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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

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Mardock17

PostPosted: Sat Mar 10, 2007 8:29 am


User-name:Mardock17
Posting:as much as possible (daily)
Time zone:USA Central
~Character Data~

Name:Yuki, Mardock
Village:Kusagakure
Clan/Bloodline:Yuki Clan
Element Affinity:Wind
Age:11
Gender:Male
Rank:Academy Student

~Appearance~


Headband:the color of the cloth is black, with the sliver plate and the headband is placed on my left arm tied around my biceps (when it is earned)
Height:4'5
Weight:87lbs
Hair:silverish white hair pointed back except for one part of bangs which hangs forward (see avatar hair style)
Eyes:Light Blue
Physical Description:tattoo on his back covering all of his back. User Image
stocky built for his small stature. always has a small grin, tends to look down alot because he has a shy nature.
Clothing: wears grey tape around his hands that travel up to right below his elbow, wears black vest with pockets to hide shuriken and jitte, also wears a black shirt under his vest it is a regular t-shirt and the sleeves are tattered at the ends. wears artic camo pants with pockets on the sides for his kunai he wears black shoes and wears a black mask on missions.
Background:Home was destroyed from the war moved to the kusagakure hopeing to start a new life wants to work his way up to find who was responsible and get revenge.
Personality:very loyal, shy, easy befriended, follower,likes to come up with ideas but feels he is not a leader, feels like he has to prove himself, always tries to push himself to his limits.

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-N/A

Genjutsu-N/A

Taijutsu-N/A

Summoning Contract-N/A

~Stats~

LV. 0
Experience:2/100
Hp:9
Cp:3
Strength: 9 [-1]
Dexterity:10 [0]
Constitution:8 [-1]
Intelligence:11 [0]
Wisdom:8 [-1]
Charisma:8 [-1]
Chakra:10 [0]
Dodge Bonus:9

Base Attack Bonus:0
Attack Melee:-1
Attack Ranged:0

Base Save Bonus:0
Fort:-1
Rex:0
Will:-1

Damage: Taijutsu 1-6 (-1 str mod) = 0-5 DMG

~Skills~

(If left blank means 0)
Bluff: (Cha)
Diplomacy: (Char)
Disguise: (Cha)
Gather Information: (Cha)
Handle Animal: (Cha)
Intimidate: (Cha)
Innuendo: (Cha)
Perform: (Cha)
Sense Motive: (Wis)
Read Lips: (Wis)
Seduction: (Cha)

Balance: (Dex)
Disable Device: (Int)
Escape Artist: (Dex)
Hide: (Dex)
Listen: (Wis)
Move Silently: (Dex)
Sleight of Hand: (Dex)
Survival: (Wis)
Swim: (Str)
Treat Injury: (Wis)
Tumble: (Dex)
Use Rope: (Dex)

Concentration: (Con)
Craft: (Int)
Forgery: (Int)
Knowledge: (Int)
Repair: (Int)
Research: (Int)
Search: (Int)
Spot: (Wis)

Chakra Control: (Int)
Ninjutsu: (Chk)
Genjutsu: (Int)
Taijutsu: (Str)
Fuuin Jutsu: (Int)
Kawarimi:
Kunai:
Shuriken:
Ninja Weapons:
Sneak Attack:

~Possessions~


Money:

¥en:
Ryo:

Equipment:
PostPosted: Sun Mar 25, 2007 4:34 pm


User-name: zephel693
Posting: almost everyday
Time zone: eastern
~Character Data~
Name: tirbon chidori
Village: kusagakure
Clan/Bloodline: chidori
Element Affinity: lighting
Age: 19
Gender: male
Rank: chunin

~Appearance~

Headband: A Light blue cloth with the metal insignia of the village on it. He wears it on his head like alot of other ninja usally do.
Height: 6'2"
Weight: 174 lb's.
Hair: white hair that reachs up to his shoulders.
Eyes: red eyes that are a bit slanted just like his little brother zephel.
Physical Description: He is a tall muscular, flexibale, and nimble young man. His arms and stomach shows that he has worked out alot to get what he has in his physique. Also he has pale skin.

Clothing: A red over jacket and a net undershirt. It's almst like somthing shikamaru would wear execpt red and his pants are a baggy cargo pants for whenever he needs to store kunai or something. Hw epefers his cargo pockets then those kunai and shurikan puochas but he does have one puoch full of senbons.
Background: tirbon has always watched over hs little brother from afar when they were yound but after their parents went missing in the war he left the village to learn things in the mist village. when he left he was already a chunin but didn't know much. Now he's come back hoping that he could teach the students of kusa as a part time job and hoping that he could finally settle down for a bit and get to make uup his lost time with his little brother zephel.

Personality: He's an easy going guy and a big flirt with women. Boy are his horomones kicking in, you'd think he would outgrow his attutide.
Other: He is also a weapon specialist.

