►Ayami had made it a point to push and prod at his modesty but this was pushing it. "So how do you know they're connected?" Ayami finished adjusting the skirt to a comfortable position then yanked at his arm. Pulling it from his face. Ohmarow jerked his head to one side, so as to not look at Ayami, but the corner of a slip of harshly cut paper being held to his chest caught his attention. Enough so to glance down and see his name as part of the headline for a clipping she'd not had pinned up. Ohmarow looked to Ayami. she held a finger to her lips to tell him to stay quiet. He nodded but questions abound. "I don't, and they probably aren't." She continued pulling down from above the board a large rolled up projector screen that kept the clippings out of view. She then motioned back towards the door with her eyes while making an odd motion. It reminded him of a cat. It suddenly clicked mentally. She didn't want the feline pokemon overhearing them. But why? "You hungry, let's go out, my treat." Ohmarow scowled realizing she'd played him. The whole thing had been a ruse. He hadn't noticed it before but Ayami had gotten dressed up. He wanted to refuse but curiosity and a dislike of being alone with the feline, in a house that wasn't entirely his home convinced him otherwise. "Sure.' Ayami smirked and wrapped her elbow around his and lead the way back out, passed the cat and back into the streets.
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed. ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion. ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's physical Attack is raised by 1 stage upon KO'ing a Pokémon. Fell Stinger and Mummy trigger before Moxie. ║ ╠═════════════ ║ NRL [ EF ][ ♪ ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ][ ♪ ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~♪ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4 ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: If another Pokemon burns, paralyzes, or poisons this Pokemon, that Pokemon receives the same major status condition. Synchronize can't trigger by the effect of an item, or ability. This does not ignore type immunity's ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 30% max HP upon switching out or leaving battle. Heal Block doesn't prevent Regenerator from restoring HP. ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: If Rain Dance is active, this Pokemon restores 8.25% of its maximum HP, rounded down, at the end of each turn. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ][ ♪ ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
╠═══════════════╣► K E Y - I T E M S : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil
╠═══════════════╣► H EL D : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► M E D I C I N E : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► B E R R I E S : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣►A P R I C O N S : x1White Apricorn: No effect ╠═══════════════╣► P O K E B A L L S : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► TMS & HMS : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════
►Ohmarow waited until they were a good distance from the house before speaking up. Looking back to make sure they weren't being followed. "So why the rush to get out?" For that matter the secrecy? Ayami's grip on his elbow made pulling away feel awkward, so he didn't, but it felt equally as uncomfortable talking to Ayami with her clinging to his arm like this. "Are you kidding me?"Ayami began glancing back herself. Her free arm moving to steady herself on his shoulder rather than stop walking. "I'm off the clock. Why would I ever want to stay there alone?" Ohmarow shrugged not exactly sure what to say. "Sides, I have my own place~" He'd made the assumption she had a place of her own. this just confirmed it. Ohmarow knew Ayami was looking at him now but she was on his blind side so he only had instinct and intuition to prove it. "I think the better question is, are you going to be ok in that stuffy old house alone at night?" Ohmarow sighed. He'd not wanted to think about it. In fact, he hadn't. "I'm probably going to rent a room at the pokemon center."
