insomnia
    Go, Helmy-Chan! Lvl 11, Battle Armor!

    Helmy-Chan uses Astonish! 30 Ghost Damage!
    It's super effective! Drowzee loses 60 HP and is flinched! 30/90 HP
    Drowzee is flinched!

    Helmy-chan uses Astonish! 30 Ghost Damage!
    It's Super effective! Drowzee loses 60 HP![-30/90 HP
    Drowzee fainted!
    Helmy-chan gains 7 exp.

    Thug sends out Hawlucha! Lvl 9, Limber
    Go, Samson! Lvl 12, Intimidate

    Samson uses Thunder Fang! 65 Electric Damage!
    It's Super Effective! 130 Damage to Hawlucha! -40/90 HP
    Hawlucha fainted! Samson gains 7 Exp.

    Thug brings out Deino! Lvl 9, Hustle
    Let's do it, Zappers! Lvl 10, Swarm
    Zappers uses Lunge! 80 Bug Damage!
    It's super effective! Deino loses 160 HP. -70/90 HP
    Deino Fainted! Zappers gains 7 Exp.

    Thug tosses out Litleo! Lvl 9, Moxie
    Lil Gena, let's go! Lvl 11, Sheer Force

    Lil Gena uses Water Gun! 40 Water Damage!
    It's super effective! Litleo loses 80 HP. 10/90 HP
    Litleo uses Tackle! 40 Normal Damage!
    Lil Gena loses 40 HP. 70/110 HP
    Lil Gena uses Water Gun! 40 Water Damage!
    It's super effective! Litleo loses 80 HP. -70/90 HP
    Litleo Fainted! Lil Gena gains 7 exp

    Thug sends out Shuppet! Lvl 9, Insomnia
    Go, Helmy-chan! Lvl 11, Battle Armor

    Helmy-chan uses Astonish! 30 Ghost Damage!
    It's super effective! Shuppet loses 60 HP. 30/90 HP
    Shuppet is flinched!
    Helmy-chan uses Astonish! 30 Ghost Damage!
    It's super effective! Shuppet loses 60 HP. -30/90 HP
    Shuppet fainted! Helmy-chan gains 7 exp.

    Thug sends out Espurr! Lvl 9, Keen Eye
    Go, Samson! Lvl 12. Intimidate

    Samson uses Bite! 60 Dark Damage!
    It's super effective! Espurr loses 120 HP. -30/120 HP
    Espurr Fainted! Samson gains 7 exp.

    Lucille wins!



    Bumps
    Moving on to --- 2/3
    Wild Pokemon - 15/3 -
    NPC Trainer - 2/15
    Found a ---Razor Claw- 24/30
    This area holds a --- - 0/-


    Berry Trees

    Tree 1 - N/A
    Tree 2 - N/A
    Tree 3 - N/A
    Tree 4 - N/A
    Tree 5 - N/A


    Party

    Active Pokemon

    User Image
    Samson
    Level 12 Arcanine
    HP 120/120
    Exp 25/17
    Ability: Intimidate
    Moves
    Thunder Fang 65: 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target
    Fire Fang 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target
    Roar Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6)
    Bite 60: 4/10 Chance to Flinch target

    User Image - Blocked by "Display Image" Settings. Click to show.
    Lil Gena
    Level 11 Totodile
    HP110/110
    EXP 23/21
    Ability: Sheer Force Moves with secondary effects are 30% more powerful, but lose their effects
    Moves
    Leer - Lower's opponent's Defense by one stage.
    Scratch - 40
    Water Gun: 40:
    Rage: 20: Attack raised by 10 for each time used consecutively.

    User Image
    Helmy-chan
    Level 11 Helmition
    HP 110/110
    EXP 16/21
    Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage.
    Moves
    Leer - Lower's opponent's Defense by one stage.
    Tackle - 40
    Astonish: 30: 4/10 Chance to Flinch target
    Iron Defense: Raise user's physical defense two Stages

    User Image
    Zappers
    Level 10 Joltik
    HP 100/100
    EXP 16/15
    Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage. If a pokemon with Swarm is in the active party, the RPer may activate this ability to reduce the number of posts it takes to encounter wild pokemon by three. This ability does not stack with similar abilities, or combine with other abilities that affect wild pokemon encounters such as Magnet Pull or Hustle.
    Moves
    Lunge: - 80, Lowers opponent's Attack one stage.
    Thunder Wave:- Paralyze opponent
    Screech: - Lower targets defense two stages
    Spider Web: - Traps target. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability.



