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Posted: Thu Nov 02, 2006 6:00 am
Humbra Name: Tomb Raise / Funbo Reizu Art: Zanjutsu Description: The user says "Reizu" and a small amount of blood comes from the shinigami's sword hand. When it touches the handle of the blade the blood converts into healing energy and heals the user's wounds. Notes: Healing = (20 + 4 * X + 5 * Reiatsu Mod). Costs 15 + X reiatsu. X is defined as the Reiatsu amount needed to boost the healing ability by 4. Approved.
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Posted: Thu Nov 02, 2006 6:01 am
Prae-baby (lol silly azn, you have to fix your move rofl ) Name: Dance of the Fireblades Art: Hakuda Description: Okuni performs a half-jumped spin-kick that is able to continue on in a rhytmic manner with a combination of knee attacks or jumping blade kicks. After executing a number of kicks, she may end it and perform an over head heel drop, somersaulting with her leg held out as it slams into the opponent's head/shoulders/Etc. Approved.
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Posted: Thu Nov 02, 2006 6:02 am
Take yer damn discussions to the chatterbox, pms, ED or where ever that is not here. I almost missed that lady's zanjutsu because of all the discussion >_<. Edit: Just so ya smile the difference between zanjutsu and zampakutou ability is the following.
Zanjutsu: TECHNIQUE. Zamapkutou ability: The ability of your zanpakutou.
Example:
Zanjutsu ability is the most BASIC one of all zampakutou. It eats your reiatsu and materialize it. Once the reiatsu is materialized it duplicates it strength with its own power.
However the technique created by using this ability "Getsuga tenshou" is a technique in other words a zanjutsu.
That guy nigasui or whatever sword, the one that fought Kempashi, his sword ability is the ability to create light that eats all shadows and based on this ability he designed his zanjutsu technique.
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Posted: Mon Nov 27, 2006 2:18 pm
Name: Four Seasons: Spring Uprise! Art: Hohou Description: The user starts off with a running kick and kicks the opponent off the ground, then followed by another kick to raise them up from the ground a bit more. This is then followed by a violent kick, from the opposite foot, to the gut that will send much higher into the air. The final strike is charged with reiatsu and unleashed sending the enemy into any direction at the user's will. Reiatsu Cost:5 Requirements: # Hohou: 15 # STR: 20+ # AGI: 20+ Damage: 10-25 +2 Every 10 Hohou ranks +Half Of Str Mod.
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Posted: Mon Nov 27, 2006 2:57 pm
Name: Heiran Disturbance Art: Zanjutsu Description: This technique utilizes the zanjutsu user's speed instead of their strength. The user, instead of making a direct attack against an opponent, attacks their weapon. Through three short bursts of immense speed, the user hits an opponents weapon three times in quick succession, all in different places. The amount of contact from all the different directions creates a disturbance in the momentum of the blade. It causes the opponent's sword to vibrate until the sword makes contact with something solid. Requirements: Hoho - 6 Agility modifier >(+2)
((I wasn't sure if this would fit more as a zanpakutou's Shi Kai ability or allow it to be used among all zanjutsu users.)
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Posted: Thu Nov 30, 2006 7:46 pm
Kongoukoku Retsuzan: Okuni calls this move the 1000 Cuts of the Cranes. Apparently, her mastery of Iiado allows her to pull out her sword and swing the sword several times before sheathing the sword with clicking the sword in plave before effects of the swing happen. Required Houhou:20+ Agility:30+ Strength:15+
Damage: Standard 5x # of even numbers rolled out of 3 dice (Standard Damage of the move increases by 5 every 5 agi added after 30 agi, which starts at 5)
((I can fix this if you guys think its a bit too odd or cheap))
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Posted: Sat Dec 02, 2006 7:08 am
Megumi Takahashi Name: Four Seasons: Spring Uprise! Art: Hohou Description: The user starts off with a running kick and kicks the opponent off the ground, then followed by another kick to raise them up from the ground a bit more. This is then followed by a violent kick, from the opposite foot, to the gut that will send much higher into the air. The final strike is charged with reiatsu and unleashed sending the enemy into any direction at the user's will. Reiatsu Cost:5 Requirements: # Hohou: 15 # STR: 20+ # AGI: 20+ Damage: 10-25 +2 Every 10 Hohou ranks +Half Of Str Mod. Approved.
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Posted: Sat Dec 02, 2006 7:10 am
Prae-baby Kongoukoku Retsuzan: Okuni calls this move the 1000 Cuts of the Cranes. Apparently, her mastery of Iiado allows her to pull out her sword and swing the sword several times before sheathing the sword with clicking the sword in plave before effects of the swing happen. Required Houhou:20+ Agility:30+ Strength:15+
Damage: Standard 5x # of even numbers rolled out of 3 dice (Standard Damage of the move increases by 5 every 5 agi added after 30 agi, which starts at 5)((I can fix this if you guys think its a bit too odd or cheap)) I think I can approve it, all I need is a little more information on the effect and movements ^_^.