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed. ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion. ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's physical Attack is raised by 1 stage upon KO'ing a Pokémon. Fell Stinger and Mummy trigger before Moxie. ║ ╠═════════════ ║ NRL [ EF ][ ♪ ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ][ ♪ ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~♪ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4 ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: If another Pokemon burns, paralyzes, or poisons this Pokemon, that Pokemon receives the same major status condition. Synchronize can't trigger by the effect of an item, or ability. This does not ignore type immunity's ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 30% max HP upon switching out or leaving battle. Heal Block doesn't prevent Regenerator from restoring HP. ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: If Rain Dance is active, this Pokemon restores 8.25% of its maximum HP, rounded down, at the end of each turn. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ][ ♪ ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
╠═══════════════╣► K E Y - I T E M S : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil
╠═══════════════╣► H EL D : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► M E D I C I N E : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► B E R R I E S : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣►A P R I C O N S : x1White Apricorn: No effect ╠═══════════════╣► P O K E B A L L S : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► TMS & HMS : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════
►Ayami didn't miss a beat. "Really?" She inquired directing them down a side road towards a restaurant he could already see had a line. As they got closer he could see it was a bar. "Why don't you stay with me tonight instead?" Ayami offered, letting go of his arm at last. Ohmarow scowled reading the signs and posters plastered over the face of the building. "Iv got the space, and the company would be nice. Sides ill need a designated driver." She motioned to the bar playfully. He almost said he didn't know how to drive then thought about it. They'ed walked. "Bar's aren't really my thing." He mused aloud being forced now in-line by the red-headed fem. "Sociality isn't your thing, I'd drop dead of shock if a bar was." He smirked not so out of place to miss the joke at his own expanse. She wasn't wrong. "How am I suppose to get you home if I don't even know where you live?" He countered looking for an excuse. Something to avoid going in. Ayami laughed looking back. "Your a trainer, explore or something." Ohmarow rolled his eye slightly bemused with her response.
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed. ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion. ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's physical Attack is raised by 1 stage upon KO'ing a Pokémon. Fell Stinger and Mummy trigger before Moxie. ║ ╠═════════════ ║ NRL [ EF ][ ♪ ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ][ ♪ ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~♪ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4 ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: If another Pokemon burns, paralyzes, or poisons this Pokemon, that Pokemon receives the same major status condition. Synchronize can't trigger by the effect of an item, or ability. This does not ignore type immunity's ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 30% max HP upon switching out or leaving battle. Heal Block doesn't prevent Regenerator from restoring HP. ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: If Rain Dance is active, this Pokemon restores 8.25% of its maximum HP, rounded down, at the end of each turn. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ][ ♪ ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 5 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣►A P R I C O N S :
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 : x1White Apricorn: No effect ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════
►It felt like Aytami had him cornered and before he could argue further she was pulling him inside. It was a dark stuffy room filled with a double row of tables that lined an arena at its center. Patrons were treated to Pokemon battles as they ate. Protected by a sheet of reinforced glass that wrapped around the arena, save for the two doors at either end that allowed the combatants access. "Like I said my treat. Order whatever you want. Arceus knows I can afford it." Ayami had let go and was now taking her seat leaving Ohmarow eyeing the arena as two trainers entered. "Fan favorites. This'll be a good match." She said before picking up a menu. Ohmarow sat taking up a menu of his own. The options were limited but not unappealing. No prices on anything. "Ayami, how much are the~""I said I'm paying so don't sweat it." Ohmarow scowled but didn't argue it further. Instead, he settled on a steak and bakes potato meal with a side of grilled mushrooms and vegetables. Ayami's meal wasn't far off from the same once the waiter finally came.
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed. ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion. ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's physical Attack is raised by 1 stage upon KO'ing a Pokémon. Fell Stinger and Mummy trigger before Moxie. ║ ╠═════════════ ║ NRL [ EF ][ ♪ ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ][ ♪ ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~♪ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4 ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: If another Pokemon burns, paralyzes, or poisons this Pokemon, that Pokemon receives the same major status condition. Synchronize can't trigger by the effect of an item, or ability. This does not ignore type immunity's ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 30% max HP upon switching out or leaving battle. Heal Block doesn't prevent Regenerator from restoring HP. ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: If Rain Dance is active, this Pokemon restores 8.25% of its maximum HP, rounded down, at the end of each turn. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ][ ♪ ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: 4 Hoenn: 1 Sinnoh: Unova: 2 Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣►A P R I C O N S :
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 : x1White Apricorn: No effect ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════
►Ohmarow turned his chair to watch the match as did Ayami. It was an older male with greying hair and beard facing off against a young girl in with black hair adorned with four red flowers. Two above each ear on both sides. She wore what looked to be a sleeveless spandex black top with traditional Johto style bottoms held up with a frilled half skirt and bow in place of a belt. Ohmarow thought the top was rather inappropriate for someone her age. She couldn't have been anymore more than twelve or thirteen. Fourteen at best. "Oh wow, she's opening with Registeel?" Ohmarow perked up. Glancing back at Ayami as if to confirm what she'd said. Ayami smirked. "OHhh that got your attention huh?" He sighed and turned back to watch the match. "So was this all apart of your plan?" Ohmarow asked watching as the battle immediately turned in the girls favor. She was quick and decisive in her attacks and her Regi was ruthless in its execution of her commands.
