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x_Nata_x rolled 2 12-sided dice:
4, 8
Total: 12 (2-24)
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Interesting Conversationalist
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Posted: Sat Jul 07, 2012 4:17 pm
The Protector of War glanced at Mmur with distinct agitation as he swept in, delivering a few blows of his own. For a moment, her temper flared, and it looked as if perhaps she might shift targets, and seek some sort of punishment or retribution from the horseman who had interrupted her game. But although her sanity was slipping, now would not be the moment it fell -- instead, she merely turned her attention back on the dying hunter, her eyes snapping to where he had fallen in the dirt.
There were no words, neither from the Protector nor from her victim. She gave him none. Nothing to think on in his next life, or in Hell, or whatever abyss he would dissolve into. No chance for him to utter last words to pacify his soul, and grant him any peace. He deserved none. Stepping up to the fallen form, she turned her blade downward, pressing the tip against the side of his neck, applying just a hint of pressure. It slid easily through the skin -- there was no FEAR shield to glance off of, now, the barrage of attacks he had suffered completely depleting it. Gravity itself dug the blade deeper, blood rushing around the crimson-stained metal, but she did nothing more than rest it there, letting him wallow in the terror of his demise. Inch by inch, she pressed just a little harder, staring into his eyes until finally consciousness was stolen from him, and they rolled back, seeing her no more.
Eris HP: 110/120 Damage: 6 + 1 HUNTER #3 HP: -9/60
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x_Nata_x rolled 2 12-sided dice:
4, 4
Total: 8 (2-24)
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Posted: Sat Jul 07, 2012 4:45 pm
It took only the gentlest press of the palm of her hand to rounded end of the hilt, and the sword slid with an audible squelch through the hunter's neck.
Eris HP: 105/120 Damage: 2 +2 Hunter #3 HP: -13/60 (ded)
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Interesting Conversationalist
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Wyntre IceBlade rolled 1 4-sided dice:
1
Total: 1 (1-4)
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Posted: Sat Jul 07, 2012 6:03 pm
Erintis had happened to stumble upon the fight at what seemed to be the very end of all things. Well that was just a bit unfortunate...but perhaps she should still stick around just in case more showed up...
Erintis: 40/40 Target Hunter 1: ...its a ded hunter...
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Beejoux rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Sun Jul 08, 2012 7:29 am
The delicate hairs on the back of the horsemen's neck had stood at attention as they'd enter the school grounds, and then the school. Unease building in the pit of her stomach until Medea had led them down, and not towards the dorms and the sleeping residence within. Whomever their target, they would attack, and Nergui would be no exception. She did what had to be done. Simple, practical. Ruthlessly so. It would have pained her to hurt their allies, but.. It wouldn't have stopped her. Relief lent fuel to the whispers that wove through her mind as she followed Medea down, through hidden passages, to a glowing mirror. It was beautiful, surreal in fact, and she couldn't hide a flick of excitement in her one clearly visible eye as one by one they passed through.
Stepping out on the other side was like a rush. As if from the moment they'd found themselves in Amityville she had been holding her breath, and only now was she finally able to breath again. It was invigorating, heady even, and she regarded the flicking campfire and panicking bodies with an odd sort of gleeful mirth. Be it the walkway itself, or the charm now hanging around her neck. Nergui felt untouchable.
One said body caught the dark ghoul's attention, and her head turned suddenly to lock that heterchromic gaze upon their form. So far still alive, barely touched, but not for long.
Target: Hunter 4
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Beejoux rolled 2 8-sided dice:
5, 8
Total: 13 (2-16)
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Posted: Sun Jul 08, 2012 7:31 am
Dark fingers flexed at her side, spreading wide before closing over the hilt of the black bladed scimitar that came to her will. The handle was warm leather, soft with use, and she squeezed her fingers around it. Not only familiar, but empowering. Something was certainly in the air tonight.
The hunter she'd locked onto caught her gaze and held it, frozen for a second before they raised their weapon in defense, but Nergui merely smiled as she rushed forward to meet them, curved blade raising as she passed so the brunt of it bit into the flesh of the Hunter's side where their stance had left them vulnerable. It was a nice gash, long and deep, but not immediately fatal. The horsewoman hadn't left their clash unscathed though. The darkness of her left cheek had split and a spot of bright crimson welled, then ran like water to her chin. It was followed by another, and another. The Hunter's blade and caught her cheek, and although it bleed, it wasn't serious. It didn't even hurt.
