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Posted: Sun May 26, 2013 2:36 pm
A - Definitely follow
The inside of the building was nice and all, but it was awfully empty. Where was the treasure, the danger, the man-eating something-or-other? Tau huffed and tugged on his headdress, this was coming out to be a pretty boring adventure filled with just bickering relatives or whatever they were.
The stairs into utter darkness looked awfully promising though. Tau was all for following them down and seeing what came out of it. He was getting antsy and ready for some excitement to happen.
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Posted: Sun May 26, 2013 7:15 pm
Round 5
Round 5 Ends: 05.28.13, 10am EST (This next round will also be 36 hours)
If you chose to go down the stairs...
Though the stairs are covered in inky blackness, you decide to check it out. Before you can go any further the boy yells out to you, "Hold on! Here!" and comes back into the temple with a torch in hand.
"Alright, now we're ready to go." He leads the way down the stairs and into the unknown. The bottom of the stairwell is dusty and there's a bad moldy smell seeming to come from all directions. "Now, we have to stick toge---" And with that the torch goes out. The boy has fallen and the torch was smothered in the small puddle the boy slipped on.
You bend over to see what the liquid is and it comes up from your hand sticky and gooey. What is this stuff? You hear a low growl coming from the distance.
What do you do now?
A: RUN! Something is not friendly down here. B: Quick! Light a new fire! We'll face it.
If you chose to pull the lever...
The lever is pulled and the temple begins to shudder! What's happening? Is the temple collapsing, is something coming for the group?
The statue behind the lever begins to rotate on its stand and opens up a new passageway hidden behind it. "Come on guys! Let's go!" The girl runs forward and into the new tunnel. The tunnel is long and seems to dip into the earth before suddenly changing angles and moving upward again. Soon enough it becomes steep enough that there are stairs leading up and a bright light at the end of it. When you come up you're greeted with fresh air and lush plant life all around.
You're in an atrium and it seems to have been thriving in the temple's ruins. You look around and there are two new passageways, which one do you take?
A: The one on the left. B: The one on the right.
If you chose to check out the crack in the temple...
The glowing continues and you decide to check it out for yourself. There's enough room for people to easily fit in and you quickly find yourself falling to the floor below. The glow bounces and bobs in the distance and it's a steady pace.
You look around and you realize that the glow you had been so curious about is coming from a torch someone is carrying! You decide to follow, but...
A: Do you follow as if it's a friend? B: Do you carefully tag behind like it could be dangerous?
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Posted: Sun May 26, 2013 7:32 pm
B: Quick! Light a new fire! We'll face it.
It could be a puppy.
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Posted: Mon May 27, 2013 12:10 pm
B: Do you carefully tag behind like it could be dangerous?
Hand clinging briefly to an edge of the crack, Shirin slipped through to a lower level of the temple and landed neatly on her feet.
Though the bouncing, bobbing glow in the distance seemed almost friendly, Shirin still chose to err on the side of caution. Better safe than sorry. She trailed behind the light at what she deemed to be a safe distance. As she walked, she kept her mind occupied with idle speculation. She supposed she could end up both safe and sorry if the intervening distance ended up causing her to lose sight of the torchbearer, but it was a risk she was just going to have to resign herself to.
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Posted: Tue May 28, 2013 5:55 am
As the temple shook Kadriye gave a nervous gasp and moved instinctively closer to Briella, she wasn't sure how her sister could protect them from a cave in but she had faith.
Qi took to the air, flitting about and chattering angrily at this unexpected turn of event.
Thankfully for the girl and her companion the shaking turned out to be nothing more than a reaction to a statue behind the lever moving to reveal yet more mystery to the temple. How exactly such a mechanism work Kadriye was not sure but at least it was not a threat.
Careful not to stray too far from Briella, Kadriye followed the unphased leaf girl who was acting as their leader.
Inside the atrium she was stunned by it all, who had built all of this and how? Eshe would have so much to ponder when Kadriye returned home with a report on all of this.
" No, this is amazing and left sounds good, feels good" Kadriye would trust her intuition on this one.
Qi on the other hand was far more interested in investigating the plants that lived in the atrium. Kadriye picks the tunnel to the left
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Posted: Tue May 28, 2013 6:08 am
A. RUN! Something is not friendly down here.
Niabi jumped as their only source of light went out and the world around them turned to inky darkness. The growl coming from the same general area they were in did nothing to ease Niabi's growing fears and she decided that she would like to live another day... without fighting for the opportunity.