Missions:

S:
A:
B:
C:
D:

Jutsu:
Bunshin no Jutsu:
This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are substanceless, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per bushin.
Damage: N/A

Henge no Jutsu (Transformation Technique)
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique.
Cp cost: 2 "+1 per minute the jutsu is mantained"
Damage: N/A

Kakuremino no Jutsu (Cloak of Invisibility Technique)
This jutsu is where one uses a cloak or a piece of cloth to make oneself blend in with the background, interpreting oneself invisible.
Cp cost: 0
Damage: N/A

Kawarimi no Jutsu (Replacement Technique.)
This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack.
Cp cost: 1
Damage: N/A
Requeriments: Must have something to replace with.


Nawanuke no Jutsu (Rope Escape Technique)
A basic technique taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this jutsu.
Cp cost: 0
Damage: N/A

Ninjutsu-
Shunshin no Jutsu (Body Flicker Technique)
A high-speed movement technique. It is described as 'appearing with the wind and disappearing like the wind.' A very basic jutsu, it appears that most shinobi above Genin-rank know it. Using chakra to activate the body, the user is able to move from one point to another with extreme speeds. This super-fast movement is almost impossible to see with the naked eye. To a normal person, it would seem as if the user has teleported. The amount of Chakra used depends on the distance and elevation between the user and the destination.
Cp cost: 1 per 5 feet
Damage: N/a

Shikomishindan (Prepared Needle Shot)
The user of this technique pulls back a series of metal twine from a wrist-mounted device. By pulling on the string and releasing the twine a row of five needles are released from it. This device is usually used to surprise the enemy, as it may be concealed under long sleeves. These needles are also dipped with a lethal poison to add to their fatality.
Cp cost: N/A
Damage: Sembon damage plus poison.

(Shadow Imitation Technique)
By stretching his shadow, the user captures his opponent's body the moment their shadows touch. Once the shadows are connected the target's movements mimic the users. They are bond by the shadow to immitate the user.
Cp cost: 1Cp per foot the shadow is stretched. -2CP per holding post.
Damage: -2 CP per break free failure. -4CP for break free success.
Requeriments: Must be taught by Nara clan member.
Special: Chakra Control Check: DC 1 x per foot stretched.
Counter: Willpower + 1d20 > Chakra Control + 1d20 [Must roll everytime target tries to break free

Tobidogu (Projectile Weapons)
In order to store and use large items or various weapons, the user can unleash them by utilizing summoning scrolls. In this way, the person won't be burdened by carrying weighted artillery when going up against an opponent.
Cp cost: 2
Damage: N/A
Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~


LV. 10
Experience:0 /1000
Hp: 100
Cp: 130
Strength: 10 (0)
Dexterity: 10 + 20 = (10)
Constitution: 10 + 8 = 18 (4)
Intelligence: 10 + 10= 20 (5)
Wisdom: 10 + 10 = 20 (5)
Charisma: 10 (0)
Chakra: 10 +20 = 30 (10)
Dodge Bonus: 25

Base Attack Bonus: 10/ 10
Attack Melee: 10 / 10
Attack Ranged: 20 / 20

Base Save Bonus: 5
Fort: 5
Rex: 15
Will: 10

Damage:
Hand-to-hand: 1-6 + str mod.
senbon: 1-2 + dex mod. = 11- 12
three section staff nunchuke: 2-8 + str mod.
shurikan: 1-2 + dex mod. = 11 - 12
fuuma shurikan: 1-8 + dex mod. 11- 18
kunai: (range) 1-4 + dex mod. 11-14
(melee) 1-3 + str mod.

~Skills~
points for skills : 15
2+5(intel mod)x4=28
28+15= 43

Bluff: (Cha)
Diplomacy: (Char)
Disguise: (Cha)
Gather Information: (Cha)
Handle Animal: (Cha)
Intimidate: (Cha)
Innuendo: (Cha)
Perform: (Cha)
Sense Motive: (Wis)
Read Lips: (Wis)
Seduction: (Cha)

Balance:1+10= 11 (Dex)
Disable Device: (Int)
Escape Artist: 1 + 10= 11(Dex)
Hide:1 + 10=11 (Dex)
Listen: (Wis)
Move Silently:1+ 10 =11 (Dex)
Sleight of Hand:1+10 = 11 (Dex)
Survival: (Wis)
Swim: (Str)
Treat Injury: (Wis)
Tumble:1+ 10 = 11 (Dex)
Use Rope:1 +10 =11(Dex)

Concentration: (Con)
Craft:5 +5 = 10 (Int)
blacksmith:1
Forgery: (Int)
Knowledge: (Int)
Repair: (Int)
Research: (Int)
Search: (Int)
Spot: (Wis)

Chakra Control: 10 + 5 = 15(Int)
Ninjutsu:1 + 10= 11 (Chk)
Genjutsu:1 + 5 = 6(Int)
Taijutsu:1 (Str)
Fuuin Jutsu: (Int)
Kawarimi:1
Kunai: 1
Shuriken:1
Ninja Weapons: senbon:10
fuuma shurikan: 5
three section nunchaku:3
Sneak Attack:

~Possessions~
x100 senbon
x10 fuma shurikan
x50 shurikan
x25 kunai
Tree Section Staff Nunchaku
Device for Shikomishindan
tobidogu scroll
Bufo marinus paste(poision)

Money:

¥en:
Ryo:

Equipment:

zephel693


Tara Kikuta

PostPosted: Tue Mar 27, 2007 8:12 pm


Name: Yahiko Himiru

Village: Konohagakure

Clan/Bloodline: Himiru

Age: 18

Gender: Male

Rank: Special Jonin

~Appearance~

Headband: Around his forehead.

Height: 5"8

Weight: 155

Hair: Brown hair, spiked out all over the place, as though he never combs it.

Eye: Dark Grey Eyes

Clothing: Black Pants and a matching black sleevless top. A belt goes around his waist to hold his sword in place, the belt also has a sort of case where he keeps some spare kunai's. Another kunai case resides on his right leg.

Physical Description:
He's rather scrawny looking, looks younger than he is. He looks like a 16 year old. Well built even with a scrawny appearance. Has one large scar across his chest.
User Image

Background: Not much is really known about Yahiko. his whole life has been kept in the dark until now. In the recent years he had worked as a joninand has trained only one Genin team so far, and plans on taking on more students.

Personality: He doesn't speak very much, his sentences in meetings and such are usually short and to the point, only sometimes will he go into major detail. With his own family he is very open.

Other:
Always has a wolf by his side. The wolf that follow's him is waist high (by his height) has black fur and a white tipped nose, tail and paws. He has a Konoha headband around his neck as well which sort of identifies him to Yahiko. The wolfs name is Hanyuu.

Jutsu:

Ninjutsu-
Kawarimi no jutsu (Body substitute skill )
Kage Shuriken no Jutsu ( Shadow Shuriken )
Shadow Copy Technique (Kage Mane no Jutsu)
Beast Human Clone (Juujin bunshin)
Armagedon wave attack (Sends blasts of chakra from both hands towards the enemy)
Suiton, Suisha
Water Element; Explosion Skill
Wind Blade

Genjutsu-
Kai
Bushin no jutsu
Kage Bunshin no jutsu

Taijutsu-
Shadow Shuriken
Tornado combo. ( Custom )
Piercing Fang (Gatsuuga)
Puppetry
Himiru Fighting Style


Kinjutsu-
Doujutsu- Chinjuu Konbi Henge Jutsu
Fuuinjutsu-

Summoning Contract- Wolves

~Stats~

LV: 45
Hp:196
Cp: 58
Strength: 35
Modifier: 18
Dexterity: 34
Modifier: 17
Constitution: 35
Modifier: 17
Intelligence: 35
Modifier: 17
Wisdom: 34
Modifier: 17
Charisma: 34
Modifier:17
Chakra: 35
Modifier:17
Dodge Bonus:44

Base Attack Bonus: 45
Attack Melee: 1d20 + 63 9atk bns + Str mod)
Attack Ranged: 1d20 _ 62 (dex mod + Atk bonus)

Base Save Bonus
Fort: 23 (base save + 17 (con mod) = Fort Save 40
**Used When:
--Someone tries to suck chakra out of you.
--Trying to Resist a poison.
--Resisting pain or torture.
Rex: 23 (base save) + 17 (dex mod) = Reflex save 40
**Used When:
--You try to dodge a trap.
--When you try to dodge an area affecting attack such as Katon Gokakyu no jutsu.
Will: 23 (base save)+ 17 ( wis mod) = fort save 40.
**Used When:
--You try to dodge a trap.
--When you try to dodge an area affecting attack such as Katon Gokakyu no jutsu.


Damage: 1-6 + 18 Str mod.

~Skills~


-Social Skills-
Bluff (Cha): 22
Diplomacy (Cha): 20
Disguise (Cha): 20
Gather Information (Cha): 20
Handle Animal (Cha):30
Intimidate (Cha): 23
Innuendo (Cha):
Perform (Cha):
Read Lips (Wis): 21
Sense Motive (Wis):21

Seduction (Cha):

-Physical Skills-


Balance (Dex):20
Disable Device (Int):
Escape Artist (Dex):20
Hide (Dex): 20
Listen (Wis): 20
Move Silently (Dex): 20
Sleight of Hand (Dex):
Survival (Wis): 20
Swim (Str):20
Treat Injury (Wis):20
Tumble (Dex): 20
Use Rope (Dex):

-Mental Skills-

Concentration (Con): 20
Forgery (Int):
Knowledge (Int): 20
Repair (Int):
Research (Int): 20
Search (Int):10