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed. ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion. ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's physical Attack is raised by 1 stage upon KO'ing a Pokémon. Fell Stinger and Mummy trigger before Moxie. ║ ╠═════════════ ║ NRL [ EF ][ ♪ ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ][ ♪ ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~♪ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4 ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: If another Pokemon burns, paralyzes, or poisons this Pokemon, that Pokemon receives the same major status condition. Synchronize can't trigger by the effect of an item, or ability. This does not ignore type immunity's ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 30% max HP upon switching out or leaving battle. Heal Block doesn't prevent Regenerator from restoring HP. ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: If Rain Dance is active, this Pokemon restores 8.25% of its maximum HP, rounded down, at the end of each turn. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ][ ♪ ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: 4 Hoenn: 1 Sinnoh: Unova: 2 Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣►A P R I C O N S :
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 : x1White Apricorn: No effect ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════
►Ohmarow was, needless to say, impressed. The kid was excellent. Perfectly in sync with her pokemon. A feat her opponent could hardly compete again. "The battle schedules not given out to the public so I had no way of knowing.' Ayami replied with a tone of voice that said otherwise. The young girl recalled her pokemon and made to leave the arena. Glancing his way for only a split second they locked eyes. She seemed to have jerked or flinched in that instance. Maybe it was just his imagination. But he could have sworn her eyes were the same crimson gold as his own. He doubted that very much considering the eye color was inherent of his clan. Something he'd learned from the family ledgers the night before. He swallowed hard. No!? Ohmarow abruptly turned his chair back to Ayami. He had an aggravated expression by this point. "You've been playing the angels since we meet." He said angrily. "So just come out with it and let's get this over with." Ayami's amused expression lifted slowly. She sipped her drink the sat then glass down. "Alright ... is she yours?"
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed. ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion. ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's physical Attack is raised by 1 stage upon KO'ing a Pokémon. Fell Stinger and Mummy trigger before Moxie. ║ ╠═════════════ ║ NRL [ EF ][ ♪ ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ][ ♪ ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~♪ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4 ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: If another Pokemon burns, paralyzes, or poisons this Pokemon, that Pokemon receives the same major status condition. Synchronize can't trigger by the effect of an item, or ability. This does not ignore type immunity's ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 30% max HP upon switching out or leaving battle. Heal Block doesn't prevent Regenerator from restoring HP. ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: If Rain Dance is active, this Pokemon restores 8.25% of its maximum HP, rounded down, at the end of each turn. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ][ ♪ ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: 4 Hoenn: 1 Sinnoh: Unova: 2 Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣►A P R I C O N S :
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 : x1White Apricorn: No effect ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════
►"How could she be?" Ohmarow snapped slapping the table so hard it almost knocked over a glass of water. Ayami locked her fingers together at chin level eyeing the young girl as she disappeared backstage. She didn't asnwer right away. She waited until the fuss and eyes were off them before she did. "I'm not accusing you of anything Ohmaow." She said leaning back in her chair now looking him in the eyes. "You vanished about ten years ago, around the same time she would have been born.' The waiter arrived. Setting out their meals, bowing and then departing. Ayami said nothing during that short time. It gave Ohmarow a breif second to reconsider his anger. It wasn't outside the realm of possibility. He just couldn't imagine haven't had anyone signifigent enough or being promisquise enough to have had a kid with. The idea of being a deadbeat dad wasn't something he knew how to handle either. "The problem is I can't find any record of her parent's. A mother or father." An orphan? That thought made the idea even worse. "No, I can't say I'd know if she was." He replied finally. "But those eyes are hard to argue."
