Welcome to Gaia! ::

Axiom: Kings of the East

Back to Guilds

Axiom is a place that constantly improves. We're literate, active, and keep things moving. 

Tags: Fighting, Fantasy, Roleplay, Original, Magic 

Reply Recycling Bin
Custom Bloodlines/Classes (Bloodline Closed, Classes Open) Goto Page: [] [<] 1 2 3 ... 4 5 6 7 ... 17 18 19 20 [>] [>>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Lance Fulgurant

PostPosted: Tue May 10, 2011 5:16 pm


deleted  
PostPosted: Tue May 10, 2011 7:55 pm


Snuff that Muffin
sorry this repsonse took so long, some stuff popped up...

Ambrosia: an explosion is litterally an extreme release of force...nothing is truely explsion proof, especially a person...unless the class had some sort of heavy body armor...but that'd lower his speed a lot...and wouldnt you need a higher strength to haul the rocket launchers and stuf..those look pretty heavy.


@wulf: i'm not sure about these... ask fenrir... they look good, but i'm not entirely sure about them

Alright I specified that they wear heavy body armor, lowered their speed to 1 and raised their strength to 8. Should be plausible now. Anything else need fixing?

R0bot0

Patriotic Guildsman

9,425 Points
  • Elocutionist 200
  • Contributor 150
  • Citizen 200

Cute Things In Jars

Anxious Poster

10,675 Points
  • Partygoer 500
  • Bunny Spotter 50
  • Megathread 100
PostPosted: Tue May 10, 2011 8:08 pm


XSK Ambrosia
Snuff that Muffin
sorry this repsonse took so long, some stuff popped up...

Ambrosia: an explosion is litterally an extreme release of force...nothing is truely explsion proof, especially a person...unless the class had some sort of heavy body armor...but that'd lower his speed a lot...and wouldnt you need a higher strength to haul the rocket launchers and stuf..those look pretty heavy.


@wulf: i'm not sure about these... ask fenrir... they look good, but i'm not entirely sure about them

Alright I specified that they wear heavy body armor, lowered their speed to 1 and raised their strength to 8. Should be plausible now. Anything else need fixing?


no, thats about it, i'll contact fen about checking iy

@lance
it's pretty good, i've been trying to work something like this for a while now... one thing that concerns me though, even at sage rank, how can they regrow a severed limb? the nerves are completely cut away and dead... and putting severed limbs back on is wandering into the zombie BL guys territory
PostPosted: Tue May 10, 2011 9:26 pm


I can give an explanation as to why that would work in terms of lore if you'd like. Vitae, the substance which courses through the body of every Ysaru, is the same substance that fuels the unlife of Vampires. Vampires are able to convert human blood into Vitae which is what gives Vamps their heightened speed and strength, as well as their ability to regenerate, but even the Vitae that a Vampire creates in this process is an impure mockery of the blood which courses through Ysaru veins. The Ysaru are living beings which create Vitae naturally, which of course makes their Vitae much more potent, which in turn makes their ability to regenerate much more potent.

Mind you, this is the Lore from another source, I just put a twist on it with the Ysaru. This is just the explanation I can give you if you simply want me to explain the lore behind it. If you need me to edit it though I can do that, perhaps I could put a greater energy cost and a number of non-combat posts? Meaning they can't pull a picollo and grow back an arm mid-battle, unless I suppose their opponent goes on a super long spiel about how awesome they are because they've won. Would that be satisfactory?

Lance Fulgurant


Cute Things In Jars

Anxious Poster

10,675 Points
  • Partygoer 500
  • Bunny Spotter 50
  • Megathread 100
PostPosted: Tue May 10, 2011 11:07 pm


your regen powers may be more potent, but i still find regrowing limbs a little off for any race...

the hightened regen makes them almost impossible to kill as is, this is just a step too far...regrowning lost limbs is totally out

also, there needs to be a limit of duration and cool down on surge
PostPosted: Wed May 11, 2011 2:54 am


@Lance: you might want to change the stats so they actually work in Axiom, instead of Xinisis <.<

Ro Mayvine

Pesky Ghost


Lance Fulgurant

PostPosted: Wed May 11, 2011 7:07 am


@Snuff: Alright then, what's more potent than having a sword through a vital organ, but less potent than regrowing an arm? I just honestly can't think of anything.

