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Jutsu Approval Area (Three Jutsu To A Post-Easier to Grade) Goto Page: [] [<<] [<] 1 2 3 ... 43 44 45 46 47 48 ... 83 84 85 86 [>] [>>] [»|]

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der Haku
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PostPosted: Mon May 14, 2007 10:48 am


PrettyBoy1_06
THESE ARE JUTSU FOR HAFU HIJIMA, BUT FOR AFTER THE CHUUNIN EXAMS.


Name: Paper Clone
Rank: d
Element: None
Cost: 5 per clone
Effect: Hijima manipulates paper and creates a clone out of it. This clone poofs back into a piece of paper if hit by an attack.

Name: Hardened Paper Clone
Rank: c
Element: none
cost: 15 per clone
Effect: Hijima manipulates papaer and creates clones that are as hard as steel. They cannot be destroyed by a simple hit.

Name: Seal Summon
Rank: C
Type: Ninjutsu
Element: None
Cost: 20
Effect: Hijima makes pacts with Ninja, sealing their chakra and blood into a piece of special paper, as well as sealing his own blood. Doing this allows him to summon a clone of that ninja specifiedon the paper. These clones take on the appearance of, fighting style of, jutsu of, and chakra of the ninja who sealed his/her blood and chakra into the paper. The trick to this jutsu, however, is that only Hijima can perform it. The 'summons' are essentially Hardened Paper Clones((as hard as steel)). The clone's weakness is that their stats do not equal the stats of the original ninja, in fact, the clones take on Hijima's stats when they are at their fullest. But, their stats improve as Hijima improves and becomes stronger. The clones can only be permanently destroyed if their 'seal' is destroyed by Hijima.

They will not be judged until after the Exams.
PostPosted: Mon May 14, 2007 11:45 am


((Judge them now please, because the majority of my RPing now, is him preparing to be able to use these jutsu afterwards.))

Frostborne_PrettyGirl
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The_Broken_Hearted_Lover
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PostPosted: Mon May 14, 2007 11:56 am


PrettyBoy1_06
THESE ARE JUTSU FOR HAFU HIJIMA, BUT FOR AFTER THE CHUUNIN EXAMS.


Name: Paper Clone
Rank: d
Element: None
Cost: 5 per clone
Effect: Hijima manipulates paper and creates a clone out of it. This clone poofs back into a piece of paper if hit by an attack.

Name: Hardened Paper Clone
Rank: c
Element: none
cost: 15 per clone
Effect: Hijima manipulates papaer and creates clones that are as hard as steel. They cannot be destroyed by a simple hit.

Name: Seal Summon
Rank: C
Type: Ninjutsu
Element: None
Cost: 20
Effect: Hijima makes pacts with Ninja, sealing their chakra and blood into a piece of special paper, as well as sealing his own blood. Doing this allows him to summon a clone of that ninja specifiedon the paper. These clones take on the appearance of, fighting style of, jutsu of, and chakra of the ninja who sealed his/her blood and chakra into the paper. The trick to this jutsu, however, is that only Hijima can perform it. The 'summons' are essentially Hardened Paper Clones((as hard as steel)). The clone's weakness is that their stats do not equal the stats of the original ninja, in fact, the clones take on Hijima's stats when they are at their fullest. But, their stats improve as Hijima improves and becomes stronger. The clones can only be permanently destroyed if their 'seal' is destroyed by Hijima.


They are approved The first one make it six though the second one is fine and the third one make it a b rank 32 cp and you need to come up with some kinda weakness other then breaking the seal.
PostPosted: Mon May 14, 2007 12:16 pm


THESE ARE JUTSU FOR HAFU HIJIMA, BUT FOR AFTER THE CHUUNIN EXAMS.


Name: Paper Clone
Rank: d
Element: None
Cost: 6 per clone
Effect: Hijima manipulates paper and creates a clone out of it. This clone poofs back into a piece of paper if hit by an attack.