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed. ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion. ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's physical Attack is raised by 1 stage upon KO'ing a Pokémon. Fell Stinger and Mummy trigger before Moxie. ║ ╠═════════════ ║ NRL [ EF ][ ♪ ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ][ ♪ ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~♪ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4 ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: If another Pokemon burns, paralyzes, or poisons this Pokemon, that Pokemon receives the same major status condition. Synchronize can't trigger by the effect of an item, or ability. This does not ignore type immunity's ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 30% max HP upon switching out or leaving battle. Heal Block doesn't prevent Regenerator from restoring HP. ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: If Rain Dance is active, this Pokemon restores 8.25% of its maximum HP, rounded down, at the end of each turn. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ][ ♪ ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: 4 Hoenn: 1 Sinnoh: Unova: 2 Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣►A P R I C O N S :
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 : x1White Apricorn: No effect ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════
►Ohmarow groaned looking at his meal. It didn't look half as appetizing now as it did on paper. "Iv hit a dead end with so many cases and they all have one thing in common~ You." Ohmarow looked up from his food. His eye locking onto Ayami's face. A fire burning that threatened to consume everything. He was daring her to accuse him of something, anything. It was bad enough to imagine he'd had a daughter and never knew it but to further the accusations that he was somehow behind something bigger? Ayami caught the message. "Look if I thought you were up to something I wouldn't have let you any were near your mother." Ohmarows scowl deepened. His temper was growing and not much was going to settle it at this point. "What was the point of bringing me here!" He demanded in a hushed command. Ayami picked up her fork and knife and began cutting into her meal. "I figured if she was yours, maybe seeing her might jog something in that thick skull of yours." Ohmarow shook his head. He was growing more and more malcontent with the entire thing. "Did you try a DNA test?" Ohmarow asked as his temper fizzled to a steady boil.
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed. ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion. ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's physical Attack is raised by 1 stage upon KO'ing a Pokémon. Fell Stinger and Mummy trigger before Moxie. ║ ╠═════════════ ║ NRL [ EF ][ ♪ ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ][ ♪ ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~♪ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4 ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: If another Pokemon burns, paralyzes, or poisons this Pokemon, that Pokemon receives the same major status condition. Synchronize can't trigger by the effect of an item, or ability. This does not ignore type immunity's ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 30% max HP upon switching out or leaving battle. Heal Block doesn't prevent Regenerator from restoring HP. ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: If Rain Dance is active, this Pokemon restores 8.25% of its maximum HP, rounded down, at the end of each turn. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ][ ♪ ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: 4 Hoenn: 1 Sinnoh: Unova: 2 Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣►A P R I C O N S :
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 : x1White Apricorn: No effect ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════
►"Yeah see I would if I could close enough to ask for a sample." Ayami stuffed down a chunk of meat. Ohmarow gingerly picked up his own fork and knife. It would be a shame to waste the food now. He hated wasting food. Despite everything going on he had to admit the food was good. "She really has nothing to do with any of my other investigations. She's just a curiosity." Ohmarow finished his mouthful before voicing a thought. "What if it's just a fluke?" He looked back to the door the girl had vanished behind. It was shrouded in shadows a man twice his muscle mass stood to guard it. "Maybe a cousin or distant relative?" Ayami was quick to dispell any possibilities. " No possible. No one else, not even a distant relative from a side branch, was born to anyone who was a direct bloodline member. Your father and grandfather were the last two before you. The eye colors inherited. And yeah, I thought about contacts." Ohmarow set his fork down. A chunk of potato at it tip. "So there are no other possibilities?""Oh yeah plenty." Ayami answered quickly. "But I've looked into most of those. Crimson yellows just not a common eye color." Ayami continued. "I even investigated a girl with one yellow eye but that was some sort of spatial distorting caused by a Celebi." Ohmarow raised an eye brown. How thorough was Ayami with her investigations?