    Inactive Pokemon
    Place Pokemon Formats Here



Once Lucille had found the liquor store, it was easy for her to get Aunt Laura's booze. it really bothered the teen how easy it was; just as her aunt had told her, when she went in and handed over a note saying she was here for Laura Tucker, the shopkeep gave her two boxes of wine, a bottle of tequila, and some margerita mix. With some coaxing, she convinced Samson to help her carry the heavier bags, while she lugged around a brown-bagged bottle of rum and a case of mix. As she stepped outside, Lucille felt extremely embarassed and nervous. Can I go to jail for this? It's not like I can really plead my case easily... She wondered if her cousin Dallas had to do stuff like this for Aunt Laura. She couldn't imagine having to do stuff like this everyday. But, all she had to was get this back to the apartment, and she could pretend to get very sleepy and get some quick rest.

As she prepared to round a corner, she noticed something out of the corner of her eye. Hm? What's that? There was some people down an alleyway, a young boy and some mean-looking adult. Samson placed his big head in front of Lucille to keep her from moving any further into the alleyway. Lucille's curiousity wasn't sated, so she still did her most to look over top of the fluffy dog. The little boy was trying to get something back from the large man, a man with a large typhoon tattoo on his left arm, and a leather vest and ripped jeans. "Look kid, you ain't getting this back! I told ya, you stepped into our turf, so you're gonna hafta pay the fine!" He taunted the child, who started to sob in frustration. "No! Gimme back my Sentret!" All the child received was a harsh shove to the ground. "That's no way to speak to your elders! I'll have to teach you some manners, won't I?" By that time, Lucille had heard enough. Okay! Adventures have bad guys, of course! Time to act!

Lucille and Samson stepped into the alleyway, and the large canine let out a mighty roar to get the thug's attention. "Wha? Who the hell are you?" Lucille crossed her arms and tried to look as intimidating as possible (she didn't do a good job). She didn't say anything, naturally, but pointed at the stolen pokeball, and then back to the kid. "Oh, you want me to give the brat his Pokemon! Well, I got a better idea." The man tossed out a ball of his own, letting out a snickering Drowzee. "How's about you make me?" Lucille nodded in understanding, and grabbed one of her own balls. I thought this would happen! Let's show this bully a thing or two! Go, Helmy-chan! The helmet came out her ball, and upon spotting an enemy, knew exactly what to do. Hon hon hon! A challenger with trained warriors! Let us dance! Helmy-chan moved in close to the Drowzee and struck it with nefarious ghostly essence, so harshly that the foe flinched. Encore une fois, avec le sentiment! Another astonish was all it took to finish the Drowzee off. "So you can fight! Time to stop going easy on you, then!" The thug returned Drowzee and let out a Hawlucha. This one looked much more intimidating than the last Pokemon, enough for Samson's instinct to kick in. He quickly stepped in front of Lucille to cut off the wrestling bird, and unleashed Thunder Fang onto the Pokemon. It was an instant knockout, plain and easy. The thug seemed to be getting more upset, but didn't have a remark this time.

The fight continued on for some time; it felt like the thug had a never-ending supply of Pokemon! Zappers fought of an angry Deino, Lil Gena put a stop to a Litleo (and a rogue Houndour that tried to enter the fray as well), A Shuppet learned to fear Helmy-Chan, and Samson ended the battle by taking out an Espurr that only stared at them with creepy, unblinking eyes. But, the battle was done, and Lucille and the gang were victorious! Lucille stood resolute, doing her best to hide her joy. Instead, she pointed once more for the thug to give back the pokeball. "What? You think because you beat a bunch of weak a** Pokemon that you're in charge now?" The mute furrowed her brow and started to march forward, much to Samson and Helmy-chan's protest. As she got closer, other people appeared from further down the alley. There were six or seven of them in total, many of them dressed very similarly to the thug she had been dealing with. She stopped in her tracks as a shiver ran up her spine. Uh oh...I-I gotta run away! She turned to flee as her Pokemon started to approach to guard her retreat, but suddenly, her Pokemon were stopped in their tracks by strings of sticky rope. What?! Lucille looked up, and saw that there was a half a dozen Burmys and Ariados, hanging from the fire escapes that surrounded the alley. They had fired string shot all at once, keeping the Pokemon from moving, plus some powerful spider webs. Samson tried the hardest to get out, but couldn't break his way out. Lucille heard a noise from behind, and turned around just quick enough to see the main thug send a fist right into her stomach. It was so strong (and she was so weak) that the punch knocked the wind (and her lunch, unfortunately) out of her. She fell on the ground, and scrambled to find her Electrolarynx to call for help. "Oh, what's this?" The thug stomped down on her hand, and her beacon for help was sent rolling far out arm's reach. "What's wrong? Meowth got your tongue?"

Lucille started to tear up. How was she going to get out of this one? She looked for the young boy, but it seemed he had already fled, giving up on the whole incident. It really sucked, not being able to call for help.




OOC:

Mysterious Incense 23/50
PostPosted: Tue Aug 07, 2018 9:44 pm


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►As planed Ohmarow and Fukumi stuck to the outer edge of the city, along the waterfront, for as long as they could until finally they were forced to divert towards the main road that cut down the cities center. It divided the city in two. The west and east sides as they were respectively known to the residents. Even still, they stuck to the back allies and side roads to avoid the main road from there on out. It wasn't too hard as the city was designed to give easy on foot accessibility between the different branching roads. A large number of alleyways and forgotten backstreets made the city into almost a maze of sorts. To Ohmarow, even though he couldn't remember ever living here, it came almost second nature which way to go. Thankfully, it seemed the chaos from the night before had died down significantly. The number of policies on patrol was larger then he thought normal, even for a super city. No wonder with a city block having been leveled less than 24-hours ago. He still wasn't sure if he was wanted for questing or not and didn't intend to find out.

They rounded the corner of one street and took pause to orient themselves. Ohmarow looked to the sky for where the sun was in order to find their cardinal direction but instead found Shinge, his Skarmory, descending to meet them on the ground. There was a split second of fear as he thought maybe she'd spotted someone following them but quickly realized Qungra was probing at his mind. He opened himself to the legend and instantly found a transferring of sights and sounds, Grimlaw his Mandibuzz, was witnessing just a few streets over flooding his mind. There were two kids, no, one, the other made a run for it the first chance he got leaving the other to deal with a pack of thugs. "She's in trouble~" Came the Jirachi's voice in his mind. Shing had landed and begun impatiently scratching at the concrete road leaving scaring where her steel talons cut into the artificial stone. "Change of plans, we're needed!" Ohmarows voice, was filled with rage. "Wait, what?" Fukumi asked hastily having to run to catch up with her limping "father" who somehow managed to stay ahead of her despite needing a cane to walk. "Umm, excuse me! Hey don't walk away from me!"

Qungra guided them where to go, clueing Fukumi in on what was going on along the way. It only took a minute to reach the street, enough time for a battle to have taken place. Ohmarow rounded the street just in time to watch the lead thug punch the young girl in the stomach. She toppled over, holding her chest and vomiting but still aware enough to reach for something. He couldn't see what as the rear must thug turned to face him. "Yo, boss, we got~" He never had a chance to finish whatever he was about to say before Fukumi firming planted a foot between his legs making his last concise sound was something aking to a Jigglypuff's cry. Ohmarow already knew the situation well enough from his air born spy and had released Beellgra and Dust before getting here. He now stood facing down the thugs, a fire burning in him that threatened to consume them if given chance. "What the absolute hell is wrong with you idiots?" Fukumi yelled pulling from her hip the long-handled Tanto.

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𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count: = Battle Recorder: Used to customize NPC Teams with any combination of pokemon. 5/5 uses 1/30
Area Item count: =
╠══════════════════╣
Wild Encounter's 120
NPC Encounter: 241
Moving Location: 1
╠══════════════════╣
Berry growth 1:
Berry growth 2:
Berry growth 3:
Berry growth 4:
Berry growth 5:
╚═══════════════════╝
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Jirachi, Zorua, Skarmory & Mandibuzz

╔═══════════════════╗Active Party
FP: 04/10 Hp: 190 Lv: 19 Exp: 20/28 Pawniard
FP: 00/10 Hp: 320 Lv: 32 Exp: 15/35 Mandibuzz
FP: 00/10 Hp: 340 Lv: 34 Exp: 07/24 Skarmory
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/35 Bronzong
FP: 03/10 Hp: 240 Lv: 24 Exp: 09/27 Ferrothorn
FP: 00/10 Hp: 010 Lv: 12 Exp: 15/22 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 500 Lv: 50 Exp: 42/42 Metagross
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 290 Lv: 29 Exp: 29/37 Gekkit (EXP)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
╚═══════════════════╝
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𝑴𝒐𝒐𝒅: Pissed!

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𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: To find Ayami

𝑵𝒐𝒕𝒆: On the way to meet Laws Oc

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Fukumi

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𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔
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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug-type attacks do +20% damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and +50% Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x10 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Gravity Ball: +50% weight & upon release into battle Speed is dropped 3 stages.
Rose Incense: Grass-type attacks do +20% damage.

Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
                ╚═════════════


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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
                ╠═════════════╝
                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
                ╚═════════════


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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
                ╠═════════════
                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
                ╚═════════════



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                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
                ╠═════════════╝
                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
                ╠═════════════
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
                ╚═════════════


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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
                ╠═════════════╝
                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
                ╠═════════════
                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
                ╚═════════════


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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
                ╠═════════════
                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
                ╚═════════════


Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
                ╠═════════════╝
                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
                ╠═════════════
                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
                ╠═════════════╝
                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
                ╠═════════════
                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
                ╚═════════════


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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
                ╠═════════════
                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
                ╚═════════════


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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
                ╠═════════════
                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
                ╚═════════════


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                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
                ╠═════════════
                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
                ╚═════════════


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                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
                ╠═════════════
                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
                ╚═════════════


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                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
                ╠═════════════╝
                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
                ╠═════════════
                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ╚═════════════


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                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
                ╠═════════════╝
                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
                ╠═════════════
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
                ╠═════════════
                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
                ╚═════════════


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                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
                ╠═════════════╝
                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
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                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
                ╠═════════════╝
                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
                ╠═════════════
                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
                ╚═════════════


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                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
                ╠═════════════╝
                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

                ╠═════════════
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
                ╚═════════════


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                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
                ╠═════════════╝
                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
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                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
                ╠═════════════╝
                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


GS Ball: Pokemon gains +50% EXP from battles.
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                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
                ╠═════════════╝
                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
                ╚═════════════


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                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Attacks that would knock out this pokemon in one hit will leave 1 HP instead.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poison Opponent's
                2 Layers- Badly Poison Opponent's
                ╚═════════════


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𝑶𝑶𝑪 Always open to interactions!
xXThe LawmanXx



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JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100

JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
PostPosted: Tue Aug 07, 2018 9:47 pm


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►Ohmarow pulled the teen back by the shoulder. "Hey~ what gives?" Ohmarow took a step forward, placing himself between her and the second most thug. The entire group had turned to face the newcomers by now. "Ohh, wha you wan play hero t~" Drawing his own sword, straight up, but not from its sheath, he planted the pommel firmly in the second must rear thugs lower jaw. He crunched down hard on his tongue. Spat profanity's and stumbled back falling over a bag of trash and landed in more rubbish holding his now bleeding mouth. Two down. He returned the blade to its home and step forward again. "Oh, ******** this! String~" "Inferno-" Ohmarow's voice interrupted cutting like a blade as a slipt second later deep blues flame's swept overhead through the fire escapes downing or driving off the Burmy and Ariados in a devastating show of force by the black Butterfree. "Forretress, clear the path~."

This guy was a joke. It was an insult to real trainers to call him a trainer! "Is this all you've got, pitiful~" Ohmarow said as one after another he downed his opponent's pokemon. "Your a disappointment. Iv fought ten-year-olds that gave more of a challenge then this~" The battle was his but the war was far from over. The sound of something clicking caught his attention. To his left, he caught sight of one thug rushing him, a switchblade in hand. Instinct and years of training kicked in and he pivoted. Deflecting the blade, cratching an arm and rolling the thug's wrist, forcing him to loosen his grip and in the instant Ohmarow struck. Slamming the blade into the man's leg. He screamed to which he found the thick end of a cane his silence. "Who's next?" Ohmarow invited finding Fukumi, blade drawn, at his side. He didn't like her being involved in something like this but he couldn't argue her involvement at this point. A moment of silence hung in the air and no one moved. Fukumi made the first move. "You idiots hear about that city block that got leveled? That was us, wanna see us do it again?" There were two flashes of red light and before Ohmarow knew it standing behind him was Fukumi's Registeel and his oversized Steelix Ozzalu. A heat licked at the back of his neck. Ozzalu's jaw was ignited as always. He smirked. Good thinking. "Get out MY turf before we crush you~"

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𝑺𝒕𝒂𝒕𝒔

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Free Item count: = Battle Recorder: Used to customize NPC Teams with any combination of pokemon. 5/5 uses 2/30
Area Item count: =
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Wild Encounter's 121
NPC Encounter: 241 -15 = 226
Moving Location: 2
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Berry growth 1:
Berry growth 2:
Berry growth 3:
Berry growth 4:
Berry growth 5:
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Jirachi, Zorua, Skarmory & Mandibuzz

╔═══════════════════╗Active Party
FP: 04/10 Hp: 200 Lv: 20 Exp: 28/28 Pawniard
FP: 00/10 Hp: 320 Lv: 32 Exp: 16/35 Mandibuzz
FP: 00/10 Hp: 340 Lv: 34 Exp: 08/24 Skarmory
FP: 00/10 Hp: 310 Lv: 31 Exp: 21/35 Bronzong
FP: 03/10 Hp: 240 Lv: 24 Exp: 10/27 Ferrothorn
FP: 00/10 Hp: 010 Lv: 13 Exp: 15/23 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 500 Lv: 50 Exp: 42/42 Metagross
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 290 Lv: 29 Exp: 29/37 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
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𝑴𝒐𝒐𝒅: Pissed!

