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Reply The Chimaera's Memory Banks
Task Force Resolve - OOC Thread Goto Page: [] [<<] [<] 1 2 3 ... 39 40 41 42 43 44 ... 56 57 58 59 [>] [>>] [»|]

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Sol Walker
Crew

PostPosted: Fri Jul 17, 2009 8:16 am


I thought Water Storage and Raw mat storage were in the bow...
PostPosted: Fri Jul 17, 2009 8:19 am


And I'm guessing I'm still on patrol duty, since by the time I dock and get out, I'll have to get right back in

ElladanKenet
Crew


stellarmagic

PostPosted: Fri Jul 17, 2009 8:21 am


They are, that's what Liquid and Dry Cargo Storage refers too. In addition to the water there's coolant, lubricants, and some liquid metals in liquid storage, and Dry Cargo Storages includes grains, foodstuffs, raw materials, and metals for processing to repair hull breaches and so forth.
PostPosted: Fri Jul 17, 2009 8:25 am


*Eyeroll* ok, fine then.

Sol Walker
Crew


stellarmagic

PostPosted: Fri Jul 17, 2009 8:25 am


Yes EK, you're still on patrol. Mynock 2 will be flying a Stormtrooper Transport between the Carrack and ISD, helping with the evacuation. The Carrack is also transferring Delight Flight to the ISD.
PostPosted: Fri Jul 17, 2009 8:26 am


How long do we have to find this thing? and should I leave it to the people with guns?itsontheinsideofthewatertanks

Sol Walker
Crew


ElladanKenet
Crew

PostPosted: Fri Jul 17, 2009 8:28 am


Alright. I'll be gone for most of the day, so have fun
PostPosted: Fri Jul 17, 2009 8:33 am


We have 16 minutes before the sector group arrives, but you can add that to the length of our next hyperspace jump because it only transmits when we leave hyperspace.

So if we jump another 15 minutes or so we have about a half hour. As to whether you should leave it up to the people with guns, that's up to you.

stellarmagic


Sol Walker
Crew

PostPosted: Fri Jul 17, 2009 8:42 am


Well its not like I can quit trying to fix and cool the hyperdrive! But since I'm the only one who knows where it is, I'm wondering if everyone else can find it in time, given the asinine place you put it.lookintheliquidstorage
PostPosted: Fri Jul 17, 2009 8:49 am


That's why there's a Game Master Player Character among the searchers. If we're nearly out of time and they're real cold I can have her "suggest" its location or find it herself.

stellarmagic


Sol Walker
Crew

PostPosted: Fri Jul 17, 2009 8:54 am


Don't you think that it might just be railroading them? You have quite a few GM characters as is and with some tight rules as is.scanthewaterssupplytanks
PostPosted: Fri Jul 17, 2009 9:06 am


I'll be loosening up quite a bit once we're clear. This part requires a bit of a firm hand to keep us from getting pwned completely, once we're clear and free of the transmitter I can loosen it up.

Then my GMPC stormtrooper will act as DA's new Platoon Sergeant and retrain her troopers to use Zero-G Stormtrooper Suits, so she'd be serving under a PC. I've gotten kind of fond of that stormie.

The Captain is going to basically direct the PCs on missions and keep the ship afloat, and then all I have left to play is OPFOR.

stellarmagic


Sol Walker
Crew

PostPosted: Fri Jul 17, 2009 9:09 am


Fine fine fine. But now the question is, how are they going to find it? I'm not sure many of the players know how to even sweep for bugs. This isnt exactly a crew of pros here.useascannernearthewaterstoragetanks
PostPosted: Fri Jul 17, 2009 9:15 am


Well holocomm systems tend to be pretty bulky, I'd say this unit is about the size of a laptop computer or briefcase and is magnetically attached to a wall. Once they look in the... location it's hidden in, it should stick out like a sore thumb.

stellarmagic


Sol Walker
Crew

PostPosted: Fri Jul 17, 2009 9:18 am


Which is in the bow of the ship in one of the aforementioned sections, correct? Does it give out a signal or something?itsinthewatertanks
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The Chimaera's Memory Banks

Goto Page: [] [<<] [<] 1 2 3 ... 39 40 41 42 43 44 ... 56 57 58 59 [>] [>>] [»|]
 
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