"I'm your Commander here. We don't abandon our mission just because we feel like it," Frossa began, voice uncharacteristically icy. It was a fundamental truth of the military, wasn't it? She'd signed up with a bunch of push overs. She spoke again, forcing a warmer tone. "We have a duty to perform. C'mon, you just need to put a smi-"

The encroaching zombies cut her short. Amonee's sobs from behind her echoed in her ear.

"Damnit--" something in Frossa snapped. Maybe it was the pressure of the endless waves of zombies, or the chilling log they had found, or her team readying to submit over a little gore and violence. It was pathetic one way or another. Her irritation melted into something much stronger. She missed Alifax. <******** it.

Rushing at the zombies, she roared with a battle scream, unleashing her frustrations. Blood and bits of decay sprayed against the walls. Her uniform, already drenched in cruel-aid, was now dotted with a dark rainbow of mottled blood.

Frossa said nothing as she withdrew her weapon, standing in the middle of a downed pile of daywalkers.

She always had to do everything herself.


Quote:
You come across a sealed door in the hallway. Trying to open it sends dozens of warnings flickering up on previously-dormant panels. It seems the ship beyond here is too heavily damaged to allow you to pass through. Headquarters confirms the ship is to be destroyed, and you retreat to the exit, leaving the small black boxes containing deadly explosives in key positions along the path.
Congratulations! You have completed your mission and returned back to the docking area! Squad commanders, be sure to report in!


Frossa was relieved to know this gog forsaken ship was going to be blasted to smithereens.

6 + 1 + 5 autokill
all zombs ded

Quote:
HP: 15/20
Military Weapon +1
YTMA Pins: Grandmaster Tactics, Master Strength, Novice Troll Relations

2/2 Adept Artifact, offensive style b (2d6 Deal double damage on this attack, 2x per battle. 1 ongoing damage for all turns after. The ongoing damage from these stack.)
1/1 Novice Trinket, defensive style b (nullify the damage from the last hit, 1x per battle.)
2/2 Novice Trinket, offensive style a (1d6+1 auto hit on this attack, also removing from max hp count, 2x per battle)