Nindo: The mighty are not born. They are cultivated. Personality: Hitotsu seems to think highly of not only himself but of anyone he specifically chooses acknowledge in any form. As such in most cases when talking about those he acknowledges he comes off as cocky and arrogant even if it's not about himself. As far as those he doesn't acknowledge goes, he simply treats them poorly. They don't matter as they are not important, if they choose to put forth the effort to become important then they will matter. He doesn't mince his words, often speaking rather bluntly regardless of the situation. It also seems like he has a penchant for thinking himself better than most, at least that's how he comes across. In actuality he doesn't really think that at all, in fact he knows that he isn't the best at everything. So much so that he prefers to nudge others towards the way he thinks they should be nudged as opposed to applying full force. Although he does sometimes apply full force upon others.
Village: None Title: None Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: As far as where Hitotsu comes from, no one that has encountered him really knows. Those who survive encounters with him seem to claim that he doesn't speak of where he comes from or anything like that. Even the way he speaks, and the way he dresses seems to not indicate any specific place. Although some claim that he seems a lot like Samurai, although no one could really tell for sure. Hitotsu himself simply likes to keep an air of mystery about himself. It helps him with his jobs.
▰▰▰ CLASSES AND STATS
First Class: Jack Class ▱▰▱ Mundane Master → Sure, you have an elemental affinity like every other ninja, but, for some reason, you've really taken a shine to Maruton techniques. If you take this Discipline, your Maruton techniques gain Overwhelming. You may cast Maruton through one-handed seals or somatic gestures.{The Overwhelming Trait does not apply to anything above S} In addition, the user may create a free PA that augments their maruton techniques in some form every other rank starting at D rank {D, B, S}, adding depth to them without costing additional chakra. A Mundane Master may also select one status effect for all of their Maruton to apply using the following scale use the following scale: Tier 1 E-C | Tier 2 B-S. If specialized in Jack, follow the following scale: Tier 1 E-D | Tier 2 C | Tier 3 B-A | Tier 4 S-S+. Second Class: Jack Class ▱▰▱ Master of None → You are versed in a wide variety of shinobi techniques. Because of your broad training, you can easily fill in roles that usually need a specific type of ninja. You gain access to one of the following technique groups, without needing the associated class, up to one rank below your body: Medical, Sealing, or Sensory. Additionally, you receive 5 slots every other rank for that restricted art. {D,B,S} If Specialized gains access to a second at A and the third at S+, additionally your slots are mirrored across all three restricted categories. The Jack is not treated as having access to techniques that require scholar specialist or the single restricted technique scholar class ninja get (unless taking scholar in addition to this class or is specialized in the Jack class). As a versatile discipline, a Master of None also receives +1 to any stat for every other body rank starting at body rank C. {C,A,S+} Chosen Class Restricted Art: D Rank: Sealing - A Rank: Medical - S+ Rank: Sensory ▱▰▱ Cross Class or Specialization: → Jack - Jack: Master of none, the jack does, however, have an edge over the mundane that most would not. The jack gains an additional Non-Bloodline Trait at character creation as opposed to just one, allowing a Jack Spec to hold Two, the same Non-Bloodline trait cannot be taken more than once. In addition, the user gains 50 chakra at D, B , and S ranks while gaining 50 stamina at C, A, and S+ Ranks. User may also select an alternate discipline from most other classes besides Jack (Tamer, Bloodline and Puppeteer are excluded from selection of a discipline). As a Jack Spec, you also have an 8 stat cap instead of the normal 6.
Chakra Pool: 3400 Stamina Pool: 3400 Chakra Element: Katon, Fuuton Chakra Color: White Chakra Materialization: White Horse or Flower Petals primarily.