Oh, and Surge is supposed to be for one post, ill change it

@Mayvine: Will do, thanks

EDITED
PostPosted: Wed May 11, 2011 10:41 am


Fenrir Graveheart
hiro: Denied. Just.....no. No dancers.

allucard: No angels dude. You can create something similar so long as they don't seem to copy paladin skills, but no angels and no demons. Those are reserved for arcs and stuff.


OH Fenny can you look at our new stuff please? Snuff said i had to ask you

Great Lord Wulvengar

Enduring Prophet

8,150 Points
  • Brandisher 100
  • Elocutionist 200
  • Flatterer 200

Fist of the Bro Star

Shirtless Seraph

PostPosted: Wed May 11, 2011 10:47 am


The Gamer class needs some fine tuning. The +2 hand speed doesn't make sense since this is a class and already has a set speed/strength rating, for example. I'd say have snuff go over it one more time to iron out the kinks.

The Bomber class looks alright. I say lower the strength to 7 or 6 though. Also this is kind of a problem because mechanists can already make different types of grenades. Soo....what do we do about that?
PostPosted: Wed May 11, 2011 11:10 am


Fenrir Graveheart
The Gamer class needs some fine tuning. The +2 hand speed doesn't make sense since this is a class and already has a set speed/strength rating, for example. I'd say have snuff go over it one more time to iron out the kinks.

The Bomber class looks alright. I say lower the strength to 7 or 6 though. Also this is kind of a problem because mechanists can already make different types of grenades. Soo....what do we do about that?

-cough- reapers -cough- (^W^)

Great Lord Wulvengar

Enduring Prophet

8,150 Points
  • Brandisher 100
  • Elocutionist 200
  • Flatterer 200

R0bot0

Patriotic Guildsman

9,425 Points
  • Elocutionist 200
  • Contributor 150
  • Citizen 200
PostPosted: Wed May 11, 2011 12:32 pm


Fenrir Graveheart
The Bomber class looks alright. I say lower the strength to 7 or 6 though. Also this is kind of a problem because mechanists can already make different types of grenades. Soo....what do we do about that?

I lowered the strength to 6, since they don't really need strength, except for carrying heavy shizz. Hmm... I know mechanists can make lots of stuff, but I only thought about guns and robots, along with maybe some explosive weapons, but I never thought they could also make grenades. What do you want me to do with that? Leave grenades just to Bombers, or to both, or just to Mechanists? Maybe Mechanists is a concentration of technology, and Bombers of explosives... idk o-o
PostPosted: Wed May 11, 2011 9:00 pm


Lance Fulgurant
@Snuff: Alright then, what's more potent than having a sword through a vital organ, but less potent than regrowing an arm? I just honestly can't think of anything.

Oh, and Surge is supposed to be for one post, ill change it

@Mayvine: Will do, thanks

EDITED


well, a pierce isnt as dangerous as a slash, even through a vital organ...

i'd say like.... you know how in like explosions, people get turned into like..practically ground beef? it's like rags of meat all over? maby if an arm isnt totally removed...but really really really messed up, it can come back...

Cute Things In Jars

Anxious Poster

10,675 Points
  • Partygoer 500
  • Bunny Spotter 50
  • Megathread 100

Chilling2

8,050 Points
  • Member 100
  • Gaian 50
  • Treasure Hunter 100
PostPosted: Wed May 11, 2011 9:10 pm


Fen: Hmmm, I see your point. :/

"edited" Alight snuff! Check my "Game master" again for anything please. ^w^
PostPosted: Wed May 11, 2011 9:17 pm


Snuff that Muffin
your regen powers may be more potent, but i still find regrowing limbs a little off for any race...

the hightened regen makes them almost impossible to kill as is, this is just a step too far...regrowning lost limbs is totally out

also, there needs to be a limit of duration and cool down on surge


'Wolves can regenerate limbs last time I checked!

Spooky BLVK


wolf4life13

Eloquent Lunatic

6,150 Points
  • Person of Interest 200
  • Elocutionist 200
  • Forum Regular 100
PostPosted: Thu May 12, 2011 3:54 am


So can the Shiva.
Reply
Recycling Bin

Goto Page: [] [<] 1 2 3 ... 4 5 6 7 ... 17 18 19 20 [>] [>>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum