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Fist of the Bro Star Captain
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Posted: Thu Dec 08, 2011 2:08 pm
Ana Helios Fenrir Graveheart Ana Helios Fenrir Graveheart Ana Helios Fenrir Graveheart Whatevs then. I still say you put a pause to the game, create the Ludus fighter so you can see how people love my story-telling, and then use the money you make to hire me as official writer for your team so I can help you create an awesome story for the Ethan Knight game as well. But...thats just my dream. sweatdrop No. Lame. emo Nothing against you, but I want my story to kick me off, not somebody else's ideas. Egomaniac. stare lol What is your story anyways? Or is that none of my business too? >.> Working backwards. An interesting technique.
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Posted: Thu Dec 08, 2011 2:11 pm
Fenrir Graveheart Ana Helios Fenrir Graveheart Ana Helios Nothing against you, but I want my story to kick me off, not somebody else's ideas. Egomaniac. stare lol What is your story anyways? Or is that none of my business too? >.> Working backwards. An interesting technique. It works, think about it. "This happened at the end because this happened before that, and this happened before that because this had to happen, and..."
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Valentine Valtieri Vice Captain
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Fist of the Bro Star Captain
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Posted: Thu Dec 08, 2011 2:25 pm
Ana Helios Fenrir Graveheart Ana Helios Fenrir Graveheart Ana Helios Nothing against you, but I want my story to kick me off, not somebody else's ideas. Egomaniac. stare lol What is your story anyways? Or is that none of my business too? >.> Working backwards. An interesting technique. It works, think about it. "This happened at the end because this happened before that, and this happened before that because this had to happen, and..." Everybody has their own technique for writing a storyline, whatever works best for them. Personally I usually come up with the concept, which gives me how I want to begin, and then I decide how I want the story to end. Everything that happens between those points comes last to me. Take this guild for example. I thought of how I wanted a fighting guild to be, and then as soon as I did I decided how I wanted it all to end. But if that is what works for you then thats just as fine.
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Posted: Thu Dec 08, 2011 2:39 pm
Fenrir Graveheart Hmm to buy or not buy eggnog. That is the question. confused For all of my invisible friends not wondering, I DID in fact buy the eggnog. biggrin Best decision I've ever made.
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Fist of the Bro Star Captain
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Posted: Thu Dec 08, 2011 3:46 pm
I'm thinking about making a Divine Wind style xD
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Posted: Thu Dec 08, 2011 3:59 pm
FullbusterOrleans I'm thinking about making a Divine Wind style xD Well before you do, remember: If you're thinking about it, someone else has probably already started on it. Oh, so you're working on a reverse-plot, huh? Cool.
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Fist of the Bro Star Captain
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Posted: Thu Dec 08, 2011 4:10 pm
Hugin the Raven FullbusterOrleans I'm thinking about making a Divine Wind style xD Well before you do, remember: If you're thinking about it, someone else has probably already started on it. Oh, so you're working on a reverse-plot, huh? Cool. Truly. I'm actually already working on something like that. This is what I have so far. Four Winds Stage 1 Here you will learn basics of air mastery, which encompasses the four winds. They are the North Wind, South Wind, East Wind, and West Wind. Through these four winds we are pushed and pulled down our life paths. Training is done through meditation in an area of high altitude. You must be still in order to appreciate and feel the pulls of the sky and learn their direction.
Wind Reading Rank: D Description: The user stands still and feels the movement of all objects around him as he senses their body's break against the air. This requires some focus to get correctly so the user must stand still to use it. Lasts 5 posts. 3 post cool down.
Eastern Wind: Pull Rank: D Description: The user points their hand at an object and pulls it quickly to themselves by sucking in the air like a vacuum.
Western Wind: Push Rank: D Description: The user stands up lightly on their toes and points a hand out in one direction. A sudden push of air will then push the user in the opposite direction, allowing them to quickly dodge attacks. Use both hands to push themselves up in the air. 3 post cool down.
Southern Wind: Lift Rank: D Description: Lift weapons and small artifacts into the air
Northern Wind: Fall Rank: D Description: push self to the ground, or opponent for increased damage
Stage 2 Now that you have a firm grasp on the power of the individual winds you can start forcing them to flow together for increased manipulation and attacks. All damage is blunt, but forceful in this stage. Training for this stage is done through a leap of faith in which the user must cast themselves from one of the highest points on the island, and then manipulate the wind around their body to save themselves before they crash and/or die. I hear Hirakiri cliff, on the Golden Sands, is a fine place for this...
