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Exodus Revel rolled 4 20-sided dice:
12, 9, 18, 18
Total: 57 (4-80)
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Posted: Wed Feb 27, 2013 5:16 pm
AHHHH Forgot to roll!!! 12, 9, 18, 18 d20 + MAB (87,82,77,72) + Katana (12) = Do I really need to count??? vs. 31
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Exodus Revel generated a random number between
240 and 332 ...
256!
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Posted: Wed Feb 27, 2013 5:21 pm
4 - 12 + 1.5*(27) = 45 - 53 + 15-30 = 60 - 83 x 4 = 240 - 332
256 : Controlled Damage: -225 Hp to Carl
Katana The katana is the most artistic and well-crafted sword in the world. The curve of the katana's blade allows the user to draw the sword at a faster speed than any other sword created by man. The sword itself is both hard and light and can cut through almost anything with ease. Damage 4 - 12 + 1.5x str. mod. Range Melee. Special Always a master work item, so +2 to attack roll and damage per roll. Causes a Bleeding Wound upon a critical hit. +4 to blocking checks. Dual Wield Yes, -10 to attack roll. Calculate damage with 1x str mod.
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Exodus Revel generated a random number between
92 and 154 ...
149!
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Posted: Wed Feb 27, 2013 5:29 pm
1 - 10 + Chakra Mod. (29) = 30 - 39 + 16 - 32 = 46 - 77 x 2 = 92 - 154
+149 Hp healed to Urza
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YourLittleNarrator rolled 2 20-sided dice:
16, 8
Total: 24 (2-40)
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Posted: Thu Feb 28, 2013 12:27 pm
URZA MELINORA Lvl. 9
Hp: 153/153-146+149=153 | MHp: 126/126 | Cp: 90/90
Attack | Melee: 29/24 | Ranged: 16/11 | Dodge: 20 | Armor Class:28 | Jutsu Fail: 15% |Damage: 21-26|  So much was happening around Urza that she could hardly keep tabs on it all. One moment she was blasting a near naked man to kingdom kom. The next she was being smashed by magical flying rocks, than beind handed a pill, the next she was being healed by a mysterious stranger! Urza blinked a few times to make sure the man wasn't just a hallucination brought upon by the rocks. But sure enough this man was real. The Knight felt his chakra flow through her body as she felt herself return to fighting shape in no time. Urza was glad she had decided not to stop and let these men ask questions, after all it didn't look like they were too interested in being friendly anyways. Though to be fair Urza did kind of start the fight. But one stranger was enough for her to decide for herself that the rest were up to no good. And Makoto seemed to trust the first, which made the later not to be trusted. It made since tot he girl at the time.
Urza grunted as she stood up, having been blown off her feet by that magic. Urza was not a fan. With a fight, weapons were predictable, it was skill against skill... With this ninja magic... It all seemed to wrong to the girl. Was this what was waiting for her? Urza gripped her lance rightly as she looked at the men. One was knocked out by the man that had helped her, the other seemed engaged in combat with Hoshi, and the man that looked strikingly similar to Hoshi. That left just the one Makoto was dealing with... And the one Miyako was dealing with. Urza didn't even think, she just reacted.
Urza dashed at Shinsui, her lance leading her charge. Urza let the lance find contact with the mans shoulder before pulling it back and thrusting again, aiming for the same spot. Urza jumped back after her attack and raised her shield, standing between the opponent and her friend. Urza closed her eyes taking a deep breath, before glaring at her enemy. "And through his word was the Earth made. And so like his will the Earth could not be moved." Urza clenched the strap of her shield raising both it and her lance in defense of her friend. Urza hopped that Hoshi could keep the rock thrower from putting Miyako or Makoto in harms way. "Just like we planned in Yu right Miyako?"
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For God Wills it!
31/27 vs 29 (Shinsui)
Hit/Hit
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YourLittleNarrator generated a random number between
60 and 94 ...
65!
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Posted: Thu Feb 28, 2013 12:47 pm
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Exodus Revel rolled 2 20-sided dice:
13, 9
Total: 22 (2-40)
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Posted: Thu Feb 28, 2013 4:25 pm
 Miyako Chōzō T╔═.9.══════╗ THp: 108/108 TCp: 119/126 IMHp: 117/117 Dodge Bonus: 14 T╚══════.♥.═╝Miyako gave a smile, "Ha! Let's keep it that way. I'm ready to kick some a**..." She was slightly startled to see two people come into view, but was relieved when they also attacked the near-naked men. These guys seemed tough, so it would take a lot of concentration to finish off the remaining two. Something looked very familiar about the first guy that showed up... but she was too preoccupied to think more on it. She was glad that her teammate was now healed and ready for combat. Miyako pulled on her puppet strings and attacked the same guy as Urza. Lucky for her, she didn't have to move from her spot to attack. She could remain behind cover and at least do something to the guy.
