Oh Honey Shake It
I AM MASS-POSTING WITH EXPRESS PERMISSION!!!!!
This is all for the Gourmet Hunters. We need food items and this is a tiered list so it's gonna need a crap ton of entries.
Meats
Fish
Veggies
Fruits
This is all for the Gourmet Hunters. We need food items and this is a tiered list so it's gonna need a crap ton of entries.
Meats
Level 1 Meat [ J3,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +5 to the Strength Stat. This buff lasts for 5 posts.
Level 2 Meat [ J9,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +15 to the Strength Stat. This buff lasts for 5 posts.
Level 3 Meat [ J20,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +30 to the Strength Stat. This buff lasts for 5 posts.
Level 4 Meat [ J75,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +60 to the Strength Stat. This buff lasts for 5 posts.The Strength Stat is also permanently increased by an additional 2 points.
Level 5 Meat [ J180,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +100 to the Strength Stat. This buff lasts for 5 posts. The Strength Stat is also permanently increased by an additional 5 points.
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +5 to the Strength Stat. This buff lasts for 5 posts.
Level 2 Meat [ J9,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +15 to the Strength Stat. This buff lasts for 5 posts.
Level 3 Meat [ J20,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +30 to the Strength Stat. This buff lasts for 5 posts.
Level 4 Meat [ J75,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +60 to the Strength Stat. This buff lasts for 5 posts.The Strength Stat is also permanently increased by an additional 2 points.
Level 5 Meat [ J180,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +100 to the Strength Stat. This buff lasts for 5 posts. The Strength Stat is also permanently increased by an additional 5 points.
Fish
Level 1 Fish [ J3,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +5 to the Evasion Stat. This buff lasts for 5 posts.
Level 2 Fish [ J9,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +15 to the Evasion Stat. This buff lasts for 5 posts.
Level 3 Fish [ J20,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +30 to the Evasion Stat. This buff lasts for 5 posts.
Level 4 Fish [ J75,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +60 to the Evasion Stat. This buff lasts for 5 posts. The Stamina Stat is also permanently increased by an additional 2 points.
Level 5 Fish [ J180,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +100 to the Evasion Stat. This buff lasts for 5 posts. The Stamina Stat is also permanently increased by an additional 5 points.
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +5 to the Evasion Stat. This buff lasts for 5 posts.
Level 2 Fish [ J9,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +15 to the Evasion Stat. This buff lasts for 5 posts.
Level 3 Fish [ J20,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +30 to the Evasion Stat. This buff lasts for 5 posts.
Level 4 Fish [ J75,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +60 to the Evasion Stat. This buff lasts for 5 posts. The Stamina Stat is also permanently increased by an additional 2 points.
Level 5 Fish [ J180,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +100 to the Evasion Stat. This buff lasts for 5 posts. The Stamina Stat is also permanently increased by an additional 5 points.
Veggies
Level 1 Veggie [ J3,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +5 to the Accuracy Stat. This buff lasts for 5 posts.
Level 2 Veggie [ J9,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +15 to the Accuracy Stat. This buff lasts for 5 posts.
Level 3 Veggie [ J20,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +30 to the Accuracy Stat. This buff lasts for 5 posts.
Level 4 Veggie [ J75,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +60 to the Accuracy Stat. This buff lasts for 5 posts. The Accuracy Stat is also permanently increased by an additional 2 points.
Level 5 Veggie [ J180,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +100 to the Accuracy Stat. This buff lasts for 5 posts. The Accuracy Stat is also permanently increased by an additional 5 points.
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +5 to the Accuracy Stat. This buff lasts for 5 posts.
Level 2 Veggie [ J9,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +15 to the Accuracy Stat. This buff lasts for 5 posts.
Level 3 Veggie [ J20,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +30 to the Accuracy Stat. This buff lasts for 5 posts.
Level 4 Veggie [ J75,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +60 to the Accuracy Stat. This buff lasts for 5 posts. The Accuracy Stat is also permanently increased by an additional 2 points.
Level 5 Veggie [ J180,000 ]
A raw food item that, when edible, becomes a usable item. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item, when edible, grants +100 to the Accuracy Stat. This buff lasts for 5 posts. The Accuracy Stat is also permanently increased by an additional 5 points.
Fruits
Level 1 Fruit [ J3,000 ]
A food item that is also a usable item. It can be eaten raw or edible. When eaten raw, part of the effect is gained. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item recovers 10% HP, Stamina, and Aura is regained when edible. Only 5% HP is regained when eaten raw.
Level 2 Fruit [ J9,000 ]
A food item that is also a usable item. It can be eaten raw or edible. When eaten raw, part of the effect is gained. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item recovers 20% HP, Stamina, and Aura is regained when edible. Only 10% HP is regained when eaten raw.
Level 3 Fruit [ J20,000 ]
A food item that is also a usable item. It can be eaten raw or edible. When eaten raw, part of the effect is gained. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item recovers 30% HP, Stamina, and Aura is regained when edible. Only 15% HP is regained when eaten raw.
Level 4 Fruit [ J75,000 ]
A food item that is also a usable item. It can be eaten raw or edible. When eaten raw, part of the effect is gained. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item recovers 40% HP, Stamina, and Aura is regained when edible. Only 20% HP is regained when eaten raw. The Endurance Stat is also permanently increased by an additional 2 points.
Level 5 Fruit [ J180,000 ]
A food item that is also a usable item. It can be eaten raw or edible. When eaten raw, part of the effect is gained. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item recovers 50% HP, Stamina, and Aura is regained when edible. Only 25% HP is regained when eaten raw. The Endurance Stat is also permanently increased by an additional 5 points.
A food item that is also a usable item. It can be eaten raw or edible. When eaten raw, part of the effect is gained. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item recovers 10% HP, Stamina, and Aura is regained when edible. Only 5% HP is regained when eaten raw.
Level 2 Fruit [ J9,000 ]
A food item that is also a usable item. It can be eaten raw or edible. When eaten raw, part of the effect is gained. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item recovers 20% HP, Stamina, and Aura is regained when edible. Only 10% HP is regained when eaten raw.
Level 3 Fruit [ J20,000 ]
A food item that is also a usable item. It can be eaten raw or edible. When eaten raw, part of the effect is gained. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item recovers 30% HP, Stamina, and Aura is regained when edible. Only 15% HP is regained when eaten raw.
Level 4 Fruit [ J75,000 ]
A food item that is also a usable item. It can be eaten raw or edible. When eaten raw, part of the effect is gained. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item recovers 40% HP, Stamina, and Aura is regained when edible. Only 20% HP is regained when eaten raw. The Endurance Stat is also permanently increased by an additional 2 points.
Level 5 Fruit [ J180,000 ]
A food item that is also a usable item. It can be eaten raw or edible. When eaten raw, part of the effect is gained. It can be made edible with a Cooking Kit and the appropriate Job Skill. It is up to the player to notate how many edible and non-edible items exist in their inventory. This item recovers 50% HP, Stamina, and Aura is regained when edible. Only 25% HP is regained when eaten raw. The Endurance Stat is also permanently increased by an additional 5 points.
Approved for 20 entries totaling J1,000,000 and 40 SP