Air Bubble Rank: D
Guiding Winds Rank: D
Four Winds Gust Rank: D
Jet Flight Rank: C
Four Winds Burst Rank: C
Four Winds Slice Rank: C
Stage 3 --Enter Description Here--
Shaky Footing Rank: D Description:
Steady Footing Rank: D Description:
Eastern Wind: Greater Pull Rank: C Description: Pull people in one direction to you
Western Wind: Greater Push Rank: C Description:
Southern Wind: Greater Lift Rank: C Description: Lift standing people/persons
Northern Wind: Greater Fall Rank: C Description: Cloud camouflage.
Stage 4 --Enter Description Here--
Tornado Shield Rank: B Description:
Tornado Whip Rank: B Description:
Tornado Fist Rank: A Description:
Stage 5 --Enter Description Here-- mastery
Almighty Pull of the East Wind Rank: A Description: The user stands still and points their hand at a target. wind tunnel from inuyasha
Almighty Push of the West Wind Rank: A Description: Pushes self at great speeds to avoid attack
Almighty Lift of the South Wind Rank: A Description: anything that isn't rooted to the ground in one direction goes up
Almighty Fall of the North Wind Rank: A Description: People go squish
Breath of the Four Winds Rank: S Description:
STILL EDITING
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Posted: Thu Dec 08, 2011 4:46 pm
Fenrir Graveheart Fenrir Graveheart Hmm to buy or not buy eggnog. That is the question. confused For all of my invisible friends not wondering, I DID in fact buy the eggnog. biggrin Best decision I've ever made. Anything that involves Eggnog is a good decision, like mixing it with Rum... :3
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Fist of the Bro Star Captain
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Posted: Thu Dec 08, 2011 5:16 pm
Darestrum Fenrir Graveheart Fenrir Graveheart Hmm to buy or not buy eggnog. That is the question. confused For all of my invisible friends not wondering, I DID in fact buy the eggnog. biggrin Best decision I've ever made. Anything that involves Eggnog is a good decision, like mixing it with Rum... :3 I'd like that too but the rum is gone. Why is the rum ALWAYS gone? emo
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Posted: Thu Dec 08, 2011 7:05 pm
Fenrir Graveheart Darestrum Fenrir Graveheart Fenrir Graveheart Hmm to buy or not buy eggnog. That is the question. confused For all of my invisible friends not wondering, I DID in fact buy the eggnog. biggrin Best decision I've ever made. Anything that involves Eggnog is a good decision, like mixing it with Rum... :3 I'd like that too but the rum is gone. Why is the rum ALWAYS gone? emo I love rum,Captain Morgan's Spiced RUm with Coke-cola. Tastes like Dr Pepper
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Posted: Thu Dec 08, 2011 7:20 pm
Fenrir Graveheart I'd like that too but the rum is gone. Why is the rum ALWAYS gone? emo BECAUSE THE RUM IS ALWAYS GONE. Anyways, substyle training begins tomorrow lol. G'night.
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Posted: Thu Dec 08, 2011 7:57 pm
Fenrir Graveheart Hugin the Raven FullbusterOrleans I'm thinking about making a Divine Wind style xD Well before you do, remember: If you're thinking about it, someone else has probably already started on it. Oh, so you're working on a reverse-plot, huh? Cool. Truly. I'm actually already working on something like that. This is what I have so far. Four Winds Stage 1 Here you will learn basics of air mastery, which encompasses the four winds. They are the North Wind, South Wind, East Wind, and West Wind. Through these four winds we are pushed and pulled down our life paths. Training is done through meditation in an area of high altitude. You must be still in order to appreciate and feel the pulls of the sky and learn their direction.
Wind Reading Rank: D Description: The user stands still and feels the movement of all objects around him as he senses their body's break against the air. This requires some focus to get correctly so the user must stand still to use it. Lasts 5 posts. 3 post cool down.
Eastern Wind: Pull Rank: D Description: The user points their hand at an object and pulls it quickly to themselves by sucking in the air like a vacuum.
Western Wind: Push Rank: D Description: The user stands up lightly on their toes and points a hand out in one direction. A sudden push of air will then push the user in the opposite direction, allowing them to quickly dodge attacks. Use both hands to push themselves up in the air. 3 post cool down.
Southern Wind: Lift Rank: D Description: Lift weapons and small artifacts into the air
Northern Wind: Fall Rank: D Description: push self to the ground, or opponent for increased damage
Stage 2 Now that you have a firm grasp on the power of the individual winds you can start forcing them to flow together for increased manipulation and attacks. All damage is blunt, but forceful in this stage. Training for this stage is done through a leap of faith in which the user must cast themselves from one of the highest points on the island, and then manipulate the wind around their body to save themselves before they crash and/or die. I hear Hirakiri cliff, on the Golden Sands, is a fine place for this...
