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Homestuck inspired troll related b/c 

Tags: homestuck, troll, breedables, mspa, alternia 

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quite uneventful rolled 2 4-sided dice: 3, 4 Total: 7 (2-8)

quite uneventful

Kawaii Garbage

18,425 Points
  • Magical Girl 50
  • Elocutionist 200
  • Unfortunate Abductee 175
PostPosted: Wed Mar 19, 2014 8:51 pm


Vremea blushed a little at his comment on how cool she looked after defeating the overly-touchy feely lusus, and then patted his shoulder, thanking him. When they continued and Milieu's lusus flew off and came back within minutes with good news-- Vremea smiled brightly at the others, feeling glad. They had found water!!

After refreshing themselves, the group pressed on, the sky getting lighter each minute that passed. It was calming, and though for a second there they thought something was to happen, nothing actually did and they kept traveling, looking for the lusus.


GROUP STAMINA: 0 +2 (new page!)
GROUP HP: 25
GROUP INVENTORY: x2 Multi-limbed Gerbil x1 beetles~
PostPosted: Thu Mar 20, 2014 10:34 am


REFRESHING REST POST

Everyone in your group is well rested. Your group recovers three stamina, to a maximum of five! Your group recovers 13 hp, if you were previously at zero!

Current Dice Roll Table:
Quote:

1,1
The lusus charges past!
1,2
User Image - Blocked by "Display Image" Settings. Click to show.

Little pebbles of ice fall in sheets from the sky, and soon the little pebbles feel like veritable chunks of gravel, knives, and a bad case of hypothermia. The ice storm doesn’t seem like it’s going to let up—at least, it looks that way through the blinding shards of frozen awfulness that completely obscure your vision.
This weather effect will remain in play until a 1 or a 6 are rolled on a D6.

1,3
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Something glinting over a bluff catches your eye. A burrow in the side of the dune yields a bounty of shining golden beetles! And as they say, lucky beetles mean good fortune (and megabux$$$).
Each member of the group has acquired 1 lucky beetle that can be redeemed at the end of the meta for a variety of rewards. You cannot carry any more than 5 lucky beetles total; if you run into this encounter more than 5 times, you cannot collect any more.

1,4
The lusus charges past!
2,1
User Image - Blocked by "Display Image" Settings. Click to show.

Not weeks after Bloodfest, a familiar snowfall begins to accumulate on the ground, and then rapidly accelerates into a snowstorm. Between the snow, sand and a rapidly changing WACKY sky, it’s nearly impossible to keep track of up and down, let alone a white lusus in a snowstorm.
This weather effect will remain in play until a 1, 3, or 5 are rolled on a D6.

2,2
User Image - Blocked by "Display Image" Settings. Click to show.

The trek is long and tiresome, but little gems like this are worth it. After looking through an animal den for the umpteenth time this expedition, it dawns on the group that you’ve finally found the lusus’s den! Happy day!
If the next 2d4 roll’s result is not to fight the lusus, the group can change the result to a lusus encounter, as the lusus is “coming home”! In addition, teens gain 1 extra hit each. As the lusus is considered to have run back out of the den after the encounter, this effect can only be used once per finding he lusus’s den.

2,3
The lusus charges past!
2,4
User Image - Blocked by "Display Image" Settings. Click to show.

In the distance… Is that a mirage? It certainly looks too good to be true, but as you get closer you break into a sprint when you realize that the oasis is exactly what it appears to be!
Your group fully recovers HP!

3,1
User Image - Blocked by "Display Image" Settings. Click to show.

There’s little time to get to higher ground as a surging wave of water sweeps through the plains. Aided by a localized storm system, the flash flood rolls through quickly and viciously.
This weather effect will remain in play until a 2, 3, 4, or 5 are rolled on a D6.

3,2
The lusus charges past!
3,3
User Image - Blocked by "Display Image" Settings. Click to show.

Upon encountering a heap of weather-ravaged rubble, you spot a familiar hoppity stump laying on the ground. Whether it’s a sign of the dangerous WACKY weather is irrelevant – any troll knows that bouncebeast hooves bring good luck!
Your group has acquired a lucky bouncebeast hoof! The hoof can be used to reroll one dice roll during the meta. When the use of the hoof has been announced, the most recent roll is thrown out and can be re-rolled. The lucky bouncebeast hoof is then discarded from the inventory.

