╔═══════════════════════════════════════════════╗ Maybe it was just to many years spent with old man Kurt at his forge learning the craft or maybe something else but he just knew the ball had a pokemon it in now. He couldn't explain the feeling and didn't care to question it. Rolling the sphere around on his palm a second more before stepping up to Ko still watching the orb roll around as he sat down not watching where he was going but moving as if he had. "Odd, I stuck this at the bottom of the bag, out of the way so it wouldn't get broken or used. Its the one ball i can't fix. Its near ancient almost. Wait did you say ..." He was reaching over to grab a grape himself when what Ko had said clicked mentally. He blushed pulling his hand back in. He'd never shared the same room with a girl never mind a bed. Common place or not for a couple. "Huu huh." He couldn't put to words what he wanted to say so everything came out wrong. "I don't want to share the bed with you. No i mean. its ahhhh." He face palmed himself knowing he'd said the wrong thing though if Ko would get mad or not was to be seen. "What i meant to say is that i huu." His brain flat lined again before thought returned. "Its not that im against it, its just that iv never even shared a room with a women never mind a bed. Hell for all i know im a virgin." He said the later finally taking some grapes and munching down trying not to look her in the eyes. Looking the golden orb over again in his hand he contemplated letting what ever was inside out as he chewed. Finally he got tired of the feeling and tossed the orb into the air releasing what was inside. Out came an odd little bamboo flower pot looking object. "What the." Ohmarow said leaning forward to poke the thing. Suddenly a tail burst out of one end followed by a head and body. There now sat on the floor was some sort of what he assumed to be a grass type pokemon. It turned looking to duo over before making an adorable sound that even Ohmarow had to admit would have melted his once cold heart.
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Indeciisiive Wolkova
I had writer block so i got weird i think gonk
Hp:50Lv: 5 Exp: 0/15 (Gekkit)
N/A ( Gekkit )█ Affectionate █ fairy ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Withdraw: Raise user's physical defense one stage █ normal ◆ physical █►Tackle: 50 █ fairy ◆ special █►Disarming Voice: 40: Ignores accuracy & evasiveness █ normal ◆ special █►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 9 Supersonic Item:Shell Bell: Heals 1/8th of the damage dealt by the holder each round. Ability:Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage GS Ball: Pokemon gains x1.5 Exp from battles.
Shinge, The Sky Sword ( Skarmory )█ Impish █ steel ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Metal claw: 50: 1/2 chance of raising user's Atk one stage █ flying ◆ physical █►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. █ normal ◆ special █►Swift: 60: Never Misses █ flying ◆ other █►Roost: Restore half max HP, User loses it’s Flying-type until next turn. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 23 Air Cutter Item: Quick Claw: Forces holder to go first Ability:Keen Eye: Prevents pokemon with this ability from losing accuracy.
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Grimlaw, of Silent Flight ( Mandibuzz)█ Careful █ dark ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ flying ◆ physical █►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. █ ground ◆ physical █►Bone Rush: 25: hits 2-5 times █ flying ◆ other █►Mirror move: User copies target's last move █ dark ◆ physical █►Punishment: 60: Power Increases if targets stats have been raised. +20 for each each stage of increase. Max 200 Damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv n/a Held item: Sharp Beak: Flying type attacks do x1.2 damage. Ability:Weak Armor: This pokemon's Defense will decrease by one stage and its Speed will increase by one stage each time it is struck by a physical attack.
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Plaation, The Last Line ( Metang )█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch: 40: (Priority +1) █ psychic ◆ physical █►Zen Headbutt: 80: 3/10 Chance of flinch. █ psychic ◆ special █►Confusion: 50: 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw: 50: 1/2 chance of raising user's Atk one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 44 Meteor Mash Item: Metal Coat: Steel type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
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Grindda, The Blasting Sands ( Pupitar )█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash: 120: 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse: 80: 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide: 75: 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm: Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: 47 Crunch Item: King's Rock: All physical attacks have a 1/10 change to flinch. Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
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Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage █ psychic ◆ other █►Hypnosis: Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect: Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item: Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
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Qungra, The Wish Giver ( Jirachi )█ Modest █ psychic ◆ steel █ n/a ( Acts female ) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage █ normal ◆ other █►Wish: The user makes a wish, and at the end of the next turn, is healed half max HP █ normal ◆ special █►Swift: 60: Never Misses █ rock ◆ special █►Ancient Power: 60: 3/10 Chance to raise all of user's stats one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 50 Healing Wish Item: Twisted Spoon: Psychic type attacks do x1.2 damage. Ability:Serene Grace: The chances of a move having an extra effect doubles
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Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch: 40: (Priority +1) █ fighting ◆ special █►Vacuum Wave: 40: (Priority +2) █ steel ◆ physical █►Metal Claw: 50: 1/2 chance of raising user's Atk one stage █ bug ◆ physical █►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 57 Swords Dance Item: Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
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Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn █ electric ◆ physical █►Thunder Fang: 65: 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item: Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
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Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact: 150: must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang: 50: 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage █ steel ◆ physical █►Iron Head: 80: 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv n/a Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: All physical attacks used by this pokemon will do x1.3 damage
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Thonagare, Volting cannon ( Magnemite ) █ Sassy █ steel ◆ electirc █ N/A ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ special █►Flash Cannon: 80: 1/2 chance of lowering opponent's Sp.Def one stage █ electric ◆ other █►Thunder Wave: Causes paralysis █ steel ◆ other █►Metal Sound: Lower's opponent's Sp.Def two stages █ electric ◆ special █►Electro Ball: 40: Deals more damage per stage the user’s Speed is raised: 1 stage- 50 damage 2 stages- 60 damage 3 stages- 80 damage 4 stages- 100 damage 5 stages- 120 damage 6 stages- 150 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 43 Discharge Item: Ability:Magnet Pull: Steel types cannot run nor switch while this Pokémon is in battle. Because the opponent’s switching is blocked, the opponent cannot switch on the turn this Pokémon switches out of battle. The opponent may still switch with Baton Pass.
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Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind: 60: 3/10, Raising All of User's Stats one stage █ fire ◆ special █►Inferno: 100: Burns Opponent █ dragon ◆ special █►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb: 55: Lower target’s speed one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv n/a Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
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Zunoo, The Flashing Fist ( Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5) █ fighting ◆ special █►Aura Sphere: 80: Ignores accuracy & evasiveness █ steel ◆ special █►Flash Cannon: 80: Lowers opponent's Sp.Def one stage █ ghost ◆ special █►Shadow Ball: 80: 8/10 chance to lower opponent's Sp.Def one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 55 Close Combat Held Item: Mega stone: x1.3 dmg with all attacks. Ability:Adaptability: If this Pokemon uses an attack that has the same type as it, then the move's power does x1.5 base damage
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Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Heartscale: x0 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon
Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks
Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Past journal Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Medicine
Potion: unlimited Effect: Heals up to 50 HP Super Potion: x6 Effect: Heals up to 100HP Max Potion: x1 Effect" Fully restores HP Full Restore: x5 Effect: Fully restores HP & removes all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP Old Gateau: x2 Effect: Removes any and all status conditions █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Berry's
Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x2 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Poka'Ball's
Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x0 Effectiveness: ultra Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
HM's / TM's
Will-o-Wisp: Burns Opponent Echoed Voice: 40 base damage, power doubles upon each consecutive use up to 200 damage. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage Shadow Ball: - 80 Damage, 8/10 chance to Lower Opponent's Special Defense One Stage HM#1 - Cut: 50 dmg HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
If Ko hadn't known Ohm that well, his jumble of words would have been insulting. She knew what he meant, and it made her chuckle. The announcement that he might even be a virgin still only made it worse. She fell back to her back laughing herself into hysteria. "O-oh-oh Ohm, you really know how to make me laugh." She spoke through loud chuckles. Whipping a tear from her eyes she slowly rose herself back up, moving to her stomach as he released whatever was in the ball. "Well, obviously it wasn't broken if it managed to catch something." She added, leaning over the bed's footboard to see the little fox-like creature that emerged from an odd neck ornament. "Oh, how cute!" Ko exclaimed.
Fone leaped down from his perch once he'd seen the newcomer, approaching with a curious, yet playful look in his eyes. Oinari seemed to perk up, his milky eyes scanning the room for the new source of energy. He'd felt it earlier, but hadn't really minded it's presence until now, perhaps due to the GS ball's effects on the strange creature. "I wonder what it is." Ko pondered. "I've certainly never seen a Pokemon like that before. I mean, it sort of looks like a an albino Abra and a Vulpix mixed together... Though I doubt that could happen."
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Mila the shiny ♀ Delphox || Lv. 52 || Hp 52o/52o || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +4o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 7/1o chance of confusion,DD to those using fly Heat Wave - 95, 4/1o Chance of Burn Psychic - 9o damage, 1/2 chance of lowering opponent's Special Defense by one stage
Viska Nico The shiny ♀ Gardevoir || Lv. 42 || Hp. 42o/42o Ability :: Trace || HI :: Twisted Spoon || Persona :: Modest - She holds an air of mystery about her. She seems to have a cold exterior and some ulterior motive. Attack | +3o added damage Moonblast - 95, 8/1o chance of lowering foe’s Sp. Atk by one stage Thunderbolt - 9o; 4/1o chance of paralysis Calm Mind - Raises user's Sp. Atk and Sp. Def by one stage each Psychic - 9o damage, 1/2 chance of lowering foe's Sp. Def by one stage
Emyore the ♂ Empoleon || Lv. 74 || Hp. 74o/74o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 9o, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 8o Damage, 1/2 chance of lowering foe's Sp. Def one stage Ice Beam - 9o damage, 3/1o chance of freezing target
Fone the genderless Flurry || Lv. 27 || Hp. 27o/27o Ability :: Levitate || HI :: || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | +1o added damage Earth Power - 9o; 1/2 chance to lower target’s Sp. Def •Phantom Force - 9o, 1- disappear 2- attack. Can strike through Protect/Detect Hex - 65, DD if target has a Status ailment Ice Beam - 9o damage, 3/1o chance of freezing target
Kezia the Shiny ♀ Zoroark || Lv. 76 || Hp. 76o/76o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 6o added damage Night Daze - 85, Lowers foes accuracy one stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 7/1o chance to paralyze Flamethrower - 9o, 4/1o Chance of Burn Hyper Voice - 9o damage
Uth the genderless Zygarde || Lv. 7o || Hp. 7oo/7oo Ability :: Aura Break || HI :: Razor Claw || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +6o added damage Focus Blast - 12o, 1/2 chance of lowering opponent's Sp. Def Dragon Pulse - 85 •Crunch - 8o, 7/1o chance to lower foe's Def •Earthquake - 1oo; DD on digging foes, deals 1/2 dmg w/Grassy Terrain
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║xxxx౦ Oιnαrι тнε sнιny mαlε Nιnεтαlεs | 15/2o Oinari the ♂ Ninetales || Lv. 1o || Hp. 1oo/1oo Ability :: Drought || HI :: Psychic Gem || Persona :: Calm - A silent observer, ironic considering he's blind. Attack | No added bonus Flamethrower - 9o, 4/1o Chance of Burn Safeguard - Prevents all status effects for five turns Dark Pulse - 8o, 3/1o Chance of Flinching Extrasensory - 8o damage, 3/1o Chance of Flinching
║xxxx౦ Nocтurnαl тнε sнιny ғεmαlε mεgα Lopunny | oo/36 Nocturnal the ♀ Lopunny || Lv. 31 || Hp. 31o/31o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 1oo, If It Misses, User loses half their HP Solarbeam - 12o damage, 1st turn charge, 2nd turn attack Ice Beam - 9o damage, 3/1o chance of freezing target Return - 1o base damage +2o per FP. (110)
║xxxx౦ Oorιn тнε mαlε Duskull | oo/15 Oorin the ♂ Duskull || Lv. 31 || Hp. 31o/31o Ability :: Levitate || HI :: Reaper Cloth || Persona :: Quirky - He has a curious nature, as well as a odd sense of humor. Attacks | +2o added damage Dark Pulse - 8o 3/1o Chance of flinching •Pursuit || 4o, DD if target is switched out (Priority +7) •Shadow Sneak - 4o Damage (Priority +1) Ice Beam - 9o damage, 3/1o chance of freezing target
║xxxx౦ Yαvεn тнε mαlε Lαrvεsтα | o7/25 Yaven the Male Larvesta || Lv. 4o || Hp. 4oo/4oo Ability :: Swarm || HI :: N/A || Persona :: Naive || Meek, and easily scared. Attacks | +3o added damage Zen Headbutt - 8o, 3/1o Chance of causing the target to flinch. Take Down - 9o 1/4 Recoil •Bug Bite - 6o, Receives the effect from the foe's held berry Flamethrower - 9o, 4/1o Chance of Burn
║xxxx౦ Yαkulε тнε mαlε Gogoαт | 27/29 Yakule the ♂Gogoat || Lv. 38 || Hp. 38o/38o Ability :: Grass Pelt || HI :: Lieche Berry || Persona :: Calm - Relaxed most of the time. He will go on a rampage for no apparent reason every once in a blue moon. Attack :: + 2o added damage Worry Seed - Protects against sleep for five turns Take Down - 9o damage, user takes recoil damage equal to 1/4 of the damage dealt. • ~Bulldoze - 6o; Lowers target’s Speed by one stage, deals only half damage if Grassy Terrain is in effect Synthesis - Restores 1/2 max Hp [Restore all if Sunny]
Oh, by the by, while Ohm is in his "Sleep wear" Ko is also in a nighty and Boy shorts. Just.. you know, thought I should mention that.... Yea.... Moving on. <3
╔═══════════════════════════════════════════════╗ Watching the pokemon stretch back out after having been confined in the ball for who knows how long, though he assumed it wasn't more then a few days at best, he reached out grabbing the tiny fox by the collar and lifting it it. It made a yelp of protest at being handled in such a way but when he set it back down next to him it quickly snuggled into his side between him and Ko. Its was watching her closely. Picking the canine up in such a way might not be friendly but he'd been bitten before and it was preferable to upset it then losing a finger. It was friendly though. He knew that much as soon as he had her in the air. He had ignored Ko's laughter to deal with the unknown pokemon. "Im pretty sure Abra can't breed with Vulpix and even if they could that doesn't explain the collar. Plus pokemon down hybrid together aside from sharing attack ability's." He honestly wasn't sure about the breeding thing. He'd never looked into such things before. He did know pokemon couldn't hybrid to result in a different pokemmon though. The fox pokemo didn't seem concerned when the flurry came up to it. In fact she seemed to perk up slightly calling out to it once she knew it was curios about her. Ohmarow gingerly reached down to pet it and was greeting with a strange purring sound after a short second. The fox enjoying the affections stretched out over his leg with her tail flicking back and forth over Ko's bare leg. Turning his attention from the fox to Ko herself Ohmarow hadn't realized what she had been wearing up until just then. He tried to hide his wondering eyes but knew he would be caught quick enough. The early morning hours and lack of sleep combined with everything that had been happening in the last hour or so would have been a lot to take in had he not so out of it. He'd never seen Ko in shorts as far as he could remember and the nighty was definitely new. He felt his face turn red but didn't want to look away. She was beautiful, though his mind kept wondering to other places because of her attire. In an attempt to pull his mind from it he returned to the fox. Standing leaving to Fox to find affection from Ko he returned to his bag where he pulled out his highly under used Pokedex. Flipping the screen open and directing it at the fox the device toke a second showing a spinning pokeball on the screen as its loading icon. "Gekkit, the Fairy Fox Pokemon. Gekkit often disguise themselves as ordinary stalks of bamboo to camouflage themselves from potential predators." Said the machine after a while displaying the rest of the known data on the screen along with a picture. Ohmarow considrer the last part which said the pokemon was super rare and data was scares on them. With Jirachi down he could give her time to rest at Azalea town while he trained this new pokemon, plus he had Pawnird he needed to retrieve and train as well.
