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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

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Rin Kairiu rolled 3 20-sided dice: 10, 8, 14 Total: 32 (3-60)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Thu Apr 16, 2009 12:17 pm


The next one was easier than the last... this was fine for the often bored girl. After all, doing something, though it was boring, didn't put her in the bored classification. AFter all, doing stuff meant that the person wasn't bored... Or it did way back when...

DC: 30
1d20: 10+8+14+8= 40
3/10
Rin Kairiu rolled 3 20-sided dice: 19, 9, 7 Total: 35 (3-60)
PostPosted: Thu Apr 16, 2009 12:20 pm


Once again, another boulder rolled her way, and once again she crushed it with her fists. It wasn't that hard.... she just had to keep herself from falling asleep.

DC: 30
1d20: 19+9+7+8= 38
4/10

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 3 20-sided dice: 16, 5, 5 Total: 26 (3-60)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Thu Apr 16, 2009 12:23 pm


ANother boulder rolled by again. She was able to stop it in its tracks and crack it down to teeny tiny pieces. Not much work for a girl like her. Though she still had more to do.

DC: 30
1d20: 16+16+5+8= 45
5/10
Rin Kairiu rolled 3 20-sided dice: 6, 17, 15 Total: 38 (3-60)
PostPosted: Thu Apr 16, 2009 12:27 pm


So cracking boulders to bits was fuin and all, but she was really starting to get bored again. How the ehck did she keep getting dragged into stuff like this? Was it because she was a temp guest to the area... What was going on?

DC: 30
1d20: 6+17+15+8= 46
6/10

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 3 20-sided dice: 10, 2, 5 Total: 17 (3-60)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Thu Apr 16, 2009 12:41 pm


Once again another boulder blew past her... She could hear yelling from behind her, down the mountian a ways. Shrugging she ignored them. They couldn't expect her to get them all...

DC: 30
1d20: 10+2+5+8= 25
6/10
Rin Kairiu rolled 3 20-sided dice: 7, 2, 2 Total: 11 (3-60)
PostPosted: Thu Apr 16, 2009 12:45 pm


The next one that came down was way out of her reach. Even if she went after it, she'd never catch it in time. She didn't have the skill. So, she just stood her ground and waited.

DC: 30
1d20: 7+2+2+8= 19
6/10

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 3 20-sided dice: 11, 17, 4 Total: 32 (3-60)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Thu Apr 16, 2009 12:46 pm


Finally a boulder came her way that she could stop and beat down. For once she didn't hear beople yelling and whatnot... However, she had a feeling it would start again when she left to go home... or to her rented apartment anyways.

DC: 30
1d20: 11+17+4+8= 40
7/10
Rin Kairiu rolled 3 20-sided dice: 14, 4, 17 Total: 35 (3-60)
PostPosted: Thu Apr 16, 2009 12:49 pm


Another boulder was crushed withing the few blows she aimed at it. It turned to dust and rubble at her feet. She decided on beating down two more before she left.

DC: 30
1d20: 14+4+17+8= 43
8/10

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 3 20-sided dice: 13, 13, 7 Total: 33 (3-60)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Thu Apr 16, 2009 12:51 pm


One more went down. She watched as it rolled towards her, her hands breaking it down and crushing it before herself. Just one more and she could leave... just one more and it was over...

DC: 30
1d20: 13+13+7+8= 41
9/10
Rin Kairiu rolled 3 20-sided dice: 19, 7, 8 Total: 34 (3-60)
PostPosted: Thu Apr 16, 2009 12:57 pm


Finally, the last boulder came rolling down towards her. With a small grin she finished it up quickly before jumping her way down the mountian and back to the village. She was a bit tired and wanted a nap...

DC: 30
1d20: 19+7+8+8= 42
10/10

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Carlos Ralfer rolled 1 6-sided dice: 1 Total: 1 (1-6)

Carlos Ralfer

PostPosted: Mon Apr 20, 2009 4:46 pm


[random weekly roll]
Carlos Ralfer rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Mon Apr 20, 2009 4:48 pm


damn dice, roll again

Carlos Ralfer

Carlos Ralfer rolled 1 6-sided dice: 1 Total: 1 (1-6)

Carlos Ralfer

PostPosted: Mon Apr 20, 2009 4:49 pm


>.< the ********?! ONE MORE TIME!!

>.> Ok, its obvious that the dice want this event soooo even though it goes against the rules I set forth, lets have number 1 one more week. You can all go again.

1) Rock slide frenzy:
Something has caused a massive rock slide on (insert mountain name). This isn't really something that bad but due to the change in topography from the war with the Earth Master, a path has been cut right to the village. Stop the rocks from hitting the village and stop them at their source. There's rumor of a pretty nice vein of gold in that section of the mountain. Maybe you'll find something.

Rules: User must stop the stones using one of three methods.
A-Destroy the rocks with Taijutsu -Must destroy 10 stones or more each with a DC starting at 20(1D20+str mod). Multiple rolls are allowed to reach the desired DC for a rock so long as you have enough attack turns. You may add up your Taijutsu rolls for one post to equal the DC asked of your class.
Gennin DC - 20
Chunnin DC - 30
Jounin DC - 60
ANBU DC - 70
Kage DC - 120

B-Build a trench/hole to hold the rocks-Must big a trench to hold 10 stones or more. The trench has a starting DC of 100(1D20+craft device skill). The player can add multiple rolls in separate posts to gain the required DC. Each post can only have as many rolls as the character has attack posts.
Gennin DC - 100
Chunnin DC - 120
Jounin DC - 160
ANBU DC - 170
Kage DC - 250

C-Construct a barrier to stop the stones- Construct a barrier to stop the force of 10 or more stones falling right towards it. The barrier has a starting DC of 100(1D20+craft device skill) within 10 posts. The player can add multiple rolls in separate posts to gain the required DC. Each post can only have as many rolls as the character has attack posts.
Gennin DC - 100
Chunnin DC - 120
Jounin DC - 160
ANBU DC - 170
Kage DC - 250

Other: If option C cannot be completed in 10 posts, you may choose another method and restart the exercise. One point will be deducted from your exp if you switch methods.

Restrictions: No Ninjutsu or Genjutsu allowed

Special: If, after completing the above exercise, you wish to attempt the gold rush, only the person that reaches it in the least amount of posts (shortest time basically) wins it. DC for climb starts at 200(1D20 + str. mod) with no post limit.
*Every other post for this side quest, the user must either avoid or destroy a boulder that rolls towards them. The boulder DC for dodging and destroying starts at 20 and increases by 5 for each new boulder. Dodge(1D20+tumble skill) Attack(1D20+str mod)
Rin Kairiu rolled 3 20-sided dice: 11, 15, 11 Total: 37 (3-60)
PostPosted: Tue Apr 21, 2009 10:33 am


Apparently the boulders were getting pretty bad, seeing as aroundthe next day she was being called back to help out. She knew this was going to be an annoyance, but she wasn't sure how much... She was just glad that she was strong enough to take them down.

DC: 30
1d20: 11+15+11+15= 52
1/10

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 3 20-sided dice: 12, 17, 11 Total: 40 (3-60)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Tue Apr 21, 2009 10:39 am


Boulder after boulder, it didn't take too long for her to crush one and then another. They weren't even bothering her at the moment. Seeing as she really didn't have to put too much work into it and all that. She figured it wouldn't take too long then, after all... how m,uch help could they possibly need?

DC: 30
1d20: 12+17+11+15= 55
2/10
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