3,4
User Image - Blocked by "Display Image" Settings. Click to show.

Something glinting over a bluff catches your eye. A burrow in the side of the dune yields a bounty of shining golden beetles! And as they say, lucky beetles mean good fortune (and megabux$$$).
Each member of the group has acquired 1 lucky beetle that can be redeemed at the end of the meta for a variety of rewards. You cannot carry any more than 5 lucky beetles total; if you run into this encounter more than 5 times, you cannot collect any more.

4,1
The lusus charges past!
4,2
User Image - Blocked by "Display Image" Settings. Click to show.

A swarm of crawling biteystingerpinchybeasts sets upon the group – looks like the weather and your stepping all over them has made them pretty mad. Better, uh… Keep stomping!
The swarm has 6 HP. The group takes 2 damage for each post that the swarm hasn't been wiped out yet.

4,3
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A sudden cold snap whisks through the desert. There’s a n** in our nose, a chill in your bones and your cheeks are just a little more vibrant in hue. Fortunately, it doesn’t seem to be much more than a quick blast of frigid air.
This weather effect will remain in play until the next dice are rolled.

4,4
The lusus charges past!

Hivestuck
Captain

Alien Datemate

iStoleYurVamps rolled 2 4-sided dice: 1, 3 Total: 4 (2-8)


iStoleYurVamps

iStoleYurVamps


Trash Husband

PostPosted: Thu Mar 20, 2014 10:47 pm


Lunear was rested, the weather was nice- he actually started to look up. Maybe..things wouldn't be so bad.

He even found more beetles.

"...Perhaps this trip hasn't been a total loss." His gerbils squeaked in agreement.


GROUP STAMINA: 4
GROUP HP: 25
GROUP INVENTORY: x2 Multi-limbed Gerbil x2 beetles
quite uneventful rolled 2 4-sided dice: 4, 2 Total: 6 (2-8)
PostPosted: Fri Mar 21, 2014 12:15 am


The area wasn't too bad. It was pretty relaxing, actually... AND THEN SUDDENLY INSECTS. Vremea just HAD to ruin the moment, didn't she!?!?!?!? OF COURSE. UGH.

GROUP STAMINA: 3
GROUP HP: 25
GROUP INVENTORY: x2 Multi-limbed Gerbil, x2 Beetles

quite uneventful

Kawaii Garbage

18,425 Points
  • Magical Girl 50
  • Elocutionist 200
  • Unfortunate Abductee 175
iStoleYurVamps rolled 2 6-sided dice: 2, 4 Total: 6 (2-12)


iStoleYurVamps

iStoleYurVamps


Trash Husband

PostPosted: Fri Mar 21, 2014 2:01 am


Lunear hissed, swatting at the bugs. Why did he bother. So much for his good mood.

GROUP STAMINA: 4
GROUP HP: 23
GROUP INVENTORY: x2 Multi-limbed Gerbil x2 beetles
PostPosted: Fri Mar 21, 2014 12:08 pm


REFRESHING REST POST

Everyone in your group is well rested. Your group recovers three stamina, to a maximum of five! Your group recovers 13 hp, if you were previously at zero!

Current Dice Roll Table:
Quote:

1,1
The lusus charges past!
1,2
User Image - Blocked by "Display Image" Settings. Click to show.

Upon encountering a heap of weather-ravaged rubble, you spot a familiar hoppity stump laying on the ground. Whether it’s a sign of the dangerous WACKY weather is irrelevant – any troll knows that bouncebeast hooves bring good luck!
Your group has acquired a lucky bouncebeast hoof! The hoof can be used to reroll one dice roll during the meta. When the use of the hoof has been announced, the most recent roll is thrown out and can be re-rolled. The lucky bouncebeast hoof is then discarded from the inventory.

1,3
User Image - Blocked by "Display Image" Settings. Click to show.

A thick translucent blanket of dust appears ominously on the horizon. It looms closer and closer until finally a distinctive wind whips around its waves of sand and dust, creating a suffocating climate for everyone inside of the storm.
This weather effect will remain in play until a 1, 3, or 5 are rolled on a D6.