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed. ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion. ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's physical Attack is raised by 1 stage upon KO'ing a Pokémon. Fell Stinger and Mummy trigger before Moxie. ║ ╠═════════════ ║ NRL [ EF ][ ♪ ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ][ ♪ ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~♪ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4 ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: If another Pokemon burns, paralyzes, or poisons this Pokemon, that Pokemon receives the same major status condition. Synchronize can't trigger by the effect of an item, or ability. This does not ignore type immunity's ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 30% max HP upon switching out or leaving battle. Heal Block doesn't prevent Regenerator from restoring HP. ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: If Rain Dance is active, this Pokemon restores 8.25% of its maximum HP, rounded down, at the end of each turn. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ][ ♪ ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: 4 Hoenn: 1 Sinnoh: Unova: 2 Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣►A P R I C O N S :
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 : x1White Apricorn: No effect ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════
►"Look, for now lets let the matter go and~" Ohmarow almost chocked. He'd been taking a sip of his drink but had practically slammed the glass down on the table cutting Ayami off as he cleared his throat. "Are you stupid?" He demanded catching the attention of the table beside them. Ayami waved apologetically to the elderly couple. "Keep it down-" She hissed. "You drag me out here and ask a question like that, then expect me to walk aw~" Ayami picked up a fork and held up threateningly at him. "Shut up!" She hisses louder finally getting his attention. Ohmarow paused to consider her threat. She was threatening enough to shut up, for the time being. "Even if you are her father we can't prove anything and I've been watching her for weeks." Ayami set the fork down as the second round was being prepared for. "Besides, I didn't bring you here to match eye colors." Ohmariw followed her line of sight. The young trainer was bad. Her attention clearly being drawn time and again back in their direction. Something was up. He could feel it. "She's got connections to your stepfather.""What?"
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed. ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion. ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's physical Attack is raised by 1 stage upon KO'ing a Pokémon. Fell Stinger and Mummy trigger before Moxie. ║ ╠═════════════ ║ NRL [ EF ][ ♪ ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ][ ♪ ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~♪ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4 ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: If another Pokemon burns, paralyzes, or poisons this Pokemon, that Pokemon receives the same major status condition. Synchronize can't trigger by the effect of an item, or ability. This does not ignore type immunity's ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 30% max HP upon switching out or leaving battle. Heal Block doesn't prevent Regenerator from restoring HP. ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: If Rain Dance is active, this Pokemon restores 8.25% of its maximum HP, rounded down, at the end of each turn. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ][ ♪ ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: 4 Hoenn: 1 Sinnoh: Unova: 2 Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣►A P R I C O N S :
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 : x1White Apricorn: No effect ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════
►Ohmarow's attention was once again pulled back to the young girl on stage, now battling her second opponent. He was trying to figure out a possible connection between what could possibly be his child and his stepfather. The only one he could come up with was that Cukoimaru new she was his and had taken care of her. But then why hadn't he said something about her when they'ed met at the house? Why hadn't his mother, or hell even Sonoko, said something sooner? They all acted like they didn't know, and maybe they didn't? It all just didn't make sense. There was always a counter-argument that made more sense the harder he thought about it all. "Does anyone else kn~" Ohmarow asked at last. Ayami was quick to asnwer. Even before he'd finished. "No." She sat watching the match herself now. "and don't ask anyone either." Ohmarow was about to be so very pissed when Ayami casually pointed to the bar. He turned and spotted it. The black feline pokemon from before. His jaw went slack. What was it doing here?
