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Jutsu Approval Area (Three Jutsu To A Post-Easier to Grade) Goto Page: [] [<<] [<] 1 2 3 ... 44 45 46 47 48 49 ... 83 84 85 86 [>] [>>] [»|]

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The_Broken_Hearted_Lover
Vice Captain

PostPosted: Tue May 15, 2007 2:12 pm


Ultimate Fuuinjutsu. Its approved but only use if your about to die and the stat boost is 1500 not 3000
PostPosted: Tue May 15, 2007 2:16 pm


Made the changes.

der Haku
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The_Broken_Hearted_Lover
Vice Captain

PostPosted: Tue May 15, 2007 2:19 pm


Then Passed. Now my sand wall?
PostPosted: Tue May 15, 2007 2:26 pm


Yup yup.

der Haku
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The_Broken_Hearted_Lover
Vice Captain

PostPosted: Tue May 15, 2007 2:27 pm


Thank you
PostPosted: Tue May 15, 2007 2:45 pm


Where be it?

der Haku
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The_Broken_Hearted_Lover
Vice Captain

PostPosted: Tue May 15, 2007 2:48 pm


Name:Sand Wall Jutsu
Rank C
Type:Ninjutsu
CP: 10

Kankuro does a few hand signs then will slam his hand on the ground as long as the ground is made of sand or he has sand around. Then the Sand will collect and create a wall. The wall is not for defensive purposes its more to distract and confuse.
PostPosted: Tue May 15, 2007 2:51 pm


The_Broken_Hearted_Lover
Name:Sand Wall Jutsu
Rank C
Type:Ninjutsu
CP: 10

Kankuro does a few hand signs then will slam his hand on the ground as long as the ground is made of sand or he has sand around. Then the Sand will collect and create a wall. The wall is not for defensive purposes its more to distract and confuse.

Approved

der Haku
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Caim Nightfall

PostPosted: Tue May 15, 2007 6:47 pm


Name: Aku
Element: N/A
Rank: C
Type: Summon Jutsu.
Chakra: 12
Effect: Biting his thumb, and placing blood on all five fingers, Sukaru would slam his palm, and all fingers down onto the ground, summoning a Foxbat that goes by the name Aku, that he made a contract with signed in blood.

Aku ablities: Aku can change into a coupld of fist weapons, that Sukaru could wear on well his fists DUH. Granting him more of an ability to manipulate the power of wind, and abit of sound.


Name: Bat Wind Punch.
Element: Wind.
Rank: d
Type: N/A?
Chakra: 6 CP per wind blade sent.
Effect: Using his trusty summoned foxbat; Aku, the bat turns into a pair of metal like gloves, fist weapons with two talons at the knuckles about 4 inches long. Doing so, gives Sukaru to use the power of wind within his hands. Sending abit of chakra into his hands, and out the gloves with each punch he sends a gust of wind shaped like a bat at his opponent. If made contact it does a cut, as if a sword cutting the flesh, but alot cleaner, and not as deep, much like a lash from a whip.

Name: Bat Wind Deflection.
Element: Wind
Rank: D
Type: N/A?
Chakra: 6 per wind barrier.
Effect: Using his trusty summoned bat; Aku, the bat turns into a pair of metal like gloves, fist weapons with two talons at the knuckles about 4 inches long. Doing so, gives Sukaru to sue the power of wind within his hands. Sending abit of chakra into his hands, and out the gloves sending abit of chakra into Sukaru's hands, and into the gloves, with a wave of my arm/hand, a small quick wind barrier blocks incoming projectiles.


Name:Screech
Element: N/A
Rank: C
Type: N/A
Chakra: 12
Effect: Using his trusty summoned bat; Aku, the bat turns into a pair of metal gloves, fist weapons with two talons at the kunckles about 4 inches long. Doing so, gives Sukaru to sue the power of wind within his hands. Sending abit of chakra into his hands, and out the gloves, Sukaru would then clap his hands, making a very high pitched bat screech sound, giving his opponent an annoying ringing noise within their head, as well as mess up their hearing for a limited time, and making them see more than one person infront of them. ((3 posts until it wears off.))


Name: Flying Pressure
Element: Wind.
Rank: E
Type: N/A
Chakra: 3 per smal gust.
Effect:Using his trusty summoned bat; Aku, the bat turns into a pair of metal gloves, fist weapons with two talons at the kunckles, about 4 inches long. Doing so, gives Sukaru to sue the power of wind within his hands, manipulating it. Sending abit of chakra into his hands, and out the gloves, Sukaru would throw kunai, senbon, or any projectile into the air. He would send his palm towards the weapons, sending them flying towards his opponent, alot faster then it would be if normal thrown. He could also use this to make his main weapons ((Windmill Shuriken)) to move faster.
PostPosted: Tue May 15, 2007 6:52 pm


Caim Nightfall
Name: Aku
Element: N/A
Rank: C
Type: Summon Jutsu.
Chakra: 12
Effect: Biting his thumb, and placing blood on all five fingers, Sukaru would slam his palm, and all fingers down onto the ground, summoning a Foxbat that goes by the name Aku, that he made a contract with signed in blood.

Aku ablities: Aku can change into a coupld of fist weapons, that Sukaru could wear on well his fists DUH. Granting him more of an ability to manipulate the power of wind, and abit of sound.


Name: Bat Wind Punch.
Element: Wind.
Rank: d
Type: N/A?
Chakra: 6 CP per wind blade sent.
Effect: Using his trusty summoned foxbat; Aku, the bat turns into a pair of metal like gloves, fist weapons with two talons at the knuckles about 4 inches long. Doing so, gives Sukaru to use the power of wind within his hands. Sending abit of chakra into his hands, and out the gloves with each punch he sends a gust of wind shaped like a bat at his opponent. If made contact it does a cut, as if a sword cutting the flesh, but alot cleaner, and not as deep, much like a lash from a whip.

Name: Bat Wind Deflection.
Element: Wind
Rank: D
Type: N/A?
Chakra: 6 per wind barrier.
Effect: Using his trusty summoned bat; Aku, the bat turns into a pair of metal like gloves, fist weapons with two talons at the knuckles about 4 inches long. Doing so, gives Sukaru to sue the power of wind within his hands. Sending abit of chakra into his hands, and out the gloves sending abit of chakra into Sukaru's hands, and into the gloves, with a wave of my arm/hand, a small quick wind barrier blocks incoming projectiles.


Name:Screech
Element: N/A
Rank: C
Type: N/A
Chakra: 12
Effect: Using his trusty summoned bat; Aku, the bat turns into a pair of metal gloves, fist weapons with two talons at the kunckles about 4 inches long. Doing so, gives Sukaru to sue the power of wind within his hands. Sending abit of chakra into his hands, and out the gloves, Sukaru would then clap his hands, making a very high pitched bat screech sound, giving his opponent an annoying ringing noise within their head, as well as mess up their hearing for a limited time, and making them see more than one person infront of them. ((3 posts until it wears off.))


Name: Flying Pressure
Element: Wind.
Rank: E
Type: N/A
Chakra: 3 per smal gust.
Effect:Using his trusty summoned bat; Aku, the bat turns into a pair of metal gloves, fist weapons with two talons at the kunckles, about 4 inches long. Doing so, gives Sukaru to sue the power of wind within his hands, manipulating it. Sending abit of chakra into his hands, and out the gloves, Sukaru would throw kunai, senbon, or any projectile into the air. He would send his palm towards the weapons, sending them flying towards his opponent, alot faster then it would be if normal thrown. He could also use this to make his main weapons ((Windmill Shuriken)) to move faster.

Approved

der Haku
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Caim Nightfall

PostPosted: Wed May 16, 2007 4:07 pm


Name: Shuriken Chakra Control
Elemental: N/A
Type: ?
Chakra: ?
Effect: Using Sukaru's chakra, he is able to control his shuriken through the air, in any direction he would like.
PostPosted: Wed May 16, 2007 4:26 pm


Caim Nightfall
Name: Shuriken Chakra Control
Elemental: N/A
Type: ?
Chakra: ?
Effect: Using Sukaru's chakra, he is able to control his shuriken through the air, in any direction he would like.


Type Suplientary

Chakra ten

And Approved

The_Broken_Hearted_Lover
Vice Captain


Angelic_Motavation

PostPosted: Thu May 17, 2007 12:13 pm


Name: Typhoon Terra
element:water
type:Ninjutsu
Rank:C
chakra:15
Effect: After some hand sighns the target is surrended by a large amount of Rapidly spinning water almost like a tornado but with water. The target is launched upwards ,if cought by one. Then the target is very vonaurible and can either drown or be shot out of the cyclone.
PostPosted: Thu May 17, 2007 12:36 pm


EmoKiddy
Name: Typhoon Terra
element:water
type:Ninjutsu
Rank:C
chakra:15
Effect: After some hand sighns the target is surrended by a large amount of Rapidly spinning water almost like a tornado but with water. The target is launched upwards ,if cought by one. Then the target is very vonaurible and can either drown or be shot out of the cyclone.

Approved

der Haku
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The_Broken_Hearted_Lover
Vice Captain

PostPosted: Fri May 18, 2007 5:41 pm


Name Pentagram Seal
Type Fuuinjutsu
Rank (You put it im not sure since five people are required to preform this)
CP: Half of each of the preformers. Ten for every post after.

This Jutsu Is used to Impeede the movements of People the person trapped inside cant move the person inside is then free to be attacked by the remaining Five Anti Akatsuki members. But since only five membes Are preformign this its not as strong and a powerful enough emision of Chakra from the person inside could destroy the Seal. The seal is created by after ther users Chakra is added a line of Chakra is started form the top person then makes a pentagram and moves from one person to the next till the penta gram is made. the area in the penta gram glows a redish pink.

Name Octagram Seal.
Type FuuinJutsu
Rank (You know what to do)
CP: Half as well but it only takes Five CP eveyr post after word sinc ethere are now eight members creating the Seal.

The seal is created in a similar way to the Pentagram but this tiem ti takes eight members iwth only Two on the outside. with the decrease of people attacking and defending this is used only when dealing with a single enemy and of the utmost skill. The reaminign two will destract the Enemy till hes in position of rth eOctagram. Now thsi seal is stronger then the Pentagram so that evne the most powerful of enemies cant break out.

Name Seal of Movement.
Type FuuinJutsu
Rank: B
CP: 50

This seal is used on the members of ht eAnt Akatsuki its a tattoed seal that is put on all members as so they can move frealy if they are caught in the Penta gram or the Octa gram seal.
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The ninja book of everything (any info you need to know will be found here)

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