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Posted: Sat Jan 01, 2011 9:45 am
ForgottenReaper What was that about transferring to earth? ninja Not you >_> Someone else for once D=<
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Posted: Sat Jan 01, 2011 11:03 am
ssAntonio ForgottenReaper What was that about transferring to earth? ninja Not you >_> Someone else for once D=< Fine then I'm going to stay in mist and have an army of fairies and dye my hair purple D<
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Posted: Sat Jan 01, 2011 11:16 am
ForgottenReaper ssAntonio ForgottenReaper What was that about transferring to earth? ninja Not you >_> Someone else for once D=< Fine then I'm going to stay in mist and have an army of fairies and dye my hair purple D< >__> Your hair is already has purple streaks... So... I keel ju
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Posted: Sat Jan 01, 2011 11:58 am
-hugs next poster-
YAY BBQ french toast rocks
I need to flesh out my character a little more, anyone any ideas?
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Posted: Sat Jan 01, 2011 12:02 pm
From what I've read Aya is the result of an experiment, correct? If so, there's a chance she could have turned out somewhat "unstable," so to speak.
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Posted: Sat Jan 01, 2011 12:02 pm
-snipes hug- -lost hug rights- just got back from an AWESOME lunch with my gf's family. I had a vegetarian alfredo ( not vegetarian, but still delicious x3 )
so guys, what up?
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Posted: Sat Jan 01, 2011 12:11 pm
=O Sup Itchi~
o-o -Runs away to make a post-
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Posted: Sat Jan 01, 2011 12:18 pm
As of now I've recently finished designing my character concept and am now in the process of creating an aesthetic design for my character.
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Posted: Sat Jan 01, 2011 12:19 pm
That's awesome~ Playing a more aggressive or passive character type?
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Posted: Sat Jan 01, 2011 12:24 pm
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Posted: Sat Jan 01, 2011 12:28 pm
More so aggressive than passive. I am attempting to assimilate my zombie character design into this new guild.
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Posted: Sat Jan 01, 2011 1:02 pm
Awesome, the one you mentioned to me back in the first guild right? If all goes well, those effects that you wished to use before should be made publicly available eventually.
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Posted: Sat Jan 01, 2011 1:08 pm
Yes, however, the concept has had some minor adjustments. As for the effects, I am guessing they will be added as Perks?
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Posted: Sat Jan 01, 2011 1:11 pm
I don't remember which effects particularly. But some will be perks but most of those effects will be either scrapped due to ineffectiveness/game breaking mechanics or will be brought in as general effects. Much like Animal Mount and Ally Affinity.
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Posted: Sat Jan 01, 2011 1:14 pm
Actually, if I recall correctly, there was only one effect of Ruke's that I desired. Taking a second look at it, I don't believe it would be added: "The victim is unable to regain chakra by themselves or others until they beat the opponents original power check. When recieving healing from another player the player who's attempting to heal the marked player must make a defense check with the healing skill and if successful the marked player is healed but if unsuccessful the user is healed by the same amount the marked player would have been. While sustained the user gains all chakra that the victim would have by chakra focusing (even if the user has an item equipped that doesn't allow he/she to chakra focus because they themselves are not chakra focusing) each turn until the power check is beaten."
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