The puppet clicked as it charged at the guy, and put it's shoulder into the man, knocking him around. She then made a handseal and three clones popped up of herself... though they weren't the greatest clones, maybe they would be enough to confuse the enemy.
d20 + Attack Puppet (14) + 2 (Gadget Bonus)= 29 vs. Shinsui (29) [Hit] d20 + .5x Int Mod(3) + .5 Chakra Mod (4) = 12
1. Miyako 2. Clone 3. Clone
Kugutsu no Jutsu (Puppet Technique) Just like a marionette, the user controls a puppet using strings of chakra from his fingers. Another useful quality of this skill is the fact that the puppet can take the form of another person, object, or, more commonly, the form of the user. Puppets are fitted with various hidden devices, most commonly extending blades, various projectile launchers, and poison, both in gaseous form and liquid coating their weapons. See the "Puppetry" thread for more info. This technique can also be adapted to control humans as if they were puppets, or another puppeteer's puppets. Cp cost: 2 cp per round the puppets are used. Dice Rolls: See Puppetry Thread Damage: Depends on puppet power. Requirements: Puppet Play 3, Chakra Control 10 Training: 2 stages Stage I: Puppet Play DC 15 Familiarization with the art of puppetry. Stage II: Chakra Control DC 20 Combining puppetry with the usage of chakra strings, which are stronger, but less flexible until high control is achieved. Special: Must master this technique before attempting to fight with puppets.
Bunshin no Jutsu (Clone Technique) This is a basic technique taught to ninja at an academy. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. These illusory clones will simply disappear if come into contact, and cannot do anything to damage the opponent. Cp cost: 1 pt. per clone. Dice Rolls: 1 Roll Damage: N/A Requirements: Learn in the academy. Training: 1 stage Stage I: Chakra Control DC 10 Use your chakra to create a model of yourself. Pay special attention to details so that your clone and yourself will be hard to distinguish apart. Special: Can create 1 per 5 ranks in Chakra Control. The user numbers each of their clones individually. The attacker does a random number check to see what they hit. To See Through Clones: d20 + 1/2 the user's int mod + half the user's chk mod vs. d20 + opponent's int. mod. Opponent will target the real ninja among the clones.
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Exodus Revel generated a random number between
15 and 20 ...
19!
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Posted: Thu Feb 28, 2013 4:35 pm
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Exodus Revel rolled 4 20-sided dice:
11, 12, 12, 11
Total: 46 (4-80)
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Posted: Thu Feb 28, 2013 4:52 pm
Ken: (Lv 15) 11121211 Hp: 163; Cp: 225; MHp: 210 MAB: 22; RAB: 27 DB: 31; Will Save: 11; Rex Save: 19
Ken wanted that sword and he would do almost anything to get it at this point... "If you won't let me have it, then I'll just take it from your dead hands!" Ken ran at the boy and his clones. Something seemed to click to him. One of them looked a little different than the other ones, so he went after that one. As sure as hell is hot, when he made contact, his fist met flesh. He quickly threw another two punches, making sure to get in a few good ones before the boy made more and better clones.
d20 + Awareness(10) + Int Mod (5) = 26 vs. 26 [Sees through] d20 + MAB (22,17,12) + 2 = 34,29,23
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Exodus Revel generated a random number between
12 and 21 ...
19!
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Posted: Thu Feb 28, 2013 4:56 pm
Taijutsu Damage: 1 - 6 + Str = 8-13 + 4 - 8 = 12 - 21
19 * 3 Hits = -57 Hp to Makoto
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Posted: Thu Feb 28, 2013 5:04 pm
Hero: (Lv 20) Hp: 400; Cp: 340-90=250; MHp: 380 - 376 = 4 MAB: 21; RAB: 35 DB: 44; Will Save: 19; Rex Save: 25
Hero had no idea what was happening anymore. First all of his senses just went crazy and now he couldn't understand anything. His eye sight was incredible, he could hear a lot, etc. This would seem like a advantage at first glance but, they were too powerful. His brain just felt dead. Then he got a thought of killing all of his friends. He just had no idea what was happening. He was so confused. He just didn't know what to do. So, he just sat there and did nothing. That was probably the best thing to do.