Or perhaps the pain was simply lost in the euphoric rush that had claimed the ghoul as her scimitar had struck true.
Nergui's HP: 35/40 Damage Done: 13 (Using Charm) Hunter 4 HP: 25/60
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xoxomenai rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Sun Jul 08, 2012 10:16 am
Kiwi watched, as one by one the other Hunters around him fell. It seemed his clansmen were just as enamored by the hunt as he, and eagerly he turned his attention to the last remaining survivor, preparing an attack.
Kiwi is now targeting Hunter 4
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xoxomenai rolled 2 8-sided dice:
2, 7
Total: 9 (2-16)
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Posted: Sun Jul 08, 2012 10:21 am
The Famine horseman launched forward, pommeling the Hunter with fierce blows from his knuckles, allowing the rage, the memory of his homeland, black and burning, sinking into a flood of endless sea, to fuel his attack. Each punch landed a little harder, each strike a little more energized as the boil allowed his fury to guide him. It filled him with such hunger.
Kiwi's HP: 30/40 Damage: 9 +1 Hunter 4's HP: 15/60
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Seussi rolled 2 8-sided dice:
8, 5
Total: 13 (2-16)
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Posted: Sun Jul 08, 2012 10:44 am
Shaheen was getting into a rhythm now of slashes and strikes, the look in her amber eyes almost crazed as she backed off, then swept in for another attack. Others were beginning to surround the hunter now, each taking their own turn at striking the hunter down.
It was harder to tell what was more sweet, the feeling of power coursing through her veins or the undeniably satisfying revenge. But just one wasn't enough. She wanted more. This one was nearly used up now, and a quick glance showed her the fallen bodies of it's comrades.
"What a shame." She hissed, kicking a foot forward to throw this one back, even as it's weapon struck her, the pain nothing compared to her vindication.
HP: 30/40 Damage: 13 + 1 = 14 (using charm) Hunter 4 HP: 1/60
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xoxomenai rolled 2 8-sided dice:
6, 4
Total: 10 (2-16)
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Posted: Sun Jul 08, 2012 3:26 pm
Noticing the Hunter now reeling back on the last dregs of life, Kiwi grinned wildly and placed a solid kick to their neck. They fell to a heap on the ground as the last ether of FEAR rose up to fill him.
It felt good to have his power back. It felt like the harsh dessert sands of his homeland once again raged and billowed through his veins. The hunger in him quelled, his rage simmering softly, sinking slowly back into the abyss it had been drawn from.
Kiwi's HP: 25/40 Damage: 10 +1 Hunter 4's HP: Dead
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Posted: Sun Jul 08, 2012 4:19 pm
The High Priestess watched, not a single word further until the last of them fell, on their knees, and then onto the ground in their rightful place, nothing but mere worms that walked their world, lives trivial and meaningless. In this world, they were gods, and mortals did not understand gods and could never possible dream to be on the same level.
"Children," she signaled for the Clans to gather, for the Heirs to walk closer, the smell of iron, blood, of Fear thick in the air, though not by any means enough. They would still fight. "From this point on the battle will rage further, but we can not falter, for this is our moment. We make our stand here and fight, make them remember and cower, and when it is time, when it is our time, it is only then do we leave them broken and spineless. A war spans battle after battle, but we must prove to them, those that used cheap tricks to deceive us that they have only angered us further. This is our revenge."
And as always, Medea spoke only the truth, as a high priestess, as the seer. Within moments, like the mere insects they were, pouring to the source of the trouble without a single thought, they arrived-
- Hunters.