He set to work after that sending Magnemite back to the PC along with Jirachu who hadn't been away from his side in almost a year and caused him to pause so he could mentally steady himself. Jirachi was like his child to him in many ways so he felt badly for sending her off but he couldn't do anything for her now. she simply had to rest. Once he had the Pawnirds ball he remembered how it had hurt him before. Sitting back down next to Ko, the new fox ignored him, he released the Pawnird who instantly jumed back once it had seen him. "How about we talk. You dont string me up from a tree again and i wont send you to pokemon boot camp. Sound good ?" He asked sternly, it was a hollow threat but he could be an intimidating person when he had to be. The Pawnird stood to attention and saluted him like a little solder before Zunoo awake and stepped up to the group to inspect the new comers. Looking back to Ko once more he caught himself smiling softly at her. He made no attempt to hide it this time. Watching the fox cuddling into her wanted to love and be loved. "Well." He began before ploping back to lay across the bed feeling his body without pain for the first time in longer then he could remember. "Shes no steel type, but i think i can make an exception. After all she evolves into a dark type according to the Dex." He said reaching out for the food plate but grabbing Ko on an unknown body part. He stopped and looked up.
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Indeciisiive Wolkova
You can do with that last part what you will emotion_awesome
Shinge, The Sky Sword ( Skarmory )█ Impish █ steel ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Metal claw: 50: 1/2 chance of raising user's Atk one stage █ flying ◆ physical █►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. █ normal ◆ special █►Swift: 60: Never Misses █ flying ◆ other █►Roost: Restore half max HP, User loses it’s Flying-type until next turn. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 23 Air Cutter Item: Quick Claw: Forces holder to go first Ability:Keen Eye: Prevents pokemon with this ability from losing accuracy.
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Grimlaw, of Silent Flight ( Mandibuzz)█ Careful █ dark ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ flying ◆ physical █►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. █ ground ◆ physical █►Bone Rush: 25: hits 2-5 times █ flying ◆ other █►Mirror move: User copies target's last move █ dark ◆ physical █►Punishment: 60: Power Increases if targets stats have been raised. +20 for each each stage of increase. Max 200 Damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv n/a Held item: Sharp Beak: Flying type attacks do x1.2 damage. Ability:Weak Armor: This pokemon's Defense will decrease by one stage and its Speed will increase by one stage each time it is struck by a physical attack.
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Plaation, The Last Line ( Metang )█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch: 40: (Priority +1) █ psychic ◆ physical █►Zen Headbutt: 80: 3/10 Chance of flinch. █ psychic ◆ special █►Confusion: 50: 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw: 50: 1/2 chance of raising user's Atk one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 44 Meteor Mash Item: Metal Coat: Steel type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
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Grindda, The Blasting Sands ( Pupitar )█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash: 120: 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse: 80: 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide: 75: 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm: Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: 47 Crunch Item: King's Rock: All physical attacks have a 1/10 change to flinch. Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
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Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage █ psychic ◆ other █►Hypnosis: Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect: Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item: Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
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Jinga'me, of the Front Line ( Pawniard )█ Naive █ Steel ◆ Dark █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Scratch▐ 40: █ ◆ █►▐ - █ ◆ █►▐ - █ ◆ █►▐ - ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Held item: Ability: Inner Focus: This Pokémon will not flinch.
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Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch: 40: (Priority +1) █ fighting ◆ special █►Vacuum Wave: 40: (Priority +2) █ steel ◆ physical █►Metal Claw: 50: 1/2 chance of raising user's Atk one stage █ bug ◆ physical █►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 57 Swords Dance Item: Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
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Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn █ electric ◆ physical █►Thunder Fang: 65: 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item: Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
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Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact: 150: must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang: 50: 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage █ steel ◆ physical █►Iron Head: 80: 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv n/a Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: All physical attacks used by this pokemon will do x1.3 damage
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N/A ( Gekkit )█ Affectionate █ fairy ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Withdraw: Raise user's physical defense one stage █ normal ◆ physical █►Tackle: 50 █ fairy ◆ special █►Disarming Voice: 40: Ignores accuracy & evasiveness █ normal ◆ special █►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 9 Supersonic Item:Shell Bell: Heals 1/8th of the damage dealt by the holder each round. Ability:Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage GS Ball: Pokemon gains x1.5 Exp from battles.
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Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind: 60: 3/10, Raising All of User's Stats one stage █ fire ◆ special █►Inferno: 100: Burns Opponent █ dragon ◆ special █►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb: 55: Lower target’s speed one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv n/a Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
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Zunoo, The Flashing Fist ( Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5) █ fighting ◆ special █►Aura Sphere: 80: Ignores accuracy & evasiveness █ steel ◆ special █►Flash Cannon: 80: Lowers opponent's Sp.Def one stage █ ghost ◆ special █►Shadow Ball: 80: 8/10 chance to lower opponent's Sp.Def one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 55 Close Combat Held Item: Mega stone: x1.3 dmg with all attacks. Ability:Adaptability: If this Pokemon uses an attack that has the same type as it, then the move's power does x1.5 base damage
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Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Heartscale: x0 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon
Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks
Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Past journal Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Medicine
Potion: unlimited Effect: Heals up to 50 HP Super Potion: x6 Effect: Heals up to 100HP Max Potion: x1 Effect" Fully restores HP Full Restore: x5 Effect: Fully restores HP & removes all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP Old Gateau: x2 Effect: Removes any and all status conditions █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Berry's
Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x2 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Poka'Ball's
Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x0 Effectiveness: ultra Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
HM's / TM's
Will-o-Wisp: Burns Opponent Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage Shadow Ball: - 80 Damage, 8/10 chance to Lower Opponent's Special Defense One Stage HM#1 - Cut: 50 dmg HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Completely entertained by the adorable fox-like Pokemon, Ko hadn't noticed Ohm move back onto the bed. A moment later she felt something grab her thigh. Turning some onto her side she glanced down to find it had been Ohm, though he didn't appear to have done it intentionally. If Ko didn't know Ohm by now, this would have ended up at a huge misunderstanding. The blonde playfully reached down, grabbing Ohm's hand and rose it higher to her rear. "You missed." She chuckled, letting go of his hand feeling he'd instinctively want to pull it away. Rolling off the bed, the blonde moved over to her bag and picked up her clothes. "Well now that you've finally made a move, I think it's best we take a breather and get moving." Tossing on her clothes over her nightware, she managed to switch her nighty with her dress shirt fairly easily revealing only a peek of her back to Ohm... if he was even looking. Reaching down she grabbed her bag then turned to Ohm. "We've got some badges to get!"
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Mila the shiny ♀ Delphox || Lv. 52 || Hp 52o/52o || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +4o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 7/1o chance of confusion,DD to those using fly Heat Wave - 95, 4/1o Chance of Burn Psychic - 9o damage, 1/2 chance of lowering opponent's Special Defense by one stage
Viska Nico The shiny ♀ Gardevoir || Lv. 42 || Hp. 42o/42o Ability :: Trace || HI :: Twisted Spoon || Persona :: Modest - She holds an air of mystery about her. She seems to have a cold exterior and some ulterior motive. Attack | +3o added damage Moonblast - 95, 8/1o chance of lowering foe’s Sp. Atk by one stage Thunderbolt - 9o; 4/1o chance of paralysis Calm Mind - Raises user's Sp. Atk and Sp. Def by one stage each Psychic - 9o damage, 1/2 chance of lowering foe's Sp. Def by one stage
Emyore the ♂ Empoleon || Lv. 74 || Hp. 74o/74o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 9o, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 8o Damage, 1/2 chance of lowering foe's Sp. Def one stage Ice Beam - 9o damage, 3/1o chance of freezing target
Fone the genderless Flurry || Lv. 27 || Hp. 27o/27o Ability :: Levitate || HI :: || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | +1o added damage Earth Power - 9o; 1/2 chance to lower target’s Sp. Def •Phantom Force - 9o, 1- disappear 2- attack. Can strike through Protect/Detect Hex - 65, DD if target has a Status ailment Ice Beam - 9o damage, 3/1o chance of freezing target
Kezia the Shiny ♀ Zoroark || Lv. 76 || Hp. 76o/76o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 6o added damage Night Daze - 85, Lowers foes accuracy one stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 7/1o chance to paralyze Flamethrower - 9o, 4/1o Chance of Burn Hyper Voice - 9o damage
Uth the genderless Zygarde || Lv. 7o || Hp. 7oo/7oo Ability :: Aura Break || HI :: Razor Claw || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +6o added damage Focus Blast - 12o, 1/2 chance of lowering opponent's Sp. Def Dragon Pulse - 85 •Crunch - 8o, 7/1o chance to lower foe's Def •Earthquake - 1oo; DD on digging foes, deals 1/2 dmg w/Grassy Terrain
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Oιnαrι тнε sнιny mαlε Nιnεтαlεs | 15/2o Oinari the ♂ Ninetales || Lv. 1o || Hp. 1oo/1oo Ability :: Drought || HI :: Psychic Gem || Persona :: Calm - A silent observer, ironic considering he's blind. Attack | No added bonus Flamethrower - 9o, 4/1o Chance of Burn Safeguard - Prevents all status effects for five turns Dark Pulse - 8o, 3/1o Chance of Flinching Extrasensory - 8o damage, 3/1o Chance of Flinching
║xxxx౦ Nocтurnαl тнε sнιny ғεmαlε mεgα Lopunny | oo/36 Nocturnal the ♀ Lopunny || Lv. 31 || Hp. 31o/31o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 1oo, If It Misses, User loses half their HP Solarbeam - 12o damage, 1st turn charge, 2nd turn attack Ice Beam - 9o damage, 3/1o chance of freezing target Return - 1o base damage +2o per FP. (110)
║xxxx౦ Oorιn тнε mαlε Duskull | oo/15 Oorin the ♂ Duskull || Lv. 31 || Hp. 31o/31o Ability :: Levitate || HI :: Reaper Cloth || Persona :: Quirky - He has a curious nature, as well as a odd sense of humor. Attacks | +2o added damage Dark Pulse - 8o 3/1o Chance of flinching •Pursuit || 4o, DD if target is switched out (Priority +7) •Shadow Sneak - 4o Damage (Priority +1) Ice Beam - 9o damage, 3/1o chance of freezing target
║xxxx౦ Yαvεn тнε mαlε Lαrvεsтα | o7/25 Yaven the Male Larvesta || Lv. 4o || Hp. 4oo/4oo Ability :: Swarm || HI :: N/A || Persona :: Naive || Meek, and easily scared. Attacks | +3o added damage Zen Headbutt - 8o, 3/1o Chance of causing the target to flinch. Take Down - 9o 1/4 Recoil •Bug Bite - 6o, Receives the effect from the foe's held berry Flamethrower - 9o, 4/1o Chance of Burn
║xxxx౦ Yαkulε тнε mαlε Gogoαт | 27/29 Yakule the ♂Gogoat || Lv. 38 || Hp. 38o/38o Ability :: Grass Pelt || HI :: Lieche Berry || Persona :: Calm - Relaxed most of the time. He will go on a rampage for no apparent reason every once in a blue moon. Attack :: + 2o added damage Worry Seed - Protects against sleep for five turns Take Down - 9o damage, user takes recoil damage equal to 1/4 of the damage dealt. • ~Bulldoze - 6o; Lowers target’s Speed by one stage, deals only half damage if Grassy Terrain is in effect Synthesis - Restores 1/2 max Hp [Restore all if Sunny]
╔═══════════════════════════════════════════════╗ Peeking up Ohmarow could see where his hand had landed though it wasn't there now with Ko moving it to her rumb. "I what?" He said as he moved. Turning red and chocked on his breath but froze in place only pulling away once Ko had released him. He sat up looking some what shocked and trying to pushed it from his mind but the feeling was committed to memory and he rather enjoyed it. He locked eye with the floor and a small knot in the wood from where a branch had once grown on the tree it came from. He swallowed looking at his hand a second before jerking it away turning just in time to see Ko changing. "I dont think that counts sweet heart." He said turning to face her again. Chocking but recovering much quicker. He didn't recoil as badly this time. He gave into her teasing nature and just let it go, for now. Figuring this would be something he would have to get use to with her sooner or later. He didn't stare though he wanted to. In stead with her back turned he stood and stepping up to his own bag pulling out his change of cloths. Ko's mother hand cleaned them while he had been waiting on Ko to return. He tried not to look sideways at Ko while she changed, but looked anyways and more then once but once he had gathered what he needed stepped back behind her. Changing pants first but being caught still needing to button them and was without a shirt when Ko turned and spoke. Buttoning up and pulling his black Steelix shirt over risking a peek at Ko through the arm hole he fond her dressed and sighed as he finished puling it over his head. "Don't forget iv also got to gain some ground on you." He said teasing her with a confident smile before grabbing the last of the graps, tossing a vine to Ko before munching down on a few more then handing it over to Zunoo who just looked confused at them both and how they had been acting. Zunoo shared a few with the new Pawniard while the Gekkit toke up following Ohmarow having been sat on the watch watching. Ohmarow tosed a grape of two to it before opening the door to the hallway. Stepping out into the still dark passage he could make out a figure at the end talking to the nurse joy. It was a women, hunched over in some odd looking attire, like a hooded robe or something. Stepping back inside to pick up his bag, which zunoo already had. "Seems Nurse joys got company."