Strengths: • Everything (Joke, but he is Jack so he's versatile) • Being confident Weaknesses: • Everything (Versatility leaves him with little to no real form of specialization.) • Treats others poorly. Fears: • People finding out his history without him informing them of his history. • Your Mother
Modifiers: ▱▰▱ Overwhelming Maruton (Via Mundane Master) ▱▰▱ Maruton applies Paralysis (Via Mundane Master) ▱▰▱ Stat Cap is 8 (Via Cross Class) ▱▰▱ Overwhelming Bukijutsu (Via Personal Courage)
Personal Attributes: Total: 13 (Usable) - 8 (Unusable, 2 at A Rank, 2 at S Rank, 2 at S+ Rank) ▱▰▱ Equalizing Resources | +200 Stamina (2 PAs) ▱▰▱ Soma | May use Ninjutsu through Somatic Gestures ▱▰▱ Melee Prodigy | The user obtains a [1] point increase to agility while their sharingan is active for each body rank they have obtained. In addition, the user's first physical offensive activation every three posts gains a [1] point increase to speed per rank of their body, also requiring the eyes to be active.Locked until Implant is Obtained ▱▰▱ A True Professional | Begin at the second title rank for Medical, Religion, Teacher, Gladiator, Cooking, Monster Hunter, and Performance professions. (7 PA) ▱▰▱ Fear of Oneself | After having coming in contact with someone at least once, while in combat with that person Hitotsu may apply an E Rank amount of chakra to his chakra manifestation to make it take on the appearance of his opponent's manifestation. This causes Tier 1 Mental Stress to that opponent. ▱▰▱ Not I | While Fear of Oneself is active Hitotsu appears as the person who's chakra manifestation he's stolen to sensory techniques and abilities. ▱▰▱ Mundane Master Plus | Reduce the cost of Maruton by 1 Rank to a minimum of E Rank without diminishing it's power. ▱▰▱ Combat Conquest | +1 Bukijutsu Style ▱▰▱ Versatile Conquest | +1 Taijutsu Style and +10 Ninjutsu Slots (2 PAs)
-Locked Until S+Rank- ▱▰▱ Conquest of Pestilence | While fighting alongside Pestilence, Hitotsu's Bukijutsu and Basic Combat using weaponry applies Natural Poison at Tier 1 from Rank E-B and Tier 2 from Rank A-S+ ▱▰▱ Conquest of War | While alongside War, Hitotsu constantly exudes and aura of malevolence making those around him that is not Pestilence, War, Famine, or Death feel uneasy. He always feels as if he will be aggressive making it hard to tell when he will actually be aggressive. ▱▰▱ Conquest of Famine | Will make later ▱▰▱ Conquest of Death | While fighting alongside Death, Hitotsu may cheat death a single time during the fight by making a medical technique capable of healing wounds able to heal any of his own wounds immediately. However after having done this Hitotsu can not use Medical Techniques for the rest of combat.
-Maruton Augment PAs- ▱▰▱ Fighting of Oneself | Hitotsu may make any Maruton Technique of equal rank to a Ninjutsu Technique that's been used take on the appearance of that Ninjutsu Technique. This is in appearance only. ▱▰▱ Eerie Similarities | While Fighting of Oneself has been used, Maruton takes on select properties of the replicated jutsu. This is only the duration, cost, and unique abilities of the jutsu. This does not take on properties such as elemental weaknesses/resistances, forms of collision modification (Overwhelming, treating things as 1 rank lower, etc), status effect, or enhancements from it's user's PA's/bloodline/etc. (Example, replicating a Fire Dragon jutsu that can shoot Fireballs and lasts 5 posts makes a Maruton Dragon jutsu that can shoot basic chakra balls and lasts 5 posts but does nothing else. ) ▱▰▱ Everlasting | Weaponry created by the Tool Creation technique from the Maruton Listing last the entire duration of combat. After the original duration of the weapon has been expended it has the durability of a basic form of the weapon instead of it's Jutsu Rank durability.
Non-Bloodline Personal Attributes:
▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.
▱▰▱ Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 11,500
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Titles • Medical Field || → Medic Surgeon • Religion/Sect || → Practitioner of O'Inari/Daoism • Teacher || → Proctor Specialist • Gladiator || → Experienced Cestus • Cooking || → Restauranteur Shinobi • Monster Hunter || → Adept Monster Slayer • Performance Career || → Superstar Bard/Actor
Career Profession Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
Katon •
Fuuton •
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
Identity Revealed, Hitotsu must kill his best friend and an entire village to continue his life as he wishes it to be. -- Becoming Contract Holder/Sage Lasting Memory 52 Sentences - 13 Paragraphs 5 For Contract, 5 for Sage mode
Travelling through the Ryuichi Caves and becoming the snake sage.
