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Posted: Sun May 26, 2013 9:55 am
Technique Name: Deception Technique Type: Genjutsu Rank: E Description: The user will use a high-pitch sound-frequency for the trigger of this technique. Once the trigger is heard, the illusion takes over the senses of the target. They will see the user coming directly towards them with an attack. Once the attack would connect, the illusion disappears. If the target destroys the illusion, it ends.
Technique Name: Double Deception Technique Type: Genjutsu Rank: D Description: This technique can only be used directly after Deception ends. Once the illusion is supposed to end, another illusion of the user appears just like the first and will come forward with an attack. However, once this attack is delivered, the target will feel a slight sting that lasts for three seconds before the illusion disappears.
Technique Name: Shotgun Technique Type: Ninjutsu Rank: C Description: The user with create a loud bang in some way by amplifying a sound that they make. They can clap, snap, shout, or do anything that makes sound. If this is done with five feet of anyone besides the user, it will deafen them for two posts.
Technique Name: Crippling Needle Technique Type: Ninjutsu Rank: B Description: The user fires a pressurized needle of air and high frequency sound vibrations from their palm. This needle is only effective if launched within ten inches of the target. The needle with pierce the body due to the pressurized wind chakra and its cutting capabilities, but the sound frequencies travel through just a bit more and will begin to shred what it hits. However, if the sound frequencies collide with a major muscle or organ, they will shut down for one post. If the eardrum is hit directly, it will burst. If the heart is hit twice, the target will suffer an instant heart attack.
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Posted: Sun May 26, 2013 6:50 pm
Technique Name: Genjtusu Reversal Technique Type: Genjutsu Rank: D-A Description: Upon sensing a genjutsu being cast upon him, Adreyus is able to pay chakra to reverse the technique upon the user. Bloodline and Clan genjutsu cannot be reversed, nor can S rank techniques. If a non-genjutsu class RPC casts a genjuts on Adreyus the reversal costs one rank less. Techniques cast by genjutsu users the same rank or lower cost the same rank. Techniques a rank above cost 1.5x the chakra cost to break.
Technique Name: False Wound Technique Type: Genjutsu Rank: D Description: This is the counterpart to False Blood, where the user places a shallow wound on the opponent to make them believe they have been harmed.
Technique Name: Ignore the Pain Technique Type: Genjutsu Rank: D-S Description: The cost of the genjutsu directly correlates to the seriousness of the wound. The user casts this technique on themselves, allowing them to ignore the pain of the wound as if it did not exist. This lets them keep fighting without passing out from physical trauma. Of course the damage may worsen with more movement, and this will not allow the user to suddenly fight with a broken arm.
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Posted: Tue May 28, 2013 4:40 pm
change shotgun to C crippling needle to b and we have a deal
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Posted: Tue May 28, 2013 4:45 pm
satans-plaything change shotgun to C crippling needle to b and we have a deal Deal. I'll make those edits.
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Posted: Tue May 28, 2013 9:20 pm
Technique Name: Soap Bomb Technique Type: Earth and water combination Ninjutsu Rank: C-S Description: The user combines earth and water elements in their mouth to create a liquid that is incredibility slippery. Whatever surface it touches becomes like it was dipped in soap. The amount of chakra invested determines the amount of soap produced, The technique can only be washed away with Sution of equal or greater rank.
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Posted: Wed May 29, 2013 11:23 am
Technique Name: Osoroshī tatchi Technique Type: Genjutsu Rank: C Description: For the duration of this technique, a nimbus of shadows surrounds the user's hands, giving them the appearance of monstrous black claws. User may make melee touch attacks to channel the chill power of shadow into a target and attacks the sense of touch directly. If the opponent is hit, the opponent suffers a sudden chill in their attack and feels quite weakened as the illusionary chakra assualts the nervous system, literally sending chills up and down the spine. When hit, the opponent then hits with reduced power as well for one strike only. This genjutsu will not stack.
Technique Name: Anburaru chikujō Technique Type: Gen Rank: D Description: User performs the hand seals, and begins to transfer their chakra into the palm of their hands. The user then touches an inanimate object such as books, or even a dead body. The object emits a small amount of chakra within the radius of twenty meters. The people who steps within the chakra are suddenly affected by the Genjutsu as the object or objects become entangled by a shadowy haze as the object comes alive. In real life the object stays on the floor, never to be moved, but to the ones perceiving the GenJutsu. Breaking the genjutsu will eliminate the animation of an object or body but a few strikes at the illusion will disperse it and upon deactivation, it will fade away into black haze.