Name: Hardened Paper Clone
Rank: c
Element: none
cost: 15 per clone
Effect: Hijima manipulates papaer and creates clones that are as hard as steel. They cannot be destroyed by a simple hit.

Name: Seal Summon
Rank: b
Type: Ninjutsu
Element: None
Cost: 32
Effect: Hijima makes pacts with Ninja, sealing their chakra and blood into a piece of special paper, as well as sealing his own blood. Doing this allows him to summon a clone of that ninja specifiedon the paper. These clones take on the appearance of, fighting style of, jutsu of, and chakra of the ninja who sealed his/her blood and chakra into the paper. The trick to this jutsu, however, is that only Hijima can perform it. The 'summons' are essentially Hardened Paper Clones((as hard as steel)). The clone's weakness is that their stats do not equal the stats of the original ninja, in fact, the clones take on Hijima's stats when they are at their fullest. But, their stats improve as Hijima improves and becomes stronger. The clones can only be permanently destroyed if their 'seal' is destroyed by Hijima. Also, for each jutsu used, you subtract an addition 5cp. Once Cp reaches zero, the summon fades away.

((This last one is still pretty weak because the stats are not outstanding.))

Frostborne_PrettyGirl
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der Haku
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PostPosted: Mon May 14, 2007 2:52 pm


PrettyBoy1_06
THESE ARE JUTSU FOR HAFU HIJIMA, BUT FOR AFTER THE CHUUNIN EXAMS.


Name: Paper Clone
Rank: d
Element: None
Cost: 6 per clone
Effect: Hijima manipulates paper and creates a clone out of it. This clone poofs back into a piece of paper if hit by an attack.

Name: Hardened Paper Clone
Rank: c
Element: none
cost: 15 per clone
Effect: Hijima manipulates papaer and creates clones that are as hard as steel. They cannot be destroyed by a simple hit.

Name: Seal Summon
Rank: b
Type: Ninjutsu
Element: None
Cost: 32
Effect: Hijima makes pacts with Ninja, sealing their chakra and blood into a piece of special paper, as well as sealing his own blood. Doing this allows him to summon a clone of that ninja specifiedon the paper. These clones take on the appearance of, fighting style of, jutsu of, and chakra of the ninja who sealed his/her blood and chakra into the paper. The trick to this jutsu, however, is that only Hijima can perform it. The 'summons' are essentially Hardened Paper Clones((as hard as steel)). The clone's weakness is that their stats do not equal the stats of the original ninja, in fact, the clones take on Hijima's stats when they are at their fullest. But, their stats improve as Hijima improves and becomes stronger. The clones can only be permanently destroyed if their 'seal' is destroyed by Hijima. Also, for each jutsu used, you subtract an addition 5cp. Once Cp reaches zero, the summon fades away.

((This last one is still pretty weak because the stats are not outstanding.))

Approved
PostPosted: Mon May 14, 2007 5:52 pm


jutsu name: Precise Persision
element: None
Rank: C
type: ninjutsu/ may be doujutsu since it's the eye
Chakra points: 10
effect: The Jutsu allows the usuer to witness all around him. Note this is nothing like the Byakugan. For example, with this jutsu the useris capible of hitting a small isect with a kunia. He is able to witness all small and/or hard to tell objects. It's also capible of seeing each cell on the human body if it's exposed.



jutsu name: Wind Wings
element: Wind
Rank: C
type: Ninjutsu
Chakra points: 6 and 1 after each post(i can change it to two if it's necessary)
effect: The user forms the handseals and creates wings from his back allowing him to move around freely in the air.