1,4
The lusus charges past!
2,1
User Image - Blocked by "Display Image" Settings. Click to show.

Plop. Plop. Something drops from the sky, landing over the hill. Another flops into the sand nearby, making an unpleasant squelching noise. Plop—splat. At your feet, the grey, gooey eye of a fish stares back up at you. Plop. A mackerel. Plop-plop. A few sardines. Plop plop plop plopplopploploplopopop—FISH RAIN!
This weather effect will remain in play until another weather effect is rolled. Players may roll 2d4 for their regular item, location and lusus encounters, but will be plagued with a constant fishy invasion until then.

2,2
User Image - Blocked by "Display Image" Settings. Click to show.

There’s little time to get to higher ground as a surging wave of water sweeps through the plains. Aided by a localized storm system, the flash flood rolls through quickly and viciously.
This weather effect will remain in play until a 2, 3, 4, or 5 are rolled on a D6.

2,3
The lusus charges past!
2,4
User Image - Blocked by "Display Image" Settings. Click to show.

Something glinting over a bluff catches your eye. A burrow in the side of the dune yields a bounty of shining golden beetles! And as they say, lucky beetles mean good fortune (and megabux$$$).
Each member of the group has acquired 1 lucky beetle that can be redeemed at the end of the meta for a variety of rewards. You cannot carry any more than 5 lucky beetles total; if you run into this encounter more than 5 times, you cannot collect any more.

3,1
User Image - Blocked by "Display Image" Settings. Click to show.

Through the desert there aren’t many troll dwellings. You do, however, manage to find a long abandoned hive, and decide to continue the search while in a more protected position.
Your group can do two 2D4 rolls while searching the hive. Weather encounters triggered during this time are dispelled immediately, as the group is considered to be sheltered from them at this time.

3,2
The lusus charges past!
3,3
User Image - Blocked by "Display Image" Settings. Click to show.

The peace in the desert seemed too good to be true. Turns out that nice quiet spell was just the calm before the storm – or maybe all of the other weather effects were just too busy getting sucked in to that giant TORNADO straight ahead to do you any harm.
This weather effect will remain in play until a 1 or a 6 are rolled on a D6.

3,4
User Image - Blocked by "Display Image" Settings. Click to show.

Passing through the desert, the only thing that is particularly interesting is the grim landmark of a set of lusus bones half-buried in the desert sand. This is not the lusus you’re looking for! Carry on.
Look, there’s a little troll skeleton beside them... Aww!

4,1
The lusus charges past!
4,2
User Image - Blocked by "Display Image" Settings. Click to show.

The pitter-patter of drizzly rain dot the sand with dark freckles. It’s pleasant at first, but soon the rain picks up pace. A roar of rolling thunder heralds a torrential rainstorm! Soon thick, heavy raindrops coat every surface in sight.
This weather effect will remain in play until a 1, 3, or 5 are rolled on a D6.

4,3
User Image - Blocked by "Display Image" Settings. Click to show.

Something glinting over a bluff catches your eye. A burrow in the side of the dune yields a bounty of shining golden beetles! And as they say, lucky beetles mean good fortune (and megabux$$$).
Each member of the group has acquired 1 lucky beetle that can be redeemed at the end of the meta for a variety of rewards. You cannot carry any more than 5 lucky beetles total; if you run into this encounter more than 5 times, you cannot collect any more.

4,4
The lusus charges past!

Hivestuck
Captain

Alien Datemate

iStoleYurVamps rolled 2 6-sided dice: 6, 4 Total: 10 (2-12)


iStoleYurVamps

iStoleYurVamps


Trash Husband

PostPosted: Fri Mar 21, 2014 10:16 pm


The bugs refused to let up, nipping and nashing on whatever they could find. In Lunear's case, it was his boots. They were ruined, now they were ruined even worse. Worser ruined. He kicked and stomped and got rid of many, but not all of them.

GROUP STAMINA: 5
GROUP HP: 23
GROUP INVENTORY: x2 Multi-limbed Gerbil x2 beetles
iStoleYurVamps rolled 2 6-sided dice: 4, 4 Total: 8 (2-12)
PostPosted: Fri Mar 21, 2014 10:18 pm


Just a few more nipping nashering and stinging swarm scurriers. Then they would be dead and Lunear might be able to have some peace.

