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Posted: Fri Oct 08, 2004 1:06 pm
DarkElf27 Yahiko_Meoshine DarkElf27 Faeruithir I agree with all that, it does seem a little outlandish. But I will say this; I know that mosterous creatures count as 10 models when determining if your outnumbered or not, and if I'm correct there are alot more monsterous creatures in the game now, like the dreadnought and his equivilants (*coughwraithlordcough*). still, that doesn't seem like it evens it out very much. confused They count as mostrous creatures now??? Yes, Monstrous Creatures count as 10 models and Independant Characters count as 5. Though Dreadnought's are not counts as Monstrous Creatures as of my knowledge. Also the guess range on guess range weapons hass been taken out. Now you just roll the scatter dice. Man, these new rules suck. Tell me about it. Go to Eldaronline. www.eldaronline.com They have all the new rules hanging around in the forums.
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Posted: Sat Oct 09, 2004 5:52 pm
DarkElf you seem to highly under estimate the Imperial Guard. Granted their guns are lack luster compared to the Emperor's Finest but in large squads they form a massive killing machine. They are anti-psychic, being able to make full usage of Pariahs, Sanctioned Psykers, and even Witch Hunter Assasins. Many a game has the so claimed "undefeatable" Ulthwe fallen to the might of the Emperor's children. I play more along the lines of the Steel Legion with their Mechanized Army. Where the glory of His tanks may crush many foe undertread.
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Posted: Sat Oct 09, 2004 8:18 pm
Shattered_Glass DarkElf you seem to highly under estimate the Imperial Guard. Granted their guns are lack luster compared to the Emperor's Finest but in large squads they form a massive killing machine. They are anti-psychic, being able to make full usage of Pariahs, Sanctioned Psykers, and even Witch Hunter Assasins. Many a game has the so claimed "undefeatable" Ulthwe fallen to the might of the Emperor's children. I play more along the lines of the Steel Legion with their Mechanized Army. Where the glory of His tanks may crush many foe undertread. The imperial guard are found lacking against most armies, discounting orks.
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Posted: Sat Oct 09, 2004 10:18 pm
DarkElf27 The imperial guard are found lacking against most armies, discounting orks. Lacking my a**. The people don't know how to play them. Just because their stats are low does not mean they are bad. Their vast numbers and powerful machines are the cause of their power. People usually don't use them right. In order to use a IG army you must think like you are in WWII, forming sectors and covering other units as they advance. Use sentinals as sheilds and the Chimeras can become bulldozers once their task of transport is complete. Then again I use Chimeras are moving walls that units stay protected behind as they walk up with squads side by side towards the enemy before unleashing a hellish swarm of firepower that can even fall the Chaos Space Marines.
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Posted: Sat Oct 09, 2004 10:39 pm
Shattered_Glass DarkElf27 The imperial guard are found lacking against most armies, discounting orks. Lacking my a**. The people don't know how to play them. Just because their stats are low does not mean they are bad. Their vast numbers and powerful machines are the cause of their power. People usually don't use them right. In order to use a IG army you must think like you are in WWII, forming sectors and covering other units as they advance. Use sentinals as sheilds and the Chimeras can become bulldozers once their task of transport is complete. Then again I use Chimeras are moving walls that units stay protected behind as they walk up with squads side by side towards the enemy before unleashing a hellish swarm of firepower that can even fall the Chaos Space Marines. Easy solution for Imp troops: 3 squads of 3 land speeders with HB.
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Posted: Sat Oct 09, 2004 11:20 pm
Ahh but an easy solution for the land speeders.... Lascannon team. Or if you're using the Steel legion, a Chimera with your choice of heavy weapon (Heavy Bolter, Lascannon, Autocannon, Rockit Launcher, Mortar) using it's "Open Hatch" rule.
Just because you can think of some strategy doesn't mean one can't make a counter strategy. Plus with the Steel Legion men usually stay inside the tank since they can fire 6 lasguns from inside in addition to the Chimera's arsenal. Remember people DO play as IG and some of the best armies have been IG. Why need armor and powerful guns when you have faith solider. Remember IG is the most spiritual army, devoutly loyal to the Emperor, even more so then his lap dogs the Space Marines.