jutsu name: Spiral Protection
element: WInd
Rank: C
type: Taijutsu
Chakra points: 30
effect: Somewhat like the Shugo Hakke Rokujuuyonshou, this the user will surround himeself inside a sphere of chakra which will be filled with wind. This jutsu then protects the user within the protective sphere with the wind. Unlike the Shugo Hakke Rokujuuyonshou or neji's version of it. It can not counter an attack but it will harm anyone who tries to use force to get inside the sphere. it can block all attacks. For example, If a person throws a kunai it would cut it into pieces before reaching the usual. Any enemy who tries to force their way through would get severly cut or get a minor scratch depending on the force and stregnth of the attack.



jutsu name: Coated Limbs
element: Any Element(ex. Fire, WInd, Water,ect. All have different attributes.)
Rank: C
type: ninjutsu
Chakra points: 10 and 5 for every post
effect:The user coats his body with a element of his chakra to increase his abilities. It upgrades the attribute by 5 and adds 5 more for each post. Listed below are the attributes for each element. Elements like ice upgrades both stats.(ex. Water+Wind=Ice so you would upgrade your Speed and Defense.)
-Fire: Raises your strength
-Wind: Raises your speed
-Water: Raises your defense
-Earth: Raises your defense
-Lightning: Raises your speed


jutsu name: Wind cyclone
element: Wind
Rank: D
type: Ninjutsu
Chakra points: 5
effect: Fujin uses his Halbred in it's spear form He spins it around in fast motion creating a cyclone blowing the opponet away and all in thats in it's path cutting up everything.

Ironically Unstable


The_Broken_Hearted_Lover
Vice Captain

PostPosted: Mon May 14, 2007 5:56 pm


chibi09
jutsu name: Precise Persision
element: None
Rank: C
type: ninjutsu/ may be doujutsu since it's the eye
Chakra points: 10
effect: The Jutsu allows the usuer to witness all around him. Note this is nothing like the Byakugan. For example, with this jutsu the useris capible of hitting a small isect with a kunia. He is able to witness all small and/or hard to tell objects. It's also capible of seeing each cell on the human body if it's exposed.



jutsu name: Wind Wings
element: Wind
Rank: C
type: Ninjutsu
Chakra points: 6 and 1 after each post(i can change it to two if it's necessary)
effect: The user forms the handseals and creates wings from his back allowing him to move around freely in the air.


jutsu name: Spiral Protection
element: WInd
Rank: C
type: Taijutsu
Chakra points: 30
effect: Somewhat like the Shugo Hakke Rokujuuyonshou, this the user will surround himeself inside a sphere of chakra which will be filled with wind. This jutsu then protects the user within the protective sphere with the wind. Unlike the Shugo Hakke Rokujuuyonshou or neji's version of it. It can not counter an attack but it will harm anyone who tries to use force to get inside the sphere. it can block all attacks. For example, If a person throws a kunai it would cut it into pieces before reaching the usual. Any enemy who tries to force their way through would get severly cut or get a minor scratch depending on the force and stregnth of the attack.



jutsu name: Coated Limbs
element: Any Element(ex. Fire, WInd, Water,ect. All have different attributes.)
Rank: C
type: ninjutsu
Chakra points: 10 and 5 for every post
effect:The user coats his body with a element of his chakra to increase his abilities. It upgrades the attribute by 5 and adds 5 more for each post. Listed below are the attributes for each element. Elements like ice upgrades both stats.(ex. Water+Wind=Ice so you would upgrade your Speed and Defense.)
-Fire: Raises your strength
-Wind: Raises your speed
-Water: Raises your defense
-Earth: Raises your defense
-Lightning: Raises your speed


jutsu name: Wind cyclone
element: Wind
Rank: D
type: Ninjutsu
Chakra points: 5
effect: Fujin uses his Halbred in it's spear form He spins it around in fast motion creating a cyclone blowing the opponet away and all in thats in it's path cutting up everything.