Spot (Wis): 20

-Ninja Skills-

Chakra Control (Int): 22
Ninjutsu (Chk): 22
Genjutsu (Int):22

Taijutsu (Str): 22
Ninja Weapon: 20
Ninja Lore: 20

_____


Equipment:
PostPosted: Fri Mar 30, 2007 3:19 pm


User-name: Darkfox1100
Posting: When ever I can or needed
Time zone: Central
~Character Data~

Name: Yoko, but formally Saruwatari Akira
Village: Kusagakure
Clan/Bloodline: Akira (none)
Element Affinity: Water
Age: 10
Gender: Male
Rank: Academy Student

~Appearance~


Headband: (still need to get one), A black color cloth and is placed across the forehead.
Height: 4'4"
Weight: 74 lb.
Hair: Black, is very short but covers the top of the head
Eyes: A deep blue color, almond shape

Physical Description: His legs and arms lean. Legs are fairly long. His skin has a golden tan look to it. The face has three scar lines that start at the right ear and go to the bottom of the left cheek. High cheek bone that is a little sunken in.

Clothing: Blue shorts that go to the knees. A black shirt with sleeves that stop before the hands. There is a bright blue rain drop on the back of his shirt. He has black gloves and a leather bracer on the right arm. Normal ninja shoes on.

Background: Yoko lived a peaceful life out in the country. Working on the farm with his family was a joy to him. Every afternoon, he would nap in a nearby tree and just relax. Nothing ever happened there, so all was peaceful.
However, a fire started in the house and spread very rapidly. Yoko was in his tree at the time he noticed the fire. By the time he got there, it was too late. His family was already dead. He wanted to become stronger, so something like this would not happen to others.

Personality: He is usually quiet and calm. On the rare occasion, happy and cheerful. He doesn't insult any one very often. Training or resting are the most common things you can find him doing.

Other: Motto “Everything has a reason for happening, and you can never change that.”

Missions: (none)

S:
A:
B:
C:
D:

Jutsu: (none)

Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~


LV. 0
Experience: 0
Hp: 10-1
Cp: 3-1
Strength: 6+2
(mod -1)
Dexterity: 6+4
(mod 0)
Constitution: 6+2
(mod -1)
Intelligence: 6+6
(mod 1)
Wisdom: 6+4
(mod 0)
Charisma: 6+0
(mod -2)
Chakra: 6+2
(mod -1)
Dodge Bonus: 10

Base Attack Bonus: 0
Attack Melee: -1
Attack Ranged: 0

Base Save Bonus: 0
Fort: -1
Rex: 0
Will: 0

Damage: 1-5

~Skills~


Bluff: (Cha)
Diplomacy: (Char)
Disguise: (Cha)
Gather Information: (Cha)
Handle Animal: (Cha)
Intimidate: (Cha)
Innuendo: (Cha)
Perform: (Cha)
Sense Motive: (Wis) 1+0
Read Lips: (Wis)
Seduction: (Cha)

Balance: (Dex) 1+0
Disable Device: (Int)
Escape Artist: (Dex)
Hide: (Dex) 1+0
Listen: (Wis) 1+0
Move Silently: (Dex)
Sleight of Hand: (Dex)
Survival: (Wis) 3+0
Swim: (Str)
Treat Injury: (Wis) 3+0
Tumble: (Dex)
Use Rope: (Dex)

Concentration: (Con) 1-1
Craft: (Int)
Forgery: (Int)
Knowledge: (Int)
Repair: (Int)
Research: (Int)
Search: (Int)
Spot: (Wis)

Chakra Control: (Int) 1+1
Ninjutsu: (Chk)
Genjutsu: (Int)
Taijutsu: (Str)
Fuuin Jutsu: (Int)
Kawarimi:
Kunai:
Shuriken:
Ninja Weapons:
Sneak Attack:

~Possessions~


Money: 0

¥en: 0
Ryo: 0

Equipment: (none)

Darkfox Soldier


Matobi

PostPosted: Fri Mar 30, 2007 3:25 pm


Username: Matobi
-Posting: at least 10 times, every other day
-Time zone : GMT
Name: Sutan Dyrus
Nickname:
Village: Kusagakure no sato
Clan/Bloodline: N/A
Element Affinity: fire, earth
Age: 22
Gender: male
Rank: jonin


~Appearance~

Headband: blue cloth, wrapped around head

Height: 5' 10"
Weight: 145
Hair: medium length, brown, bangs go down to eyes, back of hair doesn't go past the neck
Eyes: green, normal shaped, normal sized
Clothing: White long sleeved shirt, standard ninja vest, baggy dark blue ninja pants, wrists are wrapped, calves are wrapped, black ninja boots
Physical Description: isn't very big, and isn't very strong,
Personality: Very nice, always trying to help, never leaves a man behind. He also tries to be funny alot.
Background: Grew up like a normal child, and went to the academy. He always tried to help people, and excelled in healing. He isn't very good at taijutsu or genjutsu, so he focuses on healing. He made his way through the ninja ranks with skill and tactics, not brute force.