Air Bubble Rank: D
Guiding Winds Rank: D
Four Winds Gust Rank: D
Jet Flight Rank: C
Four Winds Burst Rank: C
Four Winds Slice Rank: C
Stage 3 --Enter Description Here--
Shaky Footing Rank: D Description:
Steady Footing Rank: D Description:
Eastern Wind: Greater Pull Rank: C Description: Pull people in one direction to you
Western Wind: Greater Push Rank: C Description:
Southern Wind: Greater Lift Rank: C Description: Lift standing people/persons
Northern Wind: Greater Fall Rank: C Description: Cloud camouflage.
Stage 4 --Enter Description Here--
Tornado Shield Rank: B Description:
Tornado Whip Rank: B Description:
Tornado Fist Rank: A Description:
Stage 5 --Enter Description Here-- mastery
Almighty Pull of the East Wind Rank: A Description: The user stands still and points their hand at a target. wind tunnel from inuyasha
Almighty Push of the West Wind Rank: A Description: Pushes self at great speeds to avoid attack
Almighty Lift of the South Wind Rank: A Description: anything that isn't rooted to the ground in one direction goes up
Almighty Fall of the North Wind Rank: A Description: People go squish
Breath of the Four Winds Rank: S Description:
STILL EDITING No no no. Kamikaze means Divine wind xD It has nothing to do with wind <.<
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Posted: Thu Dec 08, 2011 8:00 pm
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Posted: Thu Dec 08, 2011 8:01 pm
FullbusterOrleans Fenrir Graveheart Hugin the Raven FullbusterOrleans I'm thinking about making a Divine Wind style xD Well before you do, remember: If you're thinking about it, someone else has probably already started on it. Oh, so you're working on a reverse-plot, huh? Cool. Truly. I'm actually already working on something like that. This is what I have so far. Four Winds Stage 1 Here you will learn basics of air mastery, which encompasses the four winds. They are the North Wind, South Wind, East Wind, and West Wind. Through these four winds we are pushed and pulled down our life paths. Training is done through meditation in an area of high altitude. You must be still in order to appreciate and feel the pulls of the sky and learn their direction.
Wind Reading Rank: D Description: The user stands still and feels the movement of all objects around him as he senses their body's break against the air. This requires some focus to get correctly so the user must stand still to use it. Lasts 5 posts. 3 post cool down.
Eastern Wind: Pull Rank: D Description: The user points their hand at an object and pulls it quickly to themselves by sucking in the air like a vacuum.
Western Wind: Push Rank: D Description: The user stands up lightly on their toes and points a hand out in one direction. A sudden push of air will then push the user in the opposite direction, allowing them to quickly dodge attacks. Use both hands to push themselves up in the air. 3 post cool down.
Southern Wind: Lift Rank: D Description: Lift weapons and small artifacts into the air
Northern Wind: Fall Rank: D Description: push self to the ground, or opponent for increased damage
Stage 2 Now that you have a firm grasp on the power of the individual winds you can start forcing them to flow together for increased manipulation and attacks. All damage is blunt, but forceful in this stage. Training for this stage is done through a leap of faith in which the user must cast themselves from one of the highest points on the island, and then manipulate the wind around their body to save themselves before they crash and/or die. I hear Hirakiri cliff, on the Golden Sands, is a fine place for this...
Air Bubble Rank: D
Guiding Winds Rank: D
Four Winds Gust Rank: D
Jet Flight Rank: C
Four Winds Burst Rank: C
Four Winds Slice Rank: C
Stage 3 --Enter Description Here--
Shaky Footing Rank: D Description:
Steady Footing Rank: D Description:
Eastern Wind: Greater Pull Rank: C Description: Pull people in one direction to you
Western Wind: Greater Push Rank: C Description:
Southern Wind: Greater Lift Rank: C Description: Lift standing people/persons
Northern Wind: Greater Fall Rank: C Description: Cloud camouflage.
Stage 4 --Enter Description Here--
Tornado Shield Rank: B Description:
Tornado Whip Rank: B Description:
Tornado Fist Rank: A Description:
Stage 5 --Enter Description Here-- mastery
Almighty Pull of the East Wind Rank: A Description: The user stands still and points their hand at a target. wind tunnel from inuyasha
Almighty Push of the West Wind Rank: A Description: Pushes self at great speeds to avoid attack
Almighty Lift of the South Wind Rank: A Description: anything that isn't rooted to the ground in one direction goes up
Almighty Fall of the North Wind Rank: A Description: People go squish
Breath of the Four Winds Rank: S Description:
STILL EDITING No no no. Kamikaze means Divine wind xD It has nothing to do with wind <.<
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Fist of the Bro Star Captain
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Posted: Thu Dec 08, 2011 8:13 pm
the shock series is by far the best stick fights I'v seen even better then ghost fight. (edit: shock 2 was the best) on a side not...when are you gonna get of my bed!? scream
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