The first one not approved to much Like Byakugan

Secodn one not approved

Third still not approved sorry

Fourth one is fine approved

and the wind Cyclone Is approved
PostPosted: Mon May 14, 2007 6:03 pm


Name:Sand Wall Jutsu
Rank C
Type:Ninjutsu
CP: 10

Kankuro does a few hand signs then will slam his hand on the ground as long as the ground is made of sand or he has sand around. Then the Sand will collect and create a wall. The wall is not for defensive purposes its more to distract and confuse.

The_Broken_Hearted_Lover
Vice Captain


Ironically Unstable

PostPosted: Mon May 14, 2007 6:12 pm


jutsu name: Cyclone Movement. (Wind Cyclone Follow-up)
element: WInd
Rank: D
type: Ninjutsu
Chakra points: 15
effect: After performing the "Wind Cyclone" Fujin is able to decide where the opponet is being blown to. Either it being left, right or even right above Fujins head.

jutsu name: Cutting Crest
element: Wind
Rank: C (The rank of the jutsu goes up by one for 2x the cp)
type: Ninjutsu
Chakra points: 15
effect: Fujin strikes with his Halbred in any form it's in making a arch-like blast. Able to cut through the ground, trees, rocks, or even chop an opponets body limb off if Fujin uses the nessecary chakra for it. (Note: to be able to cut off a limb it would have to be classified as a A or S rank)
PostPosted: Mon May 14, 2007 6:13 pm


Both approved but the second 15 CP

The_Broken_Hearted_Lover
Vice Captain


Ironically Unstable

PostPosted: Mon May 14, 2007 6:21 pm


jutsu name: Twisting Illusion
element: None
Rank: D
type: Genjutsu
Chakra points: 6
effect: Fujin takes his Halbred in it's spear form and starts to twirl it so fast it seems he's going slow. The user feels a breeze and then falls under the genjutsu thinking of the moment after he won the battle he is currently in. Holding him in that state for at least 2 posts.
PostPosted: Mon May 14, 2007 6:24 pm


Approved

The_Broken_Hearted_Lover
Vice Captain


Loxagn

PostPosted: Tue May 15, 2007 9:20 am


here we go...

jutsu name: Ultima no Metsubou (Ultima Destruction)
element: N/A
Rank:
type: Bloodline Jutsu (Shinjutsu)
Chakra points: X
effect: Karu forms a handseal, then sends out a wave of chakra through the Ley Lines, creating a bubble around him, which essentially rips apart all nonliving matter (essentially anything that isn’t human or animal) on an atomic level, creating a ‘disintegration’ effect. The radius of the jutsu is equal to 2 feet for every CP spent.

jutsu name: Kuroi Yume-Seken no Zetsubou (Black Dream-World of Despair)
element: N/A
Rank: C
type: Bloodline Jutsu (Shinjutsu)
Chakra points: 15, +1 for each post a person is trapped in it
effect: Karu traps the target in an illusory world that is their own private hell; it is filled with their deepest fears and their darkest memories, filling them with despair. Every post a person is trapped here, their CP decreases by 2 points.

jutsu name: Ofuda no Gokuin- Omoi (Ofuda Seal- Mind)
element: N/A
Rank: C
type: Fuuinjutsu
Chakra points: 20 to make, 0 to activate
effect: Karu pulls out an ofuda with the ‘Omoi’ kanji written on it, and activates it, causing it to flash and disintegrate. A dark blue ‘Omoi’ kanji appears on his forehead, and for the next ten posts, his INT value is doubled.

jutsu name: Ofuda no Gokuin- Serei (Ofuda Seal- Spirit)
element: N/A
Rank: C
type: Fuuinjutsu
Chakra points: 20 to make, 0 to activate
effect: Karu pulls out an ofuda with the ‘Seirei’ kanji written on it, and activates it, causing it to flash and disintegrate. A dark red ‘Seirei’ kanji appears on his forehead, and for the next ten posts, his CP value increases by 50 %.


