|
|
Which control scheme are you using? |
Wiimote |
|
6% |
[ 9 ] |
Wiimote + Nunchuk |
|
27% |
[ 39 ] |
Classic Controller |
|
10% |
[ 15 ] |
GameCube controller |
|
55% |
[ 77 ] |
|
Total Votes : 140 |
|
|
|
|
|
Posted: Wed May 23, 2007 3:38 pm
Meta_Fish Waynebrizzle Meta_Fish Waynebrizzle No wolf form for Link. *not really surprised* Not yet. The site's been updated with info on his character. Unless they want him to be overly complicated, I don't see it happening. They could be hiding it. I mean, it is Nintendo. It is Brawl. They could, but Link's cheap enough as it is. Edit: Having wolf Link as a separate character would probably be better, and a good replacement for young Link anyways.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed May 23, 2007 3:45 pm
golden_ninja91 Sauvie [R]ed Sauvie [R]ed which could or could'nt be that far away. I think we will learn alot at E3. they might even have a playable demo possible, I really think that the screens on the site and the video look really good, it seems like it is very close to completion thats why i added "playable demo" ^^ I really hope that the shop channel will give out demos in the future and Brawl would be a good start Lets not forget about the E for all expo. Some commoner might be be able to play that demo-Which should come out if Nintendo has any sense. I mean, they are getting the site ready very close to E3. I'm sure they came up with a periodic update schedule to have most or all of the really important info on the game up by the time E3 is here so reporters and visitors have enough info to jump into and know what to expect just in case they're ready to release a demo and I know they're not just gonna release such a giant title without a demo. Plus, Nintendo was one of the first companies announced for E for All, so they;re probably going to have something special for the visitors....If any of you live in LA, you're lucky.Consider me unlucky.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed May 23, 2007 3:47 pm
Waynebrizzle Meta_Fish Waynebrizzle Meta_Fish Waynebrizzle No wolf form for Link. *not really surprised* Not yet. The site's been updated with info on his character. Unless they want him to be overly complicated, I don't see it happening. They could be hiding it. I mean, it is Nintendo. It is Brawl. They could, but Link's cheap enough as it is. Edit: Having wolf Link as a separate character would probably be better, and a good replacement for young Link anyways. Midna mad ! *cough*
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed May 23, 2007 3:48 pm
I don't think Wolf Link would be an acceptable character in my opinion, but heck, they made Mr.G&W work, so maybe. xp
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed May 23, 2007 3:49 pm
[R]ed Waynebrizzle Meta_Fish Waynebrizzle Meta_Fish Waynebrizzle No wolf form for Link. *not really surprised* Not yet. The site's been updated with info on his character. Unless they want him to be overly complicated, I don't see it happening. They could be hiding it. I mean, it is Nintendo. It is Brawl. They could, but Link's cheap enough as it is. Edit: Having wolf Link as a separate character would probably be better, and a good replacement for young Link anyways. Midna mad ! *cough* Yeah. If wolf Link didn't have Midna his attacks would be kind of bland. >_>
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed May 23, 2007 3:50 pm
Waynebrizzle [R]ed Waynebrizzle Meta_Fish Waynebrizzle The site's been updated with info on his character. Unless they want him to be overly complicated, I don't see it happening. They could be hiding it. I mean, it is Nintendo. It is Brawl. They could, but Link's cheap enough as it is. Edit: Having wolf Link as a separate character would probably be better, and a good replacement for young Link anyways. Midna mad ! *cough* Yeah. If wolf Link didn't have Midna his attacks would be kind of bland. >_> nothing but bites, and tail whips. plus with midna it makes a grapple more understandable with a wolf
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed May 23, 2007 3:52 pm
[R]ed golden_ninja91 Sauvie [R]ed Sauvie [R]ed which could or could'nt be that far away. I think we will learn alot at E3. they might even have a playable demo possible, I really think that the screens on the site and the video look really good, it seems like it is very close to completion thats why i added "playable demo" ^^ I really hope that the shop channel will give out demos in the future and Brawl would be a good start Lets not forget about the E for all expo. Some commoner might be be able to play that demo-Which should come out if Nintendo has any sense. I mean, they are getting the site ready very close to E3. I'm sure they came up with a periodic update schedule to have most or all of the really important info on the game up by the time E3 is here so reporters and visitors have enough info to jump into and know what to expect just in case they're ready to release a demo and I know they're not just gonna release such a giant title without a demo. Plus, Nintendo was one of the first companies announced for E for All, so they;re probably going to have something special for the visitors....If any of you live in LA, you're lucky.Consider me unlucky. Why don't they do E3 in Georgia anymore crying ? I actually know the exact reason, but I'm still sad about it.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed May 23, 2007 3:56 pm
