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Hoxtalicious

Greedy Partner

PostPosted: Tue Jul 25, 2006 9:12 am


http://www.computerandvideogames.com/article.php?id=143327

For those too stupid or blind (or just too damned lazy):

- Tau have Broadsides (FW design), Hammerheads with railguns and Skyrays
- Necrons have Wraiths
PostPosted: Tue Jul 25, 2006 10:46 am


whats the difference between a skyray and a devilfish?

[Sanity_is_for_the_Weak]


Singis 17

PostPosted: Tue Jul 25, 2006 10:58 am


A big difference. A sky ray is something like a whirlwind were you and marker light enemy units and it launches the seeker missiles. The devilfish is a troop transport.
PostPosted: Tue Jul 25, 2006 11:23 am


Singis 17
A big difference. A sky ray is something like a whirlwind were you and marker light enemy units and it launches the seeker missiles. The devilfish is a troop transport.

Isn't the Skyray also anti-air?

Everlasting Chaos


Singis 17

PostPosted: Tue Jul 25, 2006 11:32 am


Everlasting Chaos
Singis 17
A big difference. A sky ray is something like a whirlwind were you and marker light enemy units and it launches the seeker missiles. The devilfish is a troop transport.

Isn't the Skyray also anti-air?
That is beyond me I don't play tau and I’ve never heard anything about it being anti air. This would probably be a good question for the tau thread.
PostPosted: Tue Jul 25, 2006 11:41 am


i wonder what the transport will be for the tau then...

[Sanity_is_for_the_Weak]


Warlord Kartanus

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PostPosted: Tue Jul 25, 2006 1:50 pm


yeah the scarabs are going to be waay overpowered. plus, in WA, the necrons were still a bit overpowered.... i mean, if it takes titan guns to waste one, thats going to suck a**....the guard is totally done for. so is the orks.
PostPosted: Tue Jul 25, 2006 4:45 pm


1. Nothing is final as of yet, anything can and/or might be added.

2. Skyray was originally an AA/anti-tank platform and the vehicle that started the whole "We have landing gear and those stupid Eldar don't" trend.

3. You cannot compare the Winter Assault Necrons with the Dark Crusade Necrons, as everything will be done from the ground up.

Only fools start talking about how overpowered things will be without having played it first.

Hoxtalicious

Greedy Partner


DarkElf27
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PostPosted: Tue Jul 25, 2006 7:05 pm


Woot. I can consistantly beat standard AI's in skirmish's now. domokun
PostPosted: Tue Jul 25, 2006 9:07 pm


Lt. Brookman
1. Nothing is final as of yet, anything can and/or might be added.

2. Skyray was originally an AA/anti-tank platform and the vehicle that started the whole "We have landing gear and those stupid Eldar don't" trend.

3. You cannot compare the Winter Assault Necrons with the Dark Crusade Necrons, as everything will be done from the ground up.

Only fools start talking about how overpowered things will be without having played it first.


yeah, no effin kidding, do you think they are gonna make it that unbalanced? It would take incredible balls to do that, and it would be a game killer...
The point of introducing the necrons in WA was to make it all look big bad and mean

[Sanity_is_for_the_Weak]


Everlasting Chaos

PostPosted: Tue Jul 25, 2006 9:34 pm


yo_momma117
Lt. Brookman
1. Nothing is final as of yet, anything can and/or might be added.

2. Skyray was originally an AA/anti-tank platform and the vehicle that started the whole "We have landing gear and those stupid Eldar don't" trend.

3. You cannot compare the Winter Assault Necrons with the Dark Crusade Necrons, as everything will be done from the ground up.

Only fools start talking about how overpowered things will be without having played it first.


yeah, no effin kidding, do you think they are gonna make it that unbalanced? It would take incredible balls to do that, and it would be a game killer...
The point of introducing the necrons in WA was to make it all look big bad and mean

And I never found them to be unbalanced... I was actually kinda ticked off with them. My Baneblade took out 3 of the Monoliths on it's own.

As for the Scarabs they won't be too overpowered. Everything has a balance in this game. Scarabs, as in the tabletop game, are good at pestering basic infantry. Odds are if you throw enough infantry at them they'll go down, but it'll take a while to do so. Note that in the video there were HORDES of Scarabs. I wouldn't be too surprised if they were somewhat lacking in the attack power category. I also hope that they get the ability to upgrade with Disruption Fields. Of course, as previously mentioned, the Scarabs will be horribly weak to anything with splash damage. After all, 3 Whirlwind shots tore down an army of the things.
PostPosted: Tue Jul 25, 2006 9:53 pm


im very excited for the scarabs, they look swisnatch, they took down a ton of guys, but i heard that they were only suseptible to splash damage

[Sanity_is_for_the_Weak]


Hoxtalicious

Greedy Partner

PostPosted: Wed Jul 26, 2006 2:14 pm


You lot know next to nothing about games design. Do you really think that Relic would throw it onto the market without extensive testing through external sources?

And quit shouting that it could be unbalanced or overpowered, you haven't even touched that s**t yet, so shut the feck up about it until you've played it.
PostPosted: Wed Jul 26, 2006 3:17 pm


Lt. Brookman
You lot know next to nothing about games design. Do you really think that Relic would throw it onto the market without extensive testing through external sources?

And quit shouting that it could be unbalanced or overpowered, you haven't even touched that s**t yet, so shut the feck up about it until you've played it.


stare but no one said anything was overpowered...:
Quote:
And I never found them to be unbalanced... I was actually kinda ticked off with them. My Baneblade took out 3 of the Monoliths on it's own.

As for the Scarabs they won't be too overpowered. Everything has a balance in this game. Scarabs, as in the tabletop game, are good at pestering basic infantry. Odds are if you throw enough infantry at them they'll go down, but it'll take a while to do so. Note that in the video there were HORDES of Scarabs. I wouldn't be too surprised if they were somewhat lacking in the attack power category. I also hope that they get the ability to upgrade with Disruption Fields. Of course, as previously mentioned, the Scarabs will be horribly weak to anything with splash damage. After all, 3 Whirlwind shots tore down an army of the things.

I did say that they where overpowered but in the video only for promotional reasons not in the finished game. stare

x.Shino.x


Everlasting Chaos

PostPosted: Wed Jul 26, 2006 6:07 pm


x.Shino.x
Lt. Brookman
You lot know next to nothing about games design. Do you really think that Relic would throw it onto the market without extensive testing through external sources?

And quit shouting that it could be unbalanced or overpowered, you haven't even touched that s**t yet, so shut the feck up about it until you've played it.


stare but no one said anything was overpowered...:
Quote:
And I never found them to be unbalanced... I was actually kinda ticked off with them. My Baneblade took out 3 of the Monoliths on it's own.

As for the Scarabs they won't be too overpowered. Everything has a balance in this game. Scarabs, as in the tabletop game, are good at pestering basic infantry. Odds are if you throw enough infantry at them they'll go down, but it'll take a while to do so. Note that in the video there were HORDES of Scarabs. I wouldn't be too surprised if they were somewhat lacking in the attack power category. I also hope that they get the ability to upgrade with Disruption Fields. Of course, as previously mentioned, the Scarabs will be horribly weak to anything with splash damage. After all, 3 Whirlwind shots tore down an army of the things.

I did say that they where overpowered but in the video only for promotional reasons not in the finished game. stare

Ah, sorry. I must have misunderstood what you said. I thought you were claiming that the Scarabs actually WOULD be overpowered.
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