Everything else dissolved into chaos. No, not chaos: revenge. OOC: BATTLE ON HORSEMEN:- Hunters are pouring now from a portal, but your goal is to simply strike the enemy down, as many and as fast as you can. The Fear is thick in the air. - Charms are now powered down, the modifier is now -6 for all horsemen however, your stacking attack buff still carries over. That means if you have +1 already, the next successful target you hit will carry your attack over to +2, etc etc. - ATTACKING: You can attack THREE TIMES this turn, any target you want, even in succession if you like. HOWEVER, a player can not go under 0 HP, that means if they have 1 HP and you hit them again for 10, they have 0 HP. - QUOTE YOUR TARGET. You can only target one character at a time per post/ attack you make, OR you can use your turn to defend/heal. Make sure to post your HP VALUE/ THE DAMAGE YOU DO TO THE TARGET (in the quote to that target as well) AND what a small blurb of what your character looks like so everyone knows. - If you have not made a post yet, you can still join the battle! HUNTERS:- It is slightly dark as you arrive, the only signs of light the faint glow of weapons - Hunters already at the scene engaged in battle, and the remaining few embers of a dying campfire. On the ground is a sight both familiar and grounding: dismembered Hunters - Sun Hunters strewn on the ground still seeping a darker red. - The battlefield is already stirring, Hunters engaged with horsemen left and right, everything almost surreal - a flash of light as a weapon flies past you - someone shouting at you - the thick miasma of Fear as a horsemen rears too close to you, covered in blood, weapons bared - - You don't have time to think. Move. Attack. Survive. - ATTACKING: You can attack THREE TIMES this turn, any target you want, even in succession if you like. HOWEVER, a player can not go under 0 HP, that means if they have 1 HP and you hit them again for 10, they have 0 HP. - QUOTE YOUR TARGET. You can only target one character at a time per post/ attack you make, OR you can use your turn to defend/heal. Make sure to post your HP VALUE/ THE DAMAGE YOU DO TO THE TARGET (in the quote to that target as well) AND what a small blurb of what your character looks like so everyone knows. Random Artist Horsemen: You may target up to 2 players at a time x_Nata_x Horsemen: You may target up to 2 players at a time demon_pachabel Horsemen: You may target up to 2 players at a time Grey Dragon Horsemen: You may target up to 2 players at a time
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kuropeco rolled 2 12-sided dice:
12, 6
Total: 18 (2-24)
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Posted: Sun Jul 08, 2012 4:28 pm
It was dark - but it was not dark enough to hide the bodies littered across the ground.
As Gale stepped out from the portal, he was met with chaos - he could hear the sounds of fighting, hear the snarling and the hoofbeats and the shouts of the hunters, saw the flashes of light from the various attacks -
- the air was thick, too thick -
- blood -
Jinhai was already summoned. Gale swung the rifle around, propped the end of it on his shoulder, and fired without hesitation, turning his attentions on the first horseman in his line of vision.
Well?
<< Ready when you are. >> [ HP: 60/60 Target: Kiwi Damage: 12 Charge: 1/3 ]
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Blade Kuroda rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Sun Jul 08, 2012 4:29 pm
Deryk arrived and immediately he saw the bodies of dead hunters strewn on the ground. This.. this was definitely a very very bad thing. It was a little sickening to see too. Even after seeing a good amount of carnage, he just still didn't quite like the sight of it all. With Tooley at hand, he grabbed onto his runic torch and went on to set it off. He rarely used the item, but he had a strong feeling he was going to need it this time around. There were a lot of horsemen around. And no doubt they were all going to want to kill him and the rest. They needed to be stopped. Deryk turn 1HP: 50 Target: Himself Status: +2 damage for the next two attacks. Quote: USING RUNIC TORCH: Once per battle, a player may choose to roll a 4-sided dice. This is the amount of additional damage that the player does for the next TWO turns. The torch will add additional fire damage to the Hunter's existing weapon.
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Posted: Sun Jul 08, 2012 4:32 pm
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Blade Kuroda rolled 2 10-sided dice:
2, 4
Total: 6 (2-20)
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Posted: Sun Jul 08, 2012 4:33 pm
The hidden blade was now engulfed in runic flames, which made his left hand kind of hot really. Biting his lip, he turned and saw Gale going after one of the horsemen. Turning a little more, he moved through the crowd and spotted one dark horseman. And so Deryk leaped into the air, ready to stab down at her with the fiery blade. Deryk turn 2HP: 50 Target: Nergui Damage: 0 Charge: 0/3 Status: +2 damage for this attack and the next
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Blade Kuroda rolled 2 10-sided dice:
2, 4
Total: 6 (2-20)
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Posted: Sun Jul 08, 2012 4:35 pm
One way or another, his attack had not harmed the horseman in question. Deryk's eyes widened as he felt he had made himself vulnerable for the moment, and made another wild swipe at the same horseman. It too made no contact, and soon after his strike, the flames surrounding the blade disappeared. "..Not good..not good at all.."Deryk turn 3HP: 50 Target: Nergui Damage: 0 Charge: 0/3 Status: +2 damage for this attack Beejoux Sorry for quote spam. Keep needing to fix stuff. D=
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