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Reply 4 // Events
Castle Crawl (A Dungeons and Dragons Pockettu Adventure) Goto Page: [] [<] 1 2 3 ... 4 5 [>] [»|]

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Yousei Akki rolled 1 4-sided dice: 3 Total: 3 (1-4)

Yousei Akki
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PostPosted: Tue Oct 25, 2016 4:58 pm


Damage
Yousei Akki rolled 1 20-sided dice: 17 Total: 17 (1-20)
PostPosted: Tue Oct 25, 2016 5:10 pm


attack

Yousei Akki
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Yousei Akki rolled 1 4-sided dice: 3 Total: 3 (1-4)

Yousei Akki
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PostPosted: Tue Oct 25, 2016 5:12 pm


Damage
PostPosted: Tue Oct 25, 2016 5:30 pm


Sinbari

Ragers

Sol'drins skill proves to be enough to keep himself from slipping and falling. Together with Ardan's help, he is pulled back up to safety.

Soldrin has the following options:
1) Make another attempt for the box on the ledge. (Roll 1d20. You will recieve a bonus from your Dex mod, and a +5 bonus due to knowing the danger on the ledge now.)
2) Check out the Bell instead.
3) Say forget this and leave. (results in a End Game)

Adran has the following options:

1) Try to sneak out onto the ledge to see what Sol'drin nearly fell off the face of the world for.
2) Check out the Bell.


Kitsu_is_EPIC_FAIL

The armor before Laurenthiel raises it's shield even as her magical energy crackles over it. It appears as if the armor is uneffected by the magic, but cracks do appear in it's shield which quickly begins to peel and flake away like old paint. The armor lifts it's blade and sweeps it at Laurenthiel. The paper thin blade cuts quickly while barely causeing a breeze in it's passing. (Laurenthiel takes 3DMG.You now have 1HP left!)

(Choose which spell you wish to cast. If you cast an attack spell, roll a d20. You will recieve a +5 bonus)
Alamoraine

Romsca's choice to use the stick proves to be a bad one. Smoke billows up immediately, followed by a shower of sparks which end up catching fire on the hem of his coat! (You have taken 2 DMG, leaving you with 4HP.)

Romsca has the following Choices:

1) Try using the stick again.
2) Use the bottle of water to put the fire out first.
3) Abandon the fireplace and hit the minibar! (Roll a d20)
(Please include in your post the Number you are picking, just to make certain there are no accidental mix ups on my part. You all have until 10PM EST Wednesday to have made your selection and post it in this thread. Failure to post by the stated time will result in your Adventurer being dropped from the game.)

Yousei Akki
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HeccMeow rolled 1 20-sided dice: 17 Total: 17 (1-20)

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PostPosted: Tue Oct 25, 2016 5:43 pm


Rage coursed through Laurenthiel even as did pain, and she threw caution to the wind, attacking again with her chill touch. Her mage armor would be useless now and she knew it - better to go down in a blaze of glory!

((Taking option 1 again. XD FML

17 +5 = 22))
PostPosted: Tue Oct 25, 2016 6:43 pm


"There ya go."

Adran used a thumb to gesture at the bell. "I'm gonna check it out. No offence, but I'm not really a fan of falling to my death."


((Taking option 2))

Ragers

Kawaii Kitten

Sinbari rolled 1 20-sided dice: 12 Total: 12 (1-20)

Sinbari

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PostPosted: Tue Oct 25, 2016 11:05 pm


Sol grunts a bit as he manages to pull himself up with a bit of help from the other elf. He manages a terse, 'Thanks', as Adran heads for the bell. Which he briefly pondered doing as well, especially after that close call. But well, nobody said he was smart. Maybe, it was just that he was stubborn. But he didn't like sharing, and whatever interesting thing might be up at that bell, the pale elf probably deserved anyway. Or maybe there would just be more bats. "Meh," he grumbles to himself, and turns back towards the ledge, but more carefully this time, easing ahead to try and get to that box again.

(Choosing #1. Really Sol? You just didn't learn your lesson. XP)
PostPosted: Wed Oct 26, 2016 6:31 pm


"Son of a-!" Romsca bit back the rest of the swear as he felt himself being burned and glared at the holes in his coat; guess the fire had been going a while after all! Well, he didn't really want to use his waster for something so obvious, but......maybe he could find something at the bar to fill his bottle back up with later. Mind made up, he decided to go ahead and pour the water over the fire before trying again.

(Option 2)

Alamoraine

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Yousei Akki
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PostPosted: Wed Oct 26, 2016 7:44 pm


Sinbari

Ragers

Carefully Sol'drin crept his way out towards the box. With his earlier experience and knowledge he manages to make it to the stone box. It is a tad heavy Sol'drin!

Adran on the other hand makes it up to the old swinging bell above. It rocks back and forth silently in the cold upper breeze. Something appears to be tied to the bell however. A large cloth bundle that seems to just slip free and falls to Adran's feet without him even touching it.

With the two elves having found something, and after Sol'drin makes his way safely back inside the bell ower, a section of the stone wall suddenly slides open. Standing on a well lit secret staircse is Galloway. He claps his hands rapidly and hops from foot to foot while grinning like a fox. "Oh ho ho! You rid my belltower of those awful terrible flying rats! Thank you thank you! I can't wait to fix up the bell tower nice and proper now! Why don't you two come down to my party and help yourself to some snacks?" He asked them while gesturing down the stairs.

(Congratulations! Sol'drin and Adran have discovered a prize each! They will be allowed to lounge in the nice inner ballroom with all the drinks and treats they may want to indulge in. At the end of the Game I will reveal what nifty things they have found!)


Kitsu_is_EPIC_FAIL

The armor shudders under the force of the next spell. It creaks, then in a small explosion it breaks into thousands of pieces of dried paint. It flutters to the ground and the painting it had stepped from returns to it's previous imagry, though with the Knight in a kneeling pose now. The mood in the hidden room becomes less tense and trhe lights even seem to brighten. In the now brighter light something is revealed hidden behind a curtain hung by the knights picture.

Laurenthiel has the following choices:

1) Check out the thing behind the curtain.
2 Check out the Statues
3) Check out the table.
Alamoraine


With a hiss, crackle, and popping sound, the water puts out the fire in the fireplace. The trap door is so easily accessible now! Opening it, Romsca would discover a ladder leading down into a tunnel.

Romsca has the following choices:

1) Skip the tunnel and check out the Minibar! (Roll a d20)
2) Climb down into the tunnel to explore!

(Please include in your post the Number you are picking, just to make certain there are no accidental mix ups on my part. You all have until 10PM EST Thursday to have made your selection and post it in this thread. Failure to post by the stated time will result in your Adventurer being dropped from the game.)
PostPosted: Wed Oct 26, 2016 9:22 pm


*Victory music* 8D

Thanks for the event, Yousei. It was really fun. ^^

Ragers

Kawaii Kitten


HeccMeow

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PostPosted: Thu Oct 27, 2016 12:55 pm


Laurenthiel shivered with fatigue. The spell had taken a lot out of her and her health being so low now that the adrenaline had worn off didn't help. She spotted the curtain, and sidled towards it, cautious. She swept it aside in a tired way.

((Option 1. o w o))
PostPosted: Thu Oct 27, 2016 2:36 pm


Romsca scowled a little as the last drop of his water put the fire out, but was ultimately rewarded as the trapdoor revealed a tunnel beneath the fireplace. His eyes lit up, and he did the only thing one could do after such a discovery; go down it of course!

(Choosing option 2)

Alamoraine

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Yousei Akki rolled 1 20-sided dice: 13 Total: 13 (1-20)

Yousei Akki
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PostPosted: Thu Oct 27, 2016 6:08 pm


something
PostPosted: Thu Oct 27, 2016 6:16 pm


Kitsu_is_EPIC_FAIL


Pulling aside the curtain, Laurenthiel finds a small wooden chest with arcane gilded writing upon it. Before she has the chance open it however, the wallpaper parts open to reveal a intricately hidden door.

"Is it gone?" Galloway asks as he peeks around the door with wide eyes. "Oh whew! You got it! What a relief! That painting was creeping me out so much! I had more willies and chills than a ice cream candy store!" He declares while waving his hand expectantly at the female elf. "Come come along now! Your going to miss the best parts of the party! Two others are already there helping themselves. I have trests and drinks an oh so comfy seats!"

(Laurenthiel has discovered a Prize! She will be able to kick back and enjoy the party as she wishes now. I will reveal the fruits of her labor at the end of the game!

Alamoraine


The tunnel is so very very dark. In fact, with his poor human eyesight, it appears as if the entire area has gone pitch black. Romsca makes his way through the darkness, stumbling over something he can't see, but managing to regain his footing. After walking for what seems like an hour, the narrow tunnel opens up into deep dark and cold crypt! Several stone covered tombs lined the walls, with a strangely ornate and smaller one in the center of the room. Movement stirrs from the ceiling above as a GIANT a** SPIDER the size of a dog drifts down weightlessly. Prepare for battle!

(Roll 1d20, you will receive a +4 bonus due to your Dex mod and Dagger item.)

(Please include in your post the Number you are picking, just to make certain there are no accidental mix ups on my part. I have plans Friday night, so my reply may not be until Saturday.)

Yousei Akki
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HeccMeow

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PostPosted: Thu Oct 27, 2016 7:10 pm


Laurenthiel sighed in relief as the fop revealed himself, and it wasn't another monster. She proceeded to the party without a second glance at the room.

((Thank you for the game, Akki. <3))
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4 // Events

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