jutsu name: Ryuhada (Dragon’s Skin)
element: N/A
Rank: C
type: Bloodline Jutsu (Shinjutsu)
Chakra points: 10
effect: Karu’s Ryukiba sword glows with black flames, making it burn as hot as a blacksmith’s furnace (note: that is FREAKISHLY hot).

jutsu name: Ryukokyuu (Dragon’s Breath)
element: N/A
Rank: C
type: Shinjutsu
Chakra points: 10
effect: Ryukiba can launch projectiles made of black fire. This is only usable when Ryuhada is in effect.

jutsu name: Ofuda no Gokuin-Tsu (Ofuda Seal-Theft)
element: N/A
Rank: S
type: Fuuinjutsu
Chakra points: 150
effect: After soaking an ofuda in a chakra-absorbing ink, he places it on another seal, then makes a series of complicated hand seals, then the ink, over a period of three hours, (or let’s say eight posts) the ink gathers in the form of the original seal, which can be transplanted one time only, after which the ofuda is destroyed. The original seal is left intact.

jutsu name: Shinbou no Jutsu (Psychic Web Technique)
element: N/A
Rank: D
type: Shinjutsu
Chakra points: 5
effect: Karu focuses chakra into his fingers, and then channels it into the Ley Lines, and can cast them wherever he pleases. The chakra-charged Ley Lines glow slightly in the dark, and are very lightly visible in daylight, and are about as strong as normal steel wires. Not only does this serve as a barrier, but is a highly effective reconnaissance jutsu, as everything that touches it triggers telepathic receptors in his mind that can tell him exactly who or what is caught in his web.

((Jutsus for my mule account...))

Flat Note
Rank: D
Type: Ninjutsu
CP: 8
Element: Wind
Effect: The B-flat key, the lowest possible note on Jazu’s saxophone, has a special coating that channels chakra. Hitting this note during a song will cause a powerful blast of wind to burst forth from the saxophone.

jutsu name: Kuchiyose no Jutsu- Shinyu
element: N/A
Rank: S
type: summoning
Chakra points: 90
effect: Summons Shinyu, the so-called ‘Ultimate Oni’. Shinyu is a pale Oni wearing bloodstained bandages and a similarly stained set of robes. It carries an enormous sword (think Zabuza’s sword) which it uses to cleave its enemies in two.
PostPosted: Tue May 15, 2007 9:45 am


Loxagn
here we go...

jutsu name: Ultima no Metsubou (Ultima Destruction)
element: N/A
Rank:
type: Bloodline Jutsu (Shinjutsu)
Chakra points: X
effect: Karu forms a handseal, then sends out a wave of chakra through the Ley Lines, creating a bubble around him, which essentially rips apart all nonliving matter (essentially anything that isn’t human or animal) on an atomic level, creating a ‘disintegration’ effect. The radius of the jutsu is equal to 2 feet for every CP spent.

jutsu name: Kuroi Yume-Seken no Zetsubou (Black Dream-World of Despair)
element: N/A
Rank: C
type: Bloodline Jutsu (Shinjutsu)
Chakra points: 15, +1 for each post a person is trapped in it
effect: Karu traps the target in an illusory world that is their own private hell; it is filled with their deepest fears and their darkest memories, filling them with despair. Every post a person is trapped here, their CP decreases by 2 points.

jutsu name: Ofuda no Gokuin- Omoi (Ofuda Seal- Mind)
element: N/A
Rank: C
type: Fuuinjutsu
Chakra points: 20 to make, 0 to activate
effect: Karu pulls out an ofuda with the ‘Omoi’ kanji written on it, and activates it, causing it to flash and disintegrate. A dark blue ‘Omoi’ kanji appears on his forehead, and for the next ten posts, his INT value is doubled.

jutsu name: Ofuda no Gokuin- Serei (Ofuda Seal- Spirit)
element: N/A
Rank: C
type: Fuuinjutsu
Chakra points: 20 to make, 0 to activate
effect: Karu pulls out an ofuda with the ‘Seirei’ kanji written on it, and activates it, causing it to flash and disintegrate. A dark red ‘Seirei’ kanji appears on his forehead, and for the next ten posts, his CP value increases by 50 %.


