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Which control scheme are you using? |
Wiimote |
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6% |
[ 9 ] |
Wiimote + Nunchuk |
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27% |
[ 39 ] |
Classic Controller |
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10% |
[ 15 ] |
GameCube controller |
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55% |
[ 77 ] |
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Total Votes : 140 |
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Posted: Mon Oct 15, 2007 12:53 am
Wow, as what I can see Metaknight's final smash sucks a**. And could any one tell what Gardevior was doing?
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Posted: Mon Oct 15, 2007 12:59 am
Eggs.com Wow, as what I can see Metaknight's final smash sucks a**. And could any one tell what Gardevior was doing? Unless it's an insta-kill, yea, it looks pretty crappy. Negating Mario's damage, I think.
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Posted: Mon Oct 15, 2007 1:07 am
Tatsuman Eggs.com Wow, as what I can see Metaknight's final smash sucks a**. And could any one tell what Gardevior was doing? Unless it's an insta-kill, yea, it looks pretty crappy. Negating Mario's damage, I think.
i'm almost certain that there's more to it than just that cape-flip. I'll bet it's one of those attacks that doesn't do anything unless it actually connects. And it's pretty obvious it doesn't connect there.
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Posted: Mon Oct 15, 2007 1:12 am
Yamato1 Tatsuman Eggs.com Wow, as what I can see Metaknight's final smash sucks a**. And could any one tell what Gardevior was doing? Unless it's an insta-kill, yea, it looks pretty crappy. Negating Mario's damage, I think.
i'm almost certain that there's more to it than just that cape-flip. I'll bet it's one of those attacks that doesn't do anything unless it actually connects. And it's pretty obvious it doesn't connect there. It's obvious that there's more to it, but that reach is really bad. Add on to that you can't use any specials until you use the Super Smash, then you've got one hard move to pull off.
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Posted: Mon Oct 15, 2007 5:37 am
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Posted: Mon Oct 15, 2007 6:05 am
Oh crap... Mother 3 stage... New pork city.... capillaries are exploding.... fading fast....
But the first time I encountered the Ultimate Chimera in the game, it always played this freaky noise whenever it saw me. Is it gonna do that very same freaky noise when it chases you in this stage?
Either way, I think the Giant pokey statue would've been a more fitting choice for a death dealing NPC.
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Posted: Mon Oct 15, 2007 6:34 am
Tatsuman Yamato1 Tatsuman Eggs.com Wow, as what I can see Metaknight's final smash sucks a**. And could any one tell what Gardevior was doing? Unless it's an insta-kill, yea, it looks pretty crappy. Negating Mario's damage, I think.
i'm almost certain that there's more to it than just that cape-flip. I'll bet it's one of those attacks that doesn't do anything unless it actually connects. And it's pretty obvious it doesn't connect there. It's obvious that there's more to it, but that reach is really bad. Add on to that you can't use any specials until you use the Super Smash, then you've got one hard move to pull off. I thought that you had to just press a neutral B attack, Because Yoshi in the Norfair Video uses Egg after getting the Smash ball
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Posted: Mon Oct 15, 2007 7:12 am
Well I am impressed with this new stage. New interesting screen of Lucas.
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Posted: Mon Oct 15, 2007 7:52 am
Seaphron Well I am impressed with this new stage. New interesting screen of Lucas. What. the. Hell. eek xd domokun
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Posted: Mon Oct 15, 2007 8:02 am
The characters I'm most likely to choose are Sonic, Samus (Zero Suit! WHOO!), Pokémon trainer, Meta Knight and maybe Pit too. Todays update looks cool, big level! wink
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Posted: Mon Oct 15, 2007 8:50 am
Mario has a ability with FLUDD so that ,ight be a little cool with shooting water.
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Posted: Mon Oct 15, 2007 8:59 am
Quote: Well I am impressed with this new stage. New interesting screen of Lucas. That could either be his recovery, or his grab (like a hookshot or a grapple beam).... either one coulds pretty cool. But... Lucas using the rope snake himself would mean.... Duster is not a playable character. so yeah.
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Posted: Mon Oct 15, 2007 9:07 am
smashbrolink Just read the IGN review, and this part made my entire year: Quote: Link's new attacks lend themselves well to combat as well, as he can charge his spin attack to higher levels and pull players in with the boomerang, and he seems to be stronger overall. Since each character can also switch colors pre-fight, Nintendo took the opportunity to seamlessly include Dark Link as one of the character options. He fights the same, but looks totally badass, which is a must. I saw the vid of Link fighting Sonic, and IT'S TRUE!! Link's Knockback ration went up, which is something he SORELY needed in Melee, and with the amount of speed he's gained, and the combos that his new abilities now make possible, he'll be an even stronger fighter in Brawl, and even though I don't approve of Tiers[ Potential, no matter what, is limited only by the skill of the player.], I think Link has a shot at a High-Tier mark this time around. 3nodding Discuss: High Tier chances? Strength/Speed/Knockback Comparisons of Link between Melee and Brawl? Will you use his new Dark Link costume, why or why not? New combo options thanks to upgraded abilities? And anything else of relevance to Link in Brawl or Melee. Do you read the Dojo? They told us that they changed Link a while back. http://www.smashbros.com/en_us/characters/link.htmlAlso, you could become "Dark Link" in Melee basically. Change to black color. Otherwise, Dark Link kinda looked...boring...in OOT.
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Posted: Mon Oct 15, 2007 9:20 am
If megaman was to appear in brawl, what music would everyone like to see for him?
me, id love to see Boomer Kuwangers theme, or Zero's theme from X2
*foams at the mouth*
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Posted: Mon Oct 15, 2007 9:36 am
I like the looks of the new stage. Should be fun.
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