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed. ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion. ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's physical Attack is raised by 1 stage upon KO'ing a Pokémon. Fell Stinger and Mummy trigger before Moxie. ║ ╠═════════════ ║ NRL [ EF ][ ♪ ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ][ ♪ ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~♪ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4 ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: If another Pokemon burns, paralyzes, or poisons this Pokemon, that Pokemon receives the same major status condition. Synchronize can't trigger by the effect of an item, or ability. This does not ignore type immunity's ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 30% max HP upon switching out or leaving battle. Heal Block doesn't prevent Regenerator from restoring HP. ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: If Rain Dance is active, this Pokemon restores 8.25% of its maximum HP, rounded down, at the end of each turn. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ][ ♪ ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: 4 Hoenn: 1 Sinnoh: Unova: 2 Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣►A P R I C O N S :
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 : x1White Apricorn: No effect ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════
►Everything was getting ... increasingly more complicated. His stepfather was somehow connected to a child with a rare eye color and no birth records, who comanded a Registeel of considerable capability and now apparently they were being watched? There were too many questioned with too few possible answers. Ohmarow scowled making an honest attempt to finish off what was left of his meal but his stomach was in knots from. On top of it all, he was starting to piece together a fragment of Ayami's personality he'd missed before. She was cunning, she knew how to think ahead and play people to her advantage. A skilled probably picked up as a private investigator. He felt he should be angry for being manipulated but he could see the reasoning behind it. At least from the standpoint, he claimed to be taking. It gave a reason though to watch his words and actions more carefully. He could even see her actions before, the less modest ones, being her playing some sort of an angle. He wasn't sure what though.
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed. ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion. ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's physical Attack is raised by 1 stage upon KO'ing a Pokémon. Fell Stinger and Mummy trigger before Moxie. ║ ╠═════════════ ║ NRL [ EF ][ ♪ ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ][ ♪ ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~♪ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4 ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: If another Pokemon burns, paralyzes, or poisons this Pokemon, that Pokemon receives the same major status condition. Synchronize can't trigger by the effect of an item, or ability. This does not ignore type immunity's ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 30% max HP upon switching out or leaving battle. Heal Block doesn't prevent Regenerator from restoring HP. ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: If Rain Dance is active, this Pokemon restores 8.25% of its maximum HP, rounded down, at the end of each turn. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ][ ♪ ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: 4 Hoenn: 1 Sinnoh: Unova: 2 Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣►A P R I C O N S :
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 : x1White Apricorn: No effect ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════
►Ohmarow pished his plate away. He'd had enough. "So now what?" He asked following Ayami's gaze back to the Feline now sat on the bar. the bartender paid it no mind. He took that as the man was used to the feline being around. Ayami must have already noticed that. She was far more abservant then he ever was. "We pay and leave." Her words and tone of voice were blunt and to the point. She was in a defensive posture. Like a Poochyena before it lunged to bite a foe. He took the hint and hurried up. Whipped his mouth and cleaned up his spot at the table. Anything he thought would take eyes off them as being out of place. Ayami did the same, but faster. They stood, paid at the door, and stepped outside where a cold wind struck them full in the face. "Come on, this way." Ayami said taking the lead. "You can stay at my place tonight." Ohmarow sighed. "Is she back to up to the funny business" He thought following at her side.
