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Posted: Thu Oct 23, 2008 9:13 am
Yeah sure. I'm not familiar with a lot of D&D stuff because I never got into tabletop. Their structures work well though.
We could discuss all different types of magic (schools of) here, or would anyone be interested in a subforum entirely about magic?
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Posted: Thu Oct 23, 2008 4:06 pm
Nice going Marcairn but, crystals have been used a lot in Final Fantasy so, I don't think they count right now. I mean, the first FF game is over 20 years old now.
Like Mel, I'm not too familiar with D&D so I had no idea about some of the types of magic like Abjuration or even Evocation.
I have a question for all: Has anyone ever seen the word "Magic" being spelled rather differently? I just saw it on FFTA2 and it is spelled in this way: "Magick". Weird, eh? I mean, why add a "K" in the first place? I don't get it... mrgreen
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Posted: Tue Oct 28, 2008 9:02 am
hypnocrown Nice going Marcairn but, crystals have been used a lot in Final Fantasy so, I don't think they count right now. I mean, the first FF game is over 20 years old now. Like Mel, I'm not too familiar with D&D so I had no idea about some of the types of magic like Abjuration or even Evocation. I have a question for all: Has anyone ever seen the word "Magic" being spelled rather differently? I just saw it on FFTA2 and it is spelled in this way: "Magick". Weird, eh? I mean, why add a "K" in the first place? I don't get it... mrgreen Never really played FF, so... sweatdrop But if crystals don't count, isn't there a lot of variations of magic that don't as well? Like D&D magic - D&D is pretty old as well, after all, and the magic system well-used. Magick is, according to Oxford's Advanced Learner's Dictionary, the verb for doing magic. I've also seen magic spelled as magik, and some fantasy books use magi instead of mages (rather funny since magi is magic in Norwegian). I don't quite see the need either.
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Posted: Mon Nov 03, 2008 9:03 am
I suppose you can call it what you want at the end of the day.
I've always thought of magic as being something that we draw into physical form through our souls that are also perhaps connected to the plane(s) that it needs to be drawn from.
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Posted: Tue Nov 04, 2008 7:34 am
I found a rather interesting essay today by Brandon Sanderson, about magic systems. Well, his first "law" of magics. It's a bit too long to quote, so I'll just provide a link here. 'Tis an interesting read. I have to agree with him; if your magic has no rules, you really shouldn't use it to solve problems. No rules equals no limits, no limits equals Deus Ex Machina. Magic like that is really great as a tool for chaos, though. Fun! I'm not sure exactly where my magic is on the continuum. Most likely 60-70% hard magic. I have a lot of rules yet I also have a second (illegal and mostly forgotten) magic system where the possibilities are practially endless. My world is still fairly young so magic hasn't been thoroughly researched yet, either.
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Posted: Tue Nov 04, 2008 10:57 am
That's ok if you have never played any FF games Marcairn. Though you should really try some. I recommend FFVII cuz it really has a cool magic system that is pretty similar to what Mel is talking about. Meaning that magic is connected to the planet (not so much as a plane of existence) but still...
Hmm, now that I've read a little about that link you provided, I agree too. On one of my worlds, the basic limitation of how "magic" is supposed to work there, is pretty much by how talented or powerful a person's mind can be. You see, magic does not exist as you would ordinarily think of it. Instead, they make magic happen by their mere thoughts. Meaning that they are actually telekinetic humans who can make things happen by seeing things in a different way. So, if you are basically just a telepath in that world, you won't be able to do much other than being able to communicate with others using your thoughts or, hearing other people's thoughts even. That's the extent of magic and its limitations on that world. 3nodding I've always thought about making a new kind of magic system but, other than the cool system I saw on FFVII, I haven't seen one that I like best so, it's hard to come up with an original one that I could like even better than the one I just mentioned.
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Posted: Fri Apr 24, 2009 11:24 am
Ok, where were we on this topic? Revival time!
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Posted: Wed Apr 29, 2009 3:21 pm
Well, I was trying to point out how tough it must be to come up with any original ideas for magic systems these days. Does anyone agree?
I know I've been pointing out examples in videogames recently but what do you expect from someone who can't really get books nowadays? Anyways, has anybody seen new forms of magic lately? Out of the most recent games, it seems to me that some are pretty standard. I haven't been able to play many new ones yet but I did get to try out a game by the name of Rune Factory 2. I'm not sure if the magic system there is different from all we've seen cuz I am having a tough time getting my character to use magic. It seems that for that, you gotta have books. I have one but it's badly damaged and can't be read so, I'm out of luck for now.