[R]ed Waynebrizzle [R]ed Waynebrizzle Meta_Fish Waynebrizzle The site's been updated with info on his character. Unless they want him to be overly complicated, I don't see it happening. They could be hiding it. I mean, it is Nintendo. It is Brawl. They could, but Link's cheap enough as it is. Edit: Having wolf Link as a separate character would probably be better, and a good replacement for young Link anyways. Midna mad ! *cough* Yeah. If wolf Link didn't have Midna his attacks would be kind of bland. >_> nothing but bites, and tail whips. plus with midna it makes a grapple more understandable with a wolf Not a big fan of Wolf-Link being a character, but his recovery move would be awesome; Midna extends her magical "arm", grabs link and tosses him up, saddling up on his back as he ascends.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed May 23, 2007 4:02 pm
golden_ninja91 [R]ed Waynebrizzle [R]ed Waynebrizzle They could, but Link's cheap enough as it is. Edit: Having wolf Link as a separate character would probably be better, and a good replacement for young Link anyways. Midna mad ! *cough* Yeah. If wolf Link didn't have Midna his attacks would be kind of bland. >_> nothing but bites, and tail whips. plus with midna it makes a grapple more understandable with a wolf Not a big fan of Wolf-Link being a character, but his recovery move would be awesome; Midna extends her magical "arm", grabs link and tosses him up, saddling up on his back as he ascends.my fav recovery from Melee has to be Mewtwo's. which just so happens to be one of my annoying favorites. xd
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed May 23, 2007 4:25 pm
[R]ed golden_ninja91 [R]ed Waynebrizzle [R]ed Waynebrizzle They could, but Link's cheap enough as it is. Edit: Having wolf Link as a separate character would probably be better, and a good replacement for young Link anyways. Midna mad ! *cough* Yeah. If wolf Link didn't have Midna his attacks would be kind of bland. >_> nothing but bites, and tail whips. plus with midna it makes a grapple more understandable with a wolf Not a big fan of Wolf-Link being a character, but his recovery move would be awesome; Midna extends her magical "arm", grabs link and tosses him up, saddling up on his back as he ascends.my fav recovery from Melee has to be Mewtwo's. which just so happens to be one of my annoying favorites. xd It can piss you off at times. Though not much different, my favorite is Shiek's. It's even cooler looking when she teleports from one point of flat land to the other....Though it leaves you wide, wide open to an attack. Mewtwo has to be admire for how he just attacks and moves effortlessly. He uses very little movement when he does even his strongest attacks and I hope his effortless movement will be accentuated in Brawl.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed May 23, 2007 4:35 pm
golden_ninja91 [R]ed golden_ninja91 [R]ed Waynebrizzle Yeah. If wolf Link didn't have Midna his attacks would be kind of bland. >_> nothing but bites, and tail whips. plus with midna it makes a grapple more understandable with a wolf Not a big fan of Wolf-Link being a character, but his recovery move would be awesome; Midna extends her magical "arm", grabs link and tosses him up, saddling up on his back as he ascends.my fav recovery from Melee has to be Mewtwo's. which just so happens to be one of my annoying favorites. xd It can piss you off at times. Though not much different, my favorite is Shiek's. It's even cooler looking when she teleports from one point of flat land to the other....Though it leaves you wide, wide open to an attack. Mewtwo has to be admire for how he just attacks and moves effortlessly. He uses very little movement when he does even his strongest attacks and I hope his effortless movement will be accentuated in Brawl.bad thing is if someone is using a character that has long range based attacks mewtwo is doomed. cause most of his attacks are used at close range
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed May 23, 2007 4:41 pm