Niabi took off back up the stairs with a small "Eep!" as her only signal to the others that she was no longer with their group.
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Posted: Tue May 28, 2013 6:12 am
B. Quick! Light a new fire! We'll face it.
Tau was near shaking in his pants when the torch was dropped, which made him incredibly glad that it was now dark and no one could seem his cowardice. He wiped the sweat from his brow and pulled at his cloak nervously.
He wasn't too sure about how he would make it through at this point with clean pants, but he would stand and fight the thing. He gulped and waited for the leaf boy to light another fire.
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Posted: Tue May 28, 2013 6:28 am
Round 6 Round 6 Ends: 05.29.13, 10am EST I won't be online at 10 so I'm posting this early, but you can keep posting round 5 answers until 10am.
If you chose to RUN...
You chose to run away! You head back up the stairs and steady your breathing when you reach the top. So much for adventure.
There's nothing wrong with running away but you've obviously had enough for today.
Your adventure has ended
If you chose to light another fire...
"Quick! Light another fire!" someone yells in the darkness. The leaf boy obliges and quickly relights the torch. The growling is now a steady galloping in your direction with padded feet. What is this thing?
You prepare to face it and when the thing comes out from the darkness... it's a raptrix. How curious for a raptrix to be all the way out in Tale and so far from home. Maybe it was left by the last expedition group, but whatever the case was, it was happy to see people. It's growling stopped and it pounces onto the leaf boy in greetings.
"Well, it wasn't that dangerous after all..." The leaf boy pushes the large animal down from him and pats it on the head. "Let's keep going." He leads the group with their new friend into the cavern-like basement of the temple and through a very long tunnel...
A: Keep trekking through!
If you chose the passageway to the left...
You chose the passageway to the left and the girl agrees, alright let's go. You follow her into the dim light and through a reception room filled with dust and nothingness. But behind that is a door...
A: Continue through the door! B: It's not too late to pick the passageway to the right...
If you chose the passageway to the right...
You chose the passageway to the left and the girl agrees, alright let's go. You follow her into the dim light and through a reception room filled with dust and nothingness. But behind that is a door...
A: Continue through the door! B: It's not too late to pick the passageway to the left...
If you chose to follow the glow like it's a friend...
The glowing continues and you want to run up to it! It's obviously friendly. You rush up to meet whatever the glowing is and it's the other group! They made it into the basement and they're still searching for the treasure!
A: Join the group and let's get this treasure!
If you chose to tag behind like it's dangerous...
The glowing starts to fade as you let it linger in front of you, following behind like something could be wrong. Suddenly -- the light goes out!
There's nothing to follow anymore and the way out can't be seen from where you stopped! Oh no!
Your adventure has ended
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Posted: Tue May 28, 2013 8:13 am
Round 5 and 6:
Vollerei: B: Face it! Then A: Keep Trekking
Zweil started chirping frantically as they descended into the dark. So Vollerei reached around and pulled him from the harness and cradled him in her arms as they went into the dark after the boy.
When the fool boy tripped and fell and the darkness descended Zweil whimpered and began shivering. He didn't like this dark, not at all.... Vollerei felt the same way, she was used to something glowing, crystals, plants, animals.. not this pitch dark. The wetness wasn't water.. too sticky.. not webbing, too liquid-y.. so what? Vollerei didn't know, and she didn't like it at all! And she liked the growling she heard even less. Growling herself, she reached into her pouch and crouched on the ground, ready to fight even in the dark and hoping that someone got a light going. She relaxed when the light came back and someone laughed at the creature they heard and now saw. Not dangerous eh? Well, could they eat it? All this running around and getting scared was making her hungry....
Senja (B: The right one! then A: continue through the door!) As she pulled the lever and felt the ground shake she giggled and gave a small apologetic grin to the others, "Opps?" Once it sopped though, she was glad she'd pulled it! A secret passage! Oh what fun! Grinning, she dashed through the hole into the tunnel and laughed as she scampered along its twisting pathway. When they finally came out into the light again, she gasped with delight, such a pretty place! She looked around and saw two paths. Which one to take now? Cocking her head Senja decided to go right. Right was right! She sprinted off towards it.
Following its old walls, Senja hummed as she followed the corridor and hoped to find something interesting beyond it. As she came to the dust filled rooms, sh stopped a moment to watch the dust turn gold and dacne int eh pale shafts of light that came from crack in the ceiling. I'll have to remember this scene and see if I can include it in my song! She thought as she went to the door and opened it...