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Posted: Sat Sep 05, 2009 2:22 pm
My thoughts on magic are similar to Mel's second to last part: Magic being a part of an individual's soul to be drawn into use at any moment of need. I've always thought, though, that this use did not always guarantee success in the usage, and that intelligence and wisdom in the precise ways of |Magic in all its forms gained not only a deeper intuition, but deeper fluency with it, like the thing was a language. Only time could bring potential, and training.
Not only that, but the magic is stretched into everything surrounding us: trees, soil, storms, fire, and even a person's anatomy. One need only connect their own reserve of Magic with that of what's around them (already imbued into the object at the moment of natural creation) so the magic can be shaped to fit their own desires and needs.
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Posted: Thu Sep 10, 2009 1:26 pm
So, you mean to say you don't believe there could be people born without magic of any kind?
What you said reminds me of what is said about the Force in Star Wars so, magic is like a different version of the Force or similar?
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Posted: Fri Sep 11, 2009 8:24 pm
I won't argue that point: my inspiration was drawn from the Force. It was how the idea formed, but like any individualist, I wanted a personal touch, that difference being influence from the Superior Lord (or God). Magic had to come from somewhere; logic states that one can not create something from nothing, and that something can not simply disappear entirely from existence. So the Magic has to come from some unknown source, and my belief is that the source is this world we live in, at its own natural creation.
To address the other topic, that people could not be born without Magic, I want to believe that at every natural creation a bit of that Magic is stretched into the created thing, but I'm struggling with discovering some reason why some being would be born without its promised reserve. I can imagine the consequences (colorlessness, in other words, a stark white appearance), but the reason escapes me. Some fate that would befall the person had they possessed Magic, perhaps, or dislike of the individual being created, but neither entirely make enough sense. Magic is a gift. The Superior Lord gave it to us as a permanent aspect, emphasis on permanent. Why he would choose to so lightly take it away from a singular individual right at their creation is, if I may say so, uncaring. Spontaneity of the Magic, perhaps, since it is its own separate entity with no true ruler.
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Posted: Tue Sep 22, 2009 1:55 pm
Thanks for the explanation Yanto. I believe DM (the guild's owner) would like to read it sometime. Have you ever played FF7? As I recall, magic cannot come from individuals. They can only use magic if they own a piece of the planet's energy crystallized into Materia. So as I understand it, people there are either born without magic or without the ability to use it on their own so they need a crystal in order to do so.
I have a story in which almost every person in the galaxy can't use magic. They don't have a need for it and some don't even believe in its existence. However, there's a planet in particular inside this galaxy that still has people who can actually use magic but not every person on the planet can use it in the first place. I suppose about 45% of its inhabitants can either use magic or simply have the potential for magic without caring enough to either want to use it or learn how to use it. There's a reason why this is and I rather not share it, at least not yet anyway...
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Posted: Fri Sep 25, 2009 5:29 pm
I have no game system of any kind (and am rather glad of this), and have never played any Final Fantasy. The Magic imbued into the world's minerals alone, you say. Does this mean only select individuals can harness the powers in the crystals, or are they available to all with a desire to gain access?
I had a similar thought as yours on the topic of Magic being only available to a certain percentage of the world's population, and also the possibility of civilians disbelieving in it, even fearing/hating those who used it for their own gains (thus giving birth to prejudice, rebellions, revolutions, civil wars, etc.). I actually rather liked the idea at first. The only thing that persuaded me against using it was its often usage, but then again, the idea of Magic belonging to everyone is also fairly used.
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Posted: Sun Sep 27, 2009 11:39 am
B C Yanto My thoughts on magic are similar to Mel's second to last part: Magic being a part of an individual's soul to be drawn into use at any moment of need. I've always thought, though, that this use did not always guarantee success in the usage, and that intelligence and wisdom in the precise ways of |Magic in all its forms gained not only a deeper intuition, but deeper fluency with it, like the thing was a language. Only time could bring potential, and training. Not only that, but the magic is stretched into everything surrounding us: trees, soil, storms, fire, and even a person's anatomy. One need only connect their own reserve of Magic with that of what's around them (already imbued into the object at the moment of natural creation) so the magic can be shaped to fit their own desires and needs. Hi Yanto. I've not been posting for a while (for a few reasons I'm not going to go into), but my thoughts don't draw from what you said about magic being used "in any moment of need." I see it more from any moment of calling. I suppose you could liken it to a sentient being, even like a pet. If you train your dog well enough he/she will come to you when you beckon. Likewise if you train the magic within well enough, you can call to use it whenever/wherever.