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed. ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion. ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's physical Attack is raised by 1 stage upon KO'ing a Pokémon. Fell Stinger and Mummy trigger before Moxie. ║ ╠═════════════ ║ NRL [ EF ][ ♪ ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ][ ♪ ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~♪ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4 ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: If another Pokemon burns, paralyzes, or poisons this Pokemon, that Pokemon receives the same major status condition. Synchronize can't trigger by the effect of an item, or ability. This does not ignore type immunity's ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 30% max HP upon switching out or leaving battle. Heal Block doesn't prevent Regenerator from restoring HP. ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: If Rain Dance is active, this Pokemon restores 8.25% of its maximum HP, rounded down, at the end of each turn. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ][ ♪ ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: 4 Hoenn: 1 Sinnoh: Unova: 2 Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 : x1White Apricorn: No effect ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════
►Ohmarow felt Qungra's mental prob being to touch at the fringes of his mind as she searched for him. He knew the Jirachi and Rahvok would be more then capable of finding him. Even in as big a city as Goldenrod. He didn't need to worry about them. Instead if set his focus on where they were going. Memerizing the landmarks that stood out to him as he followed Ayami eventually coming to a three story apartment complax. She lived on the third floor in a rather spaces apartment that overlooked the city from atop a hill. He could eve see the bar they'ed come from. "So no extra beds, but your welcome to the couch." Ohmarow wasn't surprised she'd failed to mention not having an extra bed. He hadn't actually expected her to have one in truth. The couch would do fine all the same. Ayami had dipped into her room. He assumed to change, again. At least this time she wasn't stripping in front of him. He sighed in releif dropping to the couch after setting his cane against the wall by the front door. He held his kneecap for a moment messaging each side. The uphill walk had taken its tole.
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed. ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion. ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's physical Attack is raised by 1 stage upon KO'ing a Pokémon. Fell Stinger and Mummy trigger before Moxie. ║ ╠═════════════ ║ NRL [ EF ][ ♪ ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ][ ♪ ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~♪ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4 ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: If another Pokemon burns, paralyzes, or poisons this Pokemon, that Pokemon receives the same major status condition. Synchronize can't trigger by the effect of an item, or ability. This does not ignore type immunity's ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 30% max HP upon switching out or leaving battle. Heal Block doesn't prevent Regenerator from restoring HP. ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: If Rain Dance is active, this Pokemon restores 8.25% of its maximum HP, rounded down, at the end of each turn. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ][ ♪ ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: 4 Hoenn: 1 Sinnoh: Unova: 2 Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 : x1White Apricorn: No effect ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════
►"You want a drink?" Ayami asked coming out of her room and entering the kitchen. A small space connected directly to the living room. Following her was a Lillipup. "I didn't realize you had any pokemon of your own?" He said as the canine b-lined towards him jumping onto the couch. It sat watching him from the other side with a pink collar hung loose from its neck. "Really?" Ayami replied turning the corner holding two cups of a copper brown liquid. "Yeah, I mean, I have a few, nothing compared to you or Sonoko." She offered the glass. Taking hold Ohmarow could immediately smell the heavy alcoholic drink even before sticking it under his noes. He wasn't keen on the drink but whatever. After everything, he'd learned tonight. He needed something to take his mind off it all. "So I've got to ask. Whats your next move?" Ayami asked taking the spot between him and the Lillipup. Ohmarow took a swig of the drink and set the now half empty glass on the table beside the couch. "Now~" He paused leaning his head back to look up at the ceiling. "Now I wait for Qungra and Rahvok to return.' Ayami looked both amused and confused. "That's it?""What else can i do?" Ayami shifted as the Lillipup took up residence in her lap. "Qungra can read minds, I can have her scoot out this girl to learn things you can't." Ayami choked on her drink. "Seriously?"
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed. ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion. ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's physical Attack is raised by 1 stage upon KO'ing a Pokémon. Fell Stinger and Mummy trigger before Moxie. ║ ╠═════════════ ║ NRL [ EF ][ ♪ ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ][ ♪ ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~♪ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4 ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: If another Pokemon burns, paralyzes, or poisons this Pokemon, that Pokemon receives the same major status condition. Synchronize can't trigger by the effect of an item, or ability. This does not ignore type immunity's ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 30% max HP upon switching out or leaving battle. Heal Block doesn't prevent Regenerator from restoring HP. ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: If Rain Dance is active, this Pokemon restores 8.25% of its maximum HP, rounded down, at the end of each turn. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ][ ♪ ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: All Water-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves. ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: 4 Hoenn: 1 Sinnoh: Unova: 2 Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 : x1White Apricorn: No effect ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════