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Posted: Tue Jan 09, 2007 12:49 pm
I just figured I should update this a bit:
Guardian: RikProwley (a.k.a. EmperialTeal) Fa'e #: 29 (doubled with Taima) Mythbase: Purgatory/Fields of Asphodel Powers: superhuman endurance NPCs: All original - dead soldiers from wars during the past 200 years Restricted Features/Powers: Access to the Grey Realm/Purgatory/Fields of Asphodel, ability to see fate threads of ghosts, excessive scarring across whole body.
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Posted: Tue Jan 23, 2007 4:04 pm
I adjusted Kamiki's restrictions per her PM. --Anya
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Posted: Thu Feb 08, 2007 2:55 pm
Sofi Guardian: Junyi Fa'e #: lol i dunno yet :B Mythbase: The Village of Chelm Powers: Cartoon Logic NPCs: None yet, but planning an original NPC. :B Restricted Features/Powers: I'd like to restrict the specifics of cartoon logic (rather than say, controlled reality bending), since it encompasses her weaknesses as well as her strengths.
But if it's too vague, WE CAN HAMMER THINGS OUT LIKE IT'S HAMMER TIME.
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Posted: Fri Feb 09, 2007 2:34 pm
Guelherme
Guardian:; Nessylove Fae #:; Not determined yet. Lost Child. Mythbase:; Mboitata (Brazilian) Powers:; Fire control through transmuation of life energy, Recharge of life energy from outside sources. NPCs:; All are OCs, as the myth is mostly made-up. Restricted Features/Powers:; Guelherme should be the only Fa'e with fire actually ON his body. Especially the flame hair part. Also, creating fire through transmutation of life energy, and the recharge powers associated are really his only powers.
If you have a mythbase that calls for a version of fire-type powers, or you need to absorb life energy, please drop me a line. I'm willing to work with you to make your myth work, while keeping out of mine.
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Posted: Wed Feb 21, 2007 6:46 pm
Onora Guardian: Pukio Fa'e #: 48 Mythbase: Cathleen ni Houlihan Powers: Persuasion: Onora is capable of persuading people to change their mind, though usually only if they're riding 'on the fence' or already have some latent leaning toward the direction she wishes to persuade them in.
Weapon Skill: Onora is quick to pick up use of most weapons, though is only particularly skilled with a short sword. That said, she generally will pick up the ability to use say a bow or a quarterstaff faster than most people her age, if only slightly. NPCs: OC's and some Irish historical figures, but I doubt either will be an problem. Restricted Features/Powers: No restriction on powers as neither is particularly singular. I'd like to the use of tons o' celtic knotwork as a skin marking though. A little is fine, but nothing as extensive as Onora's (which covers much of her torso and limbs).
Also, should anyone every quest for something tied closely to Irish history (though, I don't really forsee that happening), I'd like to be contacted just to make sure we're on the same page factually speaking.
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Posted: Mon Aug 11, 2008 5:57 am
Update
Nozomi
Guardian: Youkochylde Fa'e #: 34 (doubled with Naolin) Mythbase: Izanagi (Japanese) Powers: Psychokinesis NPCs: Izanami (Twin sister of Izanagi) Restricted Features/Powers: None. Her appearance and features were taken from her parents, and psychokinesis encompasses many different psionic abilities that would be too vague to block for anyone. Same with her quirks.
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Posted: Fri Aug 22, 2008 12:31 am
lulz update |D
Faye Guardian: Tsu-chan Fa'e #: 21 Mythbase: Soul Vessel (Original) Powers: evil rabbit gang friends? |D (Legion of Evil, has a contract with them, can summon when needed) otherwise...enhanced hearing NPCs: none; all original Restricted Features/Powers: not that I can think of a great many rabbit-related myths, but, uh...o gee, just her rabbit friends |D; Don't really think there's any myth that'd include a gang of carnivorous rabbits that'd be made into a Fa'e.
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Posted: Sun Oct 11, 2009 9:00 pm
Zaoll Guardian: romantic wishes Fa'e #: 55 Mythbase: Angerona Powers: 1. freezes things when angry. 2. She can take a lot of damage before actually showing any sign of real fatigue or pain. I like to call this "BEASTLINESS" but you know. 3. soothes anguish and anxiety subconsciously. 4. she can become part of stone/rock, using it to travel or hide. 5. at a later stage she will acquire the power to become invisible as long as she doesn't move. NPCs: Jupiter, Juturna, Juno, Mercurius, Hades/Pluto, Remus and Romulus (sort of). A bunch of pretty featureless original flamens and conquered deities. Restricted Features/Powers: Please don't be able to travel through rock. Morty talks to rocks, but Zaoll actually becomes -part- of it, and that's what I want to claim?...