Other:

Missions:

S:
A:
B:
C:
D:
T:
Jutsu:


Ninjutsu:

Bushin no jutsu
This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are substanceless, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per bushin.
Damage: N/A
Requeriments: Accademy students learn it on the accademy as a basic jutsu.
Training days: Accademy. Chakra control check DC: 5 per bushin.

Henge no Jutsu (Transformation Technique)
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique.
Cp cost: 2 "+1 per minute the jutsu is mantained"
Damage: N/A
Requeriments: Learn in the Academy.
Training days: Accademy time. Chakra control check DC: 10

Kawarimi no Jutsu (Replacement Technique.)
This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack.
Cp cost: 1
Damage: N/A
Requeriments: Must have something to replace with.
Training days: Academy time.

Doton: Doroku Gaeshi (Earth Release: Earth Shore Return)
After striking the ground with his hands, the user creates a large wall of earth will rise into place as defense. The defense is not perfect though, since a hard or drilling impact can puncture the wall.
Cp cost: 20
Damage: N/A
Requeriments: Level 10 higher
Training days: 15 days.

Kanashibari no Jutsu (Temporary Paralysis Technique)
This technique is used to cause one's opponent to lose the advantage of movement. Freezing them in their tracks, this creates an opening for a more dangerous attack. The ANBU members are known especially for this Jutsu.
Cp cost: 20
Damage: N/A
Requirements: Chakra 20+ Level 15+
Fort DC: 10 + Character level + Chakra modifier.
Training days: 20 days.

Medical Technique: Minor Chakra Heal
By using one's chakra, a ninja can repair damaged muscles and skin. Through hard studies and continual practice a ninja can master the proteins in a body to help repair these injuries. [No bones can be repaired by this technique.]
Cp Cost: -6 Cp per round
Heals: 1 - 10 + Chakra Mod. For ever 10 ranks ninjutsu, +2 max heal.
Requirements: Treat Injury (10), Knowledge: Life Sciences (10), Chakra Control (20)
Training: 12 days.

Doton Kekkai: Dorodomu (Earth Release Barrier: Dungeon Chamber of Nothingness)
Traps the victims inside a self-repairing dome of earth.
Cp cost: 20
Damage: N/A
Requeriments: Earth Afinity.
Training days: 10 days.

Doton: Iwayado Kuzushi (Earth Release: Rock Lodging Destruction)
Rocks are dislodged from above the opponent.
Cp cost: 40
Damage: 50 - 120 per rock that falls on you.
Requeriments: Chakra 30+ Must have some kind of celling over the person. Rock "Earth Affinity"
Training days: 30 days.

Katon: Karyu Endan (Fire Release: Fire Dragon Flame Bullet)
Shoots an enormous ball of flame in the shape of a dragon from the user's mouth.
Cp cost: 80
Damage: 120 - 250 + chakra mod.
Requeriments: Fire affinity. Chakra 50+
Training days: 20 days.

Chikatsu Saisei no Jutsu (Healing Resuscitation Regeneration Technique)
A very advanced healing technique. Chikatsu Saisei uses a part of the casualty's body as a medium to heal the casualty's wounds. It requires an almost room-wide seal, and a lot of time. Unfortunately, this treatment's success rate isn't very high.
Cp cost: 60
Damage: N/A "Fully heals you back for 10 minutes"
Requeriments: Heal 80 Ranks.
Training days: 60 Days.

Shosen Jutsu
By concentrating chakra to the hand, the user is able to cure wounds by focusing their own chakra to where the critical injuries lie, healing them in the process. This jutsu, however, uses up a high amount of chakra.. This may also be utilized as the Chakra Enjintou and Chakra no Mesu, or the chakra scalpel for that matter - in order to sever the opponent's muscle fibers at the point of contact.
Cp cost: 20 + 1 per extra 20 points healed.
Damage: Heals 20 hp per chakra point used
Requeriments: Heal 50 ranks.
Training days: 6 days.

Meisai Gakure no Jutsu (Hiding Camouflage Technique)
This jutsu renders the user invisible to the naked eye. Abilities such as the Sharingan, and even the Byakugan, can see through it however.
Cp cost: 10 + 1 per round the jutsu is holded.
Damage: N/A
Requeriments: N/A
Training days: 20

Doton: Retsudotensho (Earth Release: Split Earth Turn Around Palm)
This technique allows the ninja to control nearby rocks and stones that surround the enemy and will begin to hit and spin about crushing all those trapped within it.
Cp cost: 15
Damage: 5 - 35 + chakra mod.
Requeriments: Level 15+, Chakra 30+
Training days: 15 Days.