[R]ed golden_ninja91 [R]ed golden_ninja91 [R]ed Waynebrizzle Yeah. If wolf Link didn't have Midna his attacks would be kind of bland. >_> nothing but bites, and tail whips. plus with midna it makes a grapple more understandable with a wolf Not a big fan of Wolf-Link being a character, but his recovery move would be awesome; Midna extends her magical "arm", grabs link and tosses him up, saddling up on his back as he ascends.my fav recovery from Melee has to be Mewtwo's. which just so happens to be one of my annoying favorites. xd It can piss you off at times. Though not much different, my favorite is Shiek's. It's even cooler looking when she teleports from one point of flat land to the other....Though it leaves you wide, wide open to an attack. Mewtwo has to be admire for how he just attacks and moves effortlessly. He uses very little movement when he does even his strongest attacks and I hope his effortless movement will be accentuated in Brawl.bad thing is if someone is using a character that has long range based attacks mewtwo is doomed. cause most of his attacks are used at close range True. That and the fact that his psychic attack is easy as fureak to dodge. Unless you are lucky enough to close and actually use confusion or whatever the attack is called and blast the shite out of your opponent.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed May 23, 2007 5:03 pm
golden_ninja91 [R]ed golden_ninja91 [R]ed golden_ninja91 Not a big fan of Wolf-Link being a character, but his recovery move would be awesome; Midna extends her magical "arm", grabs link and tosses him up, saddling up on his back as he ascends. my fav recovery from Melee has to be Mewtwo's. which just so happens to be one of my annoying favorites. xd It can piss you off at times. Though not much different, my favorite is Shiek's. It's even cooler looking when she teleports from one point of flat land to the other....Though it leaves you wide, wide open to an attack. Mewtwo has to be admire for how he just attacks and moves effortlessly. He uses very little movement when he does even his strongest attacks and I hope his effortless movement will be accentuated in Brawl.bad thing is if someone is using a character that has long range based attacks mewtwo is doomed. cause most of his attacks are used at close range True. That and the fact that his psychic attack is easy as fureak to dodge. Unless you are lucky enough to close and actually use confusion or whatever the attack is called and blast the shite out of your opponent.I want to know how powerful Samus her charge shot is now and if she remains holding her rockets, also it seemed to me that they made Kirby's attacks a tad stronger in Brawl then that it is now in Melee. (I hope they make the characters more balanced this time around.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed May 23, 2007 5:22 pm
Roy Soraxis golden_ninja91 [R]ed golden_ninja91 [R]ed golden_ninja91 Not a big fan of Wolf-Link being a character, but his recovery move would be awesome; Midna extends her magical "arm", grabs link and tosses him up, saddling up on his back as he ascends. my fav recovery from Melee has to be Mewtwo's. which just so happens to be one of my annoying favorites. xd It can piss you off at times. Though not much different, my favorite is Shiek's. It's even cooler looking when she teleports from one point of flat land to the other....Though it leaves you wide, wide open to an attack. Mewtwo has to be admire for how he just attacks and moves effortlessly. He uses very little movement when he does even his strongest attacks and I hope his effortless movement will be accentuated in Brawl.bad thing is if someone is using a character that has long range based attacks mewtwo is doomed. cause most of his attacks are used at close range True. That and the fact that his psychic attack is easy as fureak to dodge. Unless you are lucky enough to close and actually use confusion or whatever the attack is called and blast the shite out of your opponent.I want to know how powerful Samus her charge shot is now and if she remains holding her rockets, also it seemed to me that they made Kirby's attacks a tad stronger in Brawl then that it is now in Melee. (I hope they make the characters more balanced this time around. I still really want to know if Samus' beam is as super powerful as it was, leading to you being ZS Samus the whole battle. It's a good consequence seeing as there would be know way you could turn into to more powerful, but slightly slower Full power suited Samus. Melee had a few problems with the balancing, and it's understandable that some characters would be stronger in one trait than some others and weaker in another or almost everything else, but there were characters that had little redeeming qualities and were just there. They had nothing that they did better than anyone else and were just in the game for the sake of being in the game. Mr. G&W was 'aight and he works fine, but I'd have to put him in that category. His "randomized hammer was pretty cool and his missile catcher was an alright move, but the result was a little lame. It had some strategic meaning to it, but it wasn't that effective.......At least I don't think so. I have more that I'd consider, but I don't want to put 'em up 'cause I know there'll be someone to disagree with me.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed May 23, 2007 6:43 pm
i wanna kno if all specails are 1 hit kills, and if you hit 1 character how they choose who it is if you are in a multiman melee
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|