Identity Revealed, Hitotsu must kill his best friend and an entire village to continue his life as he wishes it to be. -- Becoming Contract Holder/Sage Lasting Memory 52 Sentences - 13 Paragraphs 5 For Contract, 5 for Sage mode
Travelling through the Ryuichi Caves and becoming the snake sage.
Taemon was soon the one holding the wheel of the ship and steering it in the right direction. Pretty recent recruit of Satoshi's crew and brand new follower of the Prophets of Yatagarasu. He wasn't particularly huge into all of it's inner workings just yet but he would get there soon. He was among the many...or perhaps few...people that gave themselves to fate and destiny. Taemon himself believed that his actions had no real consequences as his destiny was set in stone and as such adopted rather twisted ways of looking at the world. That being said, he was unsure of exactly what he wanted to do here. He was just following what he felt he could do or following who he felt understood him and who he considered to be his crowd. For the time being, and perhaps for a long time that was these people, this crew of people others might have called insane.
And even though he's only been here for a short amount of time he's been keeping an eye out for anyone that might prove well and capable of helping the captain achieve his goals. Perhaps even those who could simply amuse him or anyone else who was around. With that in mind two people lay unconscious on the deck of the ship. Directly above them stood three creatures...no...one creature with three heads. Looking down upon the two, a tri-collar connected to a chain lead to Taemon at the wheel of the ship. The two unconscious would soon awaken. Look up at the beast in fear. "Eh Boys, good to see ya awake." Taemon spoke.
"So here's the deal, ya'll seem at least durable. Good for fun. If ya wanna join us ya can. The Captain'll appreciate it I'm sure." As soon as he stopped talking however one of the two would clear his throat and spit in Taemon's direction. 'FOOK YOU AN YO CRE-' Before he could even finish his shouting the chain in Taemon's hand hit the ground and the three headed beast would begin to bite and claw at the man. Ripping flesh off his body as he screamed in agony, parts of his face coming off and into the beast's many mouths before Taemon would whistle. The beast would stop, leaving the man alive....bleeding....in pain, screaming.
"Now...your turn. You have anything to say?" He asked, smile on his face as he looked at the man. The three headed beast made it's way over towards Taemon and sat chewing the flesh it had ripped from the still screaming and alive man that lay on the deck. The other shook his head however, nothing to say. "Aight, here's the deal. Ya got two options, ya didn't spit at me so I'm gon give ya a chance. Ya can join us or you can try ta escape. If you get off the ship you're free to go. Understood?" Taemon looked at the guy for but a moment before he already stood and leaped off the side of the ship in an attempt to escape. "What a ******** cheater..." He said, quickly moving off the wheel of the ship and to the edge of it. The man was falling quickly, and as he made his way over he quickly grabbed his halberd and pulling his arm back would launch the weapon at the falling man. The halberd would come down, piercing through the man and then somehow sticking into the front of the ship. <******** cheater! You're suppose to wait til I say go!" He shouted. Turning around to see the three headed beast holding the wheel steady. "Aye, thanks you three." He said to them making his way back to the wheel and grabbing it to once more to keep directing the ship where it needed to go.
