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HereticX

PostPosted: Tue Jan 10, 2006 4:48 pm


Ah, okay. I think it's just taking me a while to get this. I guess I'm not as much of a Star Wars geek as I had thought xd

Okay, so this planet makes protocold droids, and isn't too important to the Republic, but it would be good for Chidee, because he can shift it to building battledroids and also expand the facilities.

Hmm...an infiltration might be better, if it builds protocol droids. Program them to spy for Chidee. Didn't Imperial Intelligence do that with one line of protocol droids? Would that work?
But, that could be a bit tricky, and Chidee's factories are kinda scattered or hidden, so he might need a big one to build up his own armies.
PostPosted: Tue Jan 10, 2006 4:56 pm


Why spy? With the Republic out of coruscant and warrign for their very existance, Telti is out of a customer.

You'd be building spybots to spy on your own factory. What's the poitn of that? With the fall of Coruscant, protocol droids have become a most undesirable commodity.

who would you sell them to? senators who already have one? moisture farmers?

What problems are you having with Telti? Seriously man. Just take two droidekas, seize the facility, and go wild. Don't overocmplicate the matter.

If you want to invade a planet for prestige, go attack geonosis. Otherwise, don't start asking why a civilian protocol droid factory that serves only the Republic when in power is so lightly defended and uncared for.

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HereticX

PostPosted: Tue Jan 10, 2006 5:00 pm


Well, the Senators (and their staff), the military, the business community, the bureaucracy, etc, will still need protocol droids, they might have lost theirs or want new ones. The Coruscanti bureaucracy is probably still entrenched.

*sigh* Alright, alright. I'm probably just (needlessly) fretting.
PostPosted: Tue Jan 10, 2006 5:08 pm


Another thing to consider:

Even if you did program them to spy, what good is that kind of information if you have nothing to act upon it?

I mean, your army is too small to really make much use of the information, and selling the info only strengthens the FSL, which in turn is exactly the opposite of what one would plan to do, since its power is growing, rather than shrinking. You'd only act as a catylist to engross the power of the Federation rather than simply weakining the republic.

Remember, your character may personally be sly and covert in his actions, but Drako is not. As well as the fact still remains that being sly and covert only works if you have backup.

A strike team is effecient, but guerrilla tactics are useless for holding territory and gaining power. They are only useful for wearing down a more powerful entity, not combating it and destroying it.

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AFK Masturbating

PostPosted: Tue Jan 10, 2006 7:52 pm


You could rig the Telti facility to build battle droids?

And, I read that book a while back ... it's on the tip o' me tongue ...

...

The New Rebellion! I'm pretty sure that's it.
PostPosted: Tue Jan 10, 2006 7:53 pm


why could you not? it would be like an automobile plant being converted for warplanes.

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Sol Walker
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PostPosted: Tue Jan 10, 2006 9:13 pm


Then have them produce the parts for automated industrial starship yards, then construct the yards in orbit and use them to start building ships.
PostPosted: Sat Jan 14, 2006 5:29 pm


Good idea, Cale.



Hey, does it seem like Chidee and Drako are going to be butting heads a lot? That's not necessarily a bad thing, RP-wise, but I'm sure neither of them will be enjoying it, nor will their side. xd Still, it might worth it to hear Drako say "One of these days, one of these days, Chidee; Bam! Pow! I'm gonna send ya to Felucia!"
xd Hey, when Chidee ascends to Masterdom, at least he won't have to pay alimony.

HereticX


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PostPosted: Sat Jan 14, 2006 5:36 pm


Eh. Drako is the power, Chidee is the brains.

in theory, it shoudl work, but since drako's not really to keen on people who think more than him, who knows.

Heck, it might be a good angle to play at. Everyone knows that the sith order usually falls apart due to disagreements over power. Hence, due to their bickering, LoP ends with the good guys winning.
PostPosted: Sat Jan 14, 2006 5:44 pm


Or, that's what Chidee wants everyone to think, so that they let down their guard...but then again, his smart opponents might expect that, so he'll make it look like he actually died, make it INCONCEIVEABLE that anyone could see that coming. xd


So, can Force Grip/Choke be used for anything besides just strangling someone?
Like, giving them a stroke or heart attack, blending their brains, (for the really insanely powerful/dramatic) ripping someone's still-beating heart out of their chest with but a gesture, etc...
Being a Dark Side technique, I don't think there's much in the way of peaceful application, huh? (there's Levitate, for that)


Oh, and Battle Precognition, that's where you can predict/feel what's going to happen in a duel, and therefore your timing improves? Or is that for large-scale battles (Battle Meditation?), or both? And why is it a Light Side power? Game balance? (Since Palpy was supposed to be able to predict the future/the flow of events)

HereticX


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PostPosted: Sat Jan 14, 2006 6:11 pm


Actually, Force Grip is a neutral power, But due to the fact the Jedi have no such use for it often times, usually only the dark side uses it.

The Jedi do have Force Heal. Grip can be used to pinch off blood vessels and act as a tuirnequette, but then again, they have heal, or bacta. Its really simply because its hard to use effectively, and nicely.