Also, I don't think this will ever be a problem since most Roman gods -are- pretty close to their Greek counterparts, but my (tentative) plot for Zaoll involves a sorta radical change to the Roman pantheon. > 3 >;; So if anyone else wants to quest for a Roman god and it makes it past the stampers, we totally need to talk/plot.
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Posted: Mon Oct 19, 2009 10:21 pm
Guardian: Inle-roo Fa'e #: 029385098236 Mythbase: Golem of Prague Powers: Supa-dupa strong, nigh invulnerability. Also not really a power, but he's made of hardened clay. Also other things down the road that I don't aniticipate being a problem for anyone else. NPCs: None Restricted Features/Powers: I'd like to restrict the being made of clay/stone/earthen stuff/etc. thing. If your character for some reason has random rocks sticking out of them, that's cool, but if they're actually made of it, probably not so much. PM me if this is a problem for you, we can probably work something out.
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Posted: Mon Oct 19, 2009 10:26 pm
Faye Guardian: Tsu-chan Fa'e #: 21 Mythbase: Soul Vessel (Original) Powers: enhanced hearing, high jump, rabbit familiars NPCs: All OCs. Restricted Features/Powers: floppy rabbit ears? idk, it's not like it'd be a huge problem if someone was questing a rabbit fa'e with them, unless they were going for a all blindingly bright pink rabbit fa'e like Faye.
(just a small update)
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Posted: Fri Oct 23, 2009 2:18 pm
Astor Guardian: Silverah Fa'e #: (He's 56, right?) Mythbase: Hunahpu Powers: Naturally athletic, transformation of body matter into animals, disassembly of body at joints, reincarnation via cremation and being dumped into a very specific river. NPCs: Xbalanque, Xquic, the land of Xibalba. Mayan quests should consult with me. Restricted Features/Powers: Fireflies in hair, specific facial markings, body disassembly (possibly negotiable.)
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Posted: Mon Oct 26, 2009 7:11 pm
Guardian: Skye Starrfyre Fa'e #: 54 Mythbase: The Morrigan Powers: Shapeshift: Able to take on the form of a hooded crow; no other animal. Mirage: Ability to bring forth a sudden image of what someone fears the most in order to distract them into defeat. Power can also be used to conjure a brief image of something that would fan someone's desires. (Both sides of this power are known to backfire though... Leaving her to either run or the hills or follow someone around with longing until the effects wear off.) Deathwatch: Can hear the sound of crows' wings in flight when someone is near death. If the crow(s) lands death is inevitable. If the crow(s) flies away death has been temporarily averted but will return, as death always does. (The sound will be almost overwhelming until she learns to control it which probably won't be until the youth/adult stage.) NPCs: Babd, Nemain (the two other aspects of the Morrigan myth), possible cameo appearance by the Firbolg during a quest (won't be a reoccurring thing, unlike Babd and Nemain). Restricted Features/Powers: Seeing as though Deidra is a blend of traits inherited directly from her mother and the result of it mixing with her mythbase, all of her features are pretty unique to her, but they aren't so unique that I must say 'no one else can ever have this type of wing EVER' when their myth might call for it. XD As long as they're not a clone or going "I want Deid's wings/eyes/ears/face" I think we're ok on that.
Same goes with the powers. The ones I chose for Deidra are pretty well aligned with her myth base. If you think you're going to step on her toes, send a ping my way and we'll talk? Chances are I'm not going to bite your head off as long as it's not the exact same thing that happens in the exact same way and so on, but I would at least like a heads up. <3
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Posted: Wed Oct 28, 2009 2:05 pm
Mortimer Guardian: Kochikens Fa'e #: 31 Mythbase: Anzu (Babylonian/Sumerian) / Roc / Griffin Powers: Protection from Arrows, Talk to Rocks, Enhanced Strength, Scales, Limited flight. NPCs: Elil, Ea, Ninurta, Ereshkigul, Aruru kinda Restricted Features/Powers: Talking to Rocks, Arrow Protection. Also, we'd like to ask that if you'd like to have a Babylonian/Sumerian/Mesopotamian Fa'e or concept that you contact either myself or Kumo.
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Posted: Wed Oct 28, 2009 2:19 pm
Bhel Guardian: Asahi Kumoru Fa'e #: 45 Mythbase: Aurochs/Bull Weather God/Bull of Heaven (Prehistoric/Minoan/Mesopotamian/Hurrian) Powers: incredible strength, weather prediction, weather control. NPCs: Anu/a**s, Teshub, Seris and Huris, Gilgamesh, Mithras. PM for details or concerns. Restricted Features/Powers: embodiment of masculinity, ability to cause or withhold deluges of rain. And as Kochikens said, if you would like to have a Babylonian/Sumerian/Mesopotamian Fa'e, please contact either me or her.
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