Genjutsu:



Taijutsu:




Doujutsu:



Hijutsu:


Summoning Contract:


exp: / 10,000

Level: 30
Hp: (10 + 1) = 11 X 30 = 330
Cp: (3 + 20) = 23 X 30 = 690
Dodge Bonus: ( 10 + 30 + 5) = 45



Strength: 12
Modifier: +1

Dexterity: 70
Modifier: +30

Constitution: 12
Modifier: +1

Intelligence: 36
Modifier: +13

Wisdom: 20
Modifier: +5

Charisma: 12
Modifier: +1

Chakra: 50
Modifier: +20


Base attack: 30

Meelee Attack: (1 + 30) = 31
Ranged Attack: (30 + 30) = 60

Damage: 1-6

Base Save: 15
Fortitude Save: (1 + 15) = 16
Reflex Save: (30 + 15) = 45
Will Save: (5 + 15) = 20

Skills: (10 + 13) = 23 …ranks (skill points= [2 + 13]= 15 X 4) = 60 X 30 = 1800

920

Balance:
Bluff:
Climb:
Consentration:
Chakra Control: 40
Disable Device:
Disguise: 50
Escape Artist:
Forgery:
Gamble:
Gather Information: 50
Genjutsu:
Handle Animal:
Heal: 80
Hide: 40
Jump:
Knowledge:
~~Life sciences: 10
Kunai: 50
Shuriken: 50
Listen: 100
Move Silently: 100
Ninjutsu: 450
Preform:
Repair:
Researtch: 30
Search: 30
Sleight of Hand:
Spot: 50
Survival:
Swim:
Taijutsu:
Treat Injury: 50
Tumble: 70
Bluff: 100
Diplomacy: 50
Handle Animal:
Intimidate:
Innuendo: 50
Perform:
Sense Motive: 100
Read Lips: 50
Seduction:
Sneak attack: 100


Possesions:


Ryo:

Yen:


Equipment:
5 flash grenades
2 4oz. flasks of poisen
100 yards of wire
10 kunai
25 shuriken
2 white scrolls
10 healing ointments
PostPosted: Sun May 06, 2007 4:40 pm


Username: Zargata
Time Zone: Pacific Standard Time
Posting: 5-10

~

Name: Diana Rudin

Village: Konohagakure

Clan/Bloodline: None/Unknown

Element Affinity: Fire

Age: 12

Gender: Female

Rank: Academy Student

~

Headband: None ((She does carry around her fathers headband, and plans on using it))

Height: 4'11"

Weight: 100

Hair: Has blond hair parted messily on her forehead with bands. It just barely floats above the shoulders.

Eyes: Blue eyes, or green. It is a shade that one can not tell which is which.

Physical Description: chunky build, flat and very unattractive compared to others in her age group.

Clothing: User Image

Background: She had been training to be a ninja all her life, and was the only thing she ever wanted to do. Her father was a low ranking, not very important Chunin. So he always helped her along in her training to become one as well. Though despite this, she never thought of him as a father. One day, oh one of her tests she ran away from the Academy. She had no reason to fear the test, she knew she would pass, but something wasn’t right. Later that afternoon her mother found her and told her the sad news that her father had died in combat. The funeral was small only a few amounts of people came. In life he was no one. Only because of his death he was remembered by a few. Diana dropped her classes and never attempted to be a ninja ever again. She had no clue what to do with her life, she didn’t want to share that fate. 7 years had passes and something changed in her. For her, it was like the world begun to turn again. She would become a ninja and wear her father’s headband in his honor.

Other: She still has her mother who still is alive today. Also her has no brothers or sisters. Because of her lack of doing anything for 7 years she has a lot of training to do to get back up to level she was at when she was younger.

Blood type: A+

Family History: She comes from along line of merchants. They would travel though the lands to supply and sell to other villages. Her mother fell in love and settled in this village. Off what they were making, they could not afford to live. So her father became a ninja in order to support his family.

~

S:
A:
B:
C:
D:

Ninjutsu- N/A

Genjutsu- N/A

Taijutsu- N/A

Summoning Contract- N/A

~

LV. 0
ExP: 2/100
Hp: 10-1= 9
Cp: 9-1= 8
Strength: 6+2= 8 ((-1))
Dexterity: 6+3= 9 ((-1))
Constitution: 6+2= 8 ((-1))
Intelligence: 6+3= 9 ((-1))
Wisdom: 6+4= 10 ((0))
Charisma: 6+4= 10 ((0))
Chakra: 6+3= 9 ((-1))
Dodge Bonus: 9

~

Base Attack Bonus: 0

Attack Melee: -1
Attack Ranged: -1

Damage: 1 to 5

Base Save Bonus: 0

Fortitude: -1

Reflex Save: -1

Will Save: 0

~

Skill:
Bluff: (Cha)
0 -1= -1
Diplomacy: (Char)
0 + 0= 0
Disguise: (Cha)
0 -1= -1
Gather Information: (Cha)
0 -1= -1
Handle Animal: (Cha)
0 -1 = -1
Intimidate: (Cha)
0 -1 = -1
Innuendo: (Cha)
0 -1 = -1
Perform: (Cha)
0 -1 = -1
Sense Motive: (Wis)
2 + 0 = 2