Novasse
Ephemeral Ozymandias
SUPPOSED MISSION Title: Recruit Members! Kill them if they decline. Rank: C Reputation: Infamy Impact: Local Information: Either recruit the two people to the pirate crew...or kill them. You know simple things. -260 XP
Village: N/A Title: N/A Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Tabe
▰▰▰ CLASSES AND STATS
First Class: Bukijutsu ▱▰▱ Mystic Hero → The user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action. E-D - 0 C-B - 1 A-S - 2 S+ - 3 Second Class: Taijutsu Class ▱▰▱ Berserker → Your external training and devotion to taijutsu has allowed you to have a [+1] stat increases to Strength and Endurance. Your hardened body naturally is as protective as Heavy Tier armor without its drawbacks. Degradation of the user's natural defenses applies in the same manner as armor. Once depleted, any damage the user takes, no matter the rank of damage applied increases the user's strength and speed by 1 stat point each for two posts up to 9 points. Should the user take additional damage before the end of the second post, the increase stacks, refreshing it's active time. ▱▰▱ Cross Class or Specialization: → First Class – Second Class: If using two different classes then list the cross-class benefits here and if using the same class twice then include the specialization bonus here. Third Class: Ninjutsu Class ▱▰▱ Harsh Elementalist → The user starts with an additional element at D rank. In addition, at C rank and A rank, the user receives an additional element each. Ninjutsu class slots are mirrored per element, including maruton. The Elementalist's wide understanding of the elements reduces the cost of their elemental ninjutsu by [1] whole rank without losing their potency but elemental ninjutsu cannot be lowered in cost beyond this. Additionally, the user can choose [1] elemental status effect upon the character's creation that will cruelly apply at [1] tier higher than the rank of the technique at a maximum of the fourth tier on contact.
Chakra Pool: 5000 Stamina Pool: 5000 Chakra Element: Katon, Raiton, Fuuton, Doton, Suiton Chakra Color: Red/Green Chakra Materialization: Mouths
Strengths: • {Pick at least two things your character is good at.} • {We also suggest adding some intangible traits other than just Nin/Gen/Tai/Buki/Etc} Weaknesses: • {Pick at least two things your character is bad at, or that might hinder them.} • {As with Strengths, consider noting character traits here.} Fears: • {Pick two and be specific, as these may be used by other RPers and those GMing missions for you} •
Modifiers: • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" } • Personal Attributes: ▱▰▱ Piercing Accuracy | The clansman is more proficient than his fellow clan members at striking tenketsu. One's gentle fist application allows them to reduce 1.5 times the amount of chakra spent in a juken strike instead of 1.25. For example, if one spends 80 chakra on a gentle fist technique, the attack robs the target of 120 instead of the 100 normal clansmen would reduce. ▱▰▱ Purest Lineage | The clansman's thoroughbred lineage allows them access to the Byakugan without the use of a hand seal, chakra cost, or activation. In addition, should they unlock the Tenseigan, they may have 50% less reserves to maintain it than other clan members and may also activate the Tenseigan without the use of a hand seal, chakra cost, or activation. ▱▰▱ Physical Prowess | The Hyuuga gains a [2] point increase in any stat after mastering stage 3 of the gentle fist and another [2] points after mastering stage 6 for a total of [4] rather than [2]. In addition, the Hyuuga gains [3] custom slots to be used exclusively for the gentle fist style and [1] taijutsu style slot. ▱▰▱ Genetic Palette | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories. ▱▰▱ Ravenous Eater | The user now gains both stamina and chakra when using the clan's ability to eat and regain resources. In addition, resources regained are increased to one rank above the user's body rank. ▱▰▱ Sharkskin | When the Hoshigaki's blade makes contact with a target, they absorb chakra equal to the defense used. They can also start with an additional [2] bukijutsu styles. ▱▰▱ Devouring Spirit Warrior | Tabe's Reiken can repair itself by devouring the flesh and bodies of others. ▱▰▱ Bite | Tabe's capable of executing any blade or piercing based bukijutsu technique through the use of her sharp teeth. Her teeth are considered blades for the purposes of the Sharkskin PA. ▱▰▱ Gentle Beast | Tabe may trigger Gentle Fist abilities through the use of her teeth.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 {starts at 0} XP: 0 {starts at 0} Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}
Shinobi Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Titles • Religion || → Grand Templar of Jashin • Gladiator || → Cestus
Career Profession Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
▰▰▰ TECHNIQUES
Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.} • Ninjutsu | 00 / 00 • Genjutsu | 00 / 00 • Iryojutsu | 00 / 00 • Taijutsu Styles | 00 / 00 • Bukijutsu Styles | 00 / 00
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default .....Yes
Katon •.....Yes
Suiton •.....Yes
Raiton •.....Yes
Doton •.....Yes
Fuuton •.....Yes
Hyuuga/Byakugan/Tenseigan •.....Yes
Genjutsu
Illusory • Who cares
Enchantment • Lets be honest
Instance • She ain't using Genjutsu
Chain • I promise
Taijutsu All • All
Bukijutsu All • All
▰ Gluttonous Devourer | Rank S | Taijutsu/Bukijutsu/Bloodline | Training When Tabe successfully hits with a jutsu or basic combat attack that involves the use of her teeth she may rip the flesh or armor of the target and eat it triggering her Akimichi ability to regain resources through eating for no activation.
▰ Devourer's Spirit: Beast Titan | Rank S+ | Bukijutsu/Taijutsu | Complex Replacing Warrior's Spirit: Titan, this technique gives form to Tabe's spirit which happens to be far from that of a warrior. This beast like Titan functions exactly as a titan normally would, however instead of wielding a weapon akin to that of a titan it strikes with it's claw in a way similar to Tabe strikes with her Reiken.
▰ English Technique Name [ Japanese Technique Name ] | Rank X | Class [ Element ]| Cost [ Spritual/Complex/Simple ] Technique Description Goes Here
▰▰▰ Mark of the World Eater: Corrupt Marking given to her at some point before joining the cult.
Dormant Stage Provides the host with 400 Natural chakra. This chakra can only be recovered while the host has their seal in its dormant stage. In addition, the host gains a passive chakra and stamina increase of +50 per body rank. Natural chakra when the forbidden seal is not active passively gathers natural chakra. In a non-combat situations, the seal regains 50 chakra per post and 25 chakra per post in combat situations.
Awoken Stage Seal Spreads across skin like normal curse mark. • Increases Strength, Speed, Agility, and Endurance to [10] • Overwhelming Bukijutsu • Cost 25 Natural Chakra per post used to maintain.
Unleashed Stage Older version of herself seemingly. • Increases Strength and Agility to [12] and Speed and Endurance to [10] • Overwhelming Bukijutsu • "Reaching Divinity" PA: In her Unleashed State, Tabe and her Beast Titan are capable of devouring all forms of chakra and stamina to accomplish their devouring based capabilities. • Costs 50 Natural Chakra per post used to maintain.
Posted: Sun Aug 02, 2020 1:20 pm
▰▰▰ PERSONAL DATA
Full Name: Taemon Inuzuka Nickname: Age: 18 Birthdate: 01/01 Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: S+ Rank
Hair Color: Brown Eye Color: Green Height: 6'2" Weight: 148 lbs
Nindo: N/A Personality: Taemon is a very...not well individual? He looks at things in twisted ways that make sense to him but maybe not to others. His motivations for doing things are always up in the air in regards to everything for some reason. He doesn't believe that anything he does has a use or point to it, which often makes him do things on whims because it's unimportant to the universe that he's doing it anyways. Having such a personality he quickly adapted to the tenets of the Prophets of Yatagarasu, in which fate is predetermined.
Village: The Prophet Title: N/A Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Born of unfavorable circumstances, Taemon's life hasn't been peachy in the least bit. His distraught mother took him out to sea in a small boat, where she would then drown herself and leave him to die at sea. However that wasn't what happened, he ended up picked up by slave traders who took him to the islands mostly run by pirates.
As a slave he was commonly beaten for being useless, or unvaluable and often found himself wishing for death. Eventually becoming numb to the ideas afforded by pain or thinking he would be more than just a slave. One day, a deal with a group of pirates went south. The slave traders and pirates engaged in an all out brawl. Slaves ended up mixed within the fight, and many of them even died. Taemon himself ended up in a near death situation.
Taemon's described this moment as watching the gates of hell open and making a deal with a devil. He only remembered the start of the fight, being struck by what he was sure would be a fatal blow that wasn't even meant for him....then waking up with a three headed wolf next to him, and ashes and charred rubble surrounding him.
He wasn't sure what happened, but he determined if he hadn't died there then he was meant to live. Since then he roamed the isles, even having taken on pirates and stolen their clothes. He does as he wants and holds no remorse for any actions he takes. Recently he came face to face with a man who preached of definite prophecies. He came to understand this way of thought and follows the religion this man speaks of, forsaking the gods and giving himself to destiny.
▰▰▰ CLASSES AND STATS
First Class: Tamer ▱▰▱ Synchronizing Schemers → You are and your pets are able to harmonize far easier than most tamers. Mirroring an element only takes a single tamer attribute instead of two, and mirroring one branch of the tamer’s taijutsu or bukijutsu only takes four tamer attribute points. Finally, it only takes three points to mirror one of the tamer’s genjutsu branches. In addition, korabo between tamer and pet for ninjutsu may only take one action either from the tamer or the pet at varying cool downs depending on the technique ranks for a single action. This cooldown applies to all pets. E-D - 0 C-B - 1 A-S - 2 S+ - 3. Second Class: Tamer ▱▰▱ Chance Encounter → You are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with one of two options; either every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S), or, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S). ▱▰▱ Cross Class or Specialization: → Tamer – Tamer: If this class is taken as the first and second class, then you are allowed to choose two disciplines from this class. The user gains an additional four tamer points. The user may select one pet to be their signature pet, which allows them to be allotted six more TA points than the twelve maximum. The signature pet may also have two more TA than the two TA per body rank rule. The techniques of pets require 5 less chakra/stamina per rank of the technique.
Chakra Pool: Later Stamina Pool: Later Total TA Points: 28 Chakra Element: Katon, Doton Chakra Color: Red Chakra Materialization: Fire
Strengths: • Fire • Combat alongside allies Weaknesses: • Reliant on his partners. • Not particularly versatile, or as versatile as he could really be. Fears: • More of a hidden fear, but something that'd likely plague him if it came down to it. Being wrong about believing that nothing he does will matter. • Death without meaning
Modifiers: • • Personal Attributes: ▱▰▱ The Following | Is a practitioner of religion following the Prophets of Yatagarasu. (Pretty much just +2 career advancement) ▱▰▱ Vicious Nature | Allows the tamer to mirror the tamer attributes of one of their pets. ▱▰▱ My Darling is My Pet | Grants the pet one additional tamer attribute. If a pet has eight points invested into them then they may gain a second tamer attribute.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 24,000 Passive XP: 0
Shinobi Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Titles • Religion || → Practitioner of the Prophets of Yatagarasu • {Profession} || → {Current Title}
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
Katon ▰ All E Rank Katon ▰ Burning Cinder: One [ Nenshou Ha: Ichi ] | Rank D ▰ Burning Cinder: Two [ Nenshou Ha: Nii ] | Rank C ▰ Fireproof Technique [ Taika no Jutsu ] | Rank C | Passive ▰ Bomb Blaze Technique [ Kibaku Kaen no Jutsu ] | Rank C ▰ Great Fireball Technique [ Gōkakyū no Jutsu ] | Rank C
Doton ▰ All E Rank Doton ▰ Double Suicide Decapitation Technique [ Shinjuu Zanshu no Jutsu ] | Rank D ▰ Ant-Lion Technique [ Arijigoku no Jutsu ] | Rank C-S+ ▰ Underground Fish Projection [ Dochuu Eigyo ] | Rank C | Augment ▰ Earth Tremor Sense Technique [ Jihibiki Kansei no Jutsu ] | Rank C ▰ Revolving Split Earth Palm [ Retsudo Tenshou ] | Rank C
Inuzuka •
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu Freestyle Whirlwind • Stage 3
Bukijutsu Kakumei no Hono Ryu • Stage 3
▰▰▰Pet Name: Kage, Kuro, Kura Nickname: Age: Unknown Species: Wolf, Chance Encounter/Signature Pet (Cerberus) Height: {ft + inches, centimeters, or both} Weight: {pounds, kilograms, or both} Physical Features:See Here