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Indeciisiive Wolkova
I figured i didn't need to ask emotion_awesome Iv got a plot i want to run with him and those ghosts. many of whom are the very same types hes scared of. Same haunted house or separated again ? I was thinking if they get separated ohmarow is kidnapped with Ko coming to find him or something but its up to you on this one hun.
So where did Ko hide the book now that shes up O_O at the risk of being a weird perv, but its not ..... inside is it gonk
Shinge, The Sky Sword ( Skarmory )█ Impish █ steel ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Metal claw: 50: 1/2 chance of raising user's Atk one stage █ flying ◆ physical █►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. █ normal ◆ special █►Swift: 60: Never Misses █ flying ◆ other █►Roost: Restore half max HP, User loses it’s Flying-type until next turn. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 23 Air Cutter Item: Quick Claw: Forces holder to go first Ability:Keen Eye: Prevents pokemon with this ability from losing accuracy.
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Grimlaw, of Silent Flight ( Mandibuzz)█ Careful █ dark ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ flying ◆ physical █►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. █ ground ◆ physical █►Bone Rush: 25: hits 2-5 times █ flying ◆ other █►Mirror move: User copies target's last move █ dark ◆ physical █►Punishment: 60: Power Increases if targets stats have been raised. +20 for each each stage of increase. Max 200 Damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv n/a Held item: Sharp Beak: Flying type attacks do x1.2 damage. Ability:Weak Armor: This pokemon's Defense will decrease by one stage and its Speed will increase by one stage each time it is struck by a physical attack.
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Plaation, The Last Line ( Metang )█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch: 40: (Priority +1) █ psychic ◆ physical █►Zen Headbutt: 80: 3/10 Chance of flinch. █ psychic ◆ special █►Confusion: 50: 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw: 50: 1/2 chance of raising user's Atk one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 44 Meteor Mash Item: Metal Coat: Steel type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
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Grindda, The Blasting Sands ( Pupitar )█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash: 120: 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse: 80: 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide: 75: 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm: Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: 47 Crunch Item: King's Rock: All physical attacks have a 1/10 change to flinch. Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
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Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage █ psychic ◆ other █►Hypnosis: Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect: Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item: Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
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Jinga'me, of the Front Line ( Pawniard )█ Naive █ Steel ◆ Dark █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Scratch▐ 40: █ ◆ █►▐ - █ ◆ █►▐ - █ ◆ █►▐ - ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Held item: Ability: Inner Focus: This Pokémon will not flinch.
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Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch: 40: (Priority +1) █ fighting ◆ special █►Vacuum Wave: 40: (Priority +2) █ steel ◆ physical █►Metal Claw: 50: 1/2 chance of raising user's Atk one stage █ bug ◆ physical █►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 57 Swords Dance Item: Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
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Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn █ electric ◆ physical █►Thunder Fang: 65: 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item: Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
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Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact: 150: must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang: 50: 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage █ steel ◆ physical █►Iron Head: 80: 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv n/a Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: All physical attacks used by this pokemon will do x1.3 damage
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N/A ( Gekkit )█ Affectionate █ fairy ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Withdraw: Raise user's physical defense one stage █ normal ◆ physical █►Tackle: 50 █ fairy ◆ special █►Disarming Voice: 40: Ignores accuracy & evasiveness █ normal ◆ special █►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 9 Supersonic Item:Shell Bell: Heals 1/8th of the damage dealt by the holder each round. Ability:Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage GS Ball: Pokemon gains x1.5 Exp from battles.
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Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind: 60: 3/10, Raising All of User's Stats one stage █ fire ◆ special █►Inferno: 100: Burns Opponent █ dragon ◆ special █►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb: 55: Lower target’s speed one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv n/a Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
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Zunoo, The Flashing Fist ( Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5) █ fighting ◆ special █►Aura Sphere: 80: Ignores accuracy & evasiveness █ steel ◆ special █►Flash Cannon: 80: Lowers opponent's Sp.Def one stage █ ghost ◆ special █►Shadow Ball: 80: 8/10 chance to lower opponent's Sp.Def one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 55 Close Combat Held Item: Mega stone: x1.3 dmg with all attacks. Ability:Adaptability: If this Pokemon uses an attack that has the same type as it, then the move's power does x1.5 base damage
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Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Heartscale: x0 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon
Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks
Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Past journal Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Medicine
Potion: unlimited Effect: Heals up to 50 HP Super Potion: x6 Effect: Heals up to 100HP Max Potion: x1 Effect" Fully restores HP Full Restore: x5 Effect: Fully restores HP & removes all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP Old Gateau: x2 Effect: Removes any and all status conditions █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Berry's
Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x2 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Poka'Ball's
Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x0 Effectiveness: ultra Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
HM's / TM's
Will-o-Wisp: Burns Opponent Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage Shadow Ball: - 80 Damage, 8/10 chance to Lower Opponent's Special Defense One Stage HM#1 - Cut: 50 dmg HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Catching a peek at Ohm's back, she grinned to herself. There wasn't much on a man to see top-wise. Did he sneak a peek at her though? She hadn't revealed herself for that long, being in a slight rush to get changed and move on, but the thought of teasing him even more for being a peeping tom made her chuckle. Following Ohm to the door, she stopped for a moment when he turned back inside to grab his bag. Mentioning Nurse Joy had a guest, the blonde tilted her head to the side. Well, it could of just been a trainer getting their Pokemon healed. Well, they had to go that way anyways. Pushing past Ohm, she turned back to face him for a moment. "I'm sure you'll catch up someday" She held a finger up a cat-like grin crossing her lips. "When we're old and gray." Sticking out her tongue, she turned to walk like a normal person, catching the last bit of conversation between the oddly dressed woman and Nurse Joy.
'aunted house, if anyone is interested, just send them my way.'
What was that? A haunted house? Ko hadn't been to one of those in ages. Glancing back to Ohm, she guessed he wouldn't be to interested, given he was afraid of ghosts.... As evident when he'd met Oorin. But at the same time, a haunted house seemed like the perfect place for Ghosts to linger. Eon's eyes trailed to Nocturnal, who was following behind Kezia, Mila and Viska, Fone on her shoulder. The bunny was constantly producing cool air with her Ice Beam, so Fone felt comfortable resting on her shoulder. Fone seemed to get stronger with every Ghost he'd defeated in Mount Pyre, so it seemed like a perfect opportunity. "Umm, Ohm?" Ko began. "Can we? ...Go to the haunted house?" Her lips curled into a devilish grin. "You can hold my hand if you get scared~" She chuckled at her joke, given it was usually the male telling the girl she could hold his hand if she was scared, not the other way around.
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Mila the shiny ♀ Delphox || Lv. 52 || Hp 52o/52o || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +4o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 7/1o chance of confusion,DD to those using fly Heat Wave - 95, 4/1o Chance of Burn Psychic - 9o damage, 1/2 chance of lowering opponent's Special Defense by one stage
Viska Nico The shiny ♀ Gardevoir || Lv. 42 || Hp. 42o/42o Ability :: Trace || HI :: Twisted Spoon || Persona :: Modest - She holds an air of mystery about her. She seems to have a cold exterior and some ulterior motive. Attack | +3o added damage Moonblast - 95, 8/1o chance of lowering foe’s Sp. Atk by one stage Thunderbolt - 9o; 4/1o chance of paralysis Calm Mind - Raises user's Sp. Atk and Sp. Def by one stage each Psychic - 9o damage, 1/2 chance of lowering foe's Sp. Def by one stage
Emyore the ♂ Empoleon || Lv. 74 || Hp. 74o/74o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 9o, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 8o Damage, 1/2 chance of lowering foe's Sp. Def one stage Ice Beam - 9o damage, 3/1o chance of freezing target
Fone the genderless Flurry || Lv. 27 || Hp. 27o/27o Ability :: Levitate || HI :: || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | +1o added damage Earth Power - 9o; 1/2 chance to lower target’s Sp. Def •Phantom Force - 9o, 1- disappear 2- attack. Can strike through Protect/Detect Hex - 65, DD if target has a Status ailment Ice Beam - 9o damage, 3/1o chance of freezing target
Kezia the Shiny ♀ Zoroark || Lv. 76 || Hp. 76o/76o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 6o added damage Night Daze - 85, Lowers foes accuracy one stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 7/1o chance to paralyze Flamethrower - 9o, 4/1o Chance of Burn Hyper Voice - 9o damage
Uth the genderless Zygarde || Lv. 7o || Hp. 7oo/7oo Ability :: Aura Break || HI :: Razor Claw || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +6o added damage Focus Blast - 12o, 1/2 chance of lowering opponent's Sp. Def Dragon Pulse - 85 •Crunch - 8o, 7/1o chance to lower foe's Def •Earthquake - 1oo; DD on digging foes, deals 1/2 dmg w/Grassy Terrain
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Oιnαrι тнε sнιny mαlε Nιnεтαlεs | 15/2o Oinari the ♂ Ninetales || Lv. 1o || Hp. 1oo/1oo Ability :: Drought || HI :: Psychic Gem || Persona :: Calm - A silent observer, ironic considering he's blind. Attack | No added bonus Flamethrower - 9o, 4/1o Chance of Burn Safeguard - Prevents all status effects for five turns Dark Pulse - 8o, 3/1o Chance of Flinching Extrasensory - 8o damage, 3/1o Chance of Flinching
║xxxx౦ Nocтurnαl тнε sнιny ғεmαlε mεgα Lopunny | oo/36 Nocturnal the ♀ Lopunny || Lv. 31 || Hp. 31o/31o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 1oo, If It Misses, User loses half their HP Solarbeam - 12o damage, 1st turn charge, 2nd turn attack Ice Beam - 9o damage, 3/1o chance of freezing target Return - 1o base damage +2o per FP. (110)
║xxxx౦ Oorιn тнε mαlε Duskull | oo/15 Oorin the ♂ Duskull || Lv. 31 || Hp. 31o/31o Ability :: Levitate || HI :: Reaper Cloth || Persona :: Quirky - He has a curious nature, as well as a odd sense of humor. Attacks | +2o added damage Dark Pulse - 8o 3/1o Chance of flinching •Pursuit || 4o, DD if target is switched out (Priority +7) •Shadow Sneak - 4o Damage (Priority +1) Ice Beam - 9o damage, 3/1o chance of freezing target
║xxxx౦ Yαvεn тнε mαlε Lαrvεsтα | o7/25 Yaven the Male Larvesta || Lv. 4o || Hp. 4oo/4oo Ability :: Swarm || HI :: N/A || Persona :: Naive || Meek, and easily scared. Attacks | +3o added damage Zen Headbutt - 8o, 3/1o Chance of causing the target to flinch. Take Down - 9o 1/4 Recoil •Bug Bite - 6o, Receives the effect from the foe's held berry Flamethrower - 9o, 4/1o Chance of Burn
║xxxx౦ Yαkulε тнε mαlε Gogoαт | 27/29 Yakule the ♂Gogoat || Lv. 38 || Hp. 38o/38o Ability :: Grass Pelt || HI :: Lieche Berry || Persona :: Calm - Relaxed most of the time. He will go on a rampage for no apparent reason every once in a blue moon. Attack :: + 2o added damage Worry Seed - Protects against sleep for five turns Take Down - 9o damage, user takes recoil damage equal to 1/4 of the damage dealt. • ~Bulldoze - 6o; Lowers target’s Speed by one stage, deals only half damage if Grassy Terrain is in effect Synthesis - Restores 1/2 max Hp [Restore all if Sunny]
From what I gather, we can't use the medium to teleport us anywhere other than the Haunted house in Hoenn. (Given we're in Hoenn) But like, they can totes get separated after being teleported. You can like... mess with Eon while I multi-post the battles with the ghosts? Eon's an Amnesiac like Ohm remember! Lol XD
╔═══════════════════════════════════════════════╗ With his bag slung painlessly over his once bad shoulder and able to walk without the cane, though he kept it in hand none the less, he quickly followed Ko up to the old lady. A haunted house. As in a one those spooky haunted attracted to scare the kids or a run down building with ghastly and hunater phasing through walls out to drag peoples sould from their screaming body's to join them in the after life. Fun. He swallowed and regrettable agreed to go. "Sure, and ill take the offer." This he wasn't afraid to admit scared him but not in the way normal ghost story's scared kids. This was true fear at its finiest. He only hopped it wasn't the real deal and just some dressed up house with a corn maze or something.
No sooner had he spoken then the old lady reached out and touhed Ohmarows arms. Everything went black and he fell into a feeling of vertigo as he zoomed through the world as light headed for some far off place. He had no time to scream or react and once in motion wasn't able to do anything about it.
Exit to Haunted house of Wolks choice.
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Indeciisiive Wolkova
No you can go to any of them you want. Ill leave the location up to you though. Ohmarow needs to combat some of these ghosts so he can over come his fear. Ganger is going to be the sweet one to beat XD
I might need to switch his pokemon around so his teams stands a fighting chance though.
Shinge, The Sky Sword ( Skarmory )█ Impish █ steel ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Metal claw: 50: 1/2 chance of raising user's Atk one stage █ flying ◆ physical █►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. █ normal ◆ special █►Swift: 60: Never Misses █ flying ◆ other █►Roost: Restore half max HP, User loses it’s Flying-type until next turn. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 23 Air Cutter Item: Quick Claw: Forces holder to go first Ability:Keen Eye: Prevents pokemon with this ability from losing accuracy.
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Grimlaw, of Silent Flight ( Mandibuzz)█ Careful █ dark ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ flying ◆ physical █►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. █ ground ◆ physical █►Bone Rush: 25: hits 2-5 times █ flying ◆ other █►Mirror move: User copies target's last move █ dark ◆ physical █►Punishment: 60: Power Increases if targets stats have been raised. +20 for each each stage of increase. Max 200 Damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv n/a Held item: Sharp Beak: Flying type attacks do x1.2 damage. Ability:Weak Armor: This pokemon's Defense will decrease by one stage and its Speed will increase by one stage each time it is struck by a physical attack.
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Plaation, The Last Line ( Metang )█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch: 40: (Priority +1) █ psychic ◆ physical █►Zen Headbutt: 80: 3/10 Chance of flinch. █ psychic ◆ special █►Confusion: 50: 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw: 50: 1/2 chance of raising user's Atk one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 44 Meteor Mash Item: Metal Coat: Steel type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
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Grindda, The Blasting Sands ( Pupitar )█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash: 120: 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse: 80: 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide: 75: 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm: Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: 47 Crunch Item: King's Rock: All physical attacks have a 1/10 change to flinch. Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
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Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage █ psychic ◆ other █►Hypnosis: Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect: Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item: Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
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Jinga'me, of the Front Line ( Pawniard )█ Naive █ Steel ◆ Dark █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Scratch▐ 40: █ ◆ █►▐ - █ ◆ █►▐ - █ ◆ █►▐ - ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Held item: Ability: Inner Focus: This Pokémon will not flinch.
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Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch: 40: (Priority +1) █ fighting ◆ special █►Vacuum Wave: 40: (Priority +2) █ steel ◆ physical █►Metal Claw: 50: 1/2 chance of raising user's Atk one stage █ bug ◆ physical █►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 57 Swords Dance Item: Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
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Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn █ electric ◆ physical █►Thunder Fang: 65: 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item: Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
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Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact: 150: must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang: 50: 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage █ steel ◆ physical █►Iron Head: 80: 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv n/a Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: All physical attacks used by this pokemon will do x1.3 damage
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N/A ( Gekkit )█ Affectionate █ fairy ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Withdraw: Raise user's physical defense one stage █ normal ◆ physical █►Tackle: 50 █ fairy ◆ special █►Disarming Voice: 40: Ignores accuracy & evasiveness █ normal ◆ special █►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 9 Supersonic Item:Shell Bell: Heals 1/8th of the damage dealt by the holder each round. Ability:Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage GS Ball: Pokemon gains x1.5 Exp from battles.
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Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind: 60: 3/10, Raising All of User's Stats one stage █ fire ◆ special █►Inferno: 100: Burns Opponent █ dragon ◆ special █►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb: 55: Lower target’s speed one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv n/a Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
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Zunoo, The Flashing Fist ( Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5) █ fighting ◆ special █►Aura Sphere: 80: Ignores accuracy & evasiveness █ steel ◆ special █►Flash Cannon: 80: Lowers opponent's Sp.Def one stage █ ghost ◆ special █►Shadow Ball: 80: 8/10 chance to lower opponent's Sp.Def one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv 55 Close Combat Held Item: Mega stone: x1.3 dmg with all attacks. Ability:Adaptability: If this Pokemon uses an attack that has the same type as it, then the move's power does x1.5 base damage
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Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Heartscale: x0 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon
Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks
Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Past journal Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Medicine
Potion: unlimited Effect: Heals up to 50 HP Super Potion: x6 Effect: Heals up to 100HP Max Potion: x1 Effect" Fully restores HP Full Restore: x5 Effect: Fully restores HP & removes all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP Old Gateau: x2 Effect: Removes any and all status conditions █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Berry's
Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x2 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Poka'Ball's
Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x0 Effectiveness: ultra Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
HM's / TM's
Will-o-Wisp: Burns Opponent Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage Shadow Ball: - 80 Damage, 8/10 chance to Lower Opponent's Special Defense One Stage HM#1 - Cut: 50 dmg HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
The old woman was hidden by a cloak, so Ko missed the devious grin on the woman's face. Being a medium, she could see things beyond what any normal human could. The spirits that floated between Ohm and Ko, unseen by their naked eyes. When the woman reached out to grab Ohm, she reached over and grabbed Ko's arm as well, forcing a sheet of blackness over the blondes vision. Within seconds she'd emerge far from Hoenn.
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Mila the shiny ♀ Delphox || Lv. 52 || Hp 52o/52o || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +4o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 7/1o chance of confusion,DD to those using fly Heat Wave - 95, 4/1o Chance of Burn Psychic - 9o damage, 1/2 chance of lowering opponent's Special Defense by one stage
Viska Nico The shiny ♀ Gardevoir || Lv. 42 || Hp. 42o/42o Ability :: Trace || HI :: Twisted Spoon || Persona :: Modest - She holds an air of mystery about her. She seems to have a cold exterior and some ulterior motive. Attack | +3o added damage Moonblast - 95, 8/1o chance of lowering foe’s Sp. Atk by one stage Thunderbolt - 9o; 4/1o chance of paralysis Calm Mind - Raises user's Sp. Atk and Sp. Def by one stage each Psychic - 9o damage, 1/2 chance of lowering foe's Sp. Def by one stage
Emyore the ♂ Empoleon || Lv. 74 || Hp. 74o/74o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 9o, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 8o Damage, 1/2 chance of lowering foe's Sp. Def one stage Ice Beam - 9o damage, 3/1o chance of freezing target
Fone the genderless Flurry || Lv. 27 || Hp. 27o/27o Ability :: Levitate || HI :: || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | +1o added damage Earth Power - 9o; 1/2 chance to lower target’s Sp. Def •Phantom Force - 9o, 1- disappear 2- attack. Can strike through Protect/Detect Hex - 65, DD if target has a Status ailment Ice Beam - 9o damage, 3/1o chance of freezing target
Kezia the Shiny ♀ Zoroark || Lv. 76 || Hp. 76o/76o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 6o added damage Night Daze - 85, Lowers foes accuracy one stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 7/1o chance to paralyze Flamethrower - 9o, 4/1o Chance of Burn Hyper Voice - 9o damage
Uth the genderless Zygarde || Lv. 7o || Hp. 7oo/7oo Ability :: Aura Break || HI :: Razor Claw || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +6o added damage Focus Blast - 12o, 1/2 chance of lowering opponent's Sp. Def Dragon Pulse - 85 •Crunch - 8o, 7/1o chance to lower foe's Def •Earthquake - 1oo; DD on digging foes, deals 1/2 dmg w/Grassy Terrain
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║xxxx౦ Oιnαrι тнε sнιny mαlε Nιnεтαlεs | 15/2o Oinari the ♂ Ninetales || Lv. 1o || Hp. 1oo/1oo Ability :: Drought || HI :: Psychic Gem || Persona :: Calm - A silent observer, ironic considering he's blind. Attack | No added bonus Flamethrower - 9o, 4/1o Chance of Burn Safeguard - Prevents all status effects for five turns Dark Pulse - 8o, 3/1o Chance of Flinching Extrasensory - 8o damage, 3/1o Chance of Flinching
║xxxx౦ Nocтurnαl тнε sнιny ғεmαlε mεgα Lopunny | oo/36 Nocturnal the ♀ Lopunny || Lv. 31 || Hp. 31o/31o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 1oo, If It Misses, User loses half their HP Solarbeam - 12o damage, 1st turn charge, 2nd turn attack Ice Beam - 9o damage, 3/1o chance of freezing target Return - 1o base damage +2o per FP. (110)
║xxxx౦ Oorιn тнε mαlε Duskull | oo/15 Oorin the ♂ Duskull || Lv. 31 || Hp. 31o/31o Ability :: Levitate || HI :: Reaper Cloth || Persona :: Quirky - He has a curious nature, as well as a odd sense of humor. Attacks | +2o added damage Dark Pulse - 8o 3/1o Chance of flinching •Pursuit || 4o, DD if target is switched out (Priority +7) •Shadow Sneak - 4o Damage (Priority +1) Ice Beam - 9o damage, 3/1o chance of freezing target
║xxxx౦ Yαvεn тнε mαlε Lαrvεsтα | o7/25 Yaven the Male Larvesta || Lv. 4o || Hp. 4oo/4oo Ability :: Swarm || HI :: N/A || Persona :: Naive || Meek, and easily scared. Attacks | +3o added damage Zen Headbutt - 8o, 3/1o Chance of causing the target to flinch. Take Down - 9o 1/4 Recoil •Bug Bite - 6o, Receives the effect from the foe's held berry Flamethrower - 9o, 4/1o Chance of Burn
║xxxx౦ Yαkulε тнε mαlε Gogoαт | 27/29 Yakule the ♂Gogoat || Lv. 38 || Hp. 38o/38o Ability :: Grass Pelt || HI :: Lieche Berry || Persona :: Calm - Relaxed most of the time. He will go on a rampage for no apparent reason every once in a blue moon. Attack :: + 2o added damage Worry Seed - Protects against sleep for five turns Take Down - 9o damage, user takes recoil damage equal to 1/4 of the damage dealt. • ~Bulldoze - 6o; Lowers target’s Speed by one stage, deals only half damage if Grassy Terrain is in effect Synthesis - Restores 1/2 max Hp [Restore all if Sunny]
Yea, I saw the QCC, so to save from odd encounters, (With Eon) I think I'll send Ko to Kanto, She can have an impromptu meetup with the Zorua and Zoroark she saved from Rock Tunnel. o uob If you still want to separate Ko and Ohm I'm all for it, I'd like to just push out post after post to get through these ghosts and what not. <3 So like, next post will be in the Kanto Haunted House. <3
Oh, and Ko is Pansexual. She actually doesn't find any sexual attraction in people, regardless of gender, but she can act like she does just fine.
╔═══════════════════════════════════════════════╗ Ohmarow suddenly landed back on solid ground and with a thud. Slamming into the floor as if he had been fired out of a cannon. No real harm was done, He had returned right in the middle of a lobby full of people and pokemon all waiting to be seen to or simply chatting with one another. Everything stopped though as people now turned to watch the spectral taking place before them. Zunoo appeared just above Ohmarow crashing down atop its trainer chest. He had somehow managed to avoid severely hurting Ohmarow at least.
Rolling off him Zunoo was up first and helped Ohmarow to his feet then over to a chair. The impact had knocked the air out of his lungs but he was otherwise fine if all be dazed. The nurse was upon them not long after arrival bringing water and an Advil to Ohmarow. He gladly toke both. "thank you nurse joy." He said once he was able to breath once more.
He tried to ignore the crowds watching him but eventually couldn't. His anxiety was over whelming now due to the stress he had been put through over the last three weeks. Checking back into the same room he had had the night him and Ko departed wasting no time in escaping the watching eyes.
Back in the room a rather large chest was already waiting for him with a note attached that read "From your secret admirer. Gifts for you and your lover." He read it and was intensity unsettled by the note. Ko wasn't his lover by any means. At least not yet, if ever. He'd never put thought into such things. He loved her but doubted she returned that level of affection. She didn't seem the type to flaunt such a physical desire. Not that he did ether but the fact remained to be proven even to himself.
Inside sat a large collection of pokemon related items as well as the plague Doctors mask and clock as well as a wooden training Katana and a dress. He wanted to throw the entire box out the window considering its assorted and oddly written note but something made him keep it for now.
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Indeciisiive Wolkova
Let the smut begin XD jk
SpectralEternity
Ok so after MUCH thought and reconsideration of my choises i now know what im claimning for the prize items for week 3 and the final prize.
TM-75:Swords Dance: Raise user's physical attack two stages x2Big Mushrooms: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. Muscle Band: Physical attacks do x1.2 damage
Using a Balm mushroom to teach Jinga'me Kings shield ( ill plot write learning the move in next post, for now i just needed it done so i cut back on work l;ater T^T )
BalmMushroom: Pokemon may learn one move of its type it normally could not learn, or generate a number between 1-18 using the list below to determine what type of move your pokemon can learn and pick any move from that type. Note: Legendary moves can be learned via balm mushroom, however it's base damage or effects will be reduced. See the attack and ability page for more details. Only one pokemon per active party may know a legendary move via balm mushroom.
Paper Lantern: An illuminating lantern that summons ghost pokemon at level 10 for 24 hours. Rare candies: Raises a Pokemon's level by 1. Raises the exp count with the Pokemon's level, but does not reset the post count to 0. x5 lucky egg: x1
Shinge, The Sky Sword ( Skarmory )█ Impish █ steel ◆ flying █ female Keen Eye: Prevents pokemon with this ability from losing accuracy. Quick Claw: Forces holder to go first ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage [ PH ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. [ SP ]►Swift: 60: Never Misses [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
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Grimlaw, of Silent Flight ( Mandibuzz)█ Careful █ dark ◆ flying █ female Weak Armor: This pokemon's Defense will decrease by one stage and its Speed will increase by one stage each time it is struck by a physical attack. Sharp Beak: Flying type attacks do x1.2 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. [ PH ]►Bone Rush: 25: hits 2-5 times [ EF ]►Mirror move: User copies target's last move [ SP ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each each stage of increase. Max 200 Damage
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Plaation, The Last Line ( Metang )█ Adamant █ steel ◆ psychic █ n/a Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves. Metal Coat: Steel type attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Bullet Punch: 40: (Priority +1) [ PH ]►Zen Headbutt: 80: 3/10 Chance of flinch. [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage [ PH ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
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Grindda, The Blasting Sands ( Pupitar )█ Bold █ rock ◆ ground █ male Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition King's Rock: All physical attacks have a 1/10 change to flinch. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Thrash: 120: 2-3 turns attacking, then user is confused [ SP ]►Dark Pulse: 80: 3/10 Chance of Flinching [ PH ]►Rock Slide: 75: 4/10 Chance of Flinch [ EF ]►Sandstorm: Creates a Sandstorm for 5 Turns
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Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage Light Clay: Will add 2 more turns to the effects of all barrier moves ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage [ EF ]►Hypnosis: Inflicts the Sleep status on the target [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
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Jinga'me, of the Front Line ( Pawniard )█ Naive █ Steel ◆ Dark █ male Inner Focus: This Pokémon will not flinch. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Scratch: 40: [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) [ N/A ]►N/A [ N/A ]►N/A
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Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Bullet Punch: 40: (Priority +1) [ SP ]►Vacuum Wave: 40: (Priority +2) [ PH ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage [ PH ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
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Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ PH ]►Thunder Fang: 65: 4/10 chance to flinch, 3/10 chance of paralysis [ PH ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ PH ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
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Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female Huge Power: All physical attacks used by this pokemon will do x1.3 damage Mega stone: x1.3 damage with all attacks. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Giga Impact: 150: must recharge next turn unless the attack misses. [ PH ]►Poison Fang: 50: 1/2 Chance of Badly Poisoning Opponent [ PH ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage [ PH ]►Iron Head: 80: 3/10 Chance of Flinch
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N/A ( Gekkit )█ Affectionate █ fairy ◆ n/a █ female GS Ball: Pokemon gains x1.5 Exp from battles. Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Withdraw: Raise user's physical defense one stage [ PH ]►Tackle: 50 [ SP ]►Disarming Voice: 40: Ignores accuracy & evasiveness [ SP ]►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage.
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Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move. Silver Powder: Bug type attacks do x1.2 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage [ SP ]►Inferno: 100: Burns Opponent [ SP ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch [ SP ]►Electroweb: 55: Lower target’s speed one stage
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Zunoo, The Flashing Fist ( Lucario )█ Relaxed █ fighting ◆ steel █ male Adaptability: If this Pokemon uses an attack that has the same type as it, then the move's power does x1.5 base damage Mega stone: x1.3 dmg with all attacks. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5) [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage [ SP ]►Shadow Ball: 80: 8/10 chance to lower opponent's Sp.Def one stage
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Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
Energy Drink:x2 Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:x1 Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:x1 Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute:x1 Reduces count for wild Pokemon by half for one week of active posting, rounded down Honey:x15 Used in any forest on a Honey Tree to attract pokemon
Lucky Egg:x2 A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks
Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Past journal Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Medicine
Potion:Unlimited Heals up to 50 HP Super Potion:x6 Heals up to 100HP Max Potion:x1 Fully restores HP Full Restore:x5 Fully restores HP & removes all status conditions Revive:x1 Heal fainted pokemon to 1/2 max HP Old Gateau:x2 Removes any and all status conditions █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Berry's
Lansat Berry:x1 Restores 50 HP when HP is at or below 1/4 max Custap Berry:x1 Holder goes first in battle when HP is at or below 1/4 max Occa Berry:x1 Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry:x1 Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry:x3 Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry:x1 Cures Paralysis Chesto Berry:x1 Cures Sleep Pecha Berry: x1 Cures Poison Rawst Berry: x1 Cures Burn Aspear Berry:x1 Cures Freeze Persim Berry:x1 Cures Confusion Lum Berry: x5 Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Poka'Ball's
Premier-BallUnlimitedEffectiveness: Basic Ultra Balls:x0Effectiveness: ultra Luxury Ball:x2 Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic Heavy Ball:x3 Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic Friend Ball:x3 Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic Heal Ball:x3 Fully Heals pokemon upon capture Effectiveness: basic
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HM's / TM's
TM-01:Hone Claws: Raises User's Attack and Accuracy One Stagee stage each. TM-04:Calm Mind: Raises user's Sp. Attack and Sp. Defense by on TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-35:Flamethrower: 90: 4/10 Chance of Burn TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). TM-74:Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage TM-87:Swagger: Confuses target pokemon, and raise their physical attack two stages HM#1 - Cut: 50 dmg HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage
╔═══════════════════════════════════════════════╗ Closing the trunk and stepping back only enough to pull his backpack and sling it onto the bed. The trunk was creepy especially considering the he didn't remember changing out of the Plague doctor outfit but sure enough he somehow back in his normal attire. He almost questioned if he was hallucinating or something. It seemed unlikely if he was. He had always assumed when a person hallucinated there was some way to tell things weren't real or as they should be. Pushing the thought aside along with the trunk which he shifted off the bed and onto floor at the foot of the bed so it would be out of the way and hopefully forgotten. Shuffling back to the lobby the crowds of trainer and pokemon had thinned greatly but he wasn't sticking around for them to come back. He needed some fresh air and a relaxing walk seemed like just the thing to relax the body and mind after nearly a month of mental hell. Allowing himself to get lost within the city's maze of roads and alleyways. It was time he spent contemplating his future battle strategy's. He'd not put a lot of thought into how to hone his teams individual skills much in the last year. The free time not spent walking from one city to the next or conversing with Kotensa was normally spent dealing with some form of another or trouble. Stopping at a small cafe for lunch and to teach his pokemon new moves. Grimlaw and Janga'me where the main focus of his time though Zunoo got a new move as well. As the waitress stepped up to his table setting down a sandwich with a plate of fries and a sweet tea he was seconds away from tipping the girl when suddenly she froze. Stepping back with look of terrier. He didn't need a reason to know what was going on behind him. Her caught sight of it in the reflection of her glasses. A large humanoid pokemon was baring down on him with a first raised like it was going to strike. Rolling forward off the chair and onto his feet Grimlaw was already in flight striking at the pokemon before he could give a command. Testing out her newst moves it seemed. As the ghost staggered a little seemingly to lose its focus. "Grimlaw, punishment!" He commanded and the bird obligated rushing the pokemon with dark energy toppling it over with ease.
Golurk ( Golurk )█ Solemn █ ghost ◆ ground █ n/a Iron Fist: This Pokémon's Punching Attacks do x1.3 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Focus Punch: 150: 1st turn charges (Priority -1), 2nd turn attack (Priority +2), If the user is hit before the attack lands, it flinches Instead. [ PH ]►Phantom Force: 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect [ PH ]►Astonish: 30: 4/10 Chance to Flinch target [ PH ]►Mud-slap: 20: Lower targets accuracy one stage
Grimlaw [ Base Dmg ] Swagger =0 [ Opp P/N Atk/Def ] +2stages Atk [ + Confusion ] Golurk [ Base Dmg ] Focus punch [ End result ] Turn 1 charge Grimlaw [ Base Dmg ] Punishment 60 [ Lv-Bonus ] +10 =70 [ Ability ] +40 = 110 [ Effectiveness ] x2 220 [ End result ] 220 Dmg Golurk faints Go pokeball = Captured ! +7Exp
Ohmarow unaware the pokemon was ghost type pulled out a pokeball and tossed it. A pokemon willing to attack humans he simply couldn't leaveto wonder the streets risking life and limb to others. It had to be dealt with. Stepping up to collect the pokeball and breathing a sign of relief at how ease that had all been. The pokeball vanished into thin air as it was teleported to his PC system allowing him to return to his lunch. The waitress had retreated to the door frame still watching looking a little shocked at the altercation. After lunch Ohmarow made his way back to the pokemon center. Stepping back into his room he was greeted with the trunk having been moved back onto the bed. His heat sank as he again had to move it back where he had put it before. Trying to push the thought out his mind was harder then ever, made worse when he looked to the small desk in the corner of the room. Sat in the middle of the hardwood furnishing was a small blue and pink paper lantern who's center candle burned with an erry black light
Maybe he would feel better after a nap ....
Taking a nap left Zunoo and Grimlaw to wonder about the pokemon center unsupervised. Zunoo grabbed his bag in cause they got into a fight and needed a potion and departed to explore. It wouldn't be long though before both pokemon pumped into another ghost type drawn in by the paper lantern. Grimlaw toke the chance to beat this pokemon as well leaving Zunoo thinking it might be better to capture the pokemon rather then leave it to wonder about and it wouldn't be long after this battle then they encountered another.
Gourgeist ( Gourgesit )█ Sky █ ghost ◆ grass █ female Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Confuse Ray: Confuses target pokemon [ EF ]►Trick: Swaps held Items with target [ EF ]►Trick-or-Treat: Adds Ghost-type to the targets type(s) [ PH ]►Phantom Force: 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect
Grimlaw [ Base Dmg ] Foul play 60 [ Lv-Bonus ] +10 =70 [ Effectiveness ] x2 = 140 [ End result ] 140Dmg Gourgeist faints Go pokeball = Captured ! +7Exp
Gangar ( Gangar )█ Jolly █ ghost ◆ poison █ male Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Lick: 30: 7/10 Chance to Paralyze [ EF ]►Mean Look: Prevents escape/switching. Doesn't prevent effects such as Baton pass and U-turn. [ EF ]►Spite: The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon. [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use: 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
Grimlaw [ Base Dmg ] Foul play 60 [ Lv-Bonus ] +10 =70 [ Effectiveness ] x2 = 140 [ End result ] 140Dmg Gangar faints Go pokeball = Captured ! +7Exp
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Indeciisiive Wolkova
You can ignore this post. I just had to get it up so i didn't risk lossing my work >_< Ima edit it in a little
TM-75 Sword dance, Muscle band, all 5 rare candy's & Bulm mushroom to Pawnird to learn king's shield
Big Mushrooms: to lucario for blaze kick and Manidbuzz to learn foul play
Shinge, The Sky Sword ( Skarmory )█ Impish █ steel ◆ flying █ female Keen Eye: Prevents pokemon with this ability from losing accuracy. Sharp Beak: Flying type attacks do x1.2 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage [ PH ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. [ SP ]►Swift: 60: Never Misses [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
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Grimlaw, of Silent Flight ( Mandibuzz)█ Careful █ dark ◆ flying █ female Weak Armor: This pokemon's Defense will decrease by one stage and its Speed will increase by one stage each time it is struck by a physical attack. Quick Claw: Forces holder to go first ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. [ PH ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages [ SP ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each each stage of increase. Max 200 Damage
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Plaation, The Last Line ( Metang )█ Adamant █ steel ◆ psychic █ n/a Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves. Metal Coat: Steel type attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Bullet Punch: 40: (Priority +1) [ PH ]►Zen Headbutt: 80: 3/10 Chance of flinch. [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage [ PH ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
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Grindda, The Blasting Sands ( Pupitar )█ Bold █ rock ◆ ground █ male Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition King's Rock: All physical attacks have a 1/10 change to flinch. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Thrash: 120: 2-3 turns attacking, then user is confused [ SP ]►Dark Pulse: 80: 3/10 Chance of Flinching [ PH ]►Rock Slide: 75: 4/10 Chance of Flinch [ EF ]►Sandstorm: Creates a Sandstorm for 5 Turns
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Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage Light Clay: Will add 2 more turns to the effects of all barrier moves ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage [ EF ]►Hypnosis: Inflicts the Sleep status on the target [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
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Jinga'me, of the Front Line ( Pawniard )█ Naive █ Steel ◆ Dark █ male Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Scratch: 40: [ EF ]►Swords Dance:Raise user's physical attack two stages [ PH ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Bullet Punch: 40: (Priority +1) [ SP ]►Vacuum Wave: 40: (Priority +2) [ PH ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage [ PH ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
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Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ PH ]►Thunder Fang: 65: 4/10 chance to flinch, 3/10 chance of paralysis [ PH ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ PH ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
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Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female Huge Power: All physical attacks used by this pokemon will do x1.3 damage Mega stone: x1.3 damage with all attacks. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Giga Impact: 150: must recharge next turn unless the attack misses. [ PH ]►Poison Fang: 50: 1/2 Chance of Badly Poisoning Opponent [ PH ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage [ PH ]►Iron Head: 80: 3/10 Chance of Flinch
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N/A ( Gekkit )█ Affectionate █ fairy ◆ n/a █ female GS Ball: Pokemon gains x1.5 Exp from battles. Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Screech: Lower targets defense two stages [ PH ]►Tackle: 50 [ SP ]►Disarming Voice: 40: Ignores accuracy & evasiveness [ SP ]►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage.
