|
|
|
|
|
|
Posted: Fri Aug 09, 2013 10:06 am
|
|
|
|
KytanaTheThief Liquidor blah. was working on a backstory when i realized something. how do you feel about retraining? Every time a character gains a level, he or she can retrain. This involves changing one feat, power, or trained skill. Only one change is allowed per level. If the player book says to replace one of the character’s powers with a different power of a higher level, replacing the power doesn’t count as retraining. The character can still retrain a feat, some other power, or a trained skill. Its from the Rules Compendium. You do realize retraining is in the PHB as well, right? Thought it was but it was late and my mind doesn't work as well.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Fri Aug 09, 2013 3:11 pm
|
|
|
|
|
|
|
Psychofish rolled 16 6-sided dice:
5, 4, 3, 5, 5, 1, 6, 2, 5, 6, 4, 4, 4, 6, 4, 6
Total: 70 (16-96)
|
|
Posted: Fri Aug 09, 2013 5:02 pm
|
|
|
|
|
|
Psychofish rolled 12 6-sided dice:
6, 4, 6, 6, 4, 4, 3, 6, 3, 3, 5, 4
Total: 54 (12-72)
|
Posted: Fri Aug 09, 2013 5:05 pm
|
|
|
|
|
|
|
|
|
Posted: Fri Aug 09, 2013 5:41 pm
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Fri Aug 09, 2013 9:42 pm
|
|
|
|
|
|
|
Posted: Sat Aug 10, 2013 1:43 am
|
|
|
|
|
|
|
|
|
Posted: Sat Aug 10, 2013 9:49 am
|
|
|
|
|
|
|
Posted: Sat Aug 10, 2013 12:42 pm
|
|
|
|
Rain Yupa Psychofish I think Lilly is giving me good luck on character creation. *rubs her head for more* Wait, is that actually a thing? eek *starts rubbing too*
She is going to go bald, at this rate.... On a side note, I hate fish now... evil
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Aug 10, 2013 1:24 pm
|
|
|
|
|
|
|
Posted: Sat Aug 10, 2013 2:29 pm
|
|
|
|
Joseph Severn How does Int/Cha do any defending...? Shenanigans! Not that I know much about the meatshield portion of the gameplay....but still, I'm curious.
Ahahahaha, that's right, you don't know me well yet.
Whereas Liquidor is a minmaxer, I'm a maxminner. I focus more on the roleplay worth of my character, rather than trying to optimize anything. The challenge is part of the fun, which is why I would never want to play a character with unbalanced traits (where's the fun in that?).
Maybe I could have at one point, but as a player I've matured over the years and I look towards longevity of a character I enjoy playing, rather than seeing how good that can do at combat - because, if you make a character good enough, they won't lose, then once you do one combat what's the point of any other? You'll know the result.
So yeah, withdrawing my Cleric and I'll make that Gnome Fighter now, because I must. Unless you lot give me a good reason to stay with the Cleric. Fish, you were torn between Striker and Defender; I just helped you make the decision :3
Point Buy: STR 17 CON 14 DEX 8 INT 12 WIS 13 CHA 10
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Aug 10, 2013 2:36 pm
|
|
|
|
Xun Ira Gnome Int with ether Dex or Cha, Still new to 4e, but Dex still revolves around AC. And I believe Paladin's powers are based on Charisma. A light armored gnome paladin could easily be defender AC is just fine, but he specified fighter; fighters have Strength primary, essentially all of their attack powers use it.
Paladins can do fine with Charisma- it's one of their two primary builds, in fact; Swordmages are always good with Intelligence. My confusion arises from building a Gnome Fighter, one of the three defender classes that are unequivocally based on physical stats (Battlemind (Con) and Warden (Str) rounding out the trio).
Rain Yupa Ahahahaha, that's right, you don't know me well yet. Whereas Liquidor is a minmaxer, I'm a maxminner. I focus more on the roleplay worth of my character, rather than trying to optimize anything. The challenge is part of the fun, which is why I would never want to play a character with unbalanced traits (where's the fun in that?). Maybe I could have at one point, but as a player I've matured over the years and I look towards longevity of a character I enjoy playing, rather than seeing how good that can do at combat - because, if you make a character good enough, they won't lose, then once you do one combat what's the point of any other? You'll know the result. So yeah, withdrawing my Cleric and I'll make that Gnome Fighter now, because I must. Unless you lot give me a good reason to stay with the Cleric. Fish, you were torn between Striker and Defender; I just helped you make the decision :3 I understand the sentiment, but....well, here's the thing.
There is no incompatibility between making a mechanically powerful character (in a game about powerful heroes) and roleplaying in a fulfilling way.
I don't mind at all if you want to make a Gnome Fighter, if that's what you have fun playing; I do mind the characterization of optimization as opposed to enjoyment, or opposed to roleplaying.
Rain Yupa For the record, for a Fighter to be a good defender, he just has to ATTACK, not necessarily HIT.
This is partially true- he still has mark punishment and so forth- but if a Fighter isn't putting out the expected amount of damage, the monsters in a standard encounter will have a few more rounds to take down the rest of the team. Damage is monster lifespan.
EDIT: I apologize if the previous came off a bit irritable; it's a bit of a sore spot, since I've had to deal with a fair amount of smirking superiority from 'REAL roleplayers' when I have the audacity to come to the table with an 18 before adjustments.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Aug 10, 2013 2:40 pm
|
|
|
|
Joseph Severn Xun Ira Gnome Int with ether Dex or Cha, Still new to 4e, but Dex still revolves around AC. And I believe Paladin's powers are based on Charisma. A light armored gnome paladin could easily be defender AC is just fine, but he specified fighter; fighters have Strength primary, essentially all of their attack powers use it. Paladins can do fine with Charisma- it's one of their two primary builds, in fact; Swordmages are always good with Intelligence. My confusion arises from building a Gnome Fighter, one of the three defender classes that are unequivocally based on physical stats (Battlemind (Con) and Warden (Str) rounding out the trio).
For the record, for a Fighter to be a good defender, he just has to ATTACK, not necessarily HIT.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|