▰▰▰TA Invested: 12 Chakra: Will do this later Stamina: Will do this later Chakra Elements: Katon, Doton Enhanced Sense: Smell Mirrored Techniques: Katon, Doton, Taijutsu, Genjutsu Mirrored Stats: Yes Total Activation: 3 Tamer Attribute: Kage, Kuro, Kura can use Katon by simply breathing flames without using hand seals. Or doing things such as gathering flames within their mouths. They may also Korabo 3 Katon techniques with a single activation once every 3 posts during battle. Tamer Attribute: Will make and get approved later
▰▰▰Personality: Each head has a different personality. Kage: Middle Head, seems to take on the leadership like role of the three heads. Most often he tells the others what to do when to do it and how to do it and they do not seem to question him. Kage also seems to not question Taemon or anything Taemon does. Kuro: The Left Head, is confrontational and mean spirited. Often times Kuro will disagree with things just to disagree with them even if he might think that there is a point to them. Very often seems to argue with Kura. Kura: The Right Head, is quite and reserved except while arguing with Kuro. Despite the very aggressive appearance. Kura is quite often questioning whether or not what is being done is right or wrong. However isn't particularly in a position to argue too much with Kage. ▰▰▰Background: Will fill in later
▰▰▰Pet Name: Kama Nickname: Age: Unknown Species: Wolf Height: {ft + inches, centimeters, or both} Weight: {pounds, kilograms, or both} Physical Features:See Here
▰▰▰TA Invested: 2 Chakra: N/A Stamina: N/A Chakra Elements: Katon, Doton Enhanced Sense: N/A Mirrored Techniques: Katon Mirrored Stats: No Total Activation: 1 Tamer Attribute: Kama is capable of growing to be the size of a Bijuu. While he is this size his Strength and Endurance become 8 and his Speed and Agility become 0. His Katon all grow in size to match S rank size/range maximums. This does not however increase the power of a Katon, so an E-Rank will still have the power of an E-Rank. (Attribute afforded to pet by Inuzuka optional attribute.)
▰▰▰Personality: Kama, being much larger than normal wolves is very arrogant and full of himself. He actually argues with Taemon as well as Kage and Kuro quite often. However he is well aware he can not take them on and as such does not go against them in any effective manner. ▰▰▰Background: Will fill in later
▰▰▰Pet Name: Teras Nickname: Age: Unknown Species: Wolf Height: {ft + inches, centimeters, or both} Weight: {pounds, kilograms, or both} Physical Features:See Here
▰▰▰TA Invested: 12 Chakra: N/A Stamina: N/A Chakra Elements: Katon, Doton Enhanced Sense: N/A Mirrored Techniques: Katon, Doton, Bukijutsu, Genjutsu Mirrored Stats: No Total Activation: 1 Tamer Attribute: N/ A
▰▰▰Personality: Teras is much smaller than normal wolves. As such Teras is quite meek, often hiding behind Taemon in combat. ▰▰▰Background: Will fill in later
Prophets of Yatagarasu Religious Mission + Narrative S-Rank Mission - Take on the pirate fleets attacking The Prophet and assist in the religious ritual. XP Info: 400 + 5,600 = 6,000 XP
Lasting Memory Accomplishing his job in assisting Satoshi with the ritual despite feeling as if he was among the weaker of the group. The screams of the pirates and the blood raining from the sky caused by he and those of his group. XP Info: 400 x 45 = 18,000 XP Total XP Gain: 24,000
Full Name: Atomu Seiryuu Nickname: Age: 13 Birthdate: 12/22 Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: S Rank
Hair Color: White Eye Color: Blue Height: 4'11" Weight: 110 lbs
Bloodline: Seiryuu
Non-Combat Outfit: Normal Blue and white clothing. Combat Outfit: N/A
▰▰▰ SOCIAL AND PERSONALITY
Nindo: N/A Personality: While initially he was a fairly happy and cheerful certain events in his fairly recent past have caused him to become somewhat cold to an extent. Showing anger openly depending on the situation. However he is mostly quiet and reserved unless showing anger towards something. It seems like he is very ambitious to say the least despite most of these things.
Village: Zaishin Title: Genin Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Atomu was raised as normally as possible for being part of a family within a clan that defected from their village. Although his family wasn't particularly important so to speak in the grand scheme of things they were still Seiryuu. His mother and father were not particularly fond of the defecting of the Seiryuu however, they made this fairly clear to their two children. Atomu didn't understand most of this really, but he simply listened to their ramblings...as did others from outside their walls.
One day Atomu went out to get firewood for dinner. Taking merely a bit longer than normal to pick up some herbs he had seen his mother come home with once or twice. When he returned to his home, he was met with heat, as he opened the door and flames blazed out at him. The interior of the house aflame, the screaming of his mother slowly disappearing and what he could only assume was the screaming of his father shouting 'Run.' Doing the only thing he could...he listened and ran.
It has not been long since that day....however he now approaching the gates to the village of iron....hoping to be accepted and to avenge the death of his family eventually.
▰▰▰ CLASSES AND STATS
First Class: Bukijutsu ▱▰▱ Juggernaut → The user suffers no restrictions of movement or drawbacks from any armor tier they wear and it requires no slot consumption from the Inventory System. In addition, armor they are actively wearing are increased by two ranks in durability and techniques that are increased in effectiveness against armor do not gain that bonus against the user. The user gains a [+1] stats boost to strength and endurance. Once every three posts, the user is able to defend an attack without paying an action for the technique, instead spending it upon an offensive action if the user chooses. Second Class: Bukijutsu ▱▰▱ Expert (Sword and Shield combo) → The user has achieved a sense of mastery and focus unlike others and are known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid. ▱▰▱ Specialization: → Bukijutsu Specialist: If this class is taken as the first and second class, then the user takes 2 disciplines from this class and an additional bukijutsu style. In addition, they gain one of the following Specialization options. Only 1 can be chosen. Dedicated Disciple: A disciple who chooses to specialize in a small number of their class's arts. Limiting themselves to three of their class's styles, granting overwhelming in all three styles up to S Rank. Any additional slots that would be awarded for their class's styles are converted into a 2 point increase in any stats of their choosing. In addition, these masters of their arts are able to have a 1 point increase to their 8 point stat cap making it 9. Styles granted from rewards may be learned but do not carry the overwhelming property and the user is capped out at 5 styles. [Arcane Knight Order, Senko Soto, Tetsuishi no Ryu] Signature Style: Arcane Knight Order
Chakra Pool: 1475 Stamina Pool: 1775 Chakra Element: Suiton, Katon Chakra Color: Blue Chakra Materialization: Water
Strengths: • ….Using Swords • Atomu naturally has an affinity for knowing how to protect people. Weaknesses: • Ranged Combat is not his strong suit. • Illusions can really mess with him. Fears: • Dying before exacting vengeance for his family's deaths. • Having to run away while someone he cares about is dying...again.
Modifiers: • Personal Attributes: • Weapon Arts Devotee | +1 Bukijutsu Style • Second Current | The user is able to pick up the Tetsunami Ryu Bukijutsu for no cost to their slots. Techniques of both Tetsunami Ryu and the clan techniques have the range of their water's reach increased by 5 feet per rank bud does not effect the strength of the technique when interacting with other techniques. • Gift of Perception (Smell) | The clan's naturally keen sense of smell is not always the gift granted to the clansmen. Occasionally, the clan members are gifted a different sense to be heightened, multiplying the natural abilities of that sense by ten. This allows hearing to pick up on even muscle contractions and friction inside the body. Smell now gives away gender, body rank, class and killing intent as well as it's previous tells. Sight grants visibility to micro-movements of muscle groups, sight spanning the entire topic within a straight line. Genjutsu effecting the heightened sense are able to be detected upon being casted, causing one tier less in mental stress.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両800 XP: 5616 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 1 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
Suiton •
Seiryuu Clan Bukijutsu • Stage 6 - Mastered
Taijutsu Kyotoryuu • Stage 6 - Mastered
Fissure Kicking • Stage 6 - Mastered
Bukijutsu Arcane Knight Order • Stage 6 - Mastered