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Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move. Silver Powder: Bug type attacks do x1.2 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage [ SP ]►Inferno: 100: Burns Opponent [ SP ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch [ SP ]►Electroweb: 55: Lower target’s speed one stage
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Zunoo, The Flashing Fist ( Lucario )█ Relaxed █ fighting ◆ steel █ male Adaptability: If this Pokemon uses an attack that has the same type as it, then the move's power does x1.5 base damage Mega stone: x1.3 dmg with all attacks. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5) [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage [ PH ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn
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Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
Energy Drink:x2 Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:x1 Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:x1 Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute:x1 Reduces count for wild Pokemon by half for one week of active posting, rounded down Honey:x15 Used in any forest on a Honey Tree to attract pokemon Big Mushrooms: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. x0 Paper Lantern: An illuminating lantern that summons ghost pokemon at level 10 for 24 hours.
Lucky Egg:x3 A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks
Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Past journal Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Medicine
Potion:Unlimited Heals up to 50 HP Super Potion:x6 Heals up to 100HP Max Potion:x1 Fully restores HP Full Restore:x5 Fully restores HP & removes all status conditions Revive:x1 Heal fainted pokemon to 1/2 max HP Old Gateau:x2 Removes any and all status conditions █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Berry's
Lansat Berry:x1 Restores 50 HP when HP is at or below 1/4 max Custap Berry:x1 Holder goes first in battle when HP is at or below 1/4 max Occa Berry:x1 Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry:x1 Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry:x3 Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry:x1 Cures Paralysis Chesto Berry:x1 Cures Sleep Pecha Berry: x1 Cures Poison Rawst Berry: x1 Cures Burn Aspear Berry:x1 Cures Freeze Persim Berry:x1 Cures Confusion Lum Berry: x5 Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Poka'Ball's
Premier-BallUnlimitedEffectiveness: Basic Ultra Balls:x0Effectiveness: ultra Luxury Ball:x2 Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic Heavy Ball:x3 Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic Friend Ball:x3 Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic Heal Ball:x3 Fully Heals pokemon upon capture Effectiveness: basic
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HM's / TM's
TM-01:Hone Claws: Raises User's Attack and Accuracy One Stagee stage each. TM-04:Calm Mind: Raises user's Sp. Attack and Sp. Defense by on TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-35:Flamethrower: 90: 4/10 Chance of Burn TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). TM-74:Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage
╔═══════════════════════════════════════════════╗ Ohmarow passed out quite quickly spraled out across the bed with no regard for sharing the space if Ko returned. He was simply to tired to care for the time being. She could knock him off the edge if she came back and was really that tired. At this point sharing a bed was the least of his concerns. His dreams where quite and remained untainted by the nightmares he had been forced to contend with for the last nearly full month. Waking feeling refreshed but rather stiff. More from having to sleep on the hard floor of the mansions floors then muscle cramps or such.Rolling to the edge and looking out the near by window. Night had began to creep over the world. The window had turning dark as the sun set. His thoughts turned to kotensa. He wished she was here with him already, safe and sound. With nothing he could do from here Ohmarow opted that perhaps a hot bath would settle his nerves and sharpen his senses or if nothing else loosen him up a little. Lucky this town's center had a small indoors bath house. He noted that for the most part the pokemon center was empty save a few trainers to young to be travelling along so they most likely lived in the town. Here to heal they're pokemon before heading home. In fact he was the only traveler checked in tonight, though the nurse had checked Kotensa in with him upon his request.
He had the bath house all to himself. Striping down to only a towel he was just about to drop into the water when Zunoo returned. Dropping his bag to the ground before stepping up with the duo of pokeballs in hand. "What happened Zunoo?" He asked not needing any further reason to ask then the simply visible facts before him. Zunoo held two pokeballs and had had his bag. He'd gone out and gotten into some sort of trouble and was now returning with the spoils of war. "I was attacked while out walking. I didn't know what else to do ... So i captured them." The pokemon attempted to release both new captures but only one ball worked. The others dividing center and button flashed red a few times before beeping to indicate its seal was malfunctioning. It would need yo be repaired. The other release a Gangar. The sight of which caused Ohmarow to chock on his breath and stumble back falling into the bath loosing his towel which had caught on the edge. Scrambling to the water edge he came face to face with the large smiling monster of his nightmares. It offered a hand to help him out but Ohmarow could only look on shocked that of all the pokemon Zunoo could have encountered and captured this was it. It was a nightmare in the ethereal flesh. Ohmarow toke the chance to let the ghost type help pull him out of the tub. He had at least gotten over the worst of the fear but still. So much time spend among the ghost pokemon of the Mansion had given him a new found respect for them as well as lay down the foundation for recovery. The pokemon suddenly giggled, closed it eyes and clapped its hands together releasing a strange feeling of vertigo into the area that even Zunoo staggered a little from. Ohmarow shrunk back almost falling into the tub again but righted himself at the last second. The Gangar laughed and laughed but nothing had really happened that he nor Zunoo could tell of. Ohmarow reached out to pick up the towel but it had in the distortion fallen into the water and now lay at the bottom of the water.
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Indeciisiive Wolkova
Ok you can make your guest appearance when ever your ready hun. The Gangar has shifted reality so Ko can land inside the boys bath house xp
Edit: Corrected a few mistakes and added onto the post to make things even worse for poor Ohmarow
Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ] Keen Eye: Prevents pokemon with this ability from losing accuracy. Sharp Beak: Flying type attacks do x1.2 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage [ PH ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. [ SP ]►Swift: 60: Never Misses [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
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Grimlaw, of Silent Flight ( Mandibuzz) [ F ] ❤ [ Careful ] Weak Armor: This pokemon's Defense will decrease by one stage and its Speed will increase by one stage each time it is struck by a physical attack. Quick Claw: Forces holder to go first ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. [ PH ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages [ SP ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each each stage of increase. Max 200 Damage
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Plaation, The Last Line ( Metang ) [ N?A ] ❤ [ Adamant ] Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves. Metal Coat: Steel type attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Bullet Punch: 40: (Priority +1) [ PH ]►Zen Headbutt: 80: 3/10 Chance of flinch. [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage [ PH ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
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Grindda, The Blasting Sands ( Pupitar ) [ M ] ❤ [ Bold ] Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
King's Rock: All physical attacks have a 1/10 change to flinch. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Thrash: 120: 2-3 turns attacking, then user is confused [ SP ]►Dark Pulse: 80: 3/10 Chance of Flinching [ PH ]►Rock Slide: 75: 4/10 Chance of Flinch [ EF ]►Sandstorm: Creates a Sandstorm for 5 Turns
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Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ] Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage Light Clay: Will add 2 more turns to the effects of all barrier moves ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage [ EF ]►Hypnosis: Inflicts the Sleep status on the target [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
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Jinga'me, of the Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Scratch: 40: [ EF ]►Swords Dance:Raise user's physical attack two stages [ PH ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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Hoow'brumna, The Red Flash( Scizor ) [ F ] ❤ [ Jolly ] Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Bullet Punch: 40: (Priority +1) [ SP ]►Vacuum Wave: 40: (Priority +2) [ PH ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage [ PH ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
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Ozzalu, The Burning Tower ( Steelix ) [ M ] ❤ [ Rash ] Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ PH ]►Thunder Fang: 65: 4/10 chance to flinch, 3/10 chance of paralysis [ PH ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ PH ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
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Brimja, The child of Iron ( Mawile ) [ F ] ❤ [ Sassy ] Huge Power: All physical attacks used by this pokemon will do x1.3 damage Mega stone: x1.3 damage with all attacks. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Giga Impact: 150: must recharge next turn unless the attack misses. [ PH ]►Poison Fang: 50: 1/2 Chance of Badly Poisoning Opponent [ PH ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage [ PH ]►Iron Head: 80: 3/10 Chance of Flinch
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N/A ( Gekkit ) [ F ] ❤ [ Affectionate ] GS Ball: Pokemon gains X1.5 Exp from battles. Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Screech: Lower targets defense two stages [ PH ]►Tackle: 50 [ SP ]►Disarming Voice: 40: Ignores accuracy & evasiveness [ SP ]►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage.
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Dust, The infernal dragon ( Butterfree ) [ F ] ❤ [ Calm ] Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move. Silver Powder: Bug type attacks do x1.2 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage [ SP ]►Inferno: 100: Burns Opponent [ SP ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch [ SP ]►Electroweb: 55: Lower target’s speed one stage
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Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ] Adaptability: If this Pokemon uses an attack that has the same type as it, then the move's power does x1.5 base damage Mega stone: x1.3 dmg with all attacks. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5) [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage [ PH ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn
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Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
Energy Drink:x2 Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:x1 Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:x1 Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute:x1 Reduces count for wild Pokemon by half for one week of active posting, rounded down Honey:x15 Used in any forest on a Honey Tree to attract pokemon Big Mushrooms: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. x0
Lucky Egg:x3 A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks
Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Past journal Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Medicine
Potion:Unlimited Heals up to 50 HP Super Potion:x6 Heals up to 100HP Max Potion:x1 Fully restores HP Full Restore:x5 Fully restores HP & removes all status conditions Revive:x1 Heal fainted pokemon to 1/2 max HP Old Gateau:x2 Removes any and all status conditions █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Berry's
Lansat Berry:x1 Restores 50 HP when HP is at or below 1/4 max Custap Berry:x1 Holder goes first in battle when HP is at or below 1/4 max Occa Berry:x1 Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry:x1 Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry:x3 Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry:x1 Cures Paralysis Chesto Berry:x1 Cures Sleep Pecha Berry: x1 Cures Poison Rawst Berry: x1 Cures Burn Aspear Berry:x1 Cures Freeze Persim Berry:x1 Cures Confusion Lum Berry: x5 Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Poka'Ball's
Premier-BallUnlimitedEffectiveness: Basic Ultra Balls:x0Effectiveness: ultra Luxury Ball:x2 Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic Heavy Ball:x3 Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic Friend Ball:x3 Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic Heal Ball:x3 Fully Heals pokemon upon capture Effectiveness: basic
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HM's / TM's
TM-01:Hone Claws: Raises User's Attack and Accuracy One Stagee stage each. TM-04:Calm Mind: Raises user's Sp. Attack and Sp. Defense by on TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-35:Flamethrower: 90: 4/10 Chance of Burn TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). TM-74:Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage
Little did Ko expect she'd get a very warm welcome. As in warm water. Flashing into the bathroom thanks to the Gengar's distorting the space around them, Ko fell from mid-air down into the bath of lukewarm water. Sliding back on her butt, she fell straight to the bottom of the bath, head and everything. Sitting up she gasped for air, brushing her hair from her eyes. "Ugg, they really need to work on that teleportation system!" Ko growled as she got to her knees, searching for the edge of the bath, only to find herself grabbing skin... and hair. "Uhh... I reaaaaly hope you're a woman who hasn't shaved her legs..." The brunette dearly hoped so... given she was in lukewarm water she guessed she was in a bathroom... but now she was figuring she'd landed in the wrong genders bathroom. "W-whatever the case, could you get me a towel? I can't stand water in my eyes." Standing up she stumbled back some, holding out a hand into the air, waiting to retrieve a towel. She did attempt to open her eyes, but all she could see was blurry, figuring female from male was still far to hard to accomplish. She only managed a few seconds before the burn was to much and she had to force her eyes shut once more.
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Mila the shiny ♀ Delphox || Lv. 52 || Hp 52o/52o || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +4o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 7/1o chance of confusion,DD to those using fly Heat Wave - 95, 4/1o Chance of Burn Psychic - 9o damage, 1/2 chance of lowering opponent's Special Defense by one stage
Viska Nico The shiny ♀ Gardevoir || Lv. 43 || Hp. 43o/43o Ability :: Trace || HI :: Twisted Spoon || Persona :: Modest - She holds an air of mystery about her. She seems to have a cold exterior and some ulterior motive. Attack | +3o added damage Moonblast - 95, 8/1o chance of lowering foe’s Sp. Atk by one stage Thunderbolt - 9o; 4/1o chance of paralysis Calm Mind - Raises user's Sp. Atk and Sp. Def by one stage each Psychic - 9o damage, 1/2 chance of lowering foe's Sp. Def by one stage
Emyore the ♂ Empoleon || Lv. 74 || Hp. 74o/74o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 9o, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 8o Damage, 1/2 chance of lowering foe's Sp. Def one stage Ice Beam - 9o damage, 3/1o chance of freezing target
Fone the masculine Wispard || Lv. 42 || Hp. 42o/42o Ability :: Levitate || HI :: || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | +3o added damage Earth Power - 9o; 1/2 chance to lower target’s Sp. Def •Phantom Force - 9o, 1- disappear 2- attack. Can strike through Protect/Detect Hex - 65, DD if target has a Status ailment Ice Beam - 9o damage, 3/1o chance of freezing target
Kezia the Shiny ♀ Zoroark || Lv. 77 || Hp. 77o/77o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 6o added damage Night Daze - 85, Lowers foes accuracy one stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 7/1o chance to paralyze Flamethrower - 9o, 4/1o Chance of Burn Hyper Voice - 9o damage
Uth the genderless Zygarde || Lv. 7o || Hp. 7oo/7oo Ability :: Aura Break || HI :: Razor Claw || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +6o added damage Focus Blast - 12o, 1/2 chance of lowering opponent's Sp. Def Dragon Pulse - 85 •Crunch - 8o, 7/1o chance to lower foe's Def •Earthquake - 1oo; DD on digging foes, deals 1/2 dmg w/Grassy Terrain
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║xxxx౦ Oιnαrι тнε sнιny mαlε Nιnεтαlεs | 15/2o Oinari the ♂ Ninetales || Lv. 1o || Hp. 1oo/1oo Ability :: Drought || HI :: Psychic Gem || Persona :: Calm - A silent observer, ironic considering he's blind. Attack | No added bonus Flamethrower - 9o, 4/1o Chance of Burn Safeguard - Prevents all status effects for five turns Dark Pulse - 8o, 3/1o Chance of Flinching Extrasensory - 8o damage, 3/1o Chance of Flinching
║xxxx౦ Nocтurnαl тнε sнιny ғεmαlε mεgα Lopunny | oo/36 Nocturnal the ♀ Lopunny || Lv. 31 || Hp. 31o/31o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 1oo, If It Misses, User loses half their HP Solarbeam - 12o damage, 1st turn charge, 2nd turn attack Ice Beam - 9o damage, 3/1o chance of freezing target Return - 1o base damage +2o per FP. (110)
║xxxx౦ Oorιn тнε mαlε Duskull | oo/15 Oorin the ♂ Duskull || Lv. 31 || Hp. 31o/31o Ability :: Levitate || HI :: Reaper Cloth || Persona :: Quirky - He has a curious nature, as well as a odd sense of humor. Attacks | +2o added damage Dark Pulse - 8o 3/1o Chance of flinching •Pursuit || 4o, DD if target is switched out (Priority +7) •Shadow Sneak - 4o Damage (Priority +1) Ice Beam - 9o damage, 3/1o chance of freezing target
║xxxx౦ Yαvεn тнε mαlε Lαrvεsтα | o7/25 Yaven the Male Larvesta || Lv. 4o || Hp. 4oo/4oo Ability :: Swarm || HI :: N/A || Persona :: Naive || Meek, and easily scared. Attacks | +3o added damage Zen Headbutt - 8o, 3/1o Chance of causing the target to flinch. Take Down - 9o 1/4 Recoil •Bug Bite - 6o, Receives the effect from the foe's held berry Flamethrower - 9o, 4/1o Chance of Burn
║xxxx౦ Yαkulε тнε mαlε Gogoαт | 27/29 Yakule the ♂Gogoat || Lv. 38 || Hp. 38o/38o Ability :: Grass Pelt || HI :: Lieche Berry || Persona :: Calm - Relaxed most of the time. He will go on a rampage for no apparent reason every once in a blue moon. Attack :: + 2o added damage Worry Seed - Protects against sleep for five turns Take Down - 9o damage, user takes recoil damage equal to 1/4 of the damage dealt. • ~Bulldoze - 6o; Lowers target’s Speed by one stage, deals only half damage if Grassy Terrain is in effect Synthesis - Restores 1/2 max Hp [Restore all if Sunny]
o uob Dropping Kezia in the room to leave Ko in the bathroom. Like... the Gengar planned it all out. "This is my new master? Alright let's see how much I can have fun with him" Lol
╔═══════════════════════════════════════════════╗ Even Zunoo flinched as suddenly water was sent splashing out over the floor in all directions. Everything happened much to fast for anyone of them to really notice the finer details. Ohmarow was frozen solid not just with fear but also that his brain couldn't react properly to what was going on around him. His first reaction when his body had caught up to his brain was to get away from the tub but it was already to late and the hand gripped his ankle pulling a weight that soon reveled itself to be a women forcing him to stay put. Ohmarow stood unable to move. His heart pounding in his chest but the sense of impending doom was gone. It was just a human, who looked and sounded a lot like, Kotensa ? Why would she be a brunette all of a sudden ? "Ko, Kotensa ?" He said timidly. Fear gave way to curiosity which gave way to more fear and embarrassment as he remembered he was standing stark naked in front of her. Blushing a deep red and pulling free from her grip he rushed back to the door passing Zunoo as he seemingly returned to the room. In all of the confusion Zunoo had realized things much quirkier and had retrieved two towels from the hallway the first of which he handed to Kotensa as she reached out of it before turning back to Ohmarow who wasted no time snatching it up and covering himself. The canine pokemon didn't quite understand human modesty in such things but thought that perhaps male and females humans simply didn't share the same level of physical confidence as a pokemon. There wasn't any place to hide in the bathroom Ohmarow realized once covered up. Even if he retreated behind her he couldn't escape really. Best he could do was make himself decent as best he could. At least the towel are extra large. Modesty gave way to concern though once he was covered he rushed to help Ko out of the water. "Hold on, ill help you out." She was soaking wet. He tried not to stare but between her lose fitting cloths that now clung to his skin, that were most differently not her normal attire, to her now light brown hair he couldn't help it. He tried to make sure she wouldn't bump into her as he helped her out but Gangar has other plans. The ghost type had been practically rolling on the floor laughing up until now. The ghost lunged forward causing Ohmarow to jume but was caught in a over sized bear hug. "Zunoo get him off me, NOW" He commanded practically flipping out. Squirming to escape both Ko and the ghost, the ghost more so then Kotensa. Zunoo eventually tired of the drama the ghost was causing pull the ghost off them both. Ohmarow staggered back pulling Ko with him but righter them both. He then stood holding her by the hip and shoulder looking her dead in the eyes blushing unable to say anything. After a short second he released her and turned away blushing a very deepred. "Ar, are you ok ?" He asked once he had enough confidence built up to ask.
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Indeciisiive Wolkova
Yeah he'll be my new comic relief. It'll be fun and games until he fixes that second pokeball to find a Gourgeist XD That the pokemon that exploded and took his eye. Can we say flashbacks ?!
Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ] Keen Eye: Prevents pokemon with this ability from losing accuracy. Sharp Beak: Flying type attacks do x1.2 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage [ PH ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. [ SP ]►Swift: 60: Never Misses [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
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Grimlaw, of Silent Flight ( Mandibuzz) [ F ] ❤ [ Careful ] Weak Armor: This pokemon's Defense will decrease by one stage and its Speed will increase by one stage each time it is struck by a physical attack. Quick Claw: Forces holder to go first ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. [ PH ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages [ SP ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each each stage of increase. Max 200 Damage
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Plaation, The Last Line ( Metang ) [ N?A ] ❤ [ Adamant ] Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves. Metal Coat: Steel type attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Bullet Punch: 40: (Priority +1) [ PH ]►Zen Headbutt: 80: 3/10 Chance of flinch. [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage [ PH ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
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Grindda, The Blasting Sands ( Pupitar ) [ M ] ❤ [ Bold ] Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
King's Rock: All physical attacks have a 1/10 change to flinch. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Thrash: 120: 2-3 turns attacking, then user is confused [ SP ]►Dark Pulse: 80: 3/10 Chance of Flinching [ PH ]►Rock Slide: 75: 4/10 Chance of Flinch [ EF ]►Sandstorm: Creates a Sandstorm for 5 Turns
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Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ] Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage Light Clay: Will add 2 more turns to the effects of all barrier moves ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage [ EF ]►Hypnosis: Inflicts the Sleep status on the target [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
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Jinga'me, of the Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Scratch: 40: [ EF ]►Swords Dance:Raise user's physical attack two stages [ PH ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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Hoow'brumna, The Red Flash( Scizor ) [ F ] ❤ [ Jolly ] Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Bullet Punch: 40: (Priority +1) [ SP ]►Vacuum Wave: 40: (Priority +2) [ PH ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage [ PH ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
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Ozzalu, The Burning Tower ( Steelix ) [ M ] ❤ [ Rash ] Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ PH ]►Thunder Fang: 65: 4/10 chance to flinch, 3/10 chance of paralysis [ PH ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ PH ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
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Brimja, The child of Iron ( Mawile ) [ F ] ❤ [ Sassy ] Huge Power: All physical attacks used by this pokemon will do x1.3 damage Mega stone: x1.3 damage with all attacks. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Giga Impact: 150: must recharge next turn unless the attack misses. [ PH ]►Poison Fang: 50: 1/2 Chance of Badly Poisoning Opponent [ PH ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage [ PH ]►Iron Head: 80: 3/10 Chance of Flinch
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N/A ( Gekkit ) [ F ] ❤ [ Affectionate ] GS Ball: Pokemon gains X1.5 Exp from battles. Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Screech: Lower targets defense two stages [ PH ]►Tackle: 50 [ SP ]►Disarming Voice: 40: Ignores accuracy & evasiveness [ SP ]►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage.
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Dust, The infernal dragon ( Butterfree ) [ F ] ❤ [ Calm ] Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move. Silver Powder: Bug type attacks do x1.2 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage [ SP ]►Inferno: 100: Burns Opponent [ SP ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch [ SP ]►Electroweb: 55: Lower target’s speed one stage
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Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ] Adaptability: If this Pokemon uses an attack that has the same type as it, then the move's power does x1.5 base damage Mega stone: x1.3 dmg with all attacks. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5) [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage [ PH ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn
╠═══════════════════════════════════════════════╣ Bag
Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
Energy Drink:x2 Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:x1 Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:x1 Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute:x1 Reduces count for wild Pokemon by half for one week of active posting, rounded down Honey:x15 Used in any forest on a Honey Tree to attract pokemon Big Mushrooms: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. x0
Lucky Egg:x3 A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks
Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Past journal Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Medicine
Potion:Unlimited Heals up to 50 HP Super Potion:x6 Heals up to 100HP Max Potion:x1 Fully restores HP Full Restore:x5 Fully restores HP & removes all status conditions Revive:x1 Heal fainted pokemon to 1/2 max HP Old Gateau:x2 Removes any and all status conditions █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Berry's
Lansat Berry:x1 Restores 50 HP when HP is at or below 1/4 max Custap Berry:x1 Holder goes first in battle when HP is at or below 1/4 max Occa Berry:x1 Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry:x1 Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry:x3 Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry:x1 Cures Paralysis Chesto Berry:x1 Cures Sleep Pecha Berry: x1 Cures Poison Rawst Berry: x1 Cures Burn Aspear Berry:x1 Cures Freeze Persim Berry:x1 Cures Confusion Lum Berry: x5 Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Poka'Ball's
Premier-BallUnlimitedEffectiveness: Basic Ultra Balls:x0Effectiveness: ultra Luxury Ball:x2 Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic Heavy Ball:x3 Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic Friend Ball:x3 Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic Heal Ball:x3 Fully Heals pokemon upon capture Effectiveness: basic
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HM's / TM's
TM-01:Hone Claws: Raises User's Attack and Accuracy One Stagee stage each. TM-04:Calm Mind: Raises user's Sp. Attack and Sp. Defense by on TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-35:Flamethrower: 90: 4/10 Chance of Burn TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). TM-74:Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage
A voice called her name. It was Ohm! She'd picked a fine moment to drop in on him didn't she? It was almost like fate was trying to tell them something, but Ko was refusing to hear it. It did seem an odd coincidence that only she'd come splashing in on Ohm while he was taking a bath. Where had Kezia and Fone gone? Were they dropped somewhere else? Hopefully someplace safe. Whatever the case before she could collect herself enough to reply, she felt the soft touch of a towel, quickly followed by Ohm's arms, reaching across to pull her from the tub. Letting him guide her as she wiped the water from her eyes, she found solid ground, though everything on her was now soaking wet. "What a way get reunited." She chuckled, wrapping the towel around her shoulders. She'd need to change quickly.... "Oh no..." The brunette signed, glancing over to Ohm with a longing stare. She'd just realized something... she'd left her old clothes to dry back in the haunted mansion. "I---" Just then, the a Gengar she hadn't noticed before suddenly "Attacked" Ohm, as playful as it was, it was poorly timed. Ko found herself being pulled every which way before finally Zunoo got the ghost away from them. Ko couldn't help but burst into laughter at the ridiculousness of it all. "I-I'm fine, but... I think I'm going to need to go shopping before we leave... I left my clothes back at the haunted mansion." Ko explained, pulling the towel away to grab at her dripping skirt. "Like my costume?" Raising a hand to her hair she ruffled the light brown locks. "Kezia illusioned my hair, but I think I might perma dye it this colour. It's about time I changed things up a bit. Do you like it?" Of course it was her attraction to Ohm that made her wonder about his opinion.