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Posted: Sat Oct 09, 2004 11:40 pm
Shattered_Glass Ahh but an easy solution for the land speeders.... Lascannon team. Or if you're using the Steel legion, a Chimera with your choice of heavy weapon (Heavy Bolter, Lascannon, Autocannon, Rockit Launcher, Mortar) using it's "Open Hatch" rule. Just because you can think of some strategy doesn't mean one can't make a counter strategy. Plus with the Steel Legion men usually stay inside the tank since they can fire 6 lasguns from inside in addition to the Chimera's arsenal. Remember people DO play as IG and some of the best armies have been IG. Why need armor and powerful guns when you have faith solider. Remember IG is the most spiritual army, devoutly loyal to the Emperor, even more so then his lap dogs the Space Marines. course you have the prblem that they're a fast vehicle; if they move over 6 inches, all hits count as glancing.
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Posted: Sun Oct 10, 2004 8:20 pm
DarkElf27 Shattered_Glass Ahh but an easy solution for the land speeders.... Lascannon team. Or if you're using the Steel legion, a Chimera with your choice of heavy weapon (Heavy Bolter, Lascannon, Autocannon, Rockit Launcher, Mortar) using it's "Open Hatch" rule. Just because you can think of some strategy doesn't mean one can't make a counter strategy. Plus with the Steel Legion men usually stay inside the tank since they can fire 6 lasguns from inside in addition to the Chimera's arsenal. Remember people DO play as IG and some of the best armies have been IG. Why need armor and powerful guns when you have faith solider. Remember IG is the most spiritual army, devoutly loyal to the Emperor, even more so then his lap dogs the Space Marines. course you have the prblem that they're a fast vehicle; if they move over 6 inches, all hits count as glancing. He's right on that one.
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Posted: Mon Oct 11, 2004 6:36 pm
Shattered_Glass Ahh but an easy solution for the land speeders.... Lascannon team. Or if you're using the Steel legion, a Chimera with your choice of heavy weapon (Heavy Bolter, Lascannon, Autocannon, Rockit Launcher, Mortar) using it's "Open Hatch" rule. Just because you can think of some strategy doesn't mean one can't make a counter strategy. Plus with the Steel Legion men usually stay inside the tank since they can fire 6 lasguns from inside in addition to the Chimera's arsenal. Remember people DO play as IG and some of the best armies have been IG. Why need armor and powerful guns when you have faith solider. Remember IG is the most spiritual army, devoutly loyal to the Emperor, even more so then his lap dogs the Space Marines. hold on, don't parts of the IG turn to chaos on a daily basis where as the space marines would rather kill themselves than let that happen?
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Posted: Mon Oct 11, 2004 9:53 pm
Faeruithir Shattered_Glass Ahh but an easy solution for the land speeders.... Lascannon team. Or if you're using the Steel legion, a Chimera with your choice of heavy weapon (Heavy Bolter, Lascannon, Autocannon, Rockit Launcher, Mortar) using it's "Open Hatch" rule. Just because you can think of some strategy doesn't mean one can't make a counter strategy. Plus with the Steel Legion men usually stay inside the tank since they can fire 6 lasguns from inside in addition to the Chimera's arsenal. Remember people DO play as IG and some of the best armies have been IG. Why need armor and powerful guns when you have faith solider. Remember IG is the most spiritual army, devoutly loyal to the Emperor, even more so then his lap dogs the Space Marines. hold on, don't parts of the IG turn to chaos on a daily basis where as the space marines would rather kill themselves than let that happen? He's got a point there.
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Posted: Tue Oct 12, 2004 11:32 pm
A) So... Eldar Fire Prisms are fast, and I have no problem immobilizing them, especially now that Immobilized is a roll of 5 and not 4 (bout time they changed that stupid rule). Just stun them and then hit them again (I know you can have that spirit thing but I find it doesn't work half the time. I mean it's not that difficult to down a vehicle if you know what you are doing.