Read Lips: (Wis)
0 + 0 = 0
Seduction: (Cha)
0 -1 = -1
Balance: (Dex)
0 -1 = -1
Disable Device: (Int)
0 -1 = -1
Escape Artist: (Dex)
0 -1 = -1
Hide: (Dex)
0 + -1 = -1
Listen: (Wis)
1 + 0 = 1

Move Silently: (Dex)
0 + -1 = -1
Sleight of Hand: (Dex)
0 -1 = -1
Survival: (Wis)
1 + 0 = 1

Swim: (Str)
0 - 1 = -1
Treat Injury: (Wis)
2 + 0 = 2

Tumble: (Dex)
0 -1 = -1
Use Rope: (Dex)
0 -1 = -1
Concentration: (Con)
0 -1 = -1
Craft: (Int)
0 -1 = -1
Forgery: (Int)
0 -1 = -1
Knowledge: (Int)
0 -1 = -1
Repair: (Int)
0 -1 = -1
Research: (Int)
0 -1 = -1
Search: (Int)
0 -1 = -1
Spot: (Wis)
0 + 0 = 0
Chakra Control: (Int)
0 -1 = -1
Ninjutsu: (Chk)
3 -1 = 2

Genjutsu: (Int)
0 -1 = -1
Taijutsu: (Str)
0 - 1= -1
Fuuin Jutsu: (Int)
0 -1 = -1


~

¥en: 0

Ryo: 0

Equipment: None

Zargata

Shameless Noob


Gigabyte

PostPosted: Wed May 09, 2007 10:20 am


Username: Gigabyte
Time Zone: GMT - London
Posting: Well, Quite a bit.

Name: Kuroyami Koshiro

Village: Kusagakure

Clan/Bloodline:

Element Affinity: Wind, Fire

Age: 14

Gender: Male

Rank: Academy Student

Headband: Black, Over right eye.

Height: 5'12

Weight: 72kg

Hair: Black, spikey, with two grey strikes one on the left one on the right.

Eyes: His right eye is red and his left eye is black.

Physical Description: Is lean and muscular. He has very powerful legs and has strange speed for his age.

Clothing: Koshiro wears black goth pants and black shoes with a grey t-shirt thats sleves are ripped off. He wears a leather jacket on top. (Typical 60/70's gang member lol)

Background: When Koshiro was born he had no idea what he would later wnat to be, But at the age of 5 he was saved by a ninja when he was lost in the woods. From that day on he worked crazily hard to become a ninja. His real parents were killed on a mission and he was taken care of by his fathers close friend. Koshiro is a friendly, occaisonlly serious, all round fun guy.

Other: He can be a bit of a flirt...icon_sweatdrop.gif

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~:

LV. 0

Hp: 10
Cp: 3

Strength: 10 [0]

Dexterity: 9 [-1]

Constitution: 9 [-1]

Intelligence: 9 [-1]

Wisdom: 8 [-1]

Charisma: 8 [-1]

Chakra: 9 [-1]

Dodge Bonus: 8

Base Attack Bonus: 0

Attack Melee: 0

Attack Ranged: 0

Base Save Bonus: 0

Fortitude: 0

Reflex Save: 0

Will Save: 0

Skills:

[Mod + Points added by lvl + Points by training = Total]

Bluff: (Cha) + 1
Diplomacy: (Char)
Disguise: (Cha)
Gather Information: (Cha)
Handle Animal: (Cha)
Intimidate: (Cha)
Innuendo: (Cha)
Perform: (Cha)
Sense Motive: (Wis)
Read Lips: (Wis)
Seduction: (Cha)

Balance: (Dex) + 1
Disable Device: (Int)
Escape Artist: (Dex)
Hide: (Dex)
Listen: (Wis)
Move Silently: (Dex)
Sleight of Hand: (Dex)
Survival: (Wis)
Swim: (Str) + 1
Treat Injury: (Wis) + 2
Tumble: (Dex)
Use Rope: (Dex)

Concentration: (Con) + 1
Craft: (Int)
Forgery: (Int)
Knowledge: (Int)
Repair: (Int)
Research: (Int)
Search: (Int)
Spot: (Wis) + 1

Chakra Control: (Int) + 1
Ninjutsu: (Chk) 0 + 1
Genjutsu: (Int) 0
Taijutsu: (Str) 0
Fuuin Jutsu: (Int) 0
Kawarimi:
Kunai:
Shuriken:
Ninja Weapons:
Sneak Attack:

Skill Points: 9

¥en:

Ryo:

Equipment:
PostPosted: Wed May 09, 2007 2:29 pm


User-name: Rayxzerox
Posting: as many, if not more, then the replies I get that day.
Time zone: Eastern standard
~Character Data~

Name: Ray Okame
Village: Kusagakure
Clan/Bloodline: N/A for now
Element Affinity: Wind
Age: 13
Gender: male
Rank: genin