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Posted: Tue May 28, 2013 11:29 am
I choose A: Keep trekking through, not that it was really a choice! xD
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Posted: Tue May 28, 2013 7:31 pm
Kadriye grinned at the idea of Eshe and most of the elders on a mass trip to Tale, that would be an impressive sight to be sure. Of course it would also leave the people without much guidance for the duration but the war with the shifters was not as bad right now and the other people's of tendaji were too far away to stage an attack.
The dusty room after the open fresh air of the atrium was unpleasant and made the young mystic want to sneeze.
"It doesn't seem dangerous," she noted in agreement, she couldn't sense anything beyond the door. Hopefully they'd gone the right way.
Kadriye picks A continue through the door
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Posted: Wed May 29, 2013 6:58 am
A. Keep trekking through!
Tau wiped at his brow with relief at having seen the terrible monster that would surely devour them. It was just an attention starved mongrel. Really it could pass as almost cute.
Tau looked around quickly to make sure no one had seen the worry on his face and then tuned back into the leaf boy. Keep going? Well, I guess there's no harm in that anymore. It seems like everything dangerous in this place is just a painful joke by the gods.
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Posted: Wed May 29, 2013 7:28 am
Round 7
If you chose to keep trekking through...
You continue on into the cavern in front of you with your small group of people. At the opposite end of the long tunnel is a door. The leaf boy opens the door and dust fills the tunnel. After much coughing, the tunnel clears and on the other side of the door is certainly a sight to behold. There's an incredibly large room... filled with treasure and jewels!
You've found it! You've found the treasure! Good for you. But you can only wonder what happened to the last group of explorers that they would leave their raptrix behind...
Congratulations! Your adventure has ended
If you chose to continue through the left door...
You open the door in front of you and you're greeted with... a storage closet? The room is incredibly small and there are old rags and buckets inside. No treasure at all! What a rip.
But wait... inside one of the buckets is a small gem. Hooray! Something for your troubles. You wonder how the other group made out...
Your adventure has ended
If you chose to continue through the right door...
You open the door in the right tunnel and dust blows through the door. After it clears, you look into the room and it's quite a large room... It looks like a bedroom. There are multiple beds inside and tables and dressers and all sorts of dusty furniture. The sun through the ceiling cracks creates patches of dancing dust... but no treasure.
But wait a minute... there's a dresser propped open at the other end of the room. Inside is... some valuables from the previous tenants! There's a gem in there!
Your adventure has ended
If you chose to join up with the basement group...
You met up with the group and you now share their fate!
Scroll up to keep trekking.
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Posted: Wed May 29, 2013 7:50 am
Results!
Congratulations to those that made it to the end! Everybody who participated to a reasonable degree will receive a prize!
THE LEAF BOY goes to grasshopper pie! THE LEAF GIRL goes to a pet dino!
Please post in here the name of your characters as well as which prizes you've chosen.
If you found the treasure: Congratulations! You picked the winning tunnel! Not only will you receive an RP requirement from this but you also will get to pick four items from the shop! (not including weapons and stat boosters).
The three winners can also choose to enter a raffle for the found raptrix! If you'd like to enter, roll 1D20 and the highest roll will win.
Winners Tau grasshopper pie Vollerei
If you chose either of the doors through the atrium: You didn't find the treasure but you won a complimentary prize. You'll receive a RP requirement from this as well as being able to choose 2 items from the shop (excluding weapons and stat boosters).
Winners Senja Kadriye (*catch up on RP to claim)
Those whose stories ended early biggrin on't worry! You did the work, you get the req. and an item prize for your troubles.
Winners Niabi Shirin
Those that haven't caught up yet or are missing RP posts: You have a chance to catch up and still get prizes! Please finish all owed RP and rounds and you'll be able to use it as a RP req. and will get one item from the shop regardless of what ending you chose (excluding weapons and stat boosters). When you catch up, quote Suhuba in this thread.
EVERYONE: Post in this thread which item(s) you'd like.
Thank you everyone for participating and we hoped you enjoyed it!
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kaname423 rolled 1 20-sided dice:
18
Total: 18 (1-20)
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Posted: Wed May 29, 2013 7:59 am
Tau Vial of Toxins Dye Fetish Kie-ja
And I'm rolling for the raptrix: 18
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