B) Imperial Guard are normal men remember, Space Marines are test tube babies. Don't think that IG convert more than Space Marines do. The Horus Heresy brought hundreds of chapters to the dark grasp of Chaos, Imperial Guard only have a few outlaying clan. Part of the reason IG are easy to convert is because the Imperium leaves them on alien homeworlds (See: Tau Auxilleries) and they lose focus on the Imperium. You too would easily fall to the grasp of a Demon. Space Marines are so thick headed and arrogant that no one can tell them what to do... not even the Emperor at times (See: Armageddon: Black Templar).
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Posted: Thu Oct 14, 2004 10:56 pm
Shattered_Glass A) So... Eldar Fire Prisms are fast, and I have no problem immobilizing them, especially now that Immobilized is a roll of 5 and not 4 (bout time they changed that stupid rule). Just stun them and then hit them again (I know you can have that spirit thing but I find it doesn't work half the time. I mean it's not that difficult to down a vehicle if you know what you are doing. B) Imperial Guard are normal men remember, Space Marines are test tube babies. Don't think that IG convert more than Space Marines do. The Horus Heresy brought hundreds of chapters to the dark grasp of Chaos, Imperial Guard only have a few outlaying clan. Part of the reason IG are easy to convert is because the Imperium leaves them on alien homeworlds (See: Tau Auxilleries) and they lose focus on the Imperium. You too would easily fall to the grasp of a Demon. Space Marines are so thick headed and arrogant that no one can tell them what to do... not even the Emperor at times (See: Armageddon: Black Templar). true, but for the most part, the space marines only betrayed once, the Imperial guard do it on a daily basis.
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Posted: Fri Oct 15, 2004 4:47 am
Here to clean up rules, if squad outnumbered 2:1 ratio, take 1 wound, save allowed, if 3:1, takes 2 wounds, saves allowed, if 4:1, squad takes 3 wounds, saves allowed, if 5:1, squad takes 4 wounds, saves allowed. Also, it only Affects Fearless characters, to represent they stand their ground so the enemies take advantage, normal squads dont take hits, only fearless, also, Vehicals with a WS of any value and a armor class of 12 or higher count as 10 models for outnumbering, and vehicals with an armor of 11 or less and any WS only count as 5. Plus if they are outnumbered at least 2:1, they take a glancing hit, but only one.
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Posted: Sat Oct 16, 2004 4:16 pm
DarkElf27 Shattered_Glass A) So... Eldar Fire Prisms are fast, and I have no problem immobilizing them, especially now that Immobilized is a roll of 5 and not 4 (bout time they changed that stupid rule). Just stun them and then hit them again (I know you can have that spirit thing but I find it doesn't work half the time. I mean it's not that difficult to down a vehicle if you know what you are doing. B) Imperial Guard are normal men remember, Space Marines are test tube babies. Don't think that IG convert more than Space Marines do. The Horus Heresy brought hundreds of chapters to the dark grasp of Chaos, Imperial Guard only have a few outlaying clan. Part of the reason IG are easy to convert is because the Imperium leaves them on alien homeworlds (See: Tau Auxilleries) and they lose focus on the Imperium. You too would easily fall to the grasp of a Demon. Space Marines are so thick headed and arrogant that no one can tell them what to do... not even the Emperor at times (See: Armageddon: Black Templar). true, but for the most part, the space marines only betrayed once, the Imperial guard do it on a daily basis. Actually if you read the chaos codex You would find that groups of space marines constantly fall to the seduction of Slannesh. Also it isn't all that uncommon for space marines to just turn to chaos.
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Posted: Mon Oct 18, 2004 6:09 pm
All I know is... I just purchased my 9th Leman Russ tank for my mechanized army. Already having 3 Basilisks and a Demoliser for good measure (I can only have maximum 9 of any combo of tanks at a time), Now I just need to actually build all my Chimeras along with their men and my "Order of the Mechatetragammadon" is completed.
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