~Appearance~

pic: http://i40.photobucket.com/albums/e202/Lamberyax/FixedRay.jpg
Headband: Around forehead, mostly hidden by hair.
Height: 5'8"
Weight: 121 lb. (these are odd numbers but these are MY real measurements)
Hair: dirty blonde, spiked, bangs hang near face.
Eyes: purplish color, undefined pupils (a lot like hinata's, but nothing special to it)
Physical Description: Muscles aren't huge but is built solidly, but seems skinny due to height. Ray has wolf ears, a tail, and a scar that runs across his face diagnolly between his eyes.
Clothing: his top is difficult to describe, but I drew the picture so thats exactly what I would be describing. As for bottom: wears loose fitting pants that tighten only slightly at bottom, the color of the pants are a very dark royal blue color. Also has large dark purplish scarf that usually comes a little over the mouth.
Background: Ray was raised by a young woman named Alli. She raised him in a small house in a forest, independent of any village. Alli tells Ray that she found him abandoned in the forest, and that after taking him in, noticed the wolves in the forest began to move closer and closer to the house almost watching it. Ray dousn't necessarily hold these stories as true, because of Alli's tendency to exaggerate or make up stories. As Ray grew up Alli realised he wasn't a normal child, and at the age of 9 chose to enter Ray into a ninja academy, and temporarily took housing in Kusagakure. After graduating she let Ray live on his own and returned to her forest house. It doesn't seem Ray and Alli are in contact anymore.
Personality: Ray wears two faces. When he is relaxed, he tends to be a little goofy, and enjoys making people laugh at nearly any cost. His playful side makes him seem a little flirtatious, and gives the appearance of naivety. when on missions, or in a serious situation, Ray is an almost completely differant person. He will usually be quiet, and gives the impression of being cold. His straightforward decisions and bluntness can be cruel, but whether it seems like it or not, Ray will put people around him in a higher priority then himself.
Other:

Missions:

S: 0
A: 0
B: 0
C: 0
D: 0

Jutsu:

Ninjutsu- Bunshin no Jutsu:

This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are substanceless, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per bushin.
Damage: N/A
Requeriments: Accademy students learn it on the accademy as a basic jutsu.
Training days: Accademy. Chakra control check DC: 5 per bushin.

Henge no Jutsu (Transformation Technique)

The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique.
Cp cost: 2 "+1 per minute the jutsu is mantained"
Damage: N/A
Requeriments: Learn in the Academy.
Training days: Accademy time. Chakra control check DC: 10

Kawarimi no Jutsu (Replacement Technique.)

This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack.
Cp cost: 1
Damage: N/A
Requeriments: Must have something to replace with.
Training days: Academy time.

Nawanuke no Jutsu (Rope Escape Technique)

A basic technique taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this jutsu.
Cp cost: 0
Damage: N/A
Requeriments: Learn in the Academy.
Training days: Academy time.
Special: Roll an escape artist skill check when using this.

Kakuremino no Jutsu (Cloak of Invisibility Technique)

This jutsu is where one uses a cloak or a piece of cloth to make oneself blend in with the background, interpreting oneself invisible.
Cp cost: 0
Damage: N/A
Requeriments: Learn in the academy.
Training days: Academy time.

Genjutsu- N/A

Taijutsu- N/A

Summoning Contract- N/A

~Stats~


LV. 1
Experience: 0
Hp: 10+1=11
Cp: 3+1=4
Strength: 8+4=12(+1)
Dexterity: 8+6=14(+2)
Constitution: 8+5=13(+1)
Intelligence: 8+5=13(+1)
Wisdom: 8+6=14(+2)
Charisma: 8+8=16(+3)
Chakra: 8+4=12(+1)
Dodge Bonus: 10+2+2=14

Base Attack Bonus:1
Attack Melee: 2
Attack Ranged: 3

Base Save Bonus: 0
Fort: 1
Rex: 2
Will: 2

Damage: (taijutsu and every wepon you use)

~Skills~
(mod+skill points= total)

Bluff: (Cha)1+3 =(+4)
Handle Animal: (Cha)2+3 =(+5)
Sense Motive: (Wis)1+2 =(+3)
Seduction: (Cha)1+3 =(+4)

Hide: (Dex)1+2 =(+3)
Listen: (Wis)1+2 =(+3)
Move Silently: (Dex)1+2 =(+3)
Treat Injury: (Wis)1+2 =(+3)
Knowledge: (Int)1+1 =(+1)
Research: (Int)1+1 =(+2)
Spot: (Wis)1+2 =(+3)

Chakra Control: (Int)1+1 =(+2)
Ninjutsu: (Chk)1+1 =(+2)
Genjutsu: (Int)1+1 =(+2)
Taijutsu: (Str)1+1 =(+2)
Kunai:
Shuriken:
Ninja Weapons:
Sneak Attack:

~Possessions~


Money:

¥en: 0
Ryo: 0

Equipment: nothing

Other:
Ray has a pet raccoon named Sly, Sly hasn't learned any jutsus that sync with Sly, but plans on it.

Rayxzerox

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