Plus, who cares if you can grip an artery? The Jedi have the ability to slow a heart down and kill someone by heart failure, but since most killing moves are frowned upon, they simply just don't accept them as light side powers, and since its really not much of a neutral power (one that is easily used by both sides) it more often falls into a dark side power.

Technically, a sith can use heal, and a jedi can use lightning, but due to the potency of the force, it weakens their stature, and really, practicing the enemies techniques is frowned upon... not to mention, they each have their own equivalent (drain life to heal, lightning to absorb, etc)


Battle Precognition is a light side power only. I looked up its canoncy, adn that's what its deemed.

Battle medidtation and precognition are seperate events. Meditation uses sheer will to affect the battle, meaning you have to actively concentrate to forcibly alter the fight. Precognition is used when fighting (often times with the skill "battlemind") to predict incoming attacks.

Precognition works on you, the force user. Meditation works on everyone else, the armies.

As for what palps used, I can't really state much about it. Seeing into the future is called Foresight, i believe. But every force user can see into the future. Precognition is the ability to use the force to not really see the future, but sense an incoming attack. Meditation uses no such foresight, it simply makes things happen.

Battle meditation was developed by Master Arca, and its really a rare skill. In SOTF and COTGCW, I was trying to limit the number of skills everyone had, so that everyone wasn't throwing a gajillion skills around. and to save the logistical nightmare. so i threw precognition and battle medidtation into one lum attack for convience. However, it was slightly wrong.

But no matter, i think this works much better in v1.05, as it does give some strength to the jedi, while in the meantime, doesn't make them godmode. The sith pretty much stay the same. No need to update them.
PostPosted: Sat Jan 14, 2006 6:28 pm


So, the idea is that no Force skills are inherently 'Light' or 'Dark', it's just that some can't really be used for much (or are best suited for) but 'Dark' things?

Battle Precognition works out as...eyes in the back of your head, improved reflexes and timing, that kind of thing?

Okay. I think Chidee's style/practice, when (if?) he actually becomes a Sith worthy of mention, is more to use Force Probe if he wants to predict moves.
And don't forget, "Always in motion, the future is..."

I like the new kustomization (yep, I've been playing Dawn of War too much, as well xd ) scheme for the characters...
Chidee is going to dump most of his points into lightsaber, I think.
A double-lightsaber might be interesting, though I think that, most of the time, he's only going to use one side at a time.
A lightwhip...lightsaber that moves and is used like a whip...are they any good?

HereticX


HereticX

PostPosted: Sat Jan 14, 2006 6:31 pm


Ooh, hey, I was poking around Wookieepedia, and I saw that Asaj Ventress' two curved-lightsabers connect to make a double blade...maybe that's what Chidee could use, with or without the ability to seperate them.
PostPosted: Sat Jan 14, 2006 6:58 pm


HereticX
So, the idea is that no Force skills are inherently 'Light' or 'Dark', it's just that some can't really be used for much (or are best suited for) but 'Dark' things?

Battle Precognition works out as...eyes in the back of your head, improved reflexes and timing, that kind of thing?

Okay. I think Chidee's style/practice, when (if?) he actually becomes a Sith worthy of mention, is more to use Force Probe if he wants to predict moves.
And don't forget, "Always in motion, the future is..."

I like the new kustomization (yep, I've been playing Dawn of War too much, as well xd ) scheme for the characters...
Chidee is going to dump most of his points into lightsaber, I think.
A double-lightsaber might be interesting, though I think that, most of the time, he's only going to use one side at a time.
A lightwhip...lightsaber that moves and is used like a whip...are they any good?


Okay one thing. Your first point about Light and Dark is an ongoing controversy in the novels. During the New Jedi Order's Yuuzhan Vong War, an Old Republic Jedi called Vergere took Jacen prisoner and told him that this was the truth of the Force, that there is no Light or Dark. Until the conclusion of the Dark Nest Crisis, this became the accepted teachings of the NJO, until 35 ABY when Luke told his nephew that he would no longer accept it as truth.

As for a lightwhip: it's not a lightsaber in the traditional sense. Although it does emit a beam, it's not pure energy as in a lightsaber, but usually energy surging through a highvibrating metal.

FrozenPhoenix32


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PostPosted: Sat Jan 14, 2006 7:04 pm


There are four philosophies on the force.

The whole, "There is only the force, no light or dark," is one of the views. Its called the Unifying force.

I personally go by the whole, "Light side, dark side" theory, but the unifying theory is just that: a theory.

~~~

Probe will not let you "predict" moves. It takes too much time to focus, and also, it is designed to view someone's memories and thoughts, not necessarily feel what their instincts are.

Fighting is more muscle memory. It is a known fact that in baseball, one cannot think fast enough to ever hit a ball. Its all based on practiced motions which, when accompanied by a quick glance (less than .008 sec) it automatically sets the body in motion. Figuring that the fastest a human can react is .032 seconds, this is more than enough proof that muscle memory acts more than pure thought.

In essence, using probe would be worthless. Jedi wouldn't be thinking "slice now, spin later". They'd be thinking "There goes his guard." At which time you'd be "Oh s**t."
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The Second Imperium

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