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santime rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Sat Apr 07, 2012 7:57 am
The sorceress carefully mixed the ingredients in a small vial provided, and took it to the small filtration system to refine the poison. It appeared to be refined well: at least, it's colour changed to a darker one.
((POISON TOTAL: +2))
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santime rolled 3 10-sided dice:
9, 6, 7
Total: 22 (3-30)
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Posted: Sat Apr 07, 2012 7:59 am
The ghoul went back to start working with an antidote, and that was quite a surprise. The table with the ingredients they were supposed to use was sitting right next to the the table with poison ingredients, and after a couple of students already been working on both, all the ingredients were kind of mixed together. Shenny tried to pay attention to the bottles, but they were all the same... Sigh. Again, she just has to test out her luck. Shenny picked up a little Rune stone, some crushed skulls and a tiny bottle of filtered water.
((Rune stone (+1) Crushed skulls (+1) Filtered Water (NO CHANGE)
ANTIDOTE TOTAL: +2))
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santime rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Sat Apr 07, 2012 8:02 am
Shenny refined the antidote... hopefully, an antidote. The liquid inside the vial was clear, maybe slightly tainted.
((Antidote total: +2))
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Posted: Sat Apr 07, 2012 8:06 am
Shenny headed to one of the tanks standing nerby to finally administer her poison, as well as the antidote. The ghould picked a small tan mouse; poor creature was nervous and squealed aloud. Shenny carefully injected her poison and examined the mouse: for a few moments nothing actually seemed to happen, but then a few black spots appeared on the mouse skin. Was it a success? At least, mouse appeared to feel bad.
Okay, Shenny injected the antidote. The mouse shuddered, but it seems to help: a few dots of colour have come back, but not all of them.
Oh, Jack. It was a Fail. A horseman passing by explained, that her poison wasn't strong enough to actually affect the mouse, as it should, but her antidote, at the same time, was even weaker, and couldn't really cure the mouse from even that slightly infection.
Shenny blamed the ingredients mixed together. Oh well. Probably she'll have a better chance on it later.
((DICE WHY DO U HATE ME OH WHY.
Poison total: +2 Antidote total: +2
GRAND TOTAL OF 0 POINTS EARNED))
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santime rolled 3 10-sided dice:
2, 10, 8
Total: 20 (3-30)
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Posted: Sun Apr 08, 2012 7:01 am
Finally, classes were over, and Shenny had enough time to lazily walk over the island, and see the locations she has missed. For the morning, the ghoul decided to give a last try to the poisoning: her yesterday failure wasn't something she would easily bear with.
This time she hesitated a bit longer, and finally chose Mint, Foxgloves and a strange yellow substance of questionable origins and annoying smell.
((Mint (no bonus) Foxglove (+2) Mysterious yellow substance of questionable origins ( -2)
Total: 0))
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santime rolled 1 4-sided dice:
3
Total: 3 (1-4)
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Posted: Sun Apr 08, 2012 7:02 am
The sorceress carefully refined the mixture long enough to find the resulting liquid quite thick and glowing blue mysteriously.
For the first try, Shenny thought wasn't sure she would manage to create a strong enough antidote, that's why she purposefully tried not to make really strong poison. But now she decided to change her tactic, and refined the potion until it became really thick and probably poisonous.
((The result is a glowing blue thick liquid. (+3 to your poison!)
Total: +3))
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santime rolled 3 10-sided dice:
10, 7, 1
Total: 18 (3-30)
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Posted: Sun Apr 08, 2012 7:04 am
Antidote ingredients were, again, mixed with those for poisons. Hm... Shenny wondered for a moment, if that was intentional. Actually, logic and common sense advised her that the very same ingredient could be either a poison, or an antidote simply depending on the quantity and combination. That is a useful lesson after all.
Trying to test her theory, the ghoul picked foxgloves, thyme and a bit of filtered water.
((Foxglove (-1) Filtered Water (NO CHANGE) Thyme (-2)
Antidote total: -3))
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santime rolled 1 4-sided dice:
1
Total: 1 (1-4)
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Posted: Sun Apr 08, 2012 7:05 am
Now that she didn't hold herself back with the poison, her antidote should be strong enough to defeat it! As far as Shenny understood the technology, it was pretty much determined by the refinement, and the time spent to refine the mixture, so she waited for quite a while again. Hmm... Her antidote was a thick tar like potion.
((You end up with a thick tar like substance. (+4 to your antidote!)
Total: +1))
Administering her potions to the mouse in the tank was hilarious. The poor creature grew quite black after the sorceress injected the poison, black dots actually outweighed the colour in ratio, and the mouse looked pretty funny.
Her antidote, however, wasn't that successful: only a few dots came back to the original colour. Oh well. Shenny was 100% positive her theory about refinement was correct, but perhaps she should have been more careful choosing ingredients...
((ANTIDOTE: 1-2 <- Helps a bit, but only a few dots of color have come back
ITS FAIL AGAIN!))
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santime rolled 3 10-sided dice:
4, 2, 1
Total: 7 (3-30)
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Posted: Mon Apr 09, 2012 1:35 am
POISON
4- Dried dragon blood (+1) 2- Mint (no bonus) 1- Thyme (+2)
Total: +3
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santime rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Mon Apr 09, 2012 1:36 am
POISON
2- It looks… like the color changed? (+2 to your poison!)
Total: +5
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santime rolled 3 10-sided dice:
10, 2, 7
Total: 19 (3-30)
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Posted: Mon Apr 09, 2012 1:37 am
ANTIDOTE
10- Foxglove (-1) 2- Cactus flower (+2) 7- Filtered Water (NO CHANGE)
Total: +1
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santime rolled 1 4-sided dice:
1
Total: 1 (1-4)
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Posted: Mon Apr 09, 2012 1:39 am
ANTIDOTE
1You end up with a thick tar like substance. (+4 to your antidote!)
Total: +5
5+ Your minipet is a deep black, good job! 5+ Your subject is not only cured, but extremely better than before! The colors changing on their coat.
FAIL
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