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Posted: Fri Jun 10, 2005 3:59 pm
I came up with a very daemon-heavy list, though I will never use it. too fragile...
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Posted: Fri Jun 10, 2005 4:03 pm
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Posted: Fri Jun 10, 2005 4:07 pm
yeah, demons can go bye bye too easily.
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Posted: Fri Jun 10, 2005 4:08 pm
General VonCarstein yeah, demons can go bye bye too easily. Yeah, plus it has demons being nearly half the army...
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Posted: Fri Jun 10, 2005 4:11 pm
thats a lot of stuff to summon, especially if theres no dedicated unit to prevent them from scattering.
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Posted: Fri Jun 10, 2005 4:12 pm
General VonCarstein thats a lot of stuff to summon, especially if theres no dedicated unit to prevent them from scattering. I have a chosen unit with a demon Icon...
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Posted: Fri Jun 10, 2005 4:15 pm
but demon icons cost a lot and dont necessarily keep them from scattering. all my units are obviously nurgle so my pack of plague bearers wont scatter when squad pestilence summons them, and my greater demon comes out of the same squad biggrin
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Posted: Fri Jun 10, 2005 4:17 pm
General VonCarstein but demon icons cost a lot and dont necessarily keep them from scattering. all my units are obviously nurgle so my pack of plague bearers wont scatter when squad pestilence summons them, and my greater demon comes out of the same squad biggrin If you read the rules, it states a daemon Icon places all models within blast template of Icon, no scatter...
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Posted: Fri Jun 10, 2005 4:29 pm
yeah but that damn thing costs a ton of points.
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Posted: Fri Jun 10, 2005 4:32 pm
General VonCarstein yeah but that damn thing costs a ton of points. I would state cost, but that isn't allowed...
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Posted: Fri Jun 10, 2005 5:04 pm
points cost isnt allowed? i thought that was only the cost of models...huh...i cant even find it in the new CSM codex, can you give me a page #?
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Posted: Fri Jun 10, 2005 5:05 pm
General VonCarstein points cost isnt allowed? i thought that was only the cost of models...huh...i cant even find it in the new CSM codex, can you give me a page #? 25
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Posted: Fri Jun 10, 2005 5:13 pm
coo'. anyways, i gotta go, food to eat, high elves to paint, you know, the usual. see ya later.
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Posted: Tue Jun 21, 2005 1:19 pm
Ok I've put together what is probably my final army list until I get the money to expand it to 2,000 points. The 3 guys I play against most often collect Tyranids, Orks, and Imperial Guard, so it's designed to mainly be a close-combat anti-infantry army, with some anti-tank stuff thrown in to take out any tanks, trukks, or big Tyranid... things. Any feedback or criticisms would be greatly appreciated.
To add some pizzazz to my army I've given all the squads and characters Biblical names of Fallen Angels and Daemons.
HQ Lord Dagon: Chaos Lord Mark Undivided Equipment: power fist, master-crafted combi-melta, spiky bits, bionics Veteran skills: furious charge Daemonic gifts: daemon armor, daemonic resilience 180 points
ELITES Shemyazza and Oeillet: 2 Obliterators 280 points
TROOPS Squad Alastor: 9 Chaos Space Marines Mark Undivided Equipment: bolt pistols, close combat weapons, one flamer, krak grenades Veteran Skills: furious charge Iuvart, Aspiring Champion of Chaos: power fist and plasma pistol 224 points
Agares: Chaos Rhino (mounts Squad Alastor) Equipment: pintle combi-bolter, havoc launcher, smoke launcher 88 points
Squad Uzziel: 8 Chaos Space Marines Equipment: bolters, close combat weapons, one heavy bolter, one plasma gun, frag grenades Veteran Skills: counter-attack Senciner, Aspiring Champion of Chaos: power weapon and bolt pistol 175 points
FAST ATTACK Squad Saraknyal: 5 Chaos Raptors Equipment: bolt pistols, close combat weapons, frag and krak grenades, one plasma pistol, one flamer Veteran Skills: furious charge Mulciber, Aspiring Champion of Chaos: lightning claws 204 points
HEAVY SUPPORT Astaroth: Chaos Defiler Equipment: battle cannon, reaper autocannon, heavy flamer 150 points
Squad Marchosias: 5 Chaos Havocs Equipment: one lascannon, one missile launcher, one autocannon, one heavy bolter Veteran Skills: tank hunters Sonneillon, Aspiring Champion of Chaos: power weapon and bolt pistol 199 points
TOTAL: 1500 points (it rounded off very nicely hehe)
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Posted: Tue Jun 21, 2005 7:42 pm
Don't give an IC a power fist- ever.
The Oblits and Raptors kinda looks like points sinks to replace sheer bulk of troops. I'd suggest another squad of Chaos Space Marines instead of one of them.
Besides, if Comp was still in effect, you'd be losing major points just for having the minimum two Troops choices. Alway, always, always have more Troops- especially in Marine armies.
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