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𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: To find Ayami

𝑵𝒐𝒕𝒆: On the way to meet Laws Oc

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Fukumi

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𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔

Encounter▼▲
Combat

Lv11 Pawniard VS Pawniard
T1
Ohm's Pawniard = King's Shield
NPC's Pawniard = Feint Attack: N/A -2/6th Atk
T2
Ohm's Pawniard = Sword Dance +2/6th Atk
NPC's Pawniard = Feint Attack: 60 -20% =48 -1/2 = 24
Ohm's Pawniard Hp 166/190
T3
Ohm's Pawniard = King's Shield
NPC's Pawniard = Feint Attack: N/A -4/6th Atk
T4
Ohm's Pawniard = Sword Dance +4/6th Atk
NPC's Pawniard = Feint Attack: 60 -40% =36 -1/2 = 18
Ohm's Pawniard Hp 148/190
T5
Ohm's Pawniard = King's Shield
NPC's Pawniard = Feint Attack: N/A -6/6th Atk
T6
Ohm's Pawniard = Sword Dance +6/6th Atk
NPC's Pawniard = Feint Attack: 60 -60% =24 -1/2 = 12
Ohm's Pawniard Hp 136/190
T7
Ohm's Pawniard = Fury Cutter: 40: +20% Item =48 +6/6 = 76
NPC's Pawniard Hp 34/110
NPC's Pawniard = Feint Attack: 60 -60% =24 -1/2 = 12
Ohm's Pawniard Hp 124/190
T8
Ohm's Pawniard = Fury Cutter: 80: +20% Item =96 +6/6 = 153
Ohm's Pawniard Hp 136/190
+7Exp Pawniard
+3Exp Gekkit

Lv11 Swinub VS Forrestress
Forretress = Mirror Shot: 65 x2 =130
Swinub Hp 0/110
+7Exp Forrestress
+3Exp Gekkit

Lv11 Dewpider VS Forrestress
Forretress = Zap Cannon: 120 x2 =240
Dewpider Hp 0/110
+7Exp Forrestress
+3Exp Gekkit

Lv11 Mimikyu VS Forrestress
Forretress = Mirror Shot: 65 x2 =130
Mimikyu Hp 0/110
+7Exp Forrestress
+3Exp Gekkit

Lv11 Gligar VS Bronzong
Bronzong = Psychic: 90 +20Lvboost
Gligar Hp 0/110
+7Exp Bronzong
+3Exp Gekkit

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug-type attacks do +20% damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and +50% Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x10 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Gravity Ball: +50% weight & upon release into battle Speed is dropped 3 stages.
Rose Incense: Grass-type attacks do +20% damage.

Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
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                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

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                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
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                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
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                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
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                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
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                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
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                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
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                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
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                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
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                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
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                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
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                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
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                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
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Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
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                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
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                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
                ╠═════════════╝
                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
                ╠═════════════
                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
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                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
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                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
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                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
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                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
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                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
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                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
                ╠═════════════
                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
                ╚═════════════


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                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
                ╠═════════════╝
                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
                ╠═════════════
                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ╚═════════════


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                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
                ╠═════════════╝
                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
                ╠═════════════
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
                ╠═════════════
                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
                ╚═════════════


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                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
                ╠═════════════╝
                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
                ╚═════════════


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                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
                ╠═════════════╝
                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
                ╠═════════════
                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
                ╚═════════════


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                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
                ╠═════════════╝
                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

                ╠═════════════
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
                ╚═════════════


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                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
                ╠═════════════╝
                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
                ╚═════════════


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                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ╚═════════════


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                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
                ╠═════════════╝
                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


GS Ball: Pokemon gains +50% EXP from battles.
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                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
                ╠═════════════╝
                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
                ╚═════════════


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                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Attacks that would knock out this pokemon in one hit will leave 1 HP instead.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poison Opponent's
                2 Layers- Badly Poison Opponent's
                ╚═════════════


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𝑶𝑶𝑪 Always open to interactions!
xXThe LawmanXx



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