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Exodus Revel rolled 4 20-sided dice:
17, 18, 13, 6
Total: 54 (4-80)
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Posted: Thu Feb 28, 2013 5:12 pm
Shinsui: (Lv 15) Hp: 222-84=138; Cp: 255; MHp: 255 MAB: 17; RAB: 22 DB: 29; Will Save: 14; Rex Save: 14
Shinsui was stabbed! What was wrong with these people!? All he wanted was his clothes and stuff back. He didn't have much, so why was it so important to keep his things? It was that damn woman's fault... speaking of which... where did she go? Who cares at this point! Now I have to worry about my life! He looked at the walking tin can you had just cut him and the wooden puppet controlled by the other. He would have to get through the suit of armor if he wanted to get the other girl. He looked back at his boss to see him sitting on the ground, doing absolutely nothing... though his eyes... something was wrong, and Carl had just dropped over unconscious after being brutally attacked by that other man. Maybe I should just cut my losses... He charged at the armored blonde and decided to give it a few tries. His hits connected, though he felt the pain as his shin met the metal suit on his third kick.
d20 + MAB (17,12,7) + 4 = 38,34,24 vs. 20 and
d20 + Iyou Stealth (4) + Dex (6) = 16...
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Exodus Revel generated a random number between
8 and 18 ...
18!
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Posted: Thu Feb 28, 2013 5:19 pm
Taijutsu Damage: 1-6+2 = 3-8 + 5-10= 8-18
18 * 2 = 36 + 9 = -45 Hp to Urza
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Lord_Titus2012 rolled 2 20-sided dice:
4, 13
Total: 17 (2-40)
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Posted: Mon Mar 04, 2013 4:51 pm
Makoto Lung LV. 9 Experience: (416/500) Hp: 51/108 Cp: 99 MHp: 108 Dodge:14+2=16 Resting posts must be 4 lines long +1 hp/cp/mhpLooking over his his shoulder, makoto's eyes grew wide as the fist landed on him with a series of two more to follow it. This sent makoto flying off his feet and sliding to a stop, couching up as if he was about to throw up. Makoto growled as he hit the ground and pulled out his nodachi before he realized something, they were provoked. So Makoto was going to try something... Standing up and holding out his hand to the person, makoto was going to do something that he knew the end result may be. " You want this sword, then please calm down and talk to me... I may be able to help you. " Sense Motive (Wis): 8 + 2 + 4 = 14 Diplomacy (Cha): 0 + 0 + 13 = 13
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Posted: Thu Mar 07, 2013 4:20 pm
LV. 30 Experience: NPC (Levels up when plot demands it.) Hp: [10+14]*30=720 Cp: [10+20]*30=900 - 145 = 755 MHp: [10+10]*30=600 Takashi laughed as he heard Tadashi say not to kill them all. He didn't plan to do that. He was just making sure they took out the strongest guy as fast as he could. Takashi knew that the strongest looking guy would be down for a bit while his senses returned so he turned his attention to a new person. This new person seemed to be somewhat weak but, he was going to just nudge the guy with a genjutsu. Takashi had no doubt that Hoshi would be able to use a genjutsu to help finish the guy off. Takashi smiled and started to make a series of handseals. It only took a matter of seconds and he said softly, "Kuro Ikkou no Jutsu." Will save for Takashi: 54 LV. 8 Experience: 425/450 Hp: [10+2]*8=96 Cp: [10+3]*8=104 - 44 = 60 MHp: [10+3]*8=104 Dodge Bonus: +12 Hoshi saw that the guy that she had used her genjutsu on was pretty much done. He seemed to be doing nothing so she decided that she was going to break the genjutsu and use it on someone else. Hoshi smiled and looked at one of the weaker people. She decided to use a genjutsu on him. She made her handseals and it only took her a few seconds and under her breath she muttered, "Kuro Ikkou no Jutsu." Willsave for Hoshi: 25 (Both of these genjutsu are being used on Ken.) [Hero is now -14 on all checks for this turn.] Genjutsu used by both Kuro Ikkou no Jutsu (Black Thought Technique) This Jutsu, while simplistic, can also act as a reflection of a Genjutsu user's talent. The aim of this genjutsu is primitive, but the effects can be devastating in the hands of a master. While not showing any horrible visions or disrupting the person’s perception directly, it causes the person to think things he or she would normally find unthinkable; murdering their own family, killing their closest friend, betraying their lover. The stronger the user of this jutsu is the more the person is consumed by this terrible thought, and the more it damages their psyche. Cp Cost: 15 + 5 per turn the technique is continued. Dice Rolls: 2 Damage: 15 - 30 + int mod per turn. Will Save DC: 10 + int mod + 2 per 10 ranks in Genjutsu Requirements: Genjutsu 14, Chakra Control 18 Training: 2 stages Stage I: Chakra Control DC 24 Stage II: Genjutsu DC 22 Special: If jutsu is maintained for more than 3 turns, the opponent becomes Frightened (-2 to all rolls). Owner: The Ghost of Xmas Awesome
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Exodus Revel rolled 1 20-sided dice:
11
Total: 11 (1-20)
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Posted: Fri Mar 08, 2013 4:12 pm
Will Check: d20 + Will Save (11) = 22
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