Technique Name: MY WORLD! Technique Type: Gen Rank: S Description: The user performs the required handseals, ending with the Ram seal and holding it. This will project chakra towards the opponent, creating a steady stream of interacting chakra between both user and opponent that allows the user to constantly shape and manipulate different illusionary effects upon the target. Beyond that, due to the way that the chakra is being constantly projected, performing a Kai or any other technique proves to be worthless, as almost as soon as it is dispelled it will be re-attached. The main drawback to this effect is that the user is forced to hold their Ram handseal for the entire duration of the effect, making it nearly impossible to perform any other techniques while tricking your opponent the multitude of times you are allowed. (To sustain, 5 Chakra is exerted each post in addition to its cost)
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Posted: Wed May 29, 2013 2:09 pm
Genjutsu reversal needs some limiters and conditions applied to it before it will be ok for the guild... aand the other two are fine. I am not entirely sure what right now (exhausted) but i know it needs something XD Edit: Approved
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Posted: Wed May 29, 2013 2:10 pm
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Posted: Wed May 29, 2013 5:34 pm
[Osoroshī tatchi] Does it need hand seals to generate the cloud effect, why is power reduced, and the power reduction should be only a 1/2 rank to physical stats. [Anburaru chikujō] Drop the radius to 3 meters. [MY WORLD!] Denied, because once the target is caught, they have no way of breaking or escaping the technique.
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Posted: Sat Jun 08, 2013 10:21 am
☐ Technique Name: Tokki no Mai - Dance of the Protrusion ☐ Element: None ☐ Type: Kekkei Genkai/S Rank ☐ Description: Fuza, utilizing his Kekkei Genkai, is able to make his bones protrude slightly from his body at a size where the bones are invisible. He uses this technique so when someone punches Fuza, the minuscule bones will make contact with the fist/foot and send the small bones into the victim's body. He can grow these bones so they can go all around the opponent's body. When the opponent punches Fuza, they will be trapped in place by the small bones.
☐ Technique Name: Akuma no Mai - Dance of the Devil ☐ Element: None ☐ Type: Kekkei Genkai / B Rank ☐ Description: Fuza can rip out several kinds of bones including the ribs, the arms and the spines in order to create a scythe like weapon.
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Posted: Sat Jun 08, 2013 6:00 pm
Technique Name: Earth-Sand Creation Technique Type: Ninjutsu Rank: C-S Description: By placing their hands on the ground and focusing their chakra into it for a few minutes, the user is able to turn the top few centimeters of earth into sand by drawing up the minerals and shattering the soil. The amount of sand created by the jutsu completely depends on how much chakra is used by the user.
Technique Name: Sand Flyer Technique Type: Ninjutsu Rank: B Description: The user performs a rather short set of hand seals and makes a sand platform, it is about 6 ft in radius and can hold maximum 4 people. This platform can float and move around freely, but the user must keep one of their hands on the sand at all times to keep it afloat.
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Posted: Sat Nov 30, 2013 2:16 am
RPC Name: Yachiru Shouten (Sotera Zidanelia)
Path Name: Path of Absolution Path Power Description: The path of absolution delves into the realm of "eating" or "regurgitating" time in order to benefit the user. The path of absolution can expand and compress time within a specific space in order to slow down and speed up movement of objects and shinobi. Techniques are also effected by this space. Anything that is within this space can increase and decrease speed by 1/2 a rank. Those who look at the object while its within the space will notice a lag from the entry and exit within the space. Yachiru can ONLY use one element because of the path, limiting her elemental usage. The space of absolution goes out for 5 feet and can be placed in front of, behind, to the left, or to the right of Yachiru, it can also be placed directly on her and go out for 5 feet all around her.
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The Town Taunts Hadou Crew
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Posted: Mon Dec 23, 2013 8:06 pm
Technique Name: String Materialization Technique Type: Nin Rank: D Description: By giving their chakra a property similar to that of the Bushin or KageBushin, Pupeteers that learned this technique may give chakra strings phisical form to utilize in a variety of ways. This technique may be used without puppets by touching the fingertips from each hand againt the other, creating powerfull strings that may be used offensively.
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Posted: Sun Dec 29, 2013 4:40 pm
RPC Name: Takashi Shishigami
Path Name: Path of the Brave Path Power Description: The Path of the Brave utilizes close quarters combat and prioritizes accuracy and skill. When this path is active, Takashi is able to use three different taijutsu styles and two different bukijutsu styles, so long as the styles are learned as any other shinobi would and the styles do not use solely ranged weapons (such as bows) (Throwing weapons such as kunai or daggers can be used.) Also, while using this path Takashi gains Stand Proud, which breaks the caps of all Master stats.
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Posted: Sun Dec 29, 2013 5:47 pm
Approved, this will cost 200 Ryo. You'll have to make the purchase from Tsukigakure.
Approved.
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