jutsu name: Ryuhada (Dragon’s Skin)
element: N/A
Rank: C
type: Bloodline Jutsu (Shinjutsu)
Chakra points: 10
effect: Karu’s Ryukiba sword glows with black flames, making it burn as hot as a blacksmith’s furnace (note: that is FREAKISHLY hot).

jutsu name: Ryukokyuu (Dragon’s Breath)
element: N/A
Rank: C
type: Shinjutsu
Chakra points: 10
effect: Ryukiba can launch projectiles made of black fire. This is only usable when Ryuhada is in effect.

jutsu name: Ofuda no Gokuin-Tsu (Ofuda Seal-Theft)
element: N/A
Rank: S
type: Fuuinjutsu
Chakra points: 150
effect: After soaking an ofuda in a chakra-absorbing ink, he places it on another seal, then makes a series of complicated hand seals, then the ink, over a period of three hours, (or let’s say eight posts) the ink gathers in the form of the original seal, which can be transplanted one time only, after which the ofuda is destroyed. The original seal is left intact.

jutsu name: Shinbou no Jutsu (Psychic Web Technique)
element: N/A
Rank: D
type: Shinjutsu
Chakra points: 5
effect: Karu focuses chakra into his fingers, and then channels it into the Ley Lines, and can cast them wherever he pleases. The chakra-charged Ley Lines glow slightly in the dark, and are very lightly visible in daylight, and are about as strong as normal steel wires. Not only does this serve as a barrier, but is a highly effective reconnaissance jutsu, as everything that touches it triggers telepathic receptors in his mind that can tell him exactly who or what is caught in his web.

((Jutsus for my mule account...))

Flat Note
Rank: D
Type: Ninjutsu
CP: 8
Element: Wind
Effect: The B-flat key, the lowest possible note on Jazu’s saxophone, has a special coating that channels chakra. Hitting this note during a song will cause a powerful blast of wind to burst forth from the saxophone.

jutsu name: Kuchiyose no Jutsu- Shinyu
element: N/A
Rank: S
type: summoning
Chakra points: 90
effect: Summons Shinyu, the so-called ‘Ultimate Oni’. Shinyu is a pale Oni wearing bloodstained bandages and a similarly stained set of robes. It carries an enormous sword (think Zabuza’s sword) which it uses to cleave its enemies in two.


The First Jutsu Is a B rank and it will take 32 CP to activate and 5 for every foot

TO much like Hell viewing technique on the secodn one Not approved

The third si fine

your Cp will increase by 20 points that about all i can give you on the fourth one

the fifth dosent pass the blakc flame is to much liek the leaders of Akatsukis ability he can create blakc fire with it

The Theif One Passes but it has to be 200 cp

The Web one is fine but you wotn be able to see who and what it is you will feel somthign is there

Flat note is approved

The Summoning of Shinyu is fine but you shoudl find a pic liek him so every one knows that its not Zabuzas sword that swod is in the hands of the Seven swords men

The_Broken_Hearted_Lover
Vice Captain


der Haku
Crew

Business Tycoon

9,700 Points
  • Marathon 300
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PostPosted: Tue May 15, 2007 2:07 pm


Name: Kuchiyose no Jutsu: Jashun
Rank: S
Element: None
Cost: All chakra but one
Effect: This is the ultimate jutsu in Baku's arsenal, it summons Jashun himself. After summoning, the skies will grow dark as he appears. Baku will then join with the God, becoming one and becoming the new Jashun. Becoming God, he will then gain +1500 to all his stats. The only drawback is, after using the summoning Jashun will draw the users soul back with him, thus killing the user.
Reply
The ninja book of everything (any info you need to know will be found here)

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