Also, I would say those you are naturally adept at using the magic don't exactly have it entirely within their souls, but their souls are "anchored" to it, and the only way that anchorage can be removed is if the ability isn't used/trained, and it will be significantly weak if only used rarely here and there.
As mentioned earlier in the discussion, I thought of magic being called up from relevant planes of existence and channelled through a relevant "plane of energy" before passing into any kind of physical plane. Respiration could be used as one example.
Respiration... INHALATION OF AIR -> OXYGEN ABSORBED BY ALVEOLI WITHIN THE LUNGS -> OXYGEN TRANSPORTED INTO THE BLOODSTREAM TO CONTINUE LIVING.
Magic... CALLING OF (EXAMPLE) THE ELEMENT OF FIRE (LEVEL LOW) FROM PLANE OF FIRE -> ELEMENT CHANNELLED THROUGH ENERGY PLANE -> ENTERS PHYSICAL REALM AS A FIREBALL PROJECTED AT THE TARGET.
It makes sense to me anyway...I hope it does to everyone else too. confused
What you said about magic being within everything though, I can agree on definitely. It's a shame you haven't played any games really, because I find them to be a fantastic source of insight into other ideas within the fantasy genre, and they've also provided me with a lot of inspiration for writing. The example I am going to use is that of the Valkyrie Profile games.
Particularly in Valkyrie Profile 2: Silmeria (PS2), there is a significant focus on Yggdrasil (the World Tree) which is said to hold all the realms of the world together - with Asgard being at the very top. Yggdrasil is the source of the world's magic, and therefore magic can be used wherever the roots reach. The places where magic cannot be used (in various dungeons) are called "divinity voids" where the roots of Yggdrasil do not reach.
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Posted: Sat Oct 10, 2009 8:28 am
Okay... I'm attempting to put your thoughts in other words. Tell me if I screw this up at all. Magic is its own sentient being that requires training to know what it needs to do for each individual user, as if each person has their own section of Magic. (Or, to use your analogy, each person has their own pet that the individual must train to perform tricks or act obediently all in order to please their master.) After this is where our opinions split off if I'm correct. You're saying that our essence is "anchored" to Magic, rather than the Magic being spread to fill us, and that lack of training, I'm guessing here, forces that "anchoring" to lessen and the individual's soul to drift apart, or at least become weaker? In this case, it becomes similar to athletic training (running for example). If the runner fails to keep up with his/her exercises then, predictably, their fitness level is going to significantly decrease. On the other hand, the athlete who dedicates themselves to running, who goes out for training every day, becomes significantly stronger than the former. Other factors would play into this as well: mindset, life-style, inherited genes, and of course a trainer. As you said: Quote: ...the only way that anchorage can be removed is if the ability isn't used/trained, and it will be significantly weak if only used rarely here and there. So I think this is at least something we can agree on, yes? Now, considering your theory of planar Magic, being called on from their own relevant Plane (in your example, Elemental Plane of Fire), to us on the Material Plane. Your analogy using respiration was surprising, but nevertheless eye-opening and helpful. I'm personally glad you used it to help understanding the concept. Except for one thing: an entire Energy Plane used only for channeling the elements? For one reason this seems somewhat redundant, and that's most likely because my own belief of Magic being within us conflicts with this. In fact, I'm absolutely sure that our views openly oppose each other in this. I recognize that the alveoli in the lungs represent this Energy Plane, but personally I do not know why the fire would be forced to go through the dimension unless the Energy Plane is in a "connector" position uniting our Material Plane with the Plane of Fire. What I'm gathering from your thoughts is that the Energy Plane is almost coexistent with our Plane, but also with each other Elemental Plane in the universe. The alveoli in the lungs are not directly related to the body's skeletal structure, so why should the Energy Plane be directly related to a plane such as, for example, a Plane of Chaos, or Law, or even an Elemental Plane of Space? So two reasons why I believe the Energy Plane really is not an all-encompassing factor: single-concept-use and width. To briefly address your statement on the benefit of video games, I do believe that using other medias can allow one a breadth of perspective on the fantasy genre, but I avoid video games purely due to how I was raised, and my tendency to use nearly exactly the system used in said video game for something to entertain me for a time. I may change one or two things, and then find out later that my ideas do not fit the concept perfectly and abandon it. When you say "everything" in your belief... Quote: ...about magic being within everything... ...are you including people in this, or do you mean the world: sea, mountains, clouds, desert, sun, etc.? Just something I would like cleared up. What with this debate of people's souls being anchored to Magic being as large as it is, getting this question cleared up now rather than later would benefit the argument.
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