yup_i_m_fuzzy4
I guess, KH2 should have had some harmless cusing that would have made the game more interesting. And it always seems weird durring a cut sceen when someone has just been hit with a keyblade and there is no blood. I'm not sayin that they should add alot of blood, but it seems weird to me.
And no offense, but in KH2 they gave a LOT of hints that Axel had....well, how should I say this, a bit TOO much feelings for Roxas. And for god's sake, they even had Sora's hand on Riku's a** durring the end of the game!!!
And no offense, but in KH2 they gave a LOT of hints that Axel had....well, how should I say this, a bit TOO much feelings for Roxas. And for god's sake, they even had Sora's hand on Riku's a** durring the end of the game!!!
I don't know where they could have believably had a character cuss in Kingdom Hearts II. The story was much darker than the first game's story, but I think any sort of cussing would have thrown it over the line of awesome Final Fantasy/Disney mix into something the game wasn't meant to be.
I never found it weird that the keyblade never drew blood because it's not sharp. You kind of just beat things with it. After my friend and I made our keyblades for cosplay, we wondered how in the world the keyblade could possibly be a real weapon xp But, to me at least, that's part of the game's charm. I am more than willing to suspend disbelief about using an awesome, thick, blunt piece of metal as a sword if it has a cool concept and design, and has shiny things coming out of it.
As for the Axel and Roxas thing...yeah, I can see that they did that. I didn't think that until I read about people liking it over the internet, but I can see how it would work. xd So I have no reply to that.
Actually, Sora's hand wasn't on Riku's butt. He was grabbing Riku's belt to help support his weight and drag him to the end. I suppose you could interpret that as something sexual, but in the context of the game at that time, I'm not sure how you would.
Besides a few small irks with particular levels (such as the Atlantica design in Kingdom Hearts II and the 100 Acre Woods in Kingdom Hearts), I'm pretty happy with the design of the Kingdom Hearts games. I wish they had more Heartless and Nobodies to battle in Kingdom Hearts II, though. I kind of miss the wave upon wave upon wave upon death-bringing wave of Heartless from the first game. Combat in the second game was so enjoyable that I'd like to have more opportunities to fight.