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Posted: Sat Dec 02, 2006 7:11 am
Hitsu-kun117 Name: Heiran Disturbance Art: Zanjutsu Description: This technique utilizes the zanjutsu user's speed instead of their strength. The user, instead of making a direct attack against an opponent, attacks their weapon. Through three short bursts of immense speed, the user hits an opponents weapon three times in quick succession, all in different places. The amount of contact from all the different directions creates a disturbance in the momentum of the blade. It causes the opponent's sword to vibrate until the sword makes contact with something solid. Requirements: Hoho - 6 Agility modifier >(+2)
((I wasn't sure if this would fit more as a zanpakutou's Shi Kai ability or allow it to be used among all zanjutsu users.) It kinda sound like a fencer technique that or a zanpakutou ability, the question is who cause the vibration you or the sword ?
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Posted: Sat Dec 02, 2006 10:36 am
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Posted: Sun Dec 03, 2006 7:23 pm
Kenkaru Prae-baby Kongoukoku Retsuzan: Okuni calls this move the 1000 Cuts of the Cranes. Apparently, her mastery of Iiado allows her to pull out her sword and swing the sword several times before sheathing the sword with clicking the sword in plave before effects of the swing happen. Required Houhou:20+ Agility:30+ Strength:15+
Damage: Standard 5x # of even numbers rolled out of 3 dice (Standard Damage of the move increases by 5 every 5 agi added after 30 agi, which starts at 5)((I can fix this if you guys think its a bit too odd or cheap)) I think I can approve it, all I need is a little more information on the effect and movements ^_^. Well its an iiado style attack, The only set back is that she can only do this with her zanpaktou in sealed form since its considered a natural move for her((we cant have her swing the sword in shikai, I mean it's Eku shaped steel sword and that thing might be too heavy to swing about)). The movement is usually performed on a first strike basis, meaning she can only use it as an opening or unleashing move unless she sheathes her sword, then she gets a chance for another attack.
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Posted: Thu Dec 14, 2006 10:01 pm
Name: Kisoku Fuu Breathing Method Art: (Subtype) Focus Skill Effect: This technique affects two things. One: it affects the shinigami's awareness. Two: it affects the user's attack roll.
Firstly, before the second effect takes place, the user of the technique must remain stationary for a whole post. The user cannot move for the said post, with the only exception being to block/deflect attacks. So, while they are standing still, the user slowly breaths in and out as they focus on the task at hand. This 'Preparation Post' is the preparation for the oncoming attack. Also, in this post, the increase the person's awareness mod takes effect.
After that post, and after a reply is made in the same thread that the shinigami is in, the attack bonus takes effect. From centering themselves the user is now able to attack with an extra accuracy bonus added to their Attack Roll. Attacking with this skill is limited, though. The attack bonus only works for the first attack/skill that the shinigami uses in the secondary post.
Requirements: Preparation/Primary Post: No Attacking, or large movements. Blocking/deflecting is allowed. The post must include the user breathing and 'focusing' on the issue placed in front of them. Bonus: Preparation Post: No Attacking. Removes bonuses from user's Shunpo skill. Adds +[User's Level x 2] to the user's Awareness Modifier. Second Post (Reply): User continues to receive the same Awareness bonus from the first post. Also, along with the awareness bonus, the user doubles their attack roll [ex: 2 * (1d20+Attack)] on their first attack in the secondary post. Third Post: If the user continues to breath in the second post, and only attacked once, the shinigami continues to keep the awareness bonus they received in the first post. If requirement is not met, skip to the description in the fourth description. Fourth Post (Or Third Continued): Awareness increase is no longer in effect. User can choose to reuse the Breathing Method in this post. # Levels Variable: 10 # Consitution: 20 # Reiatsu: 20 # Awareness: 20 Chant: N/A
Ignore this..
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Posted: Thu Jan 04, 2007 1:20 pm
Name: Heaven's Lance Art: Hakuda Effect: The user lets a small reiatsu blast in the form of a tiny spear into the enimies body. Cost: Base cost of 2 reiatsu. Increases by 2 reiatsu cost per ten ranks.
Heaven's Lance: If i succesful hit lands on the oppenent with a fist (Must be a fist or two fingers or a palm) the user has the option to realease some reiatsu doing 1-4 base damage. This stacks on to the normal Hakuda damage. EX:
1-4 Normal hakuda damage + 1-4 Heavens Lace = 2-8 Hakuda Damage.
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