GROUP STAMINA: 5
GROUP HP: 21
GROUP INVENTORY: x2 Multi-limbed Gerbil x2 beetles


iStoleYurVamps

iStoleYurVamps


Trash Husband

iStoleYurVamps rolled 2 4-sided dice: 1, 3 Total: 4 (2-8)


iStoleYurVamps

iStoleYurVamps


Trash Husband

PostPosted: Fri Mar 21, 2014 10:20 pm


The bugs dealt with, Lunear looked to the horizon. Maybe, things might change? Maybe they could slay the beast... Or nope, dust storm. He just groaned.

GROUP STAMINA: 5
GROUP HP: 21
GROUP INVENTORY: x2 Multi-limbed Gerbil x2 beetles
quite uneventful rolled 1 6-sided dice: 5 Total: 5 (1-6)
PostPosted: Sat Mar 22, 2014 8:55 am


Vremea felt a little embarrassed-- being frightened of the insects so much she didn't even help take them down!! She sighed. What a disappointment she was... Following after Lunear, they headed straight into a dust storm exactly like before. She groaned. Grabbing the kids and preparing to walk, the storm surprisingly stopped. Vremea was horribly thankful to whatever helped them.

GROUP STAMINA: 4
GROUP HP: 21
GROUP INVENTORY: x2 Multi-limbed Gerbil, x2 beetles

quite uneventful

Kawaii Garbage

18,425 Points
  • Magical Girl 50
  • Elocutionist 200
  • Unfortunate Abductee 175
quite uneventful rolled 2 4-sided dice: 2, 3 Total: 5 (2-8)

quite uneventful

Kawaii Garbage

18,425 Points
  • Magical Girl 50
  • Elocutionist 200
  • Unfortunate Abductee 175
PostPosted: Sat Mar 22, 2014 9:00 am


Leading them on, Vremea grabbed tightly onto her retractable scythe, being careful to see if there were any lusi or items nearby. And... OH MY. LOOK WHO IT WAS!!! It was the lusi!! Looking to the others, she readied her pole-- It was time to attack!!

GROUP STAMINA: 3
GROUP HP: 21
GROUP INVENTORY: x2 Multi-limbed Gerbil, x2 beetles
quite uneventful rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Sat Mar 22, 2014 9:04 am


With a trained gait, Vremea quickly ran over to the lusi, pole outstretched completely. She managed to get a light hit on it, then walked backward, looking to the kids on her team desperately. A net would be good right around now!!!

GROUP STAMINA: 3
GROUP HP: 21
GROUP INVENTORY: x2 Multi-limbed Gerbil, x2 beetles

quite uneventful

Kawaii Garbage

18,425 Points
  • Magical Girl 50
  • Elocutionist 200
  • Unfortunate Abductee 175

Magician Arcana

Eco-friendly Shapeshifter

21,915 Points
  • Hiss of Love 200
  • Cat Fancier 100
  • Waffles! 25
PostPosted: Sat Mar 22, 2014 12:09 pm


Mili was stunned to see that the lusus was charging forth. Vremmy jumped forward and attacked the lusus. Grabbing her own net, she tossed it at the lusus and slowed it down.

GROUP STAMINA: 3
GROUP HP: 21
GROUP INVENTORY: x2 Multi-limbed Gerbil, x2 beetles
PostPosted: Sat Mar 22, 2014 4:16 pm


"Oh--Oh man!!" Zariah said in awe as the lusus once again neared them. Wow was it big....he'd forgotten HOW big! Geeze! He cast that aside as he once again loosed his net, this time with a nat more confidence than his last blind throw.

GROUP STAMINA: 3
GROUP HP: 21
GROUP INVENTORY: Gerbil....x2 Lucky Beetle x2

LordPocky

Cunning Codger



iStoleYurVamps

iStoleYurVamps


Trash Husband

PostPosted: Sat Mar 22, 2014 10:36 pm


Lunear also threw a net. Expect maybe a bit stupidly. As he was trying to make sure his gerbils were safe. He'd grown fond of them. They didn't derserve this wacky weather really.

GROUP STAMINA: 3
GROUP HP: 21
GROUP INVENTORY: x2 Multi-limbed Gerbil x2 beetles
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