Loyal and eager to please. Those traits are practically programmed into all dolls, and Sengetid is no exception. She is desperate for validation. While slow to trust, once she has attached herself to someone, she will do anything for them. No task is too difficult for her if it means there is a chance for praise. Even for those she is suspicious of (as she is often wary of strangers), her desire to please often overrides good sense. She may ignore her moral compass in the hopes of earning someone's approval, or, more often, in fear of reprisal.
Not surprisingly, Sengetid is charged with anxiety. She apologies for every little thing, and goes out of her way to get on others' good sides. Despite this, few would ever guess at her crippling self-esteem. She presents herself to the world with good cheer and a smile. Determined never to share her personal misgivings, Sengetid acts the part of an optimist. She is almost always first in line to volunteer when work needs to be done, and seems to have something nice to say about everyone.
As much as she tries, there are some things Sengetid cannot hide. She is easily frightened by loud noises, and overwhelmed by new environments and people.
Freshling ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ After the booming success of the first dolls, Bliss produced a new, sleeker prototype for public consumption. Sengetid was one of the first (among several hundred) of these second edition dolls to be released to the public. Naturally, she did not have to wait long in stores to find a buyer. She was sold on her very first day on the floor, and accounting for processing time and background checks, waited less than a half a week. While she might have thought she found a home however, her owner had other plans.
Shortly after she was purchased, Sengetid was placed on the black market. During this time she suffered emotional neglect and feelings of abandonment. Her life came very close to tragedy, but thankfully before she could be sold local law enforcement bust open the operation and she was recovered and set up for re-adoption.
Ruttaga is a competitive chimera with a fierce independent streak. Strong-willed and even more strongly opinionated, he can come across as abrasive or mean-spirited. Most times this is not deliberate. With a thick skin himself, he underestimates the effect his words and actions might have on others. He is often confused why others might be upset with him, since he never meant any offence. After all, he only said what he felt.
While Ruttaga is generally well-intentioned—his unsavoury attitude can usually be excused by a lack of social awareness—sometimes he cannot be bothered to consider other's feelings, particularly when it comes to competition. He plays to win, and has no problem smack-talking his opponents, or even his own teammates if he feels they are not up to par. He recognises this as "not nice" behaviour, but how else are they going to get any better? He struggles to keep this to a minimum to avoid getting in trouble. A reminder is usually all he needs to back-off. Though he will not cheat, he does play rough and is not above dispiriting or intimidating the other side. Again, it’s not personal. Usually.
Ruttaga takes exception to Daydream species. None have done him wrong personally, but his interest in the history of the Below has painted them as villains. At best, he regards them with suspicion. At worse, he is starting a fight. He particularly dislikes elves, though no Daydream is above hostility. Even the fallen of the Below he mistrusts, and he holds them to high standards unless they prove themselves. Other chimera might bond with them, but Ruttaga has no interest in potential traitors from the Above.
Despite his thug-like attitude, Ruttaga is not quite all brawn and no brains. He is a quick study and could excel in any field if he put his mind to it... therein lies the problem. Ruttaga is not interested in anything outside the lifestyle of a great warrior, and since he is not interested he is not willing to make the effort. Put that in hand with his impulsiveness, and he comes across as downright foolish. Nevertheless while his knowledge tends to be patchy (depending on whether he was paying attention in class or not), it can be very specific.
He does have a keen interest in history, and it is one of the few classes where he will shut up and pay attention. History has played a key role in the formative years of his life, inspiring his dream to join the clans in the Sceptres, and colouring his interaction with Daydreams and other Nightmares.
Freshling ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Ruttaga is an orphan from the cache and for all his life this has been a huge problem. As soon as he learnt about his heritage, and the great, rich, and varied history of the chimera clans, Ruttaga wanted nothing more than to find his place among them, and go down in legend. Since then, he has dedicated himself to becoming a model chimera, following in the footsteps of his ancestors and fulfilling a few unhealthy stereotypes as well.
Being an orphan of course and growing up in the academy however obstructed Ruttaga's path to glory. Despite numerous attempts to run away to the chimeras' homeland in the Sceptres, his escape plans were always foiled by his teachers and caretakers. Not yet, they said. He was too young, they said. Not like they knew anything. Adults are some of the dumbest people in the world.
Junior ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Despite his feelings on the matter, Ruttaga was forced to stay in school. He developed a reputation as a trouble-maker among both his peers and the faculty, grudgingly participating in classes and antagonising his classmates. He had few friends due to his aggressive nature. He got used to serving detentions for misbehaving in class, and was occasionally sent to counselling to sort out his socialisation problems. Needless to say, while he hated detention, he loathed counselling, especially in a group. That kind of soft-hearted sentimentality makes his stomach churn.
One good thing did come of it however. In an attempt to reign in his aggression, his guidance counsellors suggested that he look into sports activities. There Ruttaga found companionship. With a love for games, competition, and physical feats, Ruttaga did well in gym and after school physical activities. He befriended like-minded individuals, and most saw that his troublesome attitude dissolved. Not entirely though. In several of his classes, he still made himself a pain in the a** on occasion.
He plays on three teams in the academy, lacrosse, basketball, and wrestling. They are the only reason he manages to keep his grades up at all. They are also the only thing keeping his attitude in check. A few close calls were enough for Ruttaga to wisen up.
Depressive and in need of a purpose. Often jealous of others for their direction and their status. Finds solidarity with other outcasts. Shameless. Not afraid to speak his mind. Brutally honest. Prone to periods of mania. Reckless and thrill seeking. Acts without thinking of the consequences. Has the smarts to go places in life, but instead wastes away, feeding a nasty drug addiction. Spends most his days getting high and zoning out, listening to music. Loves a good puzzle. Can become obsessive when it comes to solving problems. Sometimes forgets to eat or drink. Does not take the best care of himself.