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Mila the shiny ♀ Delphox || Lv. 52 || Hp 52o/52o || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +4o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 7/1o chance of confusion,DD to those using fly Heat Wave - 95, 4/1o Chance of Burn Psychic - 9o damage, 1/2 chance of lowering opponent's Special Defense by one stage
Viska Nico The shiny ♀ Gardevoir || Lv. 43 || Hp. 43o/43o Ability :: Trace || HI :: Twisted Spoon || Persona :: Modest - She holds an air of mystery about her. She seems to have a cold exterior and some ulterior motive. Attack | +3o added damage Moonblast - 95, 8/1o chance of lowering foe’s Sp. Atk by one stage Thunderbolt - 9o; 4/1o chance of paralysis Calm Mind - Raises user's Sp. Atk and Sp. Def by one stage each Psychic - 9o damage, 1/2 chance of lowering foe's Sp. Def by one stage
Emyore the ♂ Empoleon || Lv. 74 || Hp. 74o/74o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 9o, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 8o Damage, 1/2 chance of lowering foe's Sp. Def one stage Ice Beam - 9o damage, 3/1o chance of freezing target
Fone the masculine Wispard || Lv. 42 || Hp. 42o/42o Ability :: Levitate || HI :: || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | +3o added damage Earth Power - 9o; 1/2 chance to lower target’s Sp. Def •Phantom Force - 9o, 1- disappear 2- attack. Can strike through Protect/Detect Hex - 65, DD if target has a Status ailment Ice Beam - 9o damage, 3/1o chance of freezing target
Kezia the Shiny ♀ Zoroark || Lv. 77 || Hp. 77o/77o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 6o added damage Night Daze - 85, Lowers foes accuracy one stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 7/1o chance to paralyze Flamethrower - 9o, 4/1o Chance of Burn Hyper Voice - 9o damage
Uth the genderless Zygarde || Lv. 7o || Hp. 7oo/7oo Ability :: Aura Break || HI :: Razor Claw || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +6o added damage Focus Blast - 12o, 1/2 chance of lowering opponent's Sp. Def Dragon Pulse - 85 •Crunch - 8o, 7/1o chance to lower foe's Def •Earthquake - 1oo; DD on digging foes, deals 1/2 dmg w/Grassy Terrain
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║xxxx౦ Oιnαrι тнε sнιny mαlε Nιnεтαlεs | 15/2o Oinari the ♂ Ninetales || Lv. 1o || Hp. 1oo/1oo Ability :: Drought || HI :: Psychic Gem || Persona :: Calm - A silent observer, ironic considering he's blind. Attack | No added bonus Flamethrower - 9o, 4/1o Chance of Burn Safeguard - Prevents all status effects for five turns Dark Pulse - 8o, 3/1o Chance of Flinching Extrasensory - 8o damage, 3/1o Chance of Flinching
║xxxx౦ Nocтurnαl тнε sнιny ғεmαlε mεgα Lopunny | oo/36 Nocturnal the ♀ Lopunny || Lv. 31 || Hp. 31o/31o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 1oo, If It Misses, User loses half their HP Solarbeam - 12o damage, 1st turn charge, 2nd turn attack Ice Beam - 9o damage, 3/1o chance of freezing target Return - 1o base damage +2o per FP. (110)
║xxxx౦ Oorιn тнε mαlε Duskull | oo/15 Oorin the ♂ Duskull || Lv. 31 || Hp. 31o/31o Ability :: Levitate || HI :: Reaper Cloth || Persona :: Quirky - He has a curious nature, as well as a odd sense of humor. Attacks | +2o added damage Dark Pulse - 8o 3/1o Chance of flinching •Pursuit || 4o, DD if target is switched out (Priority +7) •Shadow Sneak - 4o Damage (Priority +1) Ice Beam - 9o damage, 3/1o chance of freezing target
║xxxx౦ Yαvεn тнε mαlε Lαrvεsтα | o7/25 Yaven the Male Larvesta || Lv. 4o || Hp. 4oo/4oo Ability :: Swarm || HI :: N/A || Persona :: Naive || Meek, and easily scared. Attacks | +3o added damage Zen Headbutt - 8o, 3/1o Chance of causing the target to flinch. Take Down - 9o 1/4 Recoil •Bug Bite - 6o, Receives the effect from the foe's held berry Flamethrower - 9o, 4/1o Chance of Burn
║xxxx౦ Yαkulε тнε mαlε Gogoαт | 27/29 Yakule the ♂Gogoat || Lv. 38 || Hp. 38o/38o Ability :: Grass Pelt || HI :: Lieche Berry || Persona :: Calm - Relaxed most of the time. He will go on a rampage for no apparent reason every once in a blue moon. Attack :: + 2o added damage Worry Seed - Protects against sleep for five turns Take Down - 9o damage, user takes recoil damage equal to 1/4 of the damage dealt. • ~Bulldoze - 6o; Lowers target’s Speed by one stage, deals only half damage if Grassy Terrain is in effect Synthesis - Restores 1/2 max Hp [Restore all if Sunny]
╔═══════════════════════════════════════════════╗ Looking back Ohmarow gave her another once over. A soft smile taking his face as the blush departed. If he could feel comfortable around anyone even in the worst of circumstances is was her. Being naked didn't really matter now. He was more absorbed into just having her back. Not to sure how he felt about the hair color he tilted his head to the side gving an odd maybe confused maybe curios expression. Holding the towel tightly around his waist he reached out and pull a rouge hair strand out of place. Letting it fall and looking back to her attire. "You could do worse, like purple." He tease playfully. "I think it suits you really." Pulling at the shoulder of her shirt to pull it free of her skin for obvious reasons snapping it to get some of the water out before letting it go. "Qungra qould call me a lecher if i spoke on the cloths though." He said with a bit more blush scratching to back of his head.
Zunoo with a little fumbling managed to return the laughing Ganger back to its pokeball. The lussen lose of laughter catching Ohmarow attention. "Zunoo, whats in the other pokeball?" He demanded sternly turning from Ko. The humanoid canine paused unsure of exactly what it was called. "Its a grass type but im unsure of the name master." Just knowing it was a grass type made Ohmarow relax. He could count any of maybe 200 grass types. It set him at ease. Turning back to Kotensa. "Id invite you to join me but that might be a little awkward for both of us. Zunoo why don't you take Ko back to the room." He said to them both before giving Ko his full attention. "Iv got a change of cloths in the bottom of my bag. They might be a little baggy on you but its better then catching a cold in these. Zunoo you knw what im talking about right?"The mega lucario nodded his head opening the hallway door and looking out into the hallway. It was clear so far.
Later back in the room, Zunoo would dumb the bag out rather then shift through to look for the cloths. They really where at the bottom of the bag. Zunoo questioned his trainer organization skills. The cloths in question were an old set of black pants and a matching tank top. A different coat then the one he normally wore, It had a fur trim lining the inside. The hood was much larger then it needed to be. Along with the cloths Zunoo as a joke set out the ozer sized wizards hat and plague doctors mask he and Ohmarow had worn at the haunted house. Jinga'me the prankster Pawniard was in the room sat by the window looking rather board. He seemed to perk up at the sight of Ko.As did the Gekkit who run around the bed playing with a Pokeball to self entertain. "I think masters getting over his fears miss Tavenwood." Zunoo said setting the three new pokeballs on the table unsure what he should do with them. Turnign back to the human he gave a questioning look to the girl. "If your my master mate ? does that make you my mistress then ?" He asked the question unaware of the attached stereotype or its sexualized meaning.
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Indeciisiive Wolkova
Gahh my grammar in the last post >_< I guess i can't complain to much. Im improving slowly.
You turned Kotensa a brunet and iv made Sonoko a blond. Natural stress on both her and her hair making her natural hair color change. I figured with Yukie chopping it off and then mom/dad kicking her out officially and disowning her and then the haunted house i figured it why not. Plus it let me find much better pictures. Hope you don't mind i coped you sweatdrop
Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ] Keen Eye: Prevents pokemon with this ability from losing accuracy. Sharp Beak: Flying type attacks do x1.2 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage [ PH ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. [ SP ]►Swift: 60: Never Misses [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
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Grimlaw, of Silent Flight ( Mandibuzz) [ F ] ❤ [ Careful ] Weak Armor: This pokemon's Defense will decrease by one stage and its Speed will increase by one stage each time it is struck by a physical attack. Quick Claw: Forces holder to go first ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt. [ PH ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages [ SP ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each each stage of increase. Max 200 Damage
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Plaation, The Last Line ( Metang ) [ N?A ] ❤ [ Adamant ] Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves. Metal Coat: Steel type attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Bullet Punch: 40: (Priority +1) [ PH ]►Zen Headbutt: 80: 3/10 Chance of flinch. [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage [ PH ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
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Grindda, The Blasting Sands ( Pupitar ) [ M ] ❤ [ Bold ] Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
King's Rock: All physical attacks have a 1/10 change to flinch. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Thrash: 120: 2-3 turns attacking, then user is confused [ SP ]►Dark Pulse: 80: 3/10 Chance of Flinching [ PH ]►Rock Slide: 75: 4/10 Chance of Flinch [ EF ]►Sandstorm: Creates a Sandstorm for 5 Turns
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Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ] Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage Light Clay: Will add 2 more turns to the effects of all barrier moves ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage [ EF ]►Hypnosis: Inflicts the Sleep status on the target [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
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Jinga'me, of the Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do x1.2 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Scratch: 40: [ EF ]►Swords Dance:Raise user's physical attack two stages [ PH ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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Hoow'brumna, The Red Flash( Scizor ) [ F ] ❤ [ Jolly ] Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Bullet Punch: 40: (Priority +1) [ SP ]►Vacuum Wave: 40: (Priority +2) [ PH ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage [ PH ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
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Ozzalu, The Burning Tower ( Steelix ) [ M ] ❤ [ Rash ] Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ PH ]►Thunder Fang: 65: 4/10 chance to flinch, 3/10 chance of paralysis [ PH ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ PH ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
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Brimja, The child of Iron ( Mawile ) [ F ] ❤ [ Sassy ] Huge Power: All physical attacks used by this pokemon will do x1.3 damage Mega stone: x1.3 damage with all attacks. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ PH ]►Giga Impact: 150: must recharge next turn unless the attack misses. [ PH ]►Poison Fang: 50: 1/2 Chance of Badly Poisoning Opponent [ PH ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage [ PH ]►Iron Head: 80: 3/10 Chance of Flinch
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N/A ( Gekkit ) [ F ] ❤ [ Affectionate ] GS Ball: Pokemon gains X1.5 Exp from battles. Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Screech: Lower targets defense two stages [ PH ]►Tackle: 50 [ SP ]►Disarming Voice: 40: Ignores accuracy & evasiveness [ SP ]►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage.
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Dust, The infernal dragon ( Butterfree ) [ F ] ❤ [ Calm ] Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move. Silver Powder: Bug type attacks do x1.2 damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage [ SP ]►Inferno: 100: Burns Opponent [ SP ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch [ SP ]►Electroweb: 55: Lower target’s speed one stage
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Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ] Adaptability: If this Pokemon uses an attack that has the same type as it, then the move's power does x1.5 base damage Mega stone: x1.3 dmg with all attacks. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ [ EF ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5) [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage [ PH ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn
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Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
Energy Drink:x2 Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:x1 Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:x1 Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute:x1 Reduces count for wild Pokemon by half for one week of active posting, rounded down Honey:x15 Used in any forest on a Honey Tree to attract pokemon Big Mushrooms: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. x0
Lucky Egg:x3 A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks
Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Past journal Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Medicine
Potion:Unlimited Heals up to 50 HP Super Potion:x6 Heals up to 100HP Max Potion:x1 Fully restores HP Full Restore:x5 Fully restores HP & removes all status conditions Revive:x1 Heal fainted pokemon to 1/2 max HP Old Gateau:x2 Removes any and all status conditions █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Berry's
Lansat Berry:x1 Restores 50 HP when HP is at or below 1/4 max Custap Berry:x1 Holder goes first in battle when HP is at or below 1/4 max Occa Berry:x1 Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry:x1 Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry:x3 Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry:x1 Cures Paralysis Chesto Berry:x1 Cures Sleep Pecha Berry: x1 Cures Poison Rawst Berry: x1 Cures Burn Aspear Berry:x1 Cures Freeze Persim Berry:x1 Cures Confusion Lum Berry: x5 Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Poka'Ball's
Premier-BallUnlimitedEffectiveness: Basic Ultra Balls:x0Effectiveness: ultra Luxury Ball:x2 Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic Heavy Ball:x3 Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic Friend Ball:x3 Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic Heal Ball:x3 Fully Heals pokemon upon capture Effectiveness: basic
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HM's / TM's
TM-01:Hone Claws: Raises User's Attack and Accuracy One Stagee stage each. TM-04:Calm Mind: Raises user's Sp. Attack and Sp. Defense by on TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-35:Flamethrower: 90: 